Adventure: Remove unused variables (#4301)

* Remove unused variables

* Provide old parameters to comment
This commit is contained in:
Nicholas Saylor
2024-12-06 01:15:26 -05:00
committed by GitHub
parent f4b926ebbe
commit ced93022b6
3 changed files with 3 additions and 7 deletions

View File

@@ -76,10 +76,9 @@ def create_regions(options: PerGameCommonOptions, multiworld: MultiWorld, player
multiworld.regions.append(credits_room_far_side)
dragon_slay_check = options.dragon_slay_check.value
priority_locations = determine_priority_locations(multiworld, dragon_slay_check)
priority_locations = determine_priority_locations()
for name, location_data in location_table.items():
require_sword = False
if location_data.region == "Varies":
if location_data.name == "Slay Yorgle":
if not dragon_slay_check:
@@ -154,6 +153,7 @@ def create_regions(options: PerGameCommonOptions, multiworld: MultiWorld, player
# Placeholder for adding sets of priority locations at generation, possibly as an option in the future
def determine_priority_locations(world: MultiWorld, dragon_slay_check: bool) -> {}:
# def determine_priority_locations(multiworld: MultiWorld, dragon_slay_check: bool) -> {}:
def determine_priority_locations() -> {}:
priority_locations = {}
return priority_locations