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Factorio: Added ability to chat from within the game. (#1068)
* Factorio: Added ability to chat from within the game. This also allows using commands such as !hint from within the game. * Factorio: Only prepend player names to chat in multiplayer. * Factorio: Mirror chat sent from the FactorioClient UI to the Factorio server. * Factorio: Remove local coordinates from outgoing chat. * Factorio: Added setting to disable bridging chat out. Added client command to toggle this setting at run-time. * Factorio: Added in-game command to toggle chat bridging setting at run-time. * . * Factorio: Document toggle for chat bridging feature. * (Removed superfluous type annotations.) * (Removed hard to read regex.) * Docs/Factorio: Fix display of multiline code snippets.
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@@ -157,6 +157,7 @@ function on_player_created(event)
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{%- if silo == 2 %}
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check_spawn_silo(game.players[event.player_index].force)
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{%- endif %}
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dumpInfo(player.force)
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end
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script.on_event(defines.events.on_player_created, on_player_created)
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@@ -491,6 +492,7 @@ commands.add_command("ap-sync", "Used by the Archipelago client to get progress
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["death_link"] = DEATH_LINK,
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["energy"] = chain_lookup(forcedata, "energy"),
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["energy_bridges"] = chain_lookup(forcedata, "energy_bridges"),
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["multiplayer"] = #game.players > 1,
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}
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for tech_name, tech in pairs(force.technologies) do
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@@ -600,5 +602,9 @@ commands.add_command("toggle-ap-send-filter", "Toggle filtering of item sends th
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log("Player command toggle-ap-send-filter") -- notifies client
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end)
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commands.add_command("toggle-ap-chat", "Toggle sending of chat messages from players on the Factorio server to Archipelago.", function(call)
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log("Player command toggle-ap-chat") -- notifies client
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end)
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-- data
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progressive_technologies = {{ dict_to_lua(progressive_technology_table) }}
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@@ -132,6 +132,8 @@ This allows you to host your own Factorio game.
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For additional client features, issue the `/help` command in the Archipelago Client. Once connected to the AP server,
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you can also issue the `!help` command to learn about additional commands like `!hint`.
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For more information about the commands you can use, see the [Commands Guide](/tutorial/Archipelago/commands/en) and
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[Other Settings](#other-settings).
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## Allowing Other People to Join Your Game
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@@ -148,10 +150,20 @@ you can also issue the `!help` command to learn about additional commands like `
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- Type `/toggle-ap-send-filter` in-game
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- Type `/toggle_send_filter` in the Archipelago Client
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- In your `host.yaml` set
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```
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factorio_options:
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filter_item_sends: true
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```
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```
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factorio_options:
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filter_item_sends: true
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```
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- By default, in-game chat is bridged to Archipelago. If you prefer to be able to speak privately, you can disable this
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feature by doing one of the following:
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- Type `/toggle-ap-chat` in-game
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- Type `/toggle_chat` in the Archipelago Client
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- In your `host.yaml` set
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```
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factorio_options:
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bridge_chat_out: false
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```
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Note that this will also disable `!` commands from within the game, and that it will not affect incoming chat.
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## Troubleshooting
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@@ -159,13 +171,6 @@ In case any problems should occur, the Archipelago Client will create a file `Fa
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contents of this file may help you troubleshoot an issue on your own and is vital for requesting help from other people
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in Archipelago.
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## Commands in game
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Once you have connected to the server successfully using the Archipelago Factorio Client you should see a message
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stating you can get help using Archipelago commands by typing `!help`. Commands cannot currently be sent from within
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the Factorio session, but you can send them from the Archipelago Factorio Client. For more information about the commands
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you can use see the [commands guide](/tutorial/Archipelago/commands/en).
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## Additional Resources
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- Alternate Tutorial by
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