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https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
allow more HK names in console commands
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@@ -26,7 +26,8 @@ from prompt_toolkit.patch_stdout import patch_stdout
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from fuzzywuzzy import process as fuzzy_process
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from worlds.alttp import Items, Regions
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from worlds import network_data_package
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from worlds import network_data_package, lookup_any_item_id_to_name, lookup_any_item_name_to_id, \
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lookup_any_location_id_to_name
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import Utils
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from Utils import get_item_name_from_id, get_location_name_from_address, \
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_version_tuple, restricted_loads, Version
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@@ -34,8 +35,8 @@ from NetUtils import Node, Endpoint, CLientStatus, NetworkItem, decode
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colorama.init()
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lttp_console_names = frozenset(set(Items.item_table) | set(Items.item_name_groups) | set(Regions.lookup_name_to_id))
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all_items = frozenset(network_data_package["lookup_any_item_id_to_name"].values())
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all_locations = frozenset(network_data_package["lookup_any_location_id_to_name"].values())
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all_items = frozenset(lookup_any_item_id_to_name)
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all_locations = frozenset(lookup_any_location_id_to_name)
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all_console_names = frozenset(all_items | all_locations)
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class Client(Endpoint):
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@@ -1188,9 +1189,10 @@ class ServerCommandProcessor(CommonCommandProcessor):
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if usable:
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for client in self.ctx.endpoints:
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if client.name == seeked_player:
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new_item = NetworkItem(Items.item_table[item][2], -1, client.slot)
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new_item = NetworkItem(lookup_any_item_name_to_id[item], -1, client.slot)
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get_received_items(self.ctx, client.team, client.slot).append(new_item)
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self.ctx.notify_all('Cheat console: sending "' + item + '" to ' + self.ctx.get_aliased_name(client.team, client.slot))
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self.ctx.notify_all('Cheat console: sending "' + item + '" to ' +
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self.ctx.get_aliased_name(client.team, client.slot))
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send_new_items(self.ctx)
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return True
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else:
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@@ -1213,7 +1215,7 @@ class ServerCommandProcessor(CommonCommandProcessor):
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hints = []
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for item in Items.item_name_groups[item]:
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hints.extend(collect_hints(self.ctx, team, slot, item))
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elif item in Items.item_table: # item name
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elif item in all_items: # item name
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hints = collect_hints(self.ctx, team, slot, item)
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else: # location name
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hints = collect_hints_location(self.ctx, team, slot, item)
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