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Subnautica: fix Multipurpose Room not acquirable in valuable item pool
BaseRoomFragment doesn't exist in vanilla, so when valuable item pool marked it as scannable in vanilla location it did not work, as it's technically BaseRoom BaseRoom is also required to install other modules into, modules that are already marked as useful, so logically if it's required for other useful stuff it should also be marked as useful By switching from Fragment to non-fragment one now needs 1 out of 2 instead of 2 out of 2 items, which I consider a plus as well.
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@@ -222,10 +222,10 @@ item_table: Dict[int, ItemDict] = {
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'count': 2,
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'count': 2,
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'name': 'Observatory Fragment',
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'name': 'Observatory Fragment',
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'tech_type': 'BaseObservatoryFragment'},
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'tech_type': 'BaseObservatoryFragment'},
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35053: {'classification': ItemClassification.filler,
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35053: {'classification': ItemClassification.useful,
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'count': 2,
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'count': 2,
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'name': 'Multipurpose Room Fragment',
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'name': 'Multipurpose Room',
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'tech_type': 'BaseRoomFragment'},
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'tech_type': 'BaseRoom'},
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35054: {'classification': ItemClassification.useful,
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35054: {'classification': ItemClassification.useful,
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'count': 2,
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'count': 2,
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'name': 'Bulkhead Fragment',
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'name': 'Bulkhead Fragment',
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@@ -41,7 +41,7 @@ class SubnauticaWorld(World):
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location_name_to_id = all_locations
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location_name_to_id = all_locations
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options = Options.options
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options = Options.options
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data_version = 4
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data_version = 5
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required_client_version = (0, 3, 3)
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required_client_version = (0, 3, 3)
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prefill_items: List[Item]
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prefill_items: List[Item]
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