Add SMZ3 support (#270)

This commit is contained in:
lordlou
2022-03-15 08:55:57 -04:00
committed by GitHub
parent 8921baecd0
commit cfa49ee757
83 changed files with 7047 additions and 16 deletions

View File

@@ -0,0 +1,39 @@
from typing import List
from worlds.smz3.TotalSMZ3.Region import Z3Region, RewardType, IReward
from worlds.smz3.TotalSMZ3.Config import Config
from worlds.smz3.TotalSMZ3.Location import Location, LocationType
from worlds.smz3.TotalSMZ3.Item import Progression, ItemType
class ThievesTown(Z3Region, IReward):
Name = "Thieves' Town"
Area = "Thieves' Town"
def __init__(self, world, config: Config):
super().__init__(world, config)
self.RegionItems = [ ItemType.KeyTT, ItemType.BigKeyTT, ItemType.MapTT, ItemType.CompassTT]
self.Reward = RewardType.Null
self.Locations = [
Location(self, 256+153, 0x1EA01, LocationType.Regular, "Thieves' Town - Map Chest"),
Location(self, 256+154, 0x1EA0A, LocationType.Regular, "Thieves' Town - Ambush Chest"),
Location(self, 256+155, 0x1EA07, LocationType.Regular, "Thieves' Town - Compass Chest"),
Location(self, 256+156, 0x1EA04, LocationType.Regular, "Thieves' Town - Big Key Chest"),
Location(self, 256+157, 0x1EA0D, LocationType.Regular, "Thieves' Town - Attic",
lambda items: items.BigKeyTT and items.KeyTT),
Location(self, 256+158, 0x1EA13, LocationType.Regular, "Thieves' Town - Blind's Cell",
lambda items: items.BigKeyTT),
Location(self, 256+159, 0x1EA10, LocationType.Regular, "Thieves' Town - Big Chest",
lambda items: items.BigKeyTT and items.Hammer and
(self.GetLocation("Thieves' Town - Big Chest").ItemIs(ItemType.KeyTT, self.world) or items.KeyTT))
.AlwaysAllow(lambda item, items: item.Is(ItemType.KeyTT, self.world) and items.Hammer),
Location(self, 256+160, 0x308156, LocationType.Regular, "Thieves' Town - Blind",
lambda items: items.BigKeyTT and items.KeyTT and self.CanBeatBoss(items)),
]
def CanBeatBoss(self, items: Progression):
return items.Sword or items.Hammer or items.Somaria or items.Byrna
def CanEnter(self, items: Progression):
return items.MoonPearl and self.world.CanEnter("Dark World North West", items)
def CanComplete(self, items: Progression):
return self.GetLocation("Thieves' Town - Blind").Available(items)