Revert "Merge branch 'pr/151'"
This reverts commit ffdaed9ea97bdc49d7d81f74f0c2e6462c6a9bdf, reversing changes made to 1ea9197976b6f2ad2626fb453dc52acc787f9ddc.
This commit is contained in:
@@ -8,7 +8,7 @@ import shlex
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import sys
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from Main import main, get_seed
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from Rom import Sprite
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from Rom import get_sprite_from_name
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from Utils import is_bundled, close_console
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@@ -129,14 +129,6 @@ def parse_arguments(argv, no_defaults=False):
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Timed mode. If time runs out, you lose (but can
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still keep playing).
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''')
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parser.add_argument('--countdown_start_time', default=defval(10), type=int,
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help='''Set amount of time, in minutes, to start with in Timed Countdown and Timed OHKO modes''')
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parser.add_argument('--red_clock_time', default=defval(-2), type=int,
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help='''Set amount of time, in minutes, to add from picking up red clocks; negative removes time instead''')
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parser.add_argument('--blue_clock_time', default=defval(2), type=int,
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help='''Set amount of time, in minutes, to add from picking up blue clocks; negative removes time instead''')
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parser.add_argument('--green_clock_time', default=defval(4), type=int,
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help='''Set amount of time, in minutes, to add from picking up green clocks; negative removes time instead''')
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parser.add_argument('--dungeon_counters', default=defval('default'), const='default', nargs='?', choices=['default', 'on', 'pickup', 'off'],
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help='''\
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Select dungeon counter display settings. (default: %(default)s)
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@@ -181,7 +173,7 @@ def parse_arguments(argv, no_defaults=False):
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slightly biased to placing progression items with
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less restrictions.
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''')
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parser.add_argument('--shuffle', default=defval('vanilla'), const='vanilla', nargs='?', choices=['vanilla', 'simple', 'restricted', 'full', 'crossed', 'insanity', 'restricted_legacy', 'full_legacy', 'madness_legacy', 'insanity_legacy', 'dungeonsfull', 'dungeonssimple'],
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parser.add_argument('--shuffle', default=defval('full'), const='full', nargs='?', choices=['vanilla', 'simple', 'restricted', 'full', 'crossed', 'insanity', 'restricted_legacy', 'full_legacy', 'madness_legacy', 'insanity_legacy', 'dungeonsfull', 'dungeonssimple'],
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help='''\
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Select Entrance Shuffling Algorithm. (default: %(default)s)
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Full: Mix cave and dungeon entrances freely while limiting
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@@ -266,8 +258,6 @@ def parse_arguments(argv, no_defaults=False):
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help='Specifies a list of items that will be in your starting inventory (separated by commas)')
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parser.add_argument('--local_items', default=defval(''),
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help='Specifies a list of items that will not spread across the multiworld (separated by commas)')
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parser.add_argument('--non_local_items', default=defval(''),
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help='Specifies a list of items that will spread across the multiworld (separated by commas)')
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parser.add_argument('--custom', default=defval(False), help='Not supported.')
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parser.add_argument('--customitemarray', default=defval(False), help='Not supported.')
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parser.add_argument('--accessibility', default=defval('items'), const='items', nargs='?', choices=['items', 'locations', 'none'], help='''\
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@@ -330,11 +320,6 @@ def parse_arguments(argv, no_defaults=False):
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p: randomize the prices of the items in shop inventories
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u: shuffle capacity upgrades into the item pool
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''')
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parser.add_argument('--shop_shuffle_slots', default=defval(0),
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type=lambda value: min(max(int(value), 1), 96),
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help='''
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Maximum amount of shop slots able to be filled by items from the item pool.
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''')
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parser.add_argument('--shuffle_prizes', default=defval('g'), choices=['', 'g', 'b', 'gb'])
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parser.add_argument('--sprite_pool', help='''\
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Specifies a colon separated list of sprites used for random/randomonevent. If not specified, the full sprite pool is used.''')
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@@ -381,16 +366,14 @@ def parse_arguments(argv, no_defaults=False):
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for name in ['logic', 'mode', 'swords', 'goal', 'difficulty', 'item_functionality',
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'shuffle', 'crystals_ganon', 'crystals_gt', 'open_pyramid', 'timer',
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'countdown_start_time', 'red_clock_time', 'blue_clock_time', 'green_clock_time',
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'mapshuffle', 'compassshuffle', 'keyshuffle', 'bigkeyshuffle', 'startinventory',
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'local_items', 'non_local_items', 'retro', 'accessibility', 'hints', 'beemizer',
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'local_items', 'retro', 'accessibility', 'hints', 'beemizer',
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'shufflebosses', 'enemy_shuffle', 'enemy_health', 'enemy_damage', 'shufflepots',
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'ow_palettes', 'uw_palettes', 'sprite', 'disablemusic', 'quickswap', 'fastmenu', 'heartcolor',
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'heartbeep', "skip_progression_balancing", "triforce_pieces_available",
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"triforce_pieces_required", "shop_shuffle", "shop_shuffle_slots",
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"triforce_pieces_required", "shop_shuffle",
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'remote_items', 'progressive', 'dungeon_counters', 'glitch_boots', 'killable_thieves',
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'tile_shuffle', 'bush_shuffle', 'shuffle_prizes', 'sprite_pool', 'dark_room_logic', 'restrict_dungeon_item_on_boss',
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'hud_palettes', 'sword_palettes', 'shield_palettes', 'link_palettes']:
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'tile_shuffle', 'bush_shuffle', 'shuffle_prizes', 'sprite_pool', 'dark_room_logic', 'restrict_dungeon_item_on_boss']:
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value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name)
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if player == 1:
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setattr(ret, name, {1: value})
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@@ -417,7 +400,7 @@ def start():
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input(
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'Could not find valid base rom for patching at expected path %s. Please run with -h to see help for further information. \nPress Enter to exit.' % args.rom)
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sys.exit(1)
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if any([sprite is not None and not os.path.isfile(sprite) and not Sprite.get_sprite_from_name(sprite) for sprite in
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if any([sprite is not None and not os.path.isfile(sprite) and not get_sprite_from_name(sprite) for sprite in
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args.sprite.values()]):
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input('Could not find link sprite sheet at given location. \nPress Enter to exit.')
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sys.exit(1)
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