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DS3: move an items location from RC -> DH (#2017)
* moves items location from RC -> DH "Ring of Steel Protection+3" actually belongs in DH instead of RC. this will shift the item ID's for the last 3 items in RC, and should not shift any ids in DH * updated data_version to 7
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@@ -530,6 +530,7 @@ location_tables = {
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DS3LocationData("DH: Small Envoy Banner", "Small Envoy Banner", DS3LocationCategory.KEY),
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DS3LocationData("DH: Small Envoy Banner", "Small Envoy Banner", DS3LocationCategory.KEY),
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DS3LocationData("DH: Ring of Favor+3", "Ring of Favor+3", DS3LocationCategory.RING),
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DS3LocationData("DH: Ring of Favor+3", "Ring of Favor+3", DS3LocationCategory.RING),
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DS3LocationData("DH: Covetous Silver Serpent Ring+3", "Covetous Silver Serpent Ring+3", DS3LocationCategory.RING),
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DS3LocationData("DH: Covetous Silver Serpent Ring+3", "Covetous Silver Serpent Ring+3", DS3LocationCategory.RING),
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DS3LocationData("DH: Ring of Steel Protection+3", "Ring of Steel Protection+3", DS3LocationCategory.RING),
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],
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],
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"Ringed City": [
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"Ringed City": [
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DS3LocationData("RC: Ruin Sentinel Helm", "Ruin Sentinel Helm", DS3LocationCategory.ARMOR),
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DS3LocationData("RC: Ruin Sentinel Helm", "Ruin Sentinel Helm", DS3LocationCategory.ARMOR),
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@@ -569,7 +570,6 @@ location_tables = {
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DS3LocationData("RC: Soul of Slave Knight Gael", "Soul of Slave Knight Gael", DS3LocationCategory.BOSS),
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DS3LocationData("RC: Soul of Slave Knight Gael", "Soul of Slave Knight Gael", DS3LocationCategory.BOSS),
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DS3LocationData("RC: Blood of the Dark Soul", "Blood of the Dark Soul", DS3LocationCategory.KEY),
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DS3LocationData("RC: Blood of the Dark Soul", "Blood of the Dark Soul", DS3LocationCategory.KEY),
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DS3LocationData("RC: Chloranthy Ring+3", "Chloranthy Ring+3", DS3LocationCategory.RING),
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DS3LocationData("RC: Chloranthy Ring+3", "Chloranthy Ring+3", DS3LocationCategory.RING),
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DS3LocationData("RC: Ring of Steel Protection+3", "Ring of Steel Protection+3", DS3LocationCategory.RING),
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DS3LocationData("RC: Covetous Gold Serpent Ring+3", "Covetous Gold Serpent Ring+3", DS3LocationCategory.RING),
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DS3LocationData("RC: Covetous Gold Serpent Ring+3", "Covetous Gold Serpent Ring+3", DS3LocationCategory.RING),
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DS3LocationData("RC: Ring of the Evil Eye+3", "Ring of the Evil Eye+3", DS3LocationCategory.RING),
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DS3LocationData("RC: Ring of the Evil Eye+3", "Ring of the Evil Eye+3", DS3LocationCategory.RING),
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DS3LocationData("RC: Wolf Ring+3", "Wolf Ring+3", DS3LocationCategory.RING),
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DS3LocationData("RC: Wolf Ring+3", "Wolf Ring+3", DS3LocationCategory.RING),
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@@ -46,7 +46,7 @@ class DarkSouls3World(World):
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option_definitions = dark_souls_options
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option_definitions = dark_souls_options
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topology_present: bool = True
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topology_present: bool = True
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web = DarkSouls3Web()
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web = DarkSouls3Web()
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data_version = 6
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data_version = 7
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base_id = 100000
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base_id = 100000
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enabled_location_categories: Set[DS3LocationCategory]
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enabled_location_categories: Set[DS3LocationCategory]
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required_client_version = (0, 4, 2)
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required_client_version = (0, 4, 2)
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