mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
Fixed some bugs + added documentation + added a few features (#87)
* Refactorings + minor logic fix * Fixed unnececerly recalculation of item_name_groups * Enabled other itemId's so that they can be send to client when desired * Marked the loss of location 1337158 * Updated network graph * First draft tinmespinner documentation * Moved personal items to slot_data rather than location scouts * Disabled Remote Items * Updated docs * Fixed port override
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@@ -81,7 +81,7 @@ class World(metaclass=AutoWorldRegister):
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# increment this every time something in your world's names/id mappings changes.
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# While this is set to 0 in *any* AutoWorld, the entire DataPackage is considered in testing mode and will be
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# retrieved by clients on every connection.
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data_version = 1
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data_version: int = 1
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hint_blacklist: Set[str] = frozenset() # any names that should not be hintable
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@@ -100,7 +100,7 @@ class World(metaclass=AutoWorldRegister):
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forced_auto_forfeit: bool = False
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# Hide World Type from various views. Does not remove functionality.
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hidden = False
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hidden: bool = False
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# autoset on creation:
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world: MultiWorld
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