Implement tile shuffle

This commit is contained in:
CaitSith2
2020-12-22 01:05:48 -08:00
parent d91f1e6c4d
commit d090a02d81
41 changed files with 3348 additions and 2 deletions

View File

@@ -205,7 +205,7 @@ def main(args, seed=None):
use_enemizer = (world.boss_shuffle[player] != 'none' or world.enemy_shuffle[player]
or world.enemy_health[player] != 'default' or world.enemy_damage[player] != 'default'
or world.shufflepots[player] or world.bush_shuffle[player]
or world.killable_thieves[player] or world.tile_shuffle[player])
or world.killable_thieves[player])
rom = LocalRom(args.rom)