mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
Implement tile shuffle
This commit is contained in:
2
Main.py
2
Main.py
@@ -205,7 +205,7 @@ def main(args, seed=None):
|
||||
use_enemizer = (world.boss_shuffle[player] != 'none' or world.enemy_shuffle[player]
|
||||
or world.enemy_health[player] != 'default' or world.enemy_damage[player] != 'default'
|
||||
or world.shufflepots[player] or world.bush_shuffle[player]
|
||||
or world.killable_thieves[player] or world.tile_shuffle[player])
|
||||
or world.killable_thieves[player])
|
||||
|
||||
rom = LocalRom(args.rom)
|
||||
|
||||
|
Reference in New Issue
Block a user