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[Timespinner] Added orb damage rando flag
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@@ -50,6 +50,10 @@ class Cantoran(Toggle):
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"Cantoran's fight and check are available upon revisiting his room"
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"Cantoran's fight and check are available upon revisiting his room"
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display_name = "Cantoran"
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display_name = "Cantoran"
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class DamageRando(Toggle):
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"Each orb has a high chance of having lower base damage and a low chance of having much higher base damage."
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display_name = "Damage Rando"
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# Some options that are available in the timespinner randomizer arent currently implemented
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# Some options that are available in the timespinner randomizer arent currently implemented
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timespinner_options: Dict[str, Toggle] = {
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timespinner_options: Dict[str, Toggle] = {
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"StartWithJewelryBox": StartWithJewelryBox,
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"StartWithJewelryBox": StartWithJewelryBox,
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@@ -64,6 +68,7 @@ timespinner_options: Dict[str, Toggle] = {
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#"StinkyMaw": StinkyMaw,
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#"StinkyMaw": StinkyMaw,
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"GyreArchives": GyreArchives,
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"GyreArchives": GyreArchives,
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"Cantoran": Cantoran,
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"Cantoran": Cantoran,
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"DamageRando": DamageRando,
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"DeathLink": DeathLink,
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"DeathLink": DeathLink,
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}
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}
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