diff --git a/BaseClasses.py b/BaseClasses.py index 6f9775b5..423ffbd5 100644 --- a/BaseClasses.py +++ b/BaseClasses.py @@ -25,7 +25,6 @@ class MultiWorld(): plando_texts: List[Dict[str, str]] plando_items: List plando_connections: List - er_seeds: Dict[int, str] worlds: Dict[int, Any] is_race: bool = False @@ -66,15 +65,20 @@ class MultiWorld(): self.dynamic_regions = [] self.dynamic_locations = [] self.spoiler = Spoiler(self) - self.fix_trock_doors = self.AttributeProxy(lambda player: self.shuffle[player] != 'vanilla' or self.mode[player] == 'inverted') - self.fix_skullwoods_exit = self.AttributeProxy(lambda player: self.shuffle[player] not in ['vanilla', 'simple', 'restricted', 'dungeonssimple']) - self.fix_palaceofdarkness_exit = self.AttributeProxy(lambda player: self.shuffle[player] not in ['vanilla', 'simple', 'restricted', 'dungeonssimple']) - self.fix_trock_exit = self.AttributeProxy(lambda player: self.shuffle[player] not in ['vanilla', 'simple', 'restricted', 'dungeonssimple']) + self.fix_trock_doors = self.AttributeProxy( + lambda player: self.shuffle[player] != 'vanilla' or self.mode[player] == 'inverted') + self.fix_skullwoods_exit = self.AttributeProxy( + lambda player: self.shuffle[player] not in ['vanilla', 'simple', 'restricted', 'dungeonssimple']) + self.fix_palaceofdarkness_exit = self.AttributeProxy( + lambda player: self.shuffle[player] not in ['vanilla', 'simple', 'restricted', 'dungeonssimple']) + self.fix_trock_exit = self.AttributeProxy( + lambda player: self.shuffle[player] not in ['vanilla', 'simple', 'restricted', 'dungeonssimple']) self.NOTCURSED = self.AttributeProxy(lambda player: not self.CURSED[player]) for player in range(1, players + 1): def set_player_attr(attr, val): self.__dict__.setdefault(attr, {})[player] = val + set_player_attr('tech_tree_layout_prerequisites', {}) set_player_attr('_region_cache', {}) set_player_attr('shuffle', "vanilla") @@ -122,6 +126,17 @@ class MultiWorld(): set_player_attr('completion_condition', lambda state: True) self.custom_data = {} self.worlds = {} + self.slot_seeds = {} + + def set_seed(self, seed: Optional[int] = None, secure: bool = False, name: Optional[str] = None): + self.seed = get_seed(seed) + if secure: + self.secure() + else: + self.random.seed(self.seed) + self.seed_name = name if name else str(self.seed) + self.slot_seeds = {player: random.Random(self.random.getrandbits(64)) for player in + range(1, self.players + 1)} def set_options(self, args): from worlds import AutoWorld @@ -230,7 +245,7 @@ class MultiWorld(): if item.name in subworld.dungeon_local_item_names: subworld.collect(ret, item) ret.sweep_for_events() - + if use_cache: self._all_state = ret return ret @@ -270,7 +285,7 @@ class MultiWorld(): else: raise RuntimeError('Cannot assign item %s to location %s.' % (item, location)) - def get_entrances(self) -> list: + def get_entrances(self) -> List[Entrance]: if self._cached_entrances is None: self._cached_entrances = [entrance for region in self.regions for entrance in region.entrances] return self._cached_entrances @@ -278,7 +293,7 @@ class MultiWorld(): def clear_entrance_cache(self): self._cached_entrances = None - def get_locations(self) -> list: + def get_locations(self) -> List[Location]: if self._cached_locations is None: self._cached_locations = [location for region in self.regions for location in region.locations] return self._cached_locations @@ -286,7 +301,7 @@ class MultiWorld(): def clear_location_cache(self): self._cached_locations = None - def get_unfilled_locations(self, player=None) -> list: + def get_unfilled_locations(self, player=None) -> List[Location]: if player is not None: return [location for location in self.get_locations() if location.player == player and not location.item] @@ -295,19 +310,19 @@ class MultiWorld(): def get_unfilled_dungeon_locations(self): return [location for location in self.get_locations() if not location.item and location.parent_region.dungeon] - def get_filled_locations(self, player=None) -> list: + def get_filled_locations(self, player=None) -> List[Location]: if player is not None: return [location for location in self.get_locations() if location.player == player and location.item is not None] return [location for location in self.get_locations() if location.item is not None] - def get_reachable_locations(self, state=None, player=None) -> list: + def get_reachable_locations(self, state=None, player=None) -> List[Location]: if state is None: state = self.state return [location for location in self.get_locations() if (player is None or location.player == player) and location.can_reach(state)] - def get_placeable_locations(self, state=None, player=None) -> list: + def get_placeable_locations(self, state=None, player=None) -> List[Location]: if state is None: state = self.state return [location for location in self.get_locations() if @@ -335,7 +350,7 @@ class MultiWorld(): else: return all((self.has_beaten_game(state, p) for p in range(1, self.players + 1))) - def can_beat_game(self, starting_state : Optional[CollectionState]=None): + def can_beat_game(self, starting_state: Optional[CollectionState] = None): if starting_state: if self.has_beaten_game(starting_state): return True @@ -392,7 +407,7 @@ class MultiWorld(): """Check if accessibility rules are fulfilled with current or supplied state.""" if not state: state = CollectionState(self) - players = {"minimal" : set(), + players = {"minimal": set(), "items": set(), "locations": set()} for player, access in self.accessibility.items(): @@ -400,13 +415,13 @@ class MultiWorld(): beatable_fulfilled = False - def location_conditition(location : Location): + def location_conditition(location: Location): """Determine if this location has to be accessible, location is already filtered by location_relevant""" if location.player in players["minimal"]: return False return True - def location_relevant(location : Location): + def location_relevant(location: Location): """Determine if this location is relevant to sweep.""" if location.player in players["locations"] or location.event or \ (location.item and location.item.advancement): @@ -499,7 +514,8 @@ class CollectionState(object): ret.prog_items = self.prog_items.copy() ret.reachable_regions = {player: copy.copy(self.reachable_regions[player]) for player in range(1, self.world.players + 1)} - ret.blocked_connections = {player: copy.copy(self.blocked_connections[player]) for player in range(1, self.world.players + 1)} + ret.blocked_connections = {player: copy.copy(self.blocked_connections[player]) for player in + range(1, self.world.players + 1)} ret.events = copy.copy(self.events) ret.path = copy.copy(self.path) ret.locations_checked = copy.copy(self.locations_checked) @@ -535,10 +551,10 @@ class CollectionState(object): def has(self, item, player: int, count: int = 1): return self.prog_items[item, player] >= count - def has_all(self, items: Set[str], player:int): + def has_all(self, items: Set[str], player: int): return all(self.prog_items[item, player] for item in items) - def has_any(self, items: Set[str], player:int): + def has_any(self, items: Set[str], player: int): return any(self.prog_items[item, player] for item in items) def has_group(self, item_name_group: str, player: int, count: int = 1): @@ -638,10 +654,10 @@ class CollectionState(object): self.is_not_bunny(cave, player) ) - def can_retrieve_tablet(self, player:int) -> bool: + def can_retrieve_tablet(self, player: int) -> bool: return self.has('Book of Mudora', player) and (self.has_beam_sword(player) or - (self.world.swordless[player] and - self.has("Hammer", player))) + (self.world.swordless[player] and + self.has("Hammer", player))) def has_sword(self, player: int) -> bool: return self.has('Fighter Sword', player) \ @@ -650,7 +666,8 @@ class CollectionState(object): or self.has('Golden Sword', player) def has_beam_sword(self, player: int) -> bool: - return self.has('Master Sword', player) or self.has('Tempered Sword', player) or self.has('Golden Sword', player) + return self.has('Master Sword', player) or self.has('Tempered Sword', player) or self.has('Golden Sword', + player) def has_melee_weapon(self, player: int) -> bool: return self.has_sword(player) or self.has('Hammer', player) @@ -714,7 +731,7 @@ class CollectionState(object): rules.append(self.has('Moon Pearl', player)) return all(rules) - def can_bomb_clip(self, region: Region, player: int) -> bool: + def can_bomb_clip(self, region: Region, player: int) -> bool: return self.is_not_bunny(region, player) and self.has('Pegasus Boots', player) def collect(self, item: Item, event: bool = False, location: Location = None) -> bool: @@ -742,12 +759,13 @@ class CollectionState(object): self.blocked_connections[item.player] = set() self.stale[item.player] = True + @unique class RegionType(int, Enum): Generic = 0 LightWorld = 1 DarkWorld = 2 - Cave = 3 # Also includes Houses + Cave = 3 # Also includes Houses Dungeon = 4 @property @@ -869,6 +887,7 @@ class Dungeon(object): def __str__(self): return self.world.get_name_string_for_object(self) if self.world else f'{self.name} (Player {self.player})' + class Boss(): def __init__(self, name, enemizer_name, defeat_rule, player: int): self.name = name @@ -882,6 +901,7 @@ class Boss(): def __repr__(self): return f"Boss({self.name})" + class Location(): # If given as integer, then this is the shop's inventory index shop_slot: Optional[int] = None @@ -897,7 +917,7 @@ class Location(): access_rule = staticmethod(lambda state: True) item_rule = staticmethod(lambda item: True) - def __init__(self, player: int, name: str = '', address:int = None, parent=None): + def __init__(self, player: int, name: str = '', address: int = None, parent=None): self.name: str = name self.address: Optional[int] = address self.parent_region: Region = parent @@ -1021,39 +1041,58 @@ class Spoiler(): def set_entrance(self, entrance, exit, direction, player): if self.world.players == 1: - self.entrances[(entrance, direction, player)] = OrderedDict([('entrance', entrance), ('exit', exit), ('direction', direction)]) + self.entrances[(entrance, direction, player)] = OrderedDict( + [('entrance', entrance), ('exit', exit), ('direction', direction)]) else: - self.entrances[(entrance, direction, player)] = OrderedDict([('player', player), ('entrance', entrance), ('exit', exit), ('direction', direction)]) + self.entrances[(entrance, direction, player)] = OrderedDict( + [('player', player), ('entrance', entrance), ('exit', exit), ('direction', direction)]) def parse_data(self): self.medallions = OrderedDict() for player in self.world.get_game_players("A Link to the Past"): - self.medallions[f'Misery Mire ({self.world.get_player_name(player)})'] = self.world.required_medallions[player][0] - self.medallions[f'Turtle Rock ({self.world.get_player_name(player)})'] = self.world.required_medallions[player][1] + self.medallions[f'Misery Mire ({self.world.get_player_name(player)})'] = \ + self.world.required_medallions[player][0] + self.medallions[f'Turtle Rock ({self.world.get_player_name(player)})'] = \ + self.world.required_medallions[player][1] self.locations = OrderedDict() listed_locations = set() - lw_locations = [loc for loc in self.world.get_locations() if loc not in listed_locations and loc.parent_region and loc.parent_region.type == RegionType.LightWorld and loc.show_in_spoiler] - self.locations['Light World'] = OrderedDict([(str(location), str(location.item) if location.item is not None else 'Nothing') for location in lw_locations]) + lw_locations = [loc for loc in self.world.get_locations() if + loc not in listed_locations and loc.parent_region and loc.parent_region.type == RegionType.LightWorld and loc.show_in_spoiler] + self.locations['Light World'] = OrderedDict( + [(str(location), str(location.item) if location.item is not None else 'Nothing') for location in + lw_locations]) listed_locations.update(lw_locations) - dw_locations = [loc for loc in self.world.get_locations() if loc not in listed_locations and loc.parent_region and loc.parent_region.type == RegionType.DarkWorld and loc.show_in_spoiler] - self.locations['Dark World'] = OrderedDict([(str(location), str(location.item) if location.item is not None else 'Nothing') for location in dw_locations]) + dw_locations = [loc for loc in self.world.get_locations() if + loc not in listed_locations and loc.parent_region and loc.parent_region.type == RegionType.DarkWorld and loc.show_in_spoiler] + self.locations['Dark World'] = OrderedDict( + [(str(location), str(location.item) if location.item is not None else 'Nothing') for location in + dw_locations]) listed_locations.update(dw_locations) - cave_locations = [loc for loc in self.world.get_locations() if loc not in listed_locations and loc.parent_region and loc.parent_region.type == RegionType.Cave and loc.show_in_spoiler] - self.locations['Caves'] = OrderedDict([(str(location), str(location.item) if location.item is not None else 'Nothing') for location in cave_locations]) + cave_locations = [loc for loc in self.world.get_locations() if + loc not in listed_locations and loc.parent_region and loc.parent_region.type == RegionType.Cave and loc.show_in_spoiler] + self.locations['Caves'] = OrderedDict( + [(str(location), str(location.item) if location.item is not None else 'Nothing') for location in + cave_locations]) listed_locations.update(cave_locations) for dungeon in self.world.dungeons.values(): - dungeon_locations = [loc for loc in self.world.get_locations() if loc not in listed_locations and loc.parent_region and loc.parent_region.dungeon == dungeon and loc.show_in_spoiler] - self.locations[str(dungeon)] = OrderedDict([(str(location), str(location.item) if location.item is not None else 'Nothing') for location in dungeon_locations]) + dungeon_locations = [loc for loc in self.world.get_locations() if + loc not in listed_locations and loc.parent_region and loc.parent_region.dungeon == dungeon and loc.show_in_spoiler] + self.locations[str(dungeon)] = OrderedDict( + [(str(location), str(location.item) if location.item is not None else 'Nothing') for location in + dungeon_locations]) listed_locations.update(dungeon_locations) - other_locations = [loc for loc in self.world.get_locations() if loc not in listed_locations and loc.show_in_spoiler] + other_locations = [loc for loc in self.world.get_locations() if + loc not in listed_locations and loc.show_in_spoiler] if other_locations: - self.locations['Other Locations'] = OrderedDict([(str(location), str(location.item) if location.item is not None else 'Nothing') for location in other_locations]) + self.locations['Other Locations'] = OrderedDict( + [(str(location), str(location.item) if location.item is not None else 'Nothing') for location in + other_locations]) listed_locations.update(other_locations) self.shops = [] @@ -1069,10 +1108,13 @@ class Spoiler(): if item is None: continue my_price = item['price'] // price_rate_display.get(item['price_type'], 1) - shopdata['item_{}'.format(index)] = f"{item['item']} — {my_price} {price_type_display_name[item['price_type']]}" + shopdata['item_{}'.format( + index)] = f"{item['item']} — {my_price} {price_type_display_name[item['price_type']]}" if item['player'] > 0: - shopdata['item_{}'.format(index)] = shopdata['item_{}'.format(index)].replace('—', '(Player {}) — '.format(item['player'])) + shopdata['item_{}'.format(index)] = shopdata['item_{}'.format(index)].replace('—', + '(Player {}) — '.format( + item['player'])) if item['max'] == 0: continue @@ -1080,7 +1122,8 @@ class Spoiler(): if item['replacement'] is None: continue - shopdata['item_{}'.format(index)] += f", {item['replacement']} - {item['replacement_price']} {price_type_display_name[item['replacement_price_type']]}" + shopdata['item_{}'.format( + index)] += f", {item['replacement']} - {item['replacement_price']} {price_type_display_name[item['replacement_price_type']]}" self.shops.append(shopdata) for player in self.world.get_game_players("A Link to the Past"): @@ -1089,7 +1132,8 @@ class Spoiler(): self.bosses[str(player)]["Desert Palace"] = self.world.get_dungeon("Desert Palace", player).boss.name self.bosses[str(player)]["Tower Of Hera"] = self.world.get_dungeon("Tower of Hera", player).boss.name self.bosses[str(player)]["Hyrule Castle"] = "Agahnim" - self.bosses[str(player)]["Palace Of Darkness"] = self.world.get_dungeon("Palace of Darkness", player).boss.name + self.bosses[str(player)]["Palace Of Darkness"] = self.world.get_dungeon("Palace of Darkness", + player).boss.name self.bosses[str(player)]["Swamp Palace"] = self.world.get_dungeon("Swamp Palace", player).boss.name self.bosses[str(player)]["Skull Woods"] = self.world.get_dungeon("Skull Woods", player).boss.name self.bosses[str(player)]["Thieves Town"] = self.world.get_dungeon("Thieves Town", player).boss.name @@ -1097,13 +1141,19 @@ class Spoiler(): self.bosses[str(player)]["Misery Mire"] = self.world.get_dungeon("Misery Mire", player).boss.name self.bosses[str(player)]["Turtle Rock"] = self.world.get_dungeon("Turtle Rock", player).boss.name if self.world.mode[player] != 'inverted': - self.bosses[str(player)]["Ganons Tower Basement"] = self.world.get_dungeon('Ganons Tower', player).bosses['bottom'].name - self.bosses[str(player)]["Ganons Tower Middle"] = self.world.get_dungeon('Ganons Tower', player).bosses['middle'].name - self.bosses[str(player)]["Ganons Tower Top"] = self.world.get_dungeon('Ganons Tower', player).bosses['top'].name + self.bosses[str(player)]["Ganons Tower Basement"] = \ + self.world.get_dungeon('Ganons Tower', player).bosses['bottom'].name + self.bosses[str(player)]["Ganons Tower Middle"] = self.world.get_dungeon('Ganons Tower', player).bosses[ + 'middle'].name + self.bosses[str(player)]["Ganons Tower Top"] = self.world.get_dungeon('Ganons Tower', player).bosses[ + 'top'].name else: - self.bosses[str(player)]["Ganons Tower Basement"] = self.world.get_dungeon('Inverted Ganons Tower', player).bosses['bottom'].name - self.bosses[str(player)]["Ganons Tower Middle"] = self.world.get_dungeon('Inverted Ganons Tower', player).bosses['middle'].name - self.bosses[str(player)]["Ganons Tower Top"] = self.world.get_dungeon('Inverted Ganons Tower', player).bosses['top'].name + self.bosses[str(player)]["Ganons Tower Basement"] = \ + self.world.get_dungeon('Inverted Ganons Tower', player).bosses['bottom'].name + self.bosses[str(player)]["Ganons Tower Middle"] = \ + self.world.get_dungeon('Inverted Ganons Tower', player).bosses['middle'].name + self.bosses[str(player)]["Ganons Tower Top"] = \ + self.world.get_dungeon('Inverted Ganons Tower', player).bosses['top'].name self.bosses[str(player)]["Ganons Tower"] = "Agahnim 2" self.bosses[str(player)]["Ganon"] = "Ganon" @@ -1176,7 +1226,7 @@ class Spoiler(): outfile.write('Item Functionality: %s\n' % self.world.item_functionality[player]) outfile.write('Entrance Shuffle: %s\n' % self.world.shuffle[player]) if self.world.shuffle[player] != "vanilla": - outfile.write('Entrance Shuffle Seed %s\n' % self.world.er_seeds[player]) + outfile.write('Entrance Shuffle Seed %s\n' % self.world.worlds[player].er_seed) outfile.write('Pyramid hole pre-opened: %s\n' % ( 'Yes' if self.world.open_pyramid[player] else 'No')) outfile.write('Shop inventory shuffle: %s\n' % @@ -1217,22 +1267,30 @@ class Spoiler(): outfile.write(f"\n{recipe.name} ({name}): {recipe.ingredients} -> {recipe.products}") outfile.write('\n\nLocations:\n\n') - outfile.write('\n'.join(['%s: %s' % (location, item) for grouping in self.locations.values() for (location, item) in grouping.items()])) + outfile.write('\n'.join( + ['%s: %s' % (location, item) for grouping in self.locations.values() for (location, item) in + grouping.items()])) if self.shops: outfile.write('\n\nShops:\n\n') - outfile.write('\n'.join("{} [{}]\n {}".format(shop['location'], shop['type'], "\n ".join(item for item in [shop.get('item_0', None), shop.get('item_1', None), shop.get('item_2', None)] if item)) for shop in self.shops)) + outfile.write('\n'.join("{} [{}]\n {}".format(shop['location'], shop['type'], "\n ".join( + item for item in [shop.get('item_0', None), shop.get('item_1', None), shop.get('item_2', None)] if + item)) for shop in self.shops)) for player in self.world.get_game_players("A Link to the Past"): if self.world.boss_shuffle[player] != 'none': bossmap = self.bosses[str(player)] if self.world.players > 1 else self.bosses - outfile.write(f'\n\nBosses{(f" ({self.world.get_player_name(player)})" if self.world.players > 1 else "")}:\n') - outfile.write(' '+'\n '.join([f'{x}: {y}' for x, y in bossmap.items()])) + outfile.write( + f'\n\nBosses{(f" ({self.world.get_player_name(player)})" if self.world.players > 1 else "")}:\n') + outfile.write(' ' + '\n '.join([f'{x}: {y}' for x, y in bossmap.items()])) outfile.write('\n\nPlaythrough:\n\n') - outfile.write('\n'.join(['%s: {\n%s\n}' % (sphere_nr, '\n'.join([' %s: %s' % (location, item) for (location, item) in sphere.items()] if sphere_nr != '0' else [f' {item}' for item in sphere])) for (sphere_nr, sphere) in self.playthrough.items()])) + outfile.write('\n'.join(['%s: {\n%s\n}' % (sphere_nr, '\n'.join( + [' %s: %s' % (location, item) for (location, item) in sphere.items()] if sphere_nr != '0' else [ + f' {item}' for item in sphere])) for (sphere_nr, sphere) in self.playthrough.items()])) if self.unreachables: outfile.write('\n\nUnreachable Items:\n\n') - outfile.write('\n'.join(['%s: %s' % (unreachable.item, unreachable) for unreachable in self.unreachables])) + outfile.write( + '\n'.join(['%s: %s' % (unreachable.item, unreachable) for unreachable in self.unreachables])) if self.paths: outfile.write('\n\nPaths:\n\n') @@ -1247,3 +1305,13 @@ class Spoiler(): path_listings.append("{}\n {}".format(location, "\n => ".join(path_lines))) outfile.write('\n'.join(path_listings)) + + +seeddigits = 20 + + +def get_seed(seed=None): + if seed is None: + random.seed(None) + return random.randint(0, pow(10, seeddigits) - 1) + return seed diff --git a/Generate.py b/Generate.py index 77fef3ac..797b35ee 100644 --- a/Generate.py +++ b/Generate.py @@ -17,7 +17,7 @@ from worlds.generic import PlandoItem, PlandoConnection from Utils import parse_yaml, version_tuple, __version__, tuplize_version, get_options from worlds.alttp.EntranceRandomizer import parse_arguments from Main import main as ERmain -from Main import get_seed, seeddigits +from BaseClasses import seeddigits, get_seed import Options from worlds.alttp import Bosses from worlds.alttp.Text import TextTable diff --git a/Main.py b/Main.py index f02aa155..8e26a1e5 100644 --- a/Main.py +++ b/Main.py @@ -1,7 +1,6 @@ from itertools import zip_longest import logging import os -import random import time import zlib import concurrent.futures @@ -19,15 +18,6 @@ from Utils import output_path, get_options, __version__, version_tuple from worlds.generic.Rules import locality_rules, exclusion_rules from worlds import AutoWorld -seeddigits = 20 - - -def get_seed(seed=None): - if seed is None: - random.seed(None) - return random.randint(0, pow(10, seeddigits) - 1) - return seed - def main(args, seed=None): if args.outputpath: @@ -39,13 +29,8 @@ def main(args, seed=None): # initialize the world world = MultiWorld(args.multi) - logger = logging.getLogger('') - world.seed = get_seed(seed) - if args.race: - world.secure() - else: - world.random.seed(world.seed) - world.seed_name = str(args.outputname if args.outputname else world.seed) + logger = logging.getLogger() + world.set_seed(secure=args.race, name=str(args.outputname if args.outputname else world.seed)) world.shuffle = args.shuffle.copy() world.logic = args.logic.copy() @@ -81,7 +66,6 @@ def main(args, seed=None): world.plando_items = args.plando_items.copy() world.plando_texts = args.plando_texts.copy() world.plando_connections = args.plando_connections.copy() - world.er_seeds = getattr(args, "er_seeds", {}) world.required_medallions = args.required_medallions.copy() world.game = args.game.copy() world.set_options(args) @@ -90,9 +74,6 @@ def main(args, seed=None): world.sprite = args.sprite.copy() world.glitch_triforce = args.glitch_triforce # This is enabled/disabled globally, no per player option. - world.slot_seeds = {player: random.Random(world.random.getrandbits(64)) for player in - range(1, world.players + 1)} - logger.info('Archipelago Version %s - Seed: %s\n', __version__, world.seed) logger.info("Found World Types:") diff --git a/WebHostLib/generate.py b/WebHostLib/generate.py index 23b013cc..60251ca3 100644 --- a/WebHostLib/generate.py +++ b/WebHostLib/generate.py @@ -9,7 +9,7 @@ from flask import request, flash, redirect, url_for, session, render_template from worlds.alttp.EntranceRandomizer import parse_arguments from Main import main as ERmain -from Main import get_seed, seeddigits +from BaseClasses import seeddigits, get_seed from Generate import handle_name import pickle diff --git a/WebHostLib/static/assets/tutorial/archipelago/setup_en.md b/WebHostLib/static/assets/tutorial/archipelago/setup_en.md index 332ca753..2279b8d4 100644 --- a/WebHostLib/static/assets/tutorial/archipelago/setup_en.md +++ b/WebHostLib/static/assets/tutorial/archipelago/setup_en.md @@ -7,6 +7,7 @@ Run the exe file, and after accepting the license agreement you will be prompted ## Generating a game ### Gather all player YAMLS All players that wish to play in the generated multiworld must have a YAML file which contains all of the settings that they wish to play with. +A YAML is a file which contains human readable markup. In other words, this is a settings file kind of like an INI file or a TOML file. Each player can go to the game's player settings page in order to determine the settings how they want them and then download a YAML file containing these settings. After getting all of the YAML files these can all either be placed together in the `Archipelago\Players` folder or compressed into a ZIP folder to then be uploaded to the [website generator](http://archipelago.gg:48484/generate). If rolling locally ensure that the folder is clear of any files you do not wish to include in the game such as the included default player settings files. @@ -23,4 +24,4 @@ The easiest and most recommended method is to upload the zip file that you gener ### Hosting a seed locally For this we'll assume you have already port forwarding `38281` and have generated a seed that is still in the `outputs` folder. Next, you'll want to run `ArchipelagoServer.exe`. A window will open in order to open the multiworld data for the game. You can either use the generated zip folder or extract the .archipelago file and use it. If everything worked correctly the console window should tell you it's now hosting a game with the IP, port, and password that clients will need in order to connect. -Extract the patch and mod files then send those to your friends and you're done! \ No newline at end of file +Extract the patch and mod files then send those to your friends and you're done! diff --git a/WebHostLib/static/assets/tutorial/tutorials.json b/WebHostLib/static/assets/tutorial/tutorials.json index 35fc9ecb..6d60f141 100644 --- a/WebHostLib/static/assets/tutorial/tutorials.json +++ b/WebHostLib/static/assets/tutorial/tutorials.json @@ -105,6 +105,33 @@ } ] }, + { + "gameTitle": "The Legend of Zelda: Ocarina of Time", + "tutorials": [ + { + "name": "Multiworld Setup Tutorial", + "description": "A guide to setting up the Archipelago Ocarina of Time software on your computer.", + "files": [ + { + "language": "English", + "filename": "zelda5/setup_en.md", + "link": "zelda5/setup/en", + "authors": [ + "Edos" + ] + }, + { + "language": "Spanish", + "filename": "zelda5/setup_es.md", + "link": "zelda5/setup/es", + "authors": [ + "Edos" + ] + } + ] + } + ] + }, { "gameTitle": "Factorio", "tutorials": [ diff --git a/WebHostLib/static/assets/tutorial/zelda5/setup_en.md b/WebHostLib/static/assets/tutorial/zelda5/setup_en.md new file mode 100644 index 00000000..747d2e21 --- /dev/null +++ b/WebHostLib/static/assets/tutorial/zelda5/setup_en.md @@ -0,0 +1,387 @@ +# Setup Guide for Ocarina of time Archipelago + +## Important + +As we are using Z5Client and Bizhawk, this guide is only applicable to Windows. + +## Required Software + +- [bizhawk+script+Z5Client](https://github.com/ArchipelagoMW/Z5Client/releases) We recommend download Z5Client-setup as it makes some steps automatic. + +## Install Emulator and client + +Download getBizhawk.ps1 from previous link. Place it on the folder where you want your emulator to be installed, right click on it and select "Run with PowerShell". This will download all the needed dependencies used by the emulator. This can take a while. + +It is strongly recommended to associate N64 rom extension (\*.n64) to the Bizhawk we've just installed. To do so, we simple have to search any N64 rom we happened to own, right click and select "Open with...", we unfold the list that appears and select the bottom option "Look for another application", we browse to Bizhawk folder and select EmuHawk.exe + +Place the ootMulti.lua file from the previous link inside the "lua" folder from the just installed emulator. + +Install the Z5Client using its setup. + +## Configuring your YAML file + +### What is a YAML file and why do I need one? +Your YAML file contains a set of configuration options which provide the generator with information about how +it should generate your game. Each player of a multiworld will provide their own YAML file. This setup allows +each player to enjoy an experience customized for their taste, and different players in the same multiworld +can all have different options. + +### Where do I get a YAML file? + +A basic OOT yaml will look like this. (There are lots of cosmetic options that have been removed for the sake of this tutorial, if you want to see a complete list, download (Archipelago)[https://github.com/ArchipelagoMW/Archipelago/releases] and look for the sample file in the "Players" folder)) +```yaml +description: Default Ocarina of Time Template # Used to describe your yaml. Useful if you have multiple files +# Your name in-game. Spaces will be replaced with underscores and there is a 16 character limit +name: YourName +game: + Ocarina of Time: 1 +requires: + version: 0.1.7 # Version of Archipelago required for this yaml to work as expected. +# Shared Options supported by all games: +accessibility: + items: 0 # Guarantees you will be able to acquire all items, but you may not be able to access all locations + locations: 50 # Guarantees you will be able to access all locations, and therefore all items + none: 0 # Guarantees only that the game is beatable. You may not be able to access all locations or acquire all items +progression_balancing: + on: 50 # A system to reduce BK, as in times during which you can't do anything by moving your items into an earlier access sphere to make it likely you have stuff to do + off: 0 # Turn this off if you don't mind a longer multiworld, or can glitch/sequence break around missing items. +Ocarina of Time: + logic_rules: # Set the logic used for the generator. + glitchless: 50 + glitched: 0 + no_logic: 0 + logic_no_night_tokens_without_suns_song: # Nighttime skulltulas will logically require Sun's Song. + false: 50 + true: 0 + open_forest: # Set the state of Kokiri Forest and the path to Deku Tree. + open: 50 + closed_deku: 0 + closed: 0 + open_kakariko: # Set the state of the Kakariko Village gate. + open: 50 + zelda: 0 + closed: 0 + open_door_of_time: # Open the Door of Time by default, without the Song of Time. + false: 0 + true: 50 + zora_fountain: # Set the state of King Zora, blocking the way to Zora's Fountain. + open: 0 + adult: 0 + closed: 50 + gerudo_fortress: # Set the requirements for access to Gerudo Fortress. + normal: 0 + fast: 50 + open: 0 + bridge: # Set the requirements for the Rainbow Bridge. + open: 0 + vanilla: 0 + stones: 0 + medallions: 50 + dungeons: 0 + tokens: 0 + trials: # Set the number of required trials in Ganon's Castle. + # you can add additional values between minimum and maximum + 0: 50 # minimum value + 6: 0 # maximum value + random: 0 + random-low: 0 + random-high: 0 + starting_age: # Choose which age Link will start as. + child: 50 + adult: 0 + triforce_hunt: # Gather pieces of the Triforce scattered around the world to complete the game. + false: 50 + true: 0 + triforce_goal: # Number of Triforce pieces required to complete the game. Total number placed determined by the Item Pool setting. + # you can add additional values between minimum and maximum + 1: 0 # minimum value + 50: 0 # maximum value + random: 0 + random-low: 0 + random-high: 0 + 20: 50 + bombchus_in_logic: # Bombchus are properly considered in logic. The first found pack will have 20 chus; Kokiri Shop and Bazaar sell refills; bombchus open Bombchu Bowling. + false: 50 + true: 0 + bridge_stones: # Set the number of Spiritual Stones required for the rainbow bridge. + # you can add additional values between minimum and maximum + 0: 0 # minimum value + 3: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + bridge_medallions: # Set the number of medallions required for the rainbow bridge. + # you can add additional values between minimum and maximum + 0: 0 # minimum value + 6: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + bridge_rewards: # Set the number of dungeon rewards required for the rainbow bridge. + # you can add additional values between minimum and maximum + 0: 0 # minimum value + 9: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + bridge_tokens: # Set the number of Gold Skulltula Tokens required for the rainbow bridge. + # you can add additional values between minimum and maximum + 0: 0 # minimum value + 100: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + shuffle_mapcompass: # Control where to shuffle dungeon maps and compasses. + remove: 0 + startwith: 50 + vanilla: 0 + dungeon: 0 + overworld: 0 + any_dungeon: 0 + keysanity: 0 + shuffle_smallkeys: # Control where to shuffle dungeon small keys. + remove: 0 + vanilla: 0 + dungeon: 50 + overworld: 0 + any_dungeon: 0 + keysanity: 0 + shuffle_fortresskeys: # Control where to shuffle the Gerudo Fortress small keys. + vanilla: 50 + overworld: 0 + any_dungeon: 0 + keysanity: 0 + shuffle_bosskeys: # Control where to shuffle boss keys, except the Ganon's Castle Boss Key. + remove: 0 + vanilla: 0 + dungeon: 50 + overworld: 0 + any_dungeon: 0 + keysanity: 0 + shuffle_ganon_bosskey: # Control where to shuffle the Ganon's Castle Boss Key. + remove: 50 + vanilla: 0 + dungeon: 0 + overworld: 0 + any_dungeon: 0 + keysanity: 0 + on_lacs: 0 + enhance_map_compass: # Map tells if a dungeon is vanilla or MQ. Compass tells what the dungeon reward is. + false: 50 + true: 0 + lacs_condition: # Set the requirements for the Light Arrow Cutscene in the Temple of Time. + vanilla: 50 + stones: 0 + medallions: 0 + dungeons: 0 + tokens: 0 + lacs_stones: # Set the number of Spiritual Stones required for LACS. + # you can add additional values between minimum and maximum + 0: 0 # minimum value + 3: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + lacs_medallions: # Set the number of medallions required for LACS. + # you can add additional values between minimum and maximum + 0: 0 # minimum value + 6: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + lacs_rewards: # Set the number of dungeon rewards required for LACS. + # you can add additional values between minimum and maximum + 0: 0 # minimum value + 9: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + lacs_tokens: # Set the number of Gold Skulltula Tokens required for LACS. + # you can add additional values between minimum and maximum + 0: 0 # minimum value + 100: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + shuffle_song_items: # Set where songs can appear. + song: 50 + dungeon: 0 + any: 0 + shopsanity: # Randomizes shop contents. Set to "off" to not shuffle shops; "0" shuffles shops but does not allow multiworld items in shops. + 0: 0 + 1: 0 + 2: 0 + 3: 0 + 4: 0 + random_value: 0 + off: 50 + tokensanity: # Token rewards from Gold Skulltulas are shuffled into the pool. + off: 50 + dungeons: 0 + overworld: 0 + all: 0 + shuffle_scrubs: # Shuffle the items sold by Business Scrubs, and set the prices. + off: 50 + low: 0 + regular: 0 + random_prices: 0 + shuffle_cows: # Cows give items when Epona's Song is played. + false: 50 + true: 0 + shuffle_kokiri_sword: # Shuffle Kokiri Sword into the item pool. + false: 50 + true: 0 + shuffle_ocarinas: # Shuffle the Fairy Ocarina and Ocarina of Time into the item pool. + false: 50 + true: 0 + shuffle_weird_egg: # Shuffle the Weird Egg from Malon at Hyrule Castle. + false: 50 + true: 0 + shuffle_gerudo_card: # Shuffle the Gerudo Membership Card into the item pool. + false: 50 + true: 0 + shuffle_beans: # Adds a pack of 10 beans to the item pool and changes the bean salesman to sell one item for 60 rupees. + false: 50 + true: 0 + shuffle_medigoron_carpet_salesman: # Shuffle the items sold by Medigoron and the Haunted Wasteland Carpet Salesman. + false: 50 + true: 0 + skip_child_zelda: # Game starts with Zelda's Letter, the item at Zelda's Lullaby, and the relevant events already completed. + false: 50 + true: 0 + no_escape_sequence: # Skips the tower collapse sequence between the Ganondorf and Ganon fights. + false: 0 + true: 50 + no_guard_stealth: # The crawlspace into Hyrule Castle skips straight to Zelda. + false: 0 + true: 50 + no_epona_race: # Epona can always be summoned with Epona's Song. + false: 0 + true: 50 + skip_some_minigame_phases: # Dampe Race and Horseback Archery give both rewards if the second condition is met on the first attempt. + false: 0 + true: 50 + complete_mask_quest: # All masks are immediately available to borrow from the Happy Mask Shop. + false: 50 + true: 0 + useful_cutscenes: # Reenables the Poe cutscene in Forest Temple, Darunia in Fire Temple, and Twinrova introduction. Mostly useful for glitched. + false: 50 + true: 0 + fast_chests: # All chest animations are fast. If disabled, major items have a slow animation. + false: 0 + true: 50 + free_scarecrow: # Pulling out the ocarina near a scarecrow spot spawns Pierre without needing the song. + false: 50 + true: 0 + fast_bunny_hood: # Bunny Hood lets you move 1.5x faster like in Majora's Mask. + false: 50 + true: 0 + chicken_count: # Controls the number of Cuccos for Anju to give an item as child. + \# you can add additional values between minimum and maximum + 0: 0 # minimum value + 7: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + hints: # Gossip Stones can give hints about item locations. + none: 0 + mask: 0 + agony: 0 + always: 50 + hint_dist: # Choose the hint distribution to use. Affects the frequency of strong hints, which items are always hinted, etc. + balanced: 50 + ddr: 0 + league: 0 + mw2: 0 + scrubs: 0 + strong: 0 + tournament: 0 + useless: 0 + very_strong: 0 + text_shuffle: # Randomizes text in the game for comedic effect. + none: 50 + except_hints: 0 + complete: 0 + damage_multiplier: # Controls the amount of damage Link takes. + half: 0 + normal: 50 + double: 0 + quadruple: 0 + ohko: 0 + no_collectible_hearts: # Hearts will not drop from enemies or objects. + false: 50 + true: 0 + starting_tod: # Change the starting time of day. + default: 50 + sunrise: 0 + morning: 0 + noon: 0 + afternoon: 0 + sunset: 0 + evening: 0 + midnight: 0 + witching_hour: 0 + start_with_consumables: # Start the game with full Deku Sticks and Deku Nuts. + false: 50 + true: 0 + start_with_rupees: # Start with a full wallet. Wallet upgrades will also fill your wallet. + false: 50 + true: 0 + item_pool_value: # Changes the number of items available in the game. + plentiful: 0 + balanced: 50 + scarce: 0 + minimal: 0 + junk_ice_traps: # Adds ice traps to the item pool. + off: 0 + normal: 50 + on: 0 + mayhem: 0 + onslaught: 0 + ice_trap_appearance: # Changes the appearance of ice traps as freestanding items. + major_only: 50 + junk_only: 0 + anything: 0 + logic_earliest_adult_trade: # Earliest item that can appear in the adult trade sequence. + pocket_egg: 0 + pocket_cucco: 0 + cojiro: 0 + odd_mushroom: 0 + poachers_saw: 0 + broken_sword: 0 + prescription: 50 + eyeball_frog: 0 + eyedrops: 0 + claim_check: 0 + logic_latest_adult_trade: # Latest item that can appear in the adult trade sequence. + pocket_egg: 0 + pocket_cucco: 0 + cojiro: 0 + odd_mushroom: 0 + poachers_saw: 0 + broken_sword: 0 + prescription: 0 + eyeball_frog: 0 + eyedrops: 0 + claim_check: 50 + +``` + +## Joining a MultiWorld Game + +### Obtain your OOT patch file + +When you join a multiworld game, you will be asked to provide your YAML file to whoever is hosting. Once that +is done, the host will provide you with either a link to download your data file, or with a zip file containing +everyone's data files. Your data file should have a `.z5ap` extension. + +Double click on your `.z5ap` file to start Z5Client and start the ROM patch process. Once the process is finished (this can take a while), the emulator will be started automatically (If we associated the extension to the emulator as recommended) + +### Connect to multiserver +Once both the Z5Client and the emulator are started we must connect them. Within the emulator we click on the "Tools" menu and select "Lua console". In the new window click on the folder icon and look for the ootMulti.lua file. Once the file is loaded it will connect automatically to Z5Client. + +Note: We strongly advise you don't open any emulator menu while it and Z5client are connected, as the script will halt and disconnects can happen. If you get disconnected just double click on the script again. + +To connect the client to the multiserver simply put address:port on the textfield on top and press enter (if the server uses password, type on the bottom textfield /connect
: [password], to connect) + +Now you are ready to start your adventure in Hyrule. \ No newline at end of file diff --git a/WebHostLib/static/assets/tutorial/zelda5/setup_es.md b/WebHostLib/static/assets/tutorial/zelda5/setup_es.md new file mode 100644 index 00000000..49109ced --- /dev/null +++ b/WebHostLib/static/assets/tutorial/zelda5/setup_es.md @@ -0,0 +1,372 @@ +# Guia instalación de Ocarina of time Archipelago + +## Nota importante + +Al usar el cliente y bizhawk, esta guia solo es aplicable en Windows. + +## Software Requerido + +- [bizhawk+script+Z5Client](https://github.com/ArchipelagoMW/Z5Client/releases) Recomendamos bajar el setup de Z5client ya que automatizara varios pasos mas adelante + +## Instala emulador y cliente + +Descarga el fichero getBizhawk.ps1 del enlace anterior. Colocalo en la carpeta donde desees instalar el emulador, haz click derecho en él y selecciona "Ejecutar con PowerShell". Esto descargará todas las dependencias necesarias para el emulador. Puede tardar un rato. + +Es recomendable asociar la extensión de las roms de N64 (\*.n64) al bizhawk que hemos instalado anteriormente. Para hacerlo simplemente debemos buscar alguna rom de n64 que tengamos, hacer click derecho, seleccionar "Abrir con...", desplegar la lista y buscar la opción "Buscar otra aplicación", navegar hasta el directorio de bizhawk y seleccionar EmuHawk.exe + +Situa el fichero ootMulti.lua del enlace anterior en la carpeta "lua" del emulador recien instalado. + +Instala el cliente Z5Client. + +## Configura tu fichero YAML + +### Que es un fichero YAML y por qué necesito uno? +Tu fichero YAML contiene un numero de opciones que proveen al generador con información sobre como debe generar tu juego. +Cada jugador de un multiworld entregara u propio fichero YAML. +Esto permite que cada jugador disfrute de una experiencia personalizada a su gusto y diferentes jugadores dentro del mismo multiworld +pueden tener diferentes opciones + +### Where do I get a YAML file? +Un fichero basico yaml para OOT tendra este aspecto. (Hay muchas opciones cosméticas que se han ignorado para este tutorial, si quieres ver una lista completa, descarga (Archipelago)[https://github.com/ArchipelagoMW/Archipelago/releases] y buscar el fichero de ejemplo en el directorio "Players")) +```yaml +description: Default Ocarina of Time Template # Describe tu fichero yalm +\# Tu nombre en el juego. Los espacio seran reemplazados por _ y hay un limite de 16 caracteres +name: YourName{number} +game: + Ocarina of Time: 1 +requires: + version: 0.1.7 # Version de archipelago minima. +\# Opciones compartidas por todos los juegos: +accessibility: + items: 0 # Garantiza que puedes obtener todos los objetos pero no todas las localizaciones + locations: 50 # Garantiza que puedes obtener todas las localizaciones + none: 0 # Solo garantiza que el juego pueda completarse. +progression_balancing: + on: 50 # Un sistema para reducir tiempos de espera en una partida multiworld + off: 0 +Ocarina of Time: + logic_rules: # Logica usada por el randomizer. + glitchless: 50 + glitched: 0 + no_logic: 0 + logic_no_night_tokens_without_suns_song: # Las skulltulas nocturnas requeriran la cancion del sol por logica + false: 50 + true: 0 + open_forest: # Indica el estado del bosque Kokiri y el camino al Arbol Deku. + open: 50 + closed_deku: 0 + closed: 0 + open_kakariko: # Indica el estado de la puerta de Kakariko hacia la montaña de la muerte. + open: 50 + zelda: 0 + closed: 0 + open_door_of_time: # Abre la puerta del tiempo sin la cancion del tiempo. + false: 0 + true: 50 + zora_fountain: # Indica el estado del rey zora bloqueando el camino a la fuente Zora. + open: 0 + adult: 0 + closed: 50 + gerudo_fortress: # Indica los requerimientos para acceder a la fortaleza Gerudo. + normal: 0 + fast: 50 + open: 0 + bridge: # Indica los requerimientos para el puente arco iris. + open: 0 + vanilla: 0 + stones: 0 + medallions: 50 + dungeons: 0 + tokens: 0 + trials: # Numero de pruebas dentro del castillo de Ganon. + 0: 50 # minimum value + 6: 0 # maximum value + random: 0 + random-low: 0 + random-high: 0 + starting_age: # Indica la edad con la que empieza link. + child: 50 + adult: 0 + triforce_hunt: # Reune piezas de trifuerza para completar el juego. + false: 50 + true: 0 + triforce_goal: # Numero de piezas de trifuerza requeridas. El numero de piezas disponibles es determinado por la opcion "Item pool". + 1: 0 # minimum value + 50: 0 # maximum value + random: 0 + random-low: 0 + random-high: 0 + 20: 50 + bombchus_in_logic: # Los bombchus son considerados para la logica. El primer pack encontrado da 20 chus y las tiendas kokiri y el bazaar los venden. Bombchus abren la bolera. + false: 50 + true: 0 + bridge_stones: # Numero de piedras para abrir el puente arco iris. + 0: 0 # minimum value + 3: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + bridge_medallions: # Numero de medallones para abrir el puente arco iris. + 0: 0 # minimum value + 6: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + bridge_rewards: # Numero de mazmorras (cualquier combinacion de medallones y piedras) para abrir el puente arco iris. + 0: 0 # minimum value + 9: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + bridge_tokens: # Numero de skultullas de oro requeridas para el puente arco iris. + 0: 0 # minimum value + 100: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + shuffle_mapcompass: # Controla donde pueden aparecer los mapas y las brujulas. + remove: 0 + startwith: 50 + vanilla: 0 + dungeon: 0 + overworld: 0 + any_dungeon: 0 + keysanity: 0 + shuffle_smallkeys: # Controla donde pueden aparecer las llaves pequeñas. + remove: 0 + vanilla: 0 + dungeon: 50 + overworld: 0 + any_dungeon: 0 + keysanity: 0 + shuffle_fortresskeys: # Controla donde pueden aparecer las llaves de la fortaleza Gerudo. + vanilla: 50 + overworld: 0 + any_dungeon: 0 + keysanity: 0 + shuffle_bosskeys: # Controla donde pueden aparecer las llaves de jefe (excepto la llave del castillo de ganon). + remove: 0 + vanilla: 0 + dungeon: 50 + overworld: 0 + any_dungeon: 0 + keysanity: 0 + shuffle_ganon_bosskey: # Controla donde puede aparecer la llave del jefe del castillo de Ganon. + remove: 50 + vanilla: 0 + dungeon: 0 + overworld: 0 + any_dungeon: 0 + keysanity: 0 + on_lacs: 0 + enhance_map_compass: # El mapa indica si una dungeon es clasica o Master Quest. Las brujulas indican la recompensa de mazmorra. + false: 50 + true: 0 + lacs_condition: # Marca el requerimiento para la escena de las flechas de luz (LACS) en el templo del tiempo. + vanilla: 50 + stones: 0 + medallions: 0 + dungeons: 0 + tokens: 0 + lacs_stones: # Marca el numero de piedras espirituales requeridas para LACS + 0: 0 # minimum value + 3: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + lacs_medallions: # Marca el numero de medallones requeridas para LACS. + 0: 0 # minimum value + 6: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + lacs_rewards: # Marca el numero de recompensas de mazmorra requeridas para LACS. + 0: 0 # minimum value + 9: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + lacs_tokens: # Marca el numero de Skulltulas de oro requeridas para LACS. + 0: 0 # minimum value + 100: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + shuffle_song_items: # Marca donde pueden aparecer las canciones. + song: 50 + dungeon: 0 + any: 0 + shopsanity: # Aleatoriza el contenido de las tiendas. "off" para no mezclar las tiendas; "0" mezcla las tiendas pero no permite objetos unicos en ellas. + 0: 0 + 1: 0 + 2: 0 + 3: 0 + 4: 0 + random_value: 0 + off: 50 + tokensanity: # Indica si las Skulltulas de oro pueden tener objetos que no sean su ficha. + off: 50 + dungeons: 0 + overworld: 0 + all: 0 + shuffle_scrubs: # Aleatoriza los objetos de los Scrubs vendedores y marca su precio. + off: 50 + low: 0 + regular: 0 + random_prices: 0 + shuffle_cows: # Las vacas dan objetos cuando les tocas las cancion de Epona. + false: 50 + true: 0 + shuffle_kokiri_sword: # Aleatoriza la posicion de la espada Kokiri. + false: 50 + true: 0 + shuffle_ocarinas: # Aleatoriza la posicion de las ocarinas. + false: 50 + true: 0 + shuffle_weird_egg: # Aleatoriza la posicion del huevo extraño. + false: 50 + true: 0 + shuffle_gerudo_card: # Aleatoriza la posicion de la tarjeta de membresia Gerudo. + false: 50 + true: 0 + shuffle_beans: # Añade un pack de 10 judias magicas al juego y el vendedor vende un solo objeto por 60 rupias. + false: 50 + true: 0 + shuffle_medigoron_carpet_salesman: # Aleatoriza el objeto que vende Medigoron y el vendedor de la alfombra voladora del paramo maldito. + false: 50 + true: 0 + skip_child_zelda: # Empieza el juego con la carta de zelda, el objeto que daria impa al enseñar la nana de zelda. Y zelda se considera ya visitada (puedes ir directamente a ver a Saria al bosque y a Malon al rancho) + false: 50 + true: 0 + no_escape_sequence: # Elimina la huida de link y zelda despues de ganar a Ganondorf. + false: 0 + true: 50 + no_guard_stealth: # Elimina la escena de sigilo antes de ver a Zelda. + false: 0 + true: 50 + no_epona_race: # No necesitas hacer la carrera para invocar a Epona. + false: 0 + true: 50 + skip_some_minigame_phases: # La carrera de Dampe y el minijuego de arco a caballo dan ambras recompensas a la vez si se cumplen las condiciones. + false: 0 + true: 50 + complete_mask_quest: # Todas las mascaras estan disponibles. + false: 50 + true: 0 + useful_cutscenes: # Ciertas escenas se mantienen (como los Poes del templo del bosque, Darunia o Twinrova. Principalmente util para modos con Glitches. + false: 50 + true: 0 + fast_chests: # Los cofres siempre se cogen rapido. Si se desactiva, los objetos importantes tienen animacion lenta. (IMPORTANTE: TODOS LOS OBJETOS QUE VAYAN A OTROS MUNDOS SE CONSIDERAN IMPORTANTES) + false: 0 + true: 50 + free_scarecrow: # Sacara la ocraina cerca de un punto con espantapajaros invoca a Pierre sin necesidad de la cancion. + false: 50 + true: 0 + fast_bunny_hood: # La capucha conejo mejora tu velocidad como en Majora's Mask. + false: 50 + true: 0 + chicken_count: # Numero de Cuccos que Anju necesita en el corral para que te de el objeto. + 0: 0 # minimum value + 7: 50 # maximum value + random: 0 + random-low: 0 + random-high: 0 + hints: # Marca el requerimiento para que las piedras chivatas den pistas. + none: 0 + mask: 0 + agony: 0 + always: 50 + hint_dist: # Elije la distribucion de pistas + balanced: 50 + ddr: 0 + league: 0 + mw2: 0 + scrubs: 0 + strong: 0 + tournament: 0 + useless: 0 + very_strong: 0 + damage_multiplier: # Controla el daño que recibe Link. + half: 0 + normal: 50 + double: 0 + quadruple: 0 + ohko: 0 + no_collectible_hearts: # No caen corazones de enemigos u objetos. + false: 50 + true: 0 + starting_tod: # Cambia el momento del dia al empezar el juego. + default: 50 + sunrise: 0 + morning: 0 + noon: 0 + afternoon: 0 + sunset: 0 + evening: 0 + midnight: 0 + witching_hour: 0 + start_with_consumables: # Empieza el juego con el maximo de palos y nueves Deku que pueda llevar Link. + false: 50 + true: 0 + start_with_rupees: # Empieza el juego con la cartera llena. Las mejoras de cartera vienen llenas. + false: 50 + true: 0 + item_pool_value: # Cambia el numero de objetos disponibles en el juego. + plentiful: 0 + balanced: 50 + scarce: 0 + minimal: 0 + junk_ice_traps: # Añade trampas de hielo. + off: 0 + normal: 50 + on: 0 + mayhem: 0 + onslaught: 0 + ice_trap_appearance: # Cambia la apariencia de las trampas de hielo cuando aparecen como objetos fuera de cofres. + major_only: 50 + junk_only: 0 + anything: 0 + logic_earliest_adult_trade: # Objeto mas bajo que puede aparecer en la secuencia de cambios de Link Adulto. + pocket_egg: 0 + pocket_cucco: 0 + cojiro: 0 + odd_mushroom: 0 + poachers_saw: 0 + broken_sword: 0 + prescription: 50 + eyeball_frog: 0 + eyedrops: 0 + claim_check: 0 + logic_latest_adult_trade: # Objeto mas tardio que puede aparecer en la secuencia de cambios de Link Adulto. + pocket_egg: 0 + pocket_cucco: 0 + cojiro: 0 + odd_mushroom: 0 + poachers_saw: 0 + broken_sword: 0 + prescription: 0 + eyeball_frog: 0 + eyedrops: 0 + claim_check: 50 + +``` + +## Unirse a un juego MultiWorld + +### Obten tu parche + + +Cuando te unes a un juego multiworld, se te pedirá que entregues tu fichero YAML a quien sea que hospede el juego multiworld. +Una vez la generación acabe, el anfitrión te dará un enlace a tu fichero de datos o un zip con los ficheros de todos. +Tu fichero de datos tiene una extensión `.z5ap`. + +Haz doble click en tu fichero `.z5ap` para que se arranque el Z5Client y realize el parcheado de la ROM. Una vez acabe el parcheado de la rom (esto puede llevar un tiempo) se abrira automaticamente el emulador (Si se ha asociado la extensión al emulador tal como hemos recomendado) + +### Conectar al multiserver +Una vez arrancado tanto el Z5Client como el emulador hay que conectarlo entre ellos, para ello simplemente accede al menú "Tools" y selecciona "Lua console". En la nueva ventana, dale al icono de la carpeta y busca el fichero ootMulti.lua. Al cargar dicho fichero se conectara automaticamente con el cliente. + +Nota: Es muy recomendable que no se abra ningún menú del emulador mientras esten emulador y Z5Client conectados, ya que el script de conexión se para en ese caso y pueden provocar desconexiones. Si se pierde la conexion, simplemente haz doble click en el script de nuevo. + +Para conectar el cliente con el servidor simplemente pon la direccion_IP:puerto en la caja de texto de arriba y presiona enter (si el servidor tiene contraseña, en la caja de texto de abajo escribir /connect direccion:puerto contraseña, para conectar) + +Y ya estas listo, para emprender tu aventura por Hyrule. \ No newline at end of file diff --git a/docs/network.graphml b/docs/network.graphml index 3e11c69a..12624842 100644 --- a/docs/network.graphml +++ b/docs/network.graphml @@ -1,892 +1,1004 @@ - - - - - - - - - - - - - - - - - - - - - - - Archipelago Server - - - - - - - - - - - - - - Factorio - - - - - - - - - - Folder 1 - - - - - - - - - - - - - - - - FactorioClient - - - - - - - - - - - Factorio Server - - - - - - - - - - - Factorio Games - - - - - - - - - - - Generated AP Factorio Mod - - - - - - - - - - - - - - - - WebHost (archipelago.gg) - - - - - - - - - - - - Folder 3 - - - - - - - - - - - - - - - - WebHost - - - - - - - - - - - Flask WebContent - - - - - - - - - - - AutoHoster - - - - - - - - - - - PonyORM DB - - - - - - - - - - - - - - - - - Unity/.Net - - - - - - - - - - Folder 5 - - - - - - - - - - - - - - - - Mod with Archipelago.MultiClient.Net - - - - - - - - - - - Subnautica - - - - - - - - - - - Risk of Rain 2 - - - - - - - - - - - - - - - - - Java - - - - - - - - - - Folder 6 - - - - - - - - - - - - - - - - - - - Minecraft - - - - - - - - - - Folder 4 - - - - - - - - - - - - - - - - Minecraft Forge Server - - - - - - - - - - - Any Java Minecraft Clients - - - - - - - - - - - - - Mod with Archipelago.MultiClient.Java - - - - - - - - - - - Slay the Spire - - - - - - - - - - - - - CommonClient.py - - - - - - - - - - - - - - A Link to the Past - - - - - - - - - - Folder 2 - - - - - - - - - - - - - - - - Z3Client - - - - - - - - - - - SNI - - - - - - - - - - - SNES - - - - - - - - - - - LttPClient - - - - - - - - - - - - - - - - - Ocarina of Time - - - - - - - - - - 1 - - - - - - - - - - - - - - - - Z5Client - - - - - - - - - - - Lua Connector - - - - - - - - - - - BizHawk with Ocarina of Time loaded - - - - - - - - - - - - - - - - - - - - - - - - - WebSocket - - - - - - - - - - - - - - - - - - - - - gRPC - - - - - - - - - - - - - - - - - - - - - Various, depends on SNES device type - - - - - - - - - - - - - RCON - - - - - - - - - - - - - - - - - - - - - UDP - - - - - - - - - - - Configurable (waitress, gunicorn, flask) - - - - - - - - - - - Subprocess - - - - - - - - - - - Subprocesses - - - - - - - - - - - SQL - - - - - - - - - - - - - - - - - - - - - SQL - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TCP - - - - - - - - - - - - WebSocket - - - - - - - - - - - - QModLoader - - - - - - - - - - - - BepInEx - - - - - - - - - - - - Mod the Spire - - - - - - - - - - - - Forge Mod Loader - - - - - - - - - - - - WebSocket - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - WebSocket - - - - - - - - - - - - WebSocket - - - - - - - - - - - - Integrated - - - - - - - - - - - - Integrated - - - - - - - - - - - - WebSocket - - - - - - - - - - - - LuaSockets - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + Archipelago Server + + + + + + + + + + + + + + + Factorio + + + + + + + + + + Folder 1 + + + + + + + + + + + + + + + + + FactorioClient + + + + + + + + + + + + Factorio Server + + + + + + + + + + + + Factorio Games + + + + + + + + + + + + Generated AP Factorio Mod + + + + + + + + + + + + + + + + + WebHost (archipelago.gg) + + + + + + + + + Folder 3 + + + + + + + + + + + + + + + + + WebHost + + + + + + + + + + + + Flask WebContent + + + + + + + + + + + + AutoHoster + + + + + + + + + + + + PonyORM DB + + + + + + + + + + + + + + + + .Net + + + + + + + + + + Folder 5 + + + + + + + + + + + + + + + + + Mod with Archipelago.MultiClient.Net + + + + + + + + + + + + + + + Unity + + + + + + + + + + Folder 4 + + + + + + + + + + + + + + + + + Risk of Rain 2 + + + + + + + + + + + + Subnautica + + + + + + + + + + + + + + + + + FNA + + + + + + + + + + Folder 4 + + + + + + + + + + + + + + + + + Timespinner + + + + + + + + + + + + + + + + + + Java + + + + + + + + + + Folder 6 + + + + + + + + + + + + + + + + + + + + Minecraft + + + + + + + + + + Folder 4 + + + + + + + + + + + + + + + + + Minecraft Forge Server + + + + + + + + + + + + Any Java Minecraft Clients + + + + + + + + + + + + + + Mod with Archipelago.MultiClient.Java + + + + + + + + + + + + Slay the Spire + + + + + + + + + + + + + + CommonClient.py + + + + + + + + + + + + + + + A Link to the Past + + + + + + + + + + Folder 2 + + + + + + + + + + + + + + + + + Z3Client + + + + + + + + + + + + SNI + + + + + + + + + + + + SNES + + + + + + + + + + + + LttPClient + + + + + + + + + + + + + + + + Ocarina of Time + + + + + + + + + + 1 + + + + + + + + + + + + + + + + + Z5Client + + + + + + + + + + + + Lua Connector + + + + + + + + + + + + BizHawk with Ocarina of Time loaded + + + + + + + + + + + + + + + + RCON + + + + + + + + + + + + + + + + + + + + + + + UDP + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Configurable (waitress, gunicorn, flask) + + + + + + + + + + + + Subprocess + + + + + + + + + + + + SQL + + + + + + + + + + + + + + + + + + + + + + + SQL + + + + + + + + + + + + + + + + + + + + + + QModLoader (BepInEx) + BepInEx + TsRandomizer + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + TCP + + + + + + + + + + + Mod the Spire + + + + + + + + + + + Forge Mod Loader + + + + + + + + + + + + + + + + + + + + + + + gRPC + + + + + + + + + + + + + + + + + + + + + + + Various, depends on SNES device type + + + + + + + + + + + WebSocket + + + + + + + + + + + LuaSockets + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + WebSocket + + + + + + + + + + + + Subprocesses + + + + + + + + + + + WebSocket + + + + + + + + + + + WebSocket + + + + + + + + + + + WebSocket + + + + + + + + + + + Integrated + + + + + + + + + + + Integrated + + + + + + + + + + + WebSocket + + + + + + + + + diff --git a/docs/network.png b/docs/network.png index 7eb996e2..86691d2f 100644 Binary files a/docs/network.png and b/docs/network.png differ diff --git a/test/Reachability.py b/test/Reachability.py new file mode 100644 index 00000000..73310ab7 --- /dev/null +++ b/test/Reachability.py @@ -0,0 +1,30 @@ +import unittest +from argparse import Namespace +from BaseClasses import MultiWorld +from worlds.AutoWorld import AutoWorldRegister, call_all + + +class TestBase(unittest.TestCase): + _state_cache = {} + gen_steps = ["generate_early", "create_regions", "create_items", "set_rules", "generate_basic", "pre_fill"] + + def testAllStateCanReachEverything(self): + for game_name, world_type in AutoWorldRegister.world_types.items(): + if game_name != "Ori and the Blind Forest": # TODO: fix Ori Logic + with self.subTest("Game", game=game_name): + + world = MultiWorld(1) + world.game[1] = game_name + world.player_name = {1: "Tester"} + world.set_seed() + args = Namespace() + for name, option in world_type.options.items(): + setattr(args, name, {1: option.from_any(option.default)}) + world.set_options(args) + world.set_default_common_options() + for step in self.gen_steps: + call_all(world, step) + state = world.get_all_state(False) + for location in world.get_locations(): + with self.subTest("Location should be reached", location=location): + self.assertTrue(location.can_reach(state)) diff --git a/test/TestDeathMountain.py b/test/TestDeathMountain.py deleted file mode 100644 index 43fffa40..00000000 --- a/test/TestDeathMountain.py +++ /dev/null @@ -1,38 +0,0 @@ -from test.vanilla.TestVanilla import TestVanilla - - -class TestDeathMountain(TestVanilla): - - def testWestDeathMountain(self): - self.run_location_tests([ - ["Ether Tablet", False, []], - ["Ether Tablet", False, [], ['Progressive Glove', 'Flute']], - ["Ether Tablet", False, [], ['Lamp', 'Flute']], - ["Ether Tablet", False, [], ['Magic Mirror', 'Hookshot']], - ["Ether Tablet", False, [], ['Magic Mirror', 'Hammer']], - ["Ether Tablet", False, ['Progressive Sword'], ['Progressive Sword']], - ["Ether Tablet", False, [], ['Book of Mudora']], - ["Ether Tablet", True, ['Flute', 'Magic Mirror', 'Book of Mudora', 'Progressive Sword', 'Progressive Sword']], - ["Ether Tablet", True, ['Progressive Glove', 'Lamp', 'Magic Mirror', 'Book of Mudora', 'Progressive Sword', 'Progressive Sword']], - ["Ether Tablet", True, ['Flute', 'Hammer', 'Hookshot', 'Book of Mudora', 'Progressive Sword', 'Progressive Sword']], - ["Ether Tablet", True, ['Progressive Glove', 'Lamp', 'Hammer', 'Hookshot', 'Book of Mudora', 'Progressive Sword', 'Progressive Sword']], - - ["Old Man", False, []], - ["Old Man", False, [], ['Progressive Glove', 'Flute']], - ["Old Man", False, [], ['Lamp']], - ["Old Man", True, ['Flute', 'Lamp']], - ["Old Man", True, ['Progressive Glove', 'Lamp']], - - ["Spectacle Rock Cave", False, []], - ["Spectacle Rock Cave", False, [], ['Progressive Glove', 'Flute']], - ["Spectacle Rock Cave", False, [], ['Lamp', 'Flute']], - ["Spectacle Rock Cave", True, ['Flute']], - ["Spectacle Rock Cave", True, ['Progressive Glove', 'Lamp']], - - ["Spectacle Rock", False, []], - ["Spectacle Rock", False, [], ['Progressive Glove', 'Flute']], - ["Spectacle Rock", False, [], ['Lamp', 'Flute']], - ["Spectacle Rock", False, [], ['Magic Mirror']], - ["Spectacle Rock", True, ['Flute', 'Magic Mirror']], - ["Spectacle Rock", True, ['Progressive Glove', 'Lamp', 'Magic Mirror']], - ]) diff --git a/test/TestUniqueness.py b/test/TestUniqueness.py new file mode 100644 index 00000000..baf3792c --- /dev/null +++ b/test/TestUniqueness.py @@ -0,0 +1,23 @@ +import unittest +from BaseClasses import MultiWorld +from worlds.AutoWorld import AutoWorldRegister + + +class TestBase(unittest.TestCase): + world: MultiWorld + _state_cache = {} + + def testUniqueItems(self): + known_item_ids = set() + for gamename, world_type in AutoWorldRegister.world_types.items(): + current = len(known_item_ids) + known_item_ids |= set(world_type.item_id_to_name) + self.assertEqual(len(known_item_ids) - len(world_type.item_id_to_name), current) + + def testUniqueLocations(self): + known_location_ids = set() + for gamename, world_type in AutoWorldRegister.world_types.items(): + current = len(known_location_ids) + known_location_ids |= set(world_type.location_id_to_name) + self.assertEqual(len(known_location_ids) - len(world_type.location_id_to_name), current) + diff --git a/worlds/AutoWorld.py b/worlds/AutoWorld.py index 04d8c06a..bf48fd97 100644 --- a/worlds/AutoWorld.py +++ b/worlds/AutoWorld.py @@ -48,6 +48,7 @@ def call_all(world: MultiWorld, method_name: str, *args): for player in world.player_ids: world_types.add(world.worlds[player].__class__) call_single(world, method_name, player, *args) + for world_type in world_types: stage_callable = getattr(world_type, f"stage_{method_name}", None) if stage_callable: diff --git a/worlds/alttp/EntranceRandomizer.py b/worlds/alttp/EntranceRandomizer.py index c5053335..856ca611 100644 --- a/worlds/alttp/EntranceRandomizer.py +++ b/worlds/alttp/EntranceRandomizer.py @@ -257,7 +257,6 @@ def parse_arguments(argv, no_defaults=False): ret.plando_items = [] ret.plando_texts = {} ret.plando_connections = [] - ret.er_seeds = {} if ret.timer == "none": ret.timer = False @@ -280,7 +279,7 @@ def parse_arguments(argv, no_defaults=False): "triforce_pieces_available", "triforce_pieces_required", "shop_shuffle", "required_medallions", - "plando_items", "plando_texts", "plando_connections", "er_seeds", + "plando_items", "plando_texts", "plando_connections", 'dungeon_counters', 'shuffle_prizes', 'sprite_pool', 'dark_room_logic', 'game']: diff --git a/worlds/alttp/Rom.py b/worlds/alttp/Rom.py index efedecb0..c3367267 100644 --- a/worlds/alttp/Rom.py +++ b/worlds/alttp/Rom.py @@ -1801,12 +1801,16 @@ def apply_rom_settings(rom, beep, color, quickswap, menuspeed, music: bool, spri rom.write_bytes(0x123FE, [0x72]) # set lightning flash in misery mire (and standard) to brightness 0x72 rom.write_bytes(0x3FA7B, [0x80, 0xac - 0x7b]) # branch from palette writing lightning on death mountain rom.write_byte(0x10817F, 0x01) # internal rom option + rom.write_byte(0x3FAB6, 0x80) # GT flashing + rom.write_byte(0x3FAC2, 0x80) # GT flashing else: rom.write_bytes(0x17E07, [0x00]) rom.write_bytes(0x17EAB, [0x85, 0x00, 0x29, 0x1F, 0x00, 0x18]) rom.write_bytes(0x123FE, [0x32]) # original weather flash value rom.write_bytes(0x3FA7B, [0xc2, 0x20]) # rep #$20 rom.write_byte(0x10817F, 0x00) # internal rom option + rom.write_byte(0x3FAB6, 0xF0) # GT flashing + rom.write_byte(0x3FAC2, 0xD0) # GT flashing rom.write_byte(0x18004B, 0x01 if quickswap else 0x00) diff --git a/worlds/alttp/__init__.py b/worlds/alttp/__init__.py index 2011e177..47aad525 100644 --- a/worlds/alttp/__init__.py +++ b/worlds/alttp/__init__.py @@ -60,20 +60,20 @@ class ALTTPWorld(World): world = self.world # system for sharing ER layouts - world.er_seeds[player] = str(world.random.randint(0, 2 ** 64)) + self.er_seed = str(world.random.randint(0, 2 ** 64)) if "-" in world.shuffle[player]: shuffle, seed = world.shuffle[player].split("-", 1) world.shuffle[player] = shuffle if shuffle == "vanilla": - world.er_seeds[player] = "vanilla" + self.er_seed = "vanilla" elif seed.startswith("group-") or world.is_race: - world.er_seeds[player] = get_same_seed(world, ( + self.er_seed = get_same_seed(world, ( shuffle, seed, world.retro[player], world.mode[player], world.logic[player])) else: # not a race or group seed, use set seed as is. - world.er_seeds[player] = seed + self.er_seed = seed elif world.shuffle[player] == "vanilla": - world.er_seeds[player] = "vanilla" + self.er_seed = "vanilla" for dungeon_item in ["smallkey_shuffle", "bigkey_shuffle", "compass_shuffle", "map_shuffle"]: option = getattr(world, dungeon_item)[player] if option == "own_world": @@ -118,7 +118,7 @@ class ALTTPWorld(World): # seeded entrance shuffle old_random = world.random - world.random = random.Random(world.er_seeds[player]) + world.random = random.Random(self.er_seed) if world.mode[player] != 'inverted': link_entrances(world, player) diff --git a/worlds/generic/Rules.py b/worlds/generic/Rules.py index ed9b5542..dadabd89 100644 --- a/worlds/generic/Rules.py +++ b/worlds/generic/Rules.py @@ -23,10 +23,14 @@ def locality_rules(world, player: int): def exclusion_rules(world, player: int, exclude_locations: typing.Set[str]): for loc_name in exclude_locations: - location = world.get_location(loc_name, player) - add_item_rule(location, lambda i: not (i.advancement or i.never_exclude)) - location.excluded = True - + try: + location = world.get_location(loc_name, player) + except KeyError as e: # failed to find the given location. Check if it's a legitimate location + if loc_name not in world.worlds[player].location_name_to_id: + raise Exception(f"Unable to exclude location {loc_name} in player {player}'s world.") from e + else: + add_item_rule(location, lambda i: not (i.advancement or i.never_exclude)) + location.excluded = True def set_rule(spot, rule: CollectionRule): spot.access_rule = rule diff --git a/worlds/oribf/RulesData.py b/worlds/oribf/RulesData.py index cffa494b..11a51c07 100644 --- a/worlds/oribf/RulesData.py +++ b/worlds/oribf/RulesData.py @@ -2,5 +2,5 @@ # do not edit manually # Rules from areas.ori -location_rules = {'casual-core': {'AboveChargeJumpAbilityCell': {frozenset({'ChargeJump'}), frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'WallJump'}), frozenset({'Grenade', 'Bash'})}, 'BashSkillTree': {frozenset({'GinsoKey'})}, 'BashAreaExp': {frozenset({'Bash', 'GinsoKey'}), frozenset({'GinsoKey', 'ChargeJump'})}, 'DashAreaOrbRoomExp': {frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'Bash'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'DashAreaAbilityCell': {frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'Bash'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'DashAreaRoofExp': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'WallJump'}), frozenset({'ChargeJump'})}, 'BlackrootBoulderExp': {frozenset({'Stomp'})}, 'BlackrootMap': {frozenset({'Mapstone', 'ChargeJump'}), frozenset({'Climb', 'Mapstone', 'DoubleJump'}), frozenset({'Mapstone', 'WallJump'}), frozenset({'Grenade', 'Bash', 'Mapstone'})}, 'ChargeFlameAreaPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'DashAreaMapstone': {frozenset({'Dash'})}, 'DashAreaPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'DeathGauntletExp': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'DeathGauntletStompSwim': {frozenset({'Stomp', 'Water'})}, 'DeathGauntletEnergyCell': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'DeathGauntletSwimEnergyDoor': {frozenset({('EC', 4)})}, 'DeathGauntletRoofPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'DoubleJumpSkillTree': {frozenset({'Glide'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'WallJump'}), frozenset({'Climb', 'Bash', 'Grenade'}), frozenset({'DoubleJump'})}, 'DoubleJumpAreaExp': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Bash', 'DoubleJump'}), frozenset({'Glide', 'Bash'}), frozenset({'Glide', 'ChargeJump'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Climb', 'Bash', 'Grenade'}), frozenset({'Bash', 'WallJump', 'Water'}), frozenset({'ChargeJump', 'WallJump', 'Water'})}, 'ForlornHiddenSpiderExp': {frozenset({'ForlornKey', 'ChargeJump'}), frozenset({'ForlornKey', 'Bash'})}, 'ForlornKeystone1': {frozenset({'ForlornKey', 'ChargeJump'}), frozenset({'ForlornKey'}), frozenset({'Grenade', 'ForlornKey', 'Bash'}), frozenset({'ForlornKey', 'DoubleJump', 'Bash'})}, 'ForlornKeystone2': {frozenset({'ForlornKey', 'ChargeJump'}), frozenset({'Grenade', 'ForlornKey', 'Bash'}), frozenset({'Glide', 'ForlornKey', 'DoubleJump', 'WallJump'}), frozenset({'ForlornKey'}), frozenset({'Climb', 'ForlornKey', 'Glide', 'DoubleJump'})}, 'ForlornEntranceExp': {frozenset({'Grenade', 'ForlornKey', 'Bash'}), frozenset({'ForlornKey', 'ChargeJump', 'Open'}), frozenset({'ForlornKey', 'ChargeJump', 'DoubleJump'}), frozenset({'ForlornKey', 'DoubleJump', 'WallJump'}), frozenset({'Glide', 'ForlornKey', 'WallJump', 'Open'}), frozenset({'ForlornKey', 'DoubleJump', 'Open'}), frozenset({'Climb', 'ForlornKey', 'DoubleJump'}), frozenset({'ForlornKey', 'ChargeJump', 'WallJump'}), frozenset({'Climb', 'ForlornKey', 'ChargeJump'}), frozenset({'Glide', 'ForlornKey', 'Climb', 'Open'})}, 'ForlornEscape': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}, 'ForlornMap': {frozenset({'ForlornKey', 'Mapstone'})}, 'ForlornKeystone4': {frozenset({'ForlornKey'}), frozenset({'Grenade', 'ForlornKey', 'WallJump', 'Bash'}), frozenset({'ForlornKey', 'ChargeJump', 'WallJump'}), frozenset({'Grenade', 'ForlornKey', 'Climb', 'Bash'}), frozenset({'Climb', 'ForlornKey', 'ChargeJump'})}, 'ForlornKeystone3': {frozenset({'Grenade', 'ForlornKey', 'Climb', 'Bash'}), frozenset({'Glide', 'ForlornKey', 'ChargeJump'}), frozenset({'ForlornKey'}), frozenset({'ForlornKey', 'ChargeJump', 'DoubleJump'})}, 'ForlornPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'LowerGinsoKeystone1': {frozenset({'DoubleJump'}), frozenset({'Glide'})}, 'LowerGinsoKeystone2': {frozenset({'DoubleJump'}), frozenset({'Glide'})}, 'LowerGinsoKeystone3': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}, 'LowerGinsoKeystone4': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}, 'GladesLaser': {frozenset({'ChargeJump'}), frozenset({'DoubleJump'}), frozenset({'Grenade', 'Bash'})}, 'GladesLaserGrenade': {frozenset({'Grenade', 'Climb', 'ChargeJump', 'Bash'}), frozenset({'Grenade', 'Bash', 'DoubleJump', 'WallJump'})}, 'GladesMap': {frozenset({'Mapstone'})}, 'GrenadeSkillTree': {frozenset({'Climb', 'Dash'}), frozenset({'Grenade', 'Dash', 'Bash'}), frozenset({'Dash', 'WallJump'}), frozenset({'Dash', 'ChargeJump'})}, 'GrenadeAreaExp': {frozenset({'Climb', 'Dash', 'Glide'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide', 'Dash', 'Bash'}), frozenset({'Glide', 'Dash', 'WallJump'})}, 'GrenadeAreaAbilityCell': {frozenset({'Grenade', 'Dash', 'Bash'}), frozenset({'Grenade', 'Dash', 'ChargeJump'})}, 'GumoHideoutMap': {frozenset({'Mapstone'})}, 'GumoHideoutRightHangingExp': {frozenset({'Glide', 'Wind'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Climb', 'Glide'}), frozenset({'ChargeJump'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'ChargeJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Glide', 'WallJump'})}, 'GumoHideoutMapstone': {frozenset({'Glide'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'WallJump'}), frozenset({'Climb', 'Bash', 'Grenade'}), frozenset({'DoubleJump'})}, 'GumoHideoutMiniboss': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}, 'GumoHideoutEnergyCell': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Grenade', 'Bash'})}, 'GumoHideoutCrusherExp': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}, 'GumoHideoutCrusherKeystone': {frozenset({'Climb'}), frozenset({'WallJump'})}, 'GumoHideoutRedirectAbilityCell': {frozenset({'Climb', 'ChargeJump'}), frozenset({'DoubleJump'}), frozenset({'Glide'})}, 'GumoHideoutRedirectPlant': {frozenset({'ChargeFlame', 'WallJump'}), frozenset({'Grenade', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Climb', 'ChargeFlame'}), frozenset({'Grenade', 'ChargeJump'}), frozenset({'ChargeFlame', 'ChargeJump'}), frozenset({'Climb', 'Grenade'})}, 'GumoHideoutRedirectEnergyCell': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb', 'Glide'}), frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'Climb', 'DoubleJump'})}, 'GumoHideoutRedirectExp': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb', 'Glide'}), frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'Climb', 'DoubleJump'})}, 'GroveWaterStompAbilityCell': {frozenset({'Stomp', 'Water'})}, 'HoruFieldsHealthCell': {frozenset({'Stomp'})}, 'HollowGroveTreePlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'HollowGroveTreeAbilityCell': {frozenset({'ChargeJump'}), frozenset({'Glide', 'Wind'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'})}, 'HollowGroveMap': {frozenset({'Mapstone'})}, 'HollowGroveMapPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'SwampTeleporterAbilityCell': {frozenset({'Glide', 'Wind'}), frozenset({'Grenade', 'Bash', 'Glide', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Glide', 'WallJump'}), frozenset({'Climb', 'Glide', 'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Climb', 'Glide'}), frozenset({'Glide', 'ChargeJump', 'DoubleJump', 'WallJump'})}, 'DoorWarpExp': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Grenade', 'Bash'})}, 'HoruFieldsPlant': {frozenset({'Grenade', 'Glide', 'ChargeJump'}), frozenset({'ChargeFlame', 'Glide', 'ChargeJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'ChargeFlame', 'Bash'}), frozenset({'Climb', 'ChargeJump', 'Grenade'}), frozenset({'Climb', 'ChargeJump', 'ChargeFlame'})}, 'HoruFieldsEnergyCell': {frozenset({'Glide', 'Bash'}), frozenset({'Glide', 'ChargeJump', 'DoubleJump'}), frozenset({'Bash', 'DoubleJump'})}, 'HoruFieldsHiddenExp': {frozenset({'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'HoruFieldsAbilityCell': {frozenset({'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Glide', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'ChargeJump'})}, 'HoruLavaDrainedLeftExp': {frozenset({'Open', 'Bash'}), frozenset({'Glide', 'Open', 'DoubleJump'}), frozenset({'Open', 'ChargeJump'})}, 'HoruLavaDrainedRightExp': {frozenset({'Glide', 'Open', 'Bash'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide'}), frozenset({'Grenade', 'Open', 'Bash'}), frozenset({'DoubleJump'}), frozenset({'Glide', 'Open', 'ChargeJump'})}, 'HoruL4': {frozenset({'Stomp'})}, 'HoruL4LowerExp': {frozenset({'Grenade', 'Bash', 'Stomp'}), frozenset({'Stomp', 'WallJump'}), frozenset({'Stomp', 'ChargeJump'})}, 'HoruL4ChaseExp': {frozenset({'Free'})}, 'HoruMap': {frozenset({'Mapstone'})}, 'HoruR1EnergyCell': {frozenset({'Climb', 'Glide', 'DoubleJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'Climb', 'Bash', 'Grenade'}), frozenset({'Glide', 'WallJump'})}, 'HoruR3Plant': {frozenset({'Grenade'})}, 'HoruR4DrainedExp': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Glide', 'DoubleJump'})}, 'HoruR4LaserExp': {frozenset({'Bash', 'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'InnerSwampDrainExp': {frozenset({'Grenade', 'Bash', 'WallJump', 'Water'}), frozenset({'Climb', 'ChargeJump', 'Water'}), frozenset({'Glide'}), frozenset({'Climb', 'Bash', 'Grenade', 'Water'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'ChargeFlame', 'Water', 'Glide', 'Stomp', 'WallJump'}), frozenset({'DoubleJump', 'WallJump', 'Water'}), frozenset({'Grenade', 'Glide', 'Water', 'Bash'}), frozenset({'Glide', 'ChargeJump', 'DoubleJump', 'Water'}), frozenset({'Grenade', 'Bash', 'DoubleJump', 'Water'}), frozenset({'DoubleJump'}), frozenset({'Water', 'Grenade', 'Glide', 'Stomp', 'WallJump'}), frozenset({'Climb', 'DoubleJump', 'Water'}), frozenset({'Climb', 'Dash', 'Glide', 'Water'})}, 'HoruL1': {frozenset({'Grenade', 'Glide', 'Stomp', 'Bash'}), frozenset({'Glide', 'Stomp', 'WallJump', 'Bash'}), frozenset({'Climb', 'Glide', 'Stomp', 'Bash'}), frozenset({'Bash', 'Stomp', 'DoubleJump'})}, 'HoruL2': {frozenset({'Stomp', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Stomp', 'Bash'}), frozenset({'Stomp', 'ChargeJump'})}, 'HoruL3': {frozenset({'Glide', 'Bash', 'Stomp', 'WallJump'}), frozenset({'Glide', 'Bash', 'Climb', 'Stomp'}), frozenset({'Stomp', 'DoubleJump', 'Bash'})}, 'WallJumpAreaExp': {frozenset({'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'WallJumpAreaEnergyCell': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}, 'LeftGumoHideoutUpperPlant': {frozenset({'ChargeFlame', 'WallJump'}), frozenset({'Climb', 'ChargeFlame'}), frozenset({'Grenade'}), frozenset({'ChargeFlame', 'ChargeJump'}), frozenset({'ChargeFlame', 'DoubleJump'})}, 'FarLeftGumoHideoutExp': {frozenset({'Climb', 'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Glide', 'DoubleJump'})}, 'LeftSorrowAbilityCell': {frozenset({'Glide', 'Bash'}), frozenset({'Grenade', 'Bash', 'WallJump'}), frozenset({'Glide', 'ChargeJump'}), frozenset({'Climb', 'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Climb'}), frozenset({'Glide', 'DoubleJump', 'WallJump'})}, 'LeftSorrowGrenade': {frozenset({'Grenade', 'Bash', 'WallJump'}), frozenset({'Grenade', 'Climb', 'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Climb'}), frozenset({'Grenade', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash', 'Glide'})}, 'LeftSorrowPlant': {frozenset({'ChargeFlame', 'Bash'}), frozenset({'ChargeFlame', 'ChargeJump'}), frozenset({'ChargeFlame', 'DoubleJump', 'WallJump'}), frozenset({'Grenade'})}, 'LeftSorrowKeystone1': {frozenset({'Climb', 'ChargeJump'}), frozenset({'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide'})}, 'LeftSorrowKeystone2': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide'})}, 'LeftSorrowKeystone3': {frozenset({'Glide'})}, 'LeftSorrowKeystone4': {frozenset({'Glide'})}, 'LeftSorrowEnergyCell': {frozenset({'Glide'})}, 'LostGroveLongSwim': {frozenset({'Water'})}, 'LostGroveHiddenExp': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'LostGroveTeleporter': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'WallJump'}), frozenset({'ChargeJump'})}, 'LowerBlackrootAbilityCell': {frozenset({'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'LowerBlackrootLaserAbilityCell': {frozenset({'Grenade', 'Dash', 'Bash'})}, 'LowerBlackrootLaserExp': {frozenset({'Grenade', 'Dash', 'Bash'}), frozenset({'Dash', 'WallJump'}), frozenset({'Dash', 'ChargeJump'}), frozenset({'Climb', 'Dash', 'DoubleJump'})}, 'LowerBlackrootGrenadeThrow': {frozenset({'Grenade', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Grenade', 'ChargeJump'}), frozenset({'Climb', 'Grenade'}), frozenset({'Grenade', 'Glide'}), frozenset({'Grenade', 'DoubleJump'})}, 'LowerGinsoHiddenExp': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Grenade', 'Bash'})}, 'LowerGinsoPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'LeftGumoHideoutLowerPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'GumoHideoutLeftHangingExp': {frozenset({'Glide', 'Wind'}), frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'LeftGumoHideoutExp': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'})}, 'LeftGumoHideoutHealthCell': {frozenset({'ChargeJump', 'WallJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Climb', 'ChargeJump'})}, 'LeftGumoHideoutSwim': {frozenset({'Water'})}, 'SorrowSpikeKeystone': {frozenset({'Glide'}), frozenset({'Grenade', 'Bash', 'WallJump'}), frozenset({'Climb', 'Bash', 'DoubleJump'}), frozenset({'Climb', 'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Climb'}), frozenset({'Bash', 'DoubleJump', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump', 'WallJump'})}, 'SorrowHiddenKeystone': {frozenset({'Bash', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'ChargeJump'}), frozenset({'Glide'})}, 'SorrowHealthCell': {frozenset({'Glide', 'ChargeJump', 'Bash'})}, 'SorrowLowerLeftKeystone': {frozenset({'Glide'})}, 'SpiritCavernsKeystone2': {frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'Bash'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'SpiritCavernsAbilityCell': {frozenset({'ChargeJump'}), frozenset({'Bash'})}, 'LowerValleyMapstone': {frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'Bash'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'KuroPerchExp': {frozenset({'Glide', 'Wind'}), frozenset({'Bash', 'OpenWorld'}), frozenset({'Glide'}), frozenset({'Bash'}), frozenset({'Glide', 'OpenWorld'}), frozenset({'Stomp'})}, 'ValleyMainPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'MistyGrenade': {frozenset({'Grenade'})}, 'MistyEntranceStompExp': {frozenset({'Stomp'})}, 'MistyEntranceTreeExp': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Grenade', 'Bash'})}, 'MistyPostClimbAboveSpikePit': {frozenset({'Glide', 'Bash', 'WallJump'}), frozenset({'Climb', 'Bash', 'Glide'})}, 'GumonSeal': {frozenset({'Climb'}), frozenset({'DoubleJump'}), frozenset({'Bash'}), frozenset({'WallJump'})}, 'MistyFrogNookExp': {frozenset({'Grenade', 'Bash', 'DoubleJump'}), frozenset({'Glide', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Glide', 'DoubleJump'})}, 'MistyPostClimbSpikeCave': {frozenset({'Glide', 'Bash', 'DoubleJump'})}, 'MistyAbilityCell': {frozenset({'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'MistyMortarCorridorUpperExp': {frozenset({'Glide', 'Bash'})}, 'MistyMortarCorridorHiddenExp': {frozenset({'Glide'})}, 'MistyPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'GrottoEnergyDoorSwim': {frozenset({('EC', 2), 'Water'})}, 'GrottoEnergyDoorHealthCell': {frozenset({('EC', 2), 'ChargeJump'}), frozenset({('EC', 2), 'Bash', 'Grenade'}), frozenset({('EC', 2), 'DoubleJump', 'WallJump'})}, 'AboveGrottoTeleporterExp': {frozenset({'Grenade', 'Bash'}), frozenset({'ChargeJump'}), frozenset({'Climb', 'Bash'}), frozenset({'DoubleJump'}), frozenset({'Bash', 'WallJump'})}, 'LeftGrottoTeleporterExp': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'ChargeJump', 'DoubleJump'})}, 'BelowGrottoTeleporterHealthCell': {frozenset({'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'DoubleJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Glide', 'ChargeJump'})}, 'BelowGrottoTeleporterPlant': {frozenset({'ChargeFlame', 'Glide'}), frozenset({'Grenade', 'Glide'}), frozenset({'ChargeFlame', 'DoubleJump'}), frozenset({'Grenade', 'DoubleJump'})}, 'MoonGrottoStompPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'GrottoSwampDrainAccessExp': {frozenset({'ChargeJump', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'Glide', 'Bash', 'DoubleJump'})}, 'GrottoSwampDrainAccessPlant': {frozenset({'Grenade', 'Stomp'}), frozenset({'ChargeFlame', 'Stomp', 'Climb', 'ChargeJump'}), frozenset({'ChargeFlame', 'Stomp', 'DoubleJump', 'WallJump'}), frozenset({'ChargeFlame', 'Stomp', 'ChargeJump', 'Glide'}), frozenset({'ChargeFlame', 'Stomp', 'ChargeJump', 'DoubleJump'})}, 'OuterSwampStompExp': {frozenset({'Glide', 'Wind'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'Bash'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'OuterSwampHealthCell': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'})}, 'OuterSwampMortarPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'OuterSwampGrenadeExp': {frozenset({'Grenade', 'ChargeJump'}), frozenset({'Grenade', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Grenade', 'Climb'})}, 'OutsideForlornTreeExp': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}, 'OutsideForlornWaterExp': {frozenset({'Water'})}, 'OutsideForlornCliffExp': {frozenset({'Glide'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'Dash'}), frozenset({'Bash'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'HoruR1HangingExp': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Glide', 'DoubleJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'})}, 'HoruR2': {frozenset({'ChargeJump', 'Glide', 'Stomp', 'DoubleJump', 'Bash'}), frozenset({'Glide', 'Stomp', 'Grenade', 'Bash'}), frozenset({'Climb', 'Glide', 'Stomp', 'DoubleJump', 'Bash'}), frozenset({'Glide', 'Stomp', 'DoubleJump', 'WallJump', 'Bash'})}, 'RightForlornPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'StompAreaExp': {frozenset({'Bash'}), frozenset({'Stomp'})}, 'StompAreaRoofExp': {frozenset({'ChargeJump'})}, 'StompAreaGrenadeExp': {frozenset({'Grenade', 'Bash', 'Glide', 'Water'}), frozenset({'Climb', 'Water', 'Grenade', 'Glide', 'ChargeJump'}), frozenset({'Grenade', 'Stomp', 'ChargeJump', 'Water'}), frozenset({'Grenade', 'Bash', 'Stomp', 'Water'})}, 'SorrowMapstone': {frozenset({'Bash'})}, 'SorrowMap': {frozenset({'Bash', 'Mapstone'}), frozenset({'Stomp', 'Mapstone'})}, 'SpiderSacHealthCell': {frozenset({'ChargeFlame', 'WallJump'}), frozenset({'Grenade', 'WallJump'}), frozenset({'Grenade', 'Climb', 'ChargeJump'}), frozenset({'ChargeFlame', 'DoubleJump'}), frozenset({'ChargeFlame', 'Climb', 'ChargeJump'}), frozenset({'Grenade', 'DoubleJump'})}, 'SpiderSacEnergyDoor': {frozenset({('EC', 4)})}, 'SpiderSacGrenadeDoor': {frozenset({'Grenade', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'GroveSpiderWaterSwim': {frozenset({'Water'})}, 'GroveAboveSpiderWaterExp': {frozenset({'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'DoubleJump'}), frozenset({'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'ChargeJump', 'DoubleJump'})}, 'GroveAboveSpiderWaterHealthCell': {frozenset({'Grenade', 'Bash'}), frozenset({'Bash', 'DoubleJump'}), frozenset({'Glide', 'Bash'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'Bash', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump', 'WallJump'})}, 'GroveAboveSpiderWaterEnergyCell': {frozenset({'Grenade', 'Climb', 'ChargeJump', 'DoubleJump'})}, 'AboveChargeFlameTreeExp': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide', 'ChargeJump'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'ChargeJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'})}, 'GladesGrenadePool': {frozenset({'Grenade', 'Water'})}, 'GladesGrenadeTree': {frozenset({'Grenade', 'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'GladesMainPool': {frozenset({'Water'})}, 'GladesMainPoolDeep': {frozenset({'Water'})}, 'FronkeyWalkRoof': {frozenset({'ChargeJump'}), frozenset({'Glide', 'Wind'}), frozenset({'Grenade', 'Bash'})}, 'SunstonePlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'SwampMap': {frozenset({'Mapstone'})}, 'SwampEntranceSwim': {frozenset({'Water'})}, 'SwampEntrancePlant': {frozenset({'ChargeFlame', 'WallJump'}), frozenset({'Grenade', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'ChargeFlame', 'Climb'}), frozenset({'Grenade', 'ChargeJump'}), frozenset({'ChargeFlame', 'ChargeJump'}), frozenset({'Grenade', 'Climb'})}, 'InnerSwampStompExp': {frozenset({'Stomp', 'Water'})}, 'InnerSwampSwimRightKeystone': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Glide'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'Climb', 'Bash'}), frozenset({'ChargeJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Bash', 'WallJump'}), frozenset({'Glide', 'WallJump'})}, 'TopGinsoLeftLowerExp': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Bash', 'DoubleJump'}), frozenset({'Glide', 'Bash'}), frozenset({'Glide', 'ChargeJump'}), frozenset({'Climb', 'DoubleJump'})}, 'TopGinsoLeftUpperExp': {frozenset({'ChargeJump'}), frozenset({'Bash'})}, 'TopGinsoRightPlant': {frozenset({'ChargeFlame', 'Bash'}), frozenset({'Grenade', 'ChargeJump'}), frozenset({'ChargeFlame', 'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'UpperGinsoRedirectLowerExp': {frozenset({'Bash', 'GinsoKey'}), frozenset({'Stomp', 'GinsoKey'})}, 'UpperGinsoRedirectUpperExp': {frozenset({'Bash', 'GinsoKey'}), frozenset({'Stomp', 'GinsoKey'})}, 'UpperGinsoLowerKeystone': {frozenset({'Glide', 'Bash', 'GinsoKey'}), frozenset({'Bash', 'GinsoKey', 'DoubleJump'})}, 'UpperGinsoRightKeystone': {frozenset({'Glide', 'Bash', 'GinsoKey'}), frozenset({'Bash', 'GinsoKey', 'DoubleJump'})}, 'UpperGinsoUpperRightKeystone': {frozenset({'Bash', 'GinsoKey', 'DoubleJump'})}, 'UpperGinsoUpperLeftKeystone': {frozenset({'Bash', 'GinsoKey', 'DoubleJump'})}, 'UpperGinsoEnergyCell': {frozenset({'Bash', 'GinsoKey'}), frozenset({'Stomp', 'GinsoKey'})}, 'GrottoLasersRoofExp': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'})}, 'LeftGladesExp': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'WallJump'}), frozenset({'ChargeJump'})}, 'UpperSorrowRightKeystone': {frozenset({'Glide'})}, 'UpperSorrowFarRightKeystone': {frozenset({'Glide'})}, 'UpperSorrowLeftKeystone': {frozenset({'Glide'})}, 'UpperSorrowSpikeExp': {frozenset({'Glide'})}, 'UpperSorrowFarLeftKeystone': {frozenset({'Glide'})}, 'SpiritCavernsTopLeftKeystone': {frozenset({'Climb', 'DoubleJump'}), frozenset({'WallJump'}), frozenset({'Climb', 'Glide'})}, 'ValleyThreeBirdAbilityCell': {frozenset({'Glide', 'Wind'}), frozenset({'Glide', 'OpenWorld', 'Wind'}), frozenset({'Bash', 'OpenWorld'}), frozenset({'ChargeJump', 'OpenWorld'}), frozenset({'Bash'}), frozenset({'Climb', 'ChargeJump', 'DoubleJump'}), frozenset({'Climb', 'Glide', 'ChargeJump'})}, 'ValleyEntryGrenadeLongSwim': {frozenset({'Grenade', 'Water'})}, 'ValleyEntryTreePlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'ValleyForlornApproachGrenade': {frozenset({'Grenade'})}, 'ValleyMap': {frozenset({'Bash', 'Mapstone'})}, 'ValleyRightSwimExp': {frozenset({'Water'})}, 'ValleyRightBirdStompCell': {frozenset({'Climb', 'ChargeJump'})}, 'ValleyRightFastStomplessCell': {frozenset({'Glide', 'Wind'})}, 'ValleyRightExp': {frozenset({'Bash'})}, 'ValleyMainFACS': {frozenset({'Climb', 'ChargeJump'})}, 'WilhelmExp': {frozenset({'Climb', 'ChargeJump'}), frozenset({'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash', 'Climb'})}}, 'dbash': {'AboveChargeJumpAbilityCell': {frozenset({'Bash'})}, 'GrenadeSkillTree': {frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'ChargeJump'}), frozenset({'Bash', 'WallJump'}), frozenset({'Bash', 'DoubleJump'})}, 'GrenadeAreaExp': {frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'ChargeJump'}), frozenset({'Bash', 'WallJump'}), frozenset({'Bash', 'DoubleJump'})}, 'HollowGroveTreeAbilityCell': {frozenset({'Bash'})}, 'HoruFieldsEnergyCell': {frozenset({'Bash'})}, 'HoruLavaDrainedRightExp': {frozenset({'Open', 'Bash'}), frozenset({'Bash'})}, 'HoruR4DrainedExp': {frozenset({'Bash'})}, 'HoruR4LaserExp': {frozenset({'Bash'})}, 'LeftSorrowGrenade': {frozenset({'Grenade', 'Bash'})}, 'GumoHideoutLeftHangingExp': {frozenset({'Bash'})}, 'GumoHideoutRightHangingExp': {frozenset({'Bash'})}, 'LeftGumoHideoutExp': {frozenset({'Bash'})}, 'LeftGumoHideoutHealthCell': {frozenset({'Bash'})}, 'SorrowSpikeKeystone': {frozenset({'Bash'})}, 'SorrowHiddenKeystone': {frozenset({'Bash'})}, 'SorrowHealthCell': {frozenset({'Bash'})}, 'AboveGrottoTeleporterExp': {frozenset({'Bash'})}, 'GrottoSwampDrainAccessExp': {frozenset({'Bash'})}, 'StompAreaRoofExp': {frozenset({'Bash'})}, 'StompAreaGrenadeExp': {frozenset({'Grenade', 'Bash', 'Water'})}, 'GroveAboveSpiderWaterExp': {frozenset({'Bash'})}, 'GroveAboveSpiderWaterHealthCell': {frozenset({'Bash'})}, 'ValleyMainFACS': {frozenset({'Bash'})}, 'WilhelmExp': {frozenset({'Bash'})}}, 'expert-abilities': {'AboveChargeJumpAbilityCell': {frozenset({'Dash', ('AC', 6)})}, 'BashAreaExp': {frozenset({('AC', 6), 'Dash', 'GinsoKey'}), frozenset({('AC', 6), 'Dash', 'GinsoKey', 'DoubleJump', 'WallJump'})}, 'ChargeFlameAreaPlant': {frozenset({'Dash', ('AC', 6)})}, 'DashAreaPlant': {frozenset({'Dash', ('AC', 6)})}, 'DeathGauntletRoofPlant': {frozenset({'Dash', ('AC', 6)})}, 'DoubleJumpAreaExp': {frozenset({'Dash', ('AC', 6), ('EC', 1)})}, 'ForlornHiddenSpiderExp': {frozenset({'ForlornKey', ('AC', 6), 'Dash'})}, 'ForlornPlant': {frozenset({'Dash', ('AC', 6)})}, 'ForlornKeystone3': {frozenset({'ForlornKey', ('AC', 6), 'Dash', 'WallJump'}), frozenset({'Climb', 'ForlornKey', ('AC', 6), 'Dash'})}, 'GladesLaser': {frozenset({'Dash', ('AC', 6)})}, 'GladesLaserGrenade': {frozenset({('AC', 6), ('EC', 1), 'Dash', 'Grenade', 'DoubleJump', 'WallJump'}), frozenset({('AC', 6), ('EC', 1), 'Climb', 'Dash', 'Grenade', 'Glide', 'ChargeJump'}), frozenset({('AC', 6), ('EC', 2), 'Climb', 'Dash', 'Grenade', 'ChargeJump'})}, 'GrenadeSkillTree': {frozenset({'Dash', ('AC', 6)})}, 'GrenadeAreaExp': {frozenset({'Dash', ('AC', 6)})}, 'GrenadeAreaAbilityCell': {frozenset({'Grenade', 'Dash', ('AC', 6)})}, 'GumoHideoutRedirectPlant': {frozenset({'Dash', ('AC', 6), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 6)}), frozenset({('AC', 6), 'Dash', 'ChargeJump'})}, 'HollowGroveTreePlant': {frozenset({'Dash', ('AC', 6)})}, 'HollowGroveTreeAbilityCell': {frozenset({'Dash', ('AC', 6)})}, 'HollowGroveMapPlant': {frozenset({'Dash', ('AC', 6)})}, 'SwampTeleporterAbilityCell': {frozenset({'Dash', ('AC', 6)})}, 'HoruFieldsPlant': {frozenset({'Dash', ('AC', 6), ('EC', 3)})}, 'HoruFieldsEnergyCell': {frozenset({('EC', 2), 'Dash', ('AC', 6)})}, 'HoruFieldsHiddenExp': {frozenset({'Dash', ('AC', 6)})}, 'HoruLavaDrainedLeftExp': {frozenset({'Open', ('AC', 6), 'Dash'})}, 'HoruLavaDrainedRightExp': {frozenset({'Open', ('AC', 6), 'Dash'})}, 'HoruL4LowerExp': {frozenset({('EC', 2), 'Dash', ('AC', 6)}), frozenset({'Dash', 'Stomp', ('AC', 3)})}, 'HoruR3Plant': {frozenset({'Dash', ('AC', 6)})}, 'HoruR4DrainedExp': {frozenset({'Dash', ('AC', 6), ('EC', 1)}), frozenset({'Dash', ('AC', 6)})}, 'HoruR4LaserExp': {frozenset({('AC', 6), 'Dash', 'ChargeJump', ('EC', 2)})}, 'HoruL1': {frozenset({'Dash', 'Stomp', ('AC', 3), 'Bash'}), frozenset({('AC', 6), 'Dash', ('EC', 2), 'Stomp', 'DoubleJump'}), frozenset({('AC', 6), 'Dash', 'Stomp', ('EC', 3)})}, 'HoruL2': {frozenset({'Stomp', ('AC', 6), 'Dash', ('EC', 1)}), frozenset({'Climb', 'Stomp', 'Dash', ('AC', 3)})}, 'HoruL3': {frozenset({('AC', 6), 'Climb', 'Dash', ('EC', 2), 'ChargeJump'})}, 'LeftGumoHideoutUpperPlant': {frozenset({'Dash', ('AC', 6), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 6)}), frozenset({('AC', 6), 'Dash', 'ChargeJump'})}, 'LeftSorrowPlant': {frozenset({'Dash', ('AC', 6)})}, 'LowerBlackrootAbilityCell': {frozenset({'Dash', ('AC', 6)})}, 'LowerBlackrootLaserExp': {frozenset({'Dash', ('AC', 6)})}, 'LowerGinsoPlant': {frozenset({'Dash', ('AC', 6)})}, 'LeftGumoHideoutLowerPlant': {frozenset({'Dash', ('AC', 6)})}, 'LeftGumoHideoutHealthCell': {frozenset({'Dash', ('AC', 6)})}, 'SorrowSpikeKeystone': {frozenset({'Dash', ('AC', 6)})}, 'SorrowHiddenKeystone': {frozenset({'Dash', ('AC', 6)})}, 'SorrowLowerLeftKeystone': {frozenset({'Dash', ('AC', 6), 'Bash'}), frozenset({('EC', 2), 'Dash', ('AC', 6)}), frozenset({'Dash', ('AC', 6), 'DoubleJump'}), frozenset({('AC', 6), 'Dash', 'Stomp'})}, 'SpiritCavernsKeystone2': {frozenset({'Dash', ('AC', 6)})}, 'SpiritCavernsAbilityCell': {frozenset({'Dash', ('AC', 6)})}, 'LowerValleyMapstone': {frozenset({'Dash', ('AC', 6)})}, 'KuroPerchExp': {frozenset({'Dash', ('AC', 6), 'OpenWorld'}), frozenset({'Dash', ('AC', 3), 'ChargeJump', 'WallJump'}), frozenset({'Dash', ('AC', 6)})}, 'ValleyMainPlant': {frozenset({'Dash', ('AC', 6)})}, 'MistyEntranceTreeExp': {frozenset({'Dash', ('AC', 6)})}, 'MistyFrogNookExp': {frozenset({'Dash', ('AC', 6)})}, 'MistyMortarCorridorUpperExp': {frozenset({'Dash', ('AC', 6)})}, 'MistyMortarCorridorHiddenExp': {frozenset({'Dash', ('AC', 6), 'DoubleJump'})}, 'MistyPlant': {frozenset({'Dash', ('AC', 6)})}, 'GrottoEnergyDoorHealthCell': {frozenset({('EC', 2), 'Dash', ('AC', 6)})}, 'AboveGrottoTeleporterExp': {frozenset({'Dash', ('AC', 6)})}, 'BelowGrottoTeleporterHealthCell': {frozenset({'Dash', ('AC', 6), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 6)}), frozenset({('AC', 6), 'Dash', 'ChargeJump'})}, 'BelowGrottoTeleporterPlant': {frozenset({'Dash', ('AC', 6)})}, 'MoonGrottoStompPlant': {frozenset({'Dash', ('AC', 6)})}, 'GrottoSwampDrainAccessExp': {frozenset({'Dash', ('AC', 6)})}, 'GrottoSwampDrainAccessPlant': {frozenset({'Dash', ('AC', 6)})}, 'OuterSwampStompExp': {frozenset({'Dash', ('AC', 6)})}, 'OuterSwampHealthCell': {frozenset({'Dash', ('AC', 6)})}, 'OuterSwampMortarPlant': {frozenset({'Dash', ('AC', 6)})}, 'RightForlornPlant': {frozenset({'Dash', ('AC', 6)})}, 'StompAreaExp': {frozenset({'Dash', ('AC', 6), ('EC', 1)})}, 'StompAreaGrenadeExp': {frozenset({('AC', 6), 'Dash', 'Water', 'Grenade', 'Stomp'}), frozenset({('AC', 6), 'Dash', ('EC', 3), 'Water', 'Grenade'})}, 'SorrowMapstone': {frozenset({'Dash', ('AC', 6)})}, 'AboveChargeFlameTreeExp': {frozenset({'Dash', ('AC', 6)})}, 'SpiderSacHealthCell': {frozenset({'Dash', ('AC', 6)})}, 'SpiderSacGrenadeDoor': {frozenset({'Grenade', 'Dash', ('AC', 6)})}, 'GroveAboveSpiderWaterExp': {frozenset({'Dash', ('AC', 6)})}, 'GroveAboveSpiderWaterHealthCell': {frozenset({'Dash', ('AC', 6)})}, 'GroveAboveSpiderWaterEnergyCell': {frozenset({'Grenade', 'Dash', ('AC', 6)})}, 'GladesGrenadeTree': {frozenset({'Grenade', 'Dash', ('AC', 6)})}, 'FronkeyWalkRoof': {frozenset({'Dash', ('AC', 6)})}, 'SunstonePlant': {frozenset({'Dash', ('AC', 6)})}, 'InnerSwampDrainExp': {frozenset({'Climb', 'Dash', 'Water', 'Grenade', 'Stomp', ('AC', 3)}), frozenset({'Climb', 'Dash', ('AC', 6), 'Water'}), frozenset({'ChargeFlame', 'Climb', 'Dash', 'Water', 'Stomp', ('AC', 3)}), frozenset({'Dash', ('AC', 3), 'WallJump', 'Water'})}, 'SwampEntrancePlant': {frozenset({'Dash', ('AC', 6), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 6)}), frozenset({('AC', 6), 'Dash', 'ChargeJump'})}, 'InnerSwampStompExp': {frozenset({'Dash', 'ChargeJump', ('AC', 3), 'Water'})}, 'TopGinsoLeftLowerExp': {frozenset({'Dash', ('AC', 6)})}, 'TopGinsoLeftUpperExp': {frozenset({'Dash', ('AC', 6)})}, 'TopGinsoRightPlant': {frozenset({'Dash', ('AC', 6)})}, 'UpperGinsoRedirectLowerExp': {frozenset({'Dash', ('AC', 3), 'GinsoKey', 'ChargeJump'})}, 'UpperGinsoRedirectUpperExp': {frozenset({'Dash', ('AC', 3), 'GinsoKey', 'ChargeJump'})}, 'UpperGinsoLowerKeystone': {frozenset({('AC', 6), 'Dash', 'GinsoKey'})}, 'GrottoLasersRoofExp': {frozenset({'Dash', ('AC', 6), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 6)})}, 'UpperSorrowLeftKeystone': {frozenset({('EC', 2), 'Dash', ('AC', 6)})}, 'ValleyThreeBirdAbilityCell': {frozenset({'Dash', ('AC', 6)}), frozenset({'Dash', ('AC', 6), 'OpenWorld'})}, 'ValleyEntryTreePlant': {frozenset({'Dash', ('AC', 6)})}, 'ValleyMap': {frozenset({'Grenade', 'Dash', 'Mapstone', ('AC', 3)}), frozenset({'ChargeFlame', 'Dash', 'Mapstone', ('AC', 3)})}, 'ValleyMainFACS': {frozenset({'WallJump', 'Dash', 'ChargeJump', 'DoubleJump', ('AC', 3)}), frozenset({'Wind', 'Dash', 'Glide', ('AC', 3), 'ChargeJump', 'WallJump'})}}, 'master-abilities': {'BashAreaExp': {frozenset({('AC', 12), 'GinsoKey', 'DoubleJump'})}, 'ForlornHiddenSpiderExp': {frozenset({'ForlornKey', ('AC', 12), 'DoubleJump'})}, 'ForlornKeystone2': {frozenset({'ForlornKey', ('AC', 12), 'DoubleJump'})}, 'ForlornEntranceExp': {frozenset({'ForlornKey', ('AC', 12), 'DoubleJump'})}, 'GumoHideoutRedirectPlant': {frozenset({'Dash', ('AC', 6), 'DoubleJump'})}, 'SwampTeleporterAbilityCell': {frozenset({('AC', 12), 'ChargeJump', 'DoubleJump'})}, 'HoruFieldsAbilityCell': {frozenset({'Glide', ('AC', 12), 'DoubleJump'}), frozenset({('AC', 12), 'DoubleJump', 'WallJump'})}, 'HoruLavaDrainedLeftExp': {frozenset({'Open', ('AC', 12), 'DoubleJump'})}, 'HoruLavaDrainedRightExp': {frozenset({'Open', 'ChargeJump', 'DoubleJump', ('AC', 12)}), frozenset({'Glide', 'Open', ('AC', 12), 'DoubleJump'})}, 'HoruR4DrainedExp': {frozenset({('AC', 12), 'DoubleJump'})}, 'HoruL1': {frozenset({('AC', 6), ('EC', 1), 'Dash', 'Stomp', 'DoubleJump'})}, 'HoruL2': {frozenset({'Stomp', 'DoubleJump', ('AC', 3), 'Dash'}), frozenset({'Stomp', ('AC', 12), 'DoubleJump'})}, 'HoruL3': {frozenset({('AC', 6), 'Dash', ('EC', 6), 'DoubleJump', 'WallJump'}), frozenset({('AC', 6), 'Dash', ('EC', 2), 'Stomp', 'DoubleJump'}), frozenset({('AC', 6), 'Dash', 'Stomp', ('EC', 3)}), frozenset({('AC', 6), ('EC', 4), 'Dash', 'Glide', 'DoubleJump'}), frozenset({'Dash', ('AC', 6), ('EC', 7)}), frozenset({'Glide', 'Dash', ('AC', 6), ('EC', 6)}), frozenset({('AC', 12), 'Climb', 'Dash', 'Glide', 'ChargeJump', 'DoubleJump'}), frozenset({'Bash', ('AC', 6), 'Dash', ('EC', 1)}), frozenset({('AC', 6), 'Climb', 'Dash', ('EC', 6), 'DoubleJump'})}, 'LeftSorrowAbilityCell': {frozenset({'Climb', ('AC', 12), 'DoubleJump'}), frozenset({('AC', 12), 'DoubleJump', 'WallJump'})}, 'LowerGinsoHiddenExp': {frozenset({'Climb', 'Dash', ('AC', 6)}), frozenset({'Dash', ('AC', 6), 'WallJump'})}, 'LeftGumoHideoutExp': {frozenset({('AC', 12), 'DoubleJump'})}, 'LeftGumoHideoutHealthCell': {frozenset({('AC', 12), 'DoubleJump'})}, 'SorrowSpikeKeystone': {frozenset({'Climb', ('AC', 12), 'DoubleJump'}), frozenset({('AC', 12), 'DoubleJump', 'WallJump'})}, 'SorrowLowerLeftKeystone': {frozenset({('AC', 12), 'DoubleJump'})}, 'SpiritCavernsAbilityCell': {frozenset({('AC', 12), 'DoubleJump'})}, 'MistyFrogNookExp': {frozenset({('AC', 12), 'DoubleJump'})}, 'MistyMortarCorridorUpperExp': {frozenset({('AC', 12), 'DoubleJump'})}, 'MistyMortarCorridorHiddenExp': {frozenset({('AC', 12), 'DoubleJump'}), frozenset({'Dash', ('AC', 6)})}, 'BelowGrottoTeleporterHealthCell': {frozenset({('AC', 12), 'DoubleJump', 'WallJump'})}, 'OuterSwampHealthCell': {frozenset({('AC', 12), 'DoubleJump'})}, 'SpiderSacHealthCell': {frozenset({'Dash', ('AC', 6), 'DoubleJump'})}, 'TopGinsoLeftUpperExp': {frozenset({('AC', 12), 'DoubleJump'})}, 'TopGinsoRightPlant': {frozenset({'ChargeFlame', ('AC', 12), 'DoubleJump'}), frozenset({'Grenade', ('AC', 12), 'DoubleJump'})}, 'UpperSorrowRightKeystone': {frozenset({('AC', 6), 'Dash', 'Grenade', 'Bash', 'DoubleJump'})}, 'UpperSorrowFarRightKeystone': {frozenset({('AC', 12), 'Dash', 'Grenade', 'Bash', 'DoubleJump'})}, 'ValleyThreeBirdAbilityCell': {frozenset({('AC', 12), 'DoubleJump'})}, 'WilhelmExp': {frozenset({('AC', 12), 'DoubleJump', 'WallJump'})}, 'KuroPerchExp': {frozenset({'Dash', 'ChargeJump', ('AC', 3)})}}, 'master-core': {'DashAreaRoofExp': {frozenset({'DoubleJump'}), frozenset({'Bash'})}, 'DoubleJumpAreaExp': {frozenset({'DoubleJump'})}, 'ForlornKeystone4': {frozenset({'Grenade', 'ForlornKey', 'DoubleJump', 'Bash'}), frozenset({'ForlornKey', 'ChargeJump', 'DoubleJump'})}, 'LowerGinsoKeystone3': {frozenset({'DoubleJump'})}, 'LowerGinsoKeystone4': {frozenset({'DoubleJump'})}, 'GladesLaserGrenade': {frozenset({'Grenade', 'Bash', 'DoubleJump'})}, 'GrenadeSkillTree': {frozenset({'ChargeJump'})}, 'GrenadeAreaAbilityCell': {frozenset({'Grenade', 'ChargeJump'})}, 'GumoHideoutMiniboss': {frozenset({'DoubleJump'})}, 'GumoHideoutEnergyCell': {frozenset({'Climb', 'Dash'}), frozenset({'Dash', 'WallJump'}), frozenset({'DoubleJump'})}, 'HollowGroveTreeAbilityCell': {frozenset({'Stomp', 'DoubleJump'})}, 'SwampTeleporterAbilityCell': {frozenset({'Glide', 'ChargeJump', 'DoubleJump'})}, 'DoorWarpExp': {frozenset({'DoubleJump'})}, 'HoruFieldsPlant': {frozenset({'Grenade', 'Glide'}), frozenset({'Grenade', 'Dash'}), frozenset({'Grenade', 'DoubleJump'})}, 'HoruFieldsAbilityCell': {frozenset({'Bash'})}, 'HoruL4LowerExp': {frozenset({'Dash', 'Stomp'})}, 'HoruR1EnergyCell': {frozenset({'DoubleJump'})}, 'HoruL2': {frozenset({'Glide', 'Stomp', 'DoubleJump'})}, 'HoruL3': {frozenset({'ChargeFlame', 'Bash'}), frozenset({'Bash', 'Stomp'})}, 'WallJumpAreaEnergyCell': {frozenset({'DoubleJump'})}, 'FarLeftGumoHideoutExp': {frozenset({'Bash'})}, 'LeftSorrowAbilityCell': {frozenset({'Bash'})}, 'LeftSorrowKeystone2': {frozenset({'Bash'})}, 'LeftSorrowKeystone3': {frozenset({'Bash'})}, 'LeftSorrowKeystone4': {frozenset({'Bash'})}, 'LeftSorrowEnergyCell': {frozenset({'Bash'})}, 'LowerBlackrootAbilityCell': {frozenset({'DoubleJump'})}, 'LowerGinsoHiddenExp': {frozenset({'DoubleJump'})}, 'SorrowSpikeKeystone': {frozenset({'ChargeJump', 'WallJump'}), frozenset({'Climb', 'ChargeJump'})}, 'SorrowLowerLeftKeystone': {frozenset({'Bash'})}, 'SpiritCavernsKeystone2': {frozenset({'Free'})}, 'LowerValleyMapstone': {frozenset({'Free'})}, 'MistyEntranceStompExp': {frozenset({('EC', 2), 'Dash', ('AC', 6)}), frozenset({'ChargeFlame', 'Dash'})}, 'MistyEntranceTreeExp': {frozenset({'DoubleJump'}), frozenset({'WallJump'})}, 'MistyPostClimbAboveSpikePit': {frozenset({'Bash'})}, 'MistyMortarCorridorUpperExp': {frozenset({'Bash'})}, 'MistyMortarCorridorHiddenExp': {frozenset({'Bash'})}, 'OuterSwampHealthCell': {frozenset({'Glide', 'DoubleJump'}), frozenset({'Bash'})}, 'OutsideForlornTreeExp': {frozenset({'Bash'})}, 'HoruR1HangingExp': {frozenset({'Glide', 'WallJump'})}, 'HoruR2': {frozenset({'Stomp', 'DoubleJump'})}, 'HoruR4DrainedExp': {frozenset({'Bash'})}, 'StompAreaExp': {frozenset({'Grenade'})}, 'AboveChargeFlameTreeExp': {frozenset({'Glide', 'Bash', 'DoubleJump'}), frozenset({'Stomp', 'DoubleJump'}), frozenset({'ChargeFlame', 'DoubleJump'}), frozenset({'Grenade', 'DoubleJump'})}, 'SpiderSacHealthCell': {frozenset({'ChargeFlame', 'DoubleJump'}), frozenset({'Grenade', 'DoubleJump'})}, 'SpiderSacEnergyDoor': {frozenset({('EC', 2)})}, 'InnerSwampDrainExp': {frozenset({'DoubleJump', 'Water'})}, 'TopGinsoLeftLowerExp': {frozenset({'DoubleJump'})}, 'UpperGinsoRedirectLowerExp': {frozenset({'Grenade', 'GinsoKey'})}, 'GrottoLasersRoofExp': {frozenset({'Glide', 'DoubleJump'}), frozenset({'Bash'})}, 'SpiritCavernsTopLeftKeystone': {frozenset({'DoubleJump'}), frozenset({'Climb'})}, 'KuroPerchExp': {frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Bash'}), frozenset({'Glide', 'ChargeJump'})}}, 'glitched': {'BlackrootBoulderExp': {frozenset({'Free'})}, 'GroveWaterStompAbilityCell': {frozenset({'Bash'})}, 'SpiderSacEnergyDoor': {frozenset({('EC', 3)})}, 'GladesGrenadeTree': {frozenset({'Grenade'})}, 'KuroPerchExp': {frozenset({'ChargeJump'})}}, 'standard-abilities': {'BlackrootMap': {frozenset({'Climb', 'Dash', 'Mapstone', ('AC', 3)})}, 'DoubleJumpSkillTree': {frozenset({'Dash', ('AC', 3)})}, 'DoubleJumpAreaExp': {frozenset({'Dash', 'ChargeJump', ('AC', 3)}), frozenset({'Bash', 'Dash', ('AC', 3)})}, 'ForlornKeystone3': {frozenset({'ForlornKey', 'ChargeJump', 'Dash', ('AC', 3)})}, 'LowerGinsoKeystone1': {frozenset({'Dash', ('AC', 3)})}, 'LowerGinsoKeystone2': {frozenset({'Dash', ('AC', 3)})}, 'GladesLaserGrenade': {frozenset({'Dash', 'Grenade', 'Glide', ('AC', 3), 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Dash', 'Grenade', 'ChargeJump', 'DoubleJump', ('AC', 3)})}, 'GumoHideoutMapstone': {frozenset({'Dash', ('AC', 3)})}, 'GumoHideoutRedirectAbilityCell': {frozenset({'Dash', ('AC', 3)})}, 'HollowGroveTreeAbilityCell': {frozenset({'WallJump', 'Dash', 'Glide', 'Stomp', ('AC', 3)}), frozenset({'Climb', 'Dash', 'Glide', 'Stomp', ('AC', 3)})}, 'SwampTeleporterAbilityCell': {frozenset({'Dash', 'Glide', 'ChargeJump', 'DoubleJump', ('AC', 3)})}, 'HoruFieldsPlant': {frozenset({'Dash', 'Grenade', 'ChargeJump', 'DoubleJump', ('AC', 3)}), frozenset({'ChargeFlame', 'Dash', 'ChargeJump', 'DoubleJump', ('AC', 3)})}, 'HoruFieldsEnergyCell': {frozenset({'Dash', 'ChargeJump', 'DoubleJump', ('AC', 3)}), frozenset({'Glide', 'ChargeJump', 'Dash', ('AC', 3)})}, 'HoruLavaDrainedLeftExp': {frozenset({'Glide', 'Open', 'Dash', ('AC', 3)})}, 'HoruR1EnergyCell': {frozenset({'Dash', ('AC', 3), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 3)})}, 'HoruR4DrainedExp': {frozenset({'Dash', 'DoubleJump', ('AC', 3)}), frozenset({'Glide', 'Dash', ('AC', 3)})}, 'InnerSwampDrainExp': {frozenset({'Dash', ('AC', 3)})}, 'HoruL1': {frozenset({'WallJump', 'Dash', 'Stomp', ('AC', 3), 'Bash'}), frozenset({'Dash', 'Grenade', 'Stomp', ('AC', 3), 'Bash'}), frozenset({'Dash', 'Stomp', 'ChargeJump', ('AC', 3), 'Bash'}), frozenset({'Climb', 'Dash', 'Stomp', ('AC', 3), 'Bash'})}, 'HoruL2': {frozenset({'Stomp', ('AC', 3), 'Dash', 'WallJump'}), frozenset({'Climb', 'Dash', 'Stomp', 'DoubleJump', ('AC', 3)})}, 'HoruL3': {frozenset({'Bash', 'Stomp', 'Dash', ('AC', 3)}), frozenset({'ChargeFlame', 'Bash', 'Dash', ('AC', 3)})}, 'FarLeftGumoHideoutExp': {frozenset({'Dash', ('AC', 3), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 3)})}, 'GumoHideoutLeftHangingExp': {frozenset({'Dash', ('AC', 3)})}, 'MistyFrogNookExp': {frozenset({'Dash', ('AC', 3), 'DoubleJump', 'WallJump'})}, 'GrottoEnergyDoorHealthCell': {frozenset({('EC', 2), 'Climb', 'Dash', ('AC', 3)})}, 'BelowGrottoTeleporterPlant': {frozenset({'Grenade', 'Dash', ('AC', 3)}), frozenset({'ChargeFlame', 'Dash', ('AC', 3)})}, 'GrottoSwampDrainAccessPlant': {frozenset({'ChargeFlame', 'Dash', ('AC', 3), 'WallJump'}), frozenset({'ChargeFlame', 'Glide', 'Dash', ('AC', 3)})}, 'HoruR1HangingExp': {frozenset({'Dash', ('AC', 3), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 3)})}, 'HoruLavaDrainedRightExp': {frozenset({'Dash', ('AC', 3)})}, 'AboveChargeFlameTreeExp': {frozenset({'Dash', ('AC', 3), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 3)})}, 'UpperGinsoLowerKeystone': {frozenset({'Dash', ('AC', 3), 'GinsoKey', 'ChargeJump'})}, 'UpperGinsoRightKeystone': {frozenset({'Dash', ('AC', 3), 'GinsoKey', 'ChargeJump'})}, 'UpperGinsoUpperLeftKeystone': {frozenset({'Dash', ('AC', 3), 'GinsoKey', 'ChargeJump'})}}, 'expert-core': {'BlackrootMap': {frozenset({'Climb', 'Mapstone'})}, 'DashAreaMapstone': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'DoubleJumpSkillTree': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'})}, 'DoubleJumpAreaExp': {frozenset({'Climb', 'Bash', 'Water'}), frozenset({'Grenade', 'Bash'})}, 'ForlornHiddenSpiderExp': {frozenset({'ForlornKey', 'DoubleJump', 'WallJump'})}, 'ForlornEntranceExp': {frozenset({'ForlornKey', 'Open'})}, 'GladesLaserGrenade': {frozenset({'Water', 'Grenade', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Glide', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Climb', 'ChargeJump', 'Water'})}, 'GrenadeSkillTree': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Dash', 'Bash'})}, 'GumoHideoutCrusherExp': {frozenset({'DoubleJump'})}, 'GumoHideoutCrusherKeystone': {frozenset({'DoubleJump'})}, 'SwampTeleporterAbilityCell': {frozenset({'Grenade', 'Bash'})}, 'HoruL4LowerExp': {frozenset({'Climb', 'ChargeJump'}), frozenset({'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide'})}, 'HoruR1EnergyCell': {frozenset({'Climb', 'Dash'}), frozenset({'Dash', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Climb', 'Glide'})}, 'HoruR4DrainedExp': {frozenset({'Glide', 'DoubleJump'}), frozenset({'Grenade', 'Bash'})}, 'HoruL1': {frozenset({'Glide', 'Stomp', 'Bash'})}, 'HoruL2': {frozenset({'Climb', 'Stomp', 'Glide', 'DoubleJump'})}, 'HoruL3': {frozenset({'Grenade', 'Bash', 'ChargeJump'})}, 'LeftGumoHideoutUpperPlant': {frozenset({'ChargeFlame'})}, 'LeftSorrowKeystone1': {frozenset({'ChargeJump', 'WallJump'})}, 'LeftSorrowKeystone2': {frozenset({'ChargeJump', 'WallJump'})}, 'LowerBlackrootLaserAbilityCell': {frozenset({'Glide', 'DoubleJump'}), frozenset({'Grenade', 'Bash'})}, 'LowerBlackrootLaserExp': {frozenset({'Grenade', 'Bash'}), frozenset({'DoubleJump'}), frozenset({'WallJump'}), frozenset({'ChargeJump'})}, 'GumoHideoutRightHangingExp': {frozenset({'DoubleJump'})}, 'LeftGumoHideoutExp': {frozenset({'Climb', 'DoubleJump'})}, 'SorrowHiddenKeystone': {frozenset({'Bash', 'ChargeJump', 'WallJump'})}, 'SorrowHealthCell': {frozenset({'Climb', 'ChargeJump'})}, 'SorrowLowerLeftKeystone': {frozenset({'Bash', 'DoubleJump'})}, 'SpiritCavernsAbilityCell': {frozenset({'Climb', 'DoubleJump'})}, 'KuroPerchExp': {frozenset({'Glide', 'ChargeJump', 'WallJump'}), frozenset({'Bash', 'ChargeJump'}), frozenset({'Climb', 'ChargeJump', 'DoubleJump'}), frozenset({'ChargeJump', 'DoubleJump', 'WallJump'})}, 'MistyEntranceStompExp': {frozenset({'Climb', 'Dash', 'ChargeJump'})}, 'MistyEntranceTreeExp': {frozenset({'Bash'})}, 'MistyPostClimbAboveSpikePit': {frozenset({'Bash', 'DoubleJump'})}, 'MistyMortarCorridorHiddenExp': {frozenset({'Bash', 'DoubleJump'})}, 'GrottoEnergyDoorHealthCell': {frozenset({('EC', 2), 'Climb', 'Glide'})}, 'LeftGrottoTeleporterExp': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'HoruR1HangingExp': {frozenset({'DoubleJump'}), frozenset({'Dash'})}, 'HoruR2': {frozenset({'Stomp', 'WallJump'}), frozenset({'Grenade', 'Stomp', 'Bash'}), frozenset({'Climb', 'Stomp'}), frozenset({'Stomp', 'ChargeJump'})}, 'StompAreaExp': {frozenset({'ChargeFlame'})}, 'AboveChargeFlameTreeExp': {frozenset({'ChargeFlame', 'Climb', 'Glide'}), frozenset({'Dash', 'WallJump'}), frozenset({'Grenade', 'Climb', 'Glide'}), frozenset({'ChargeFlame', 'Glide', 'WallJump'}), frozenset({'Grenade', 'Glide', 'WallJump'}), frozenset({'Climb', 'Stomp', 'Glide'}), frozenset({'Glide', 'Stomp', 'WallJump'}), frozenset({'Climb', 'Dash'})}, 'SpiderSacGrenadeDoor': {frozenset({'Grenade', 'Climb', 'DoubleJump'})}, 'InnerSwampDrainExp': {frozenset({'ChargeJump', 'DoubleJump', 'Water'}), frozenset({'Glide', 'Dash', 'WallJump', 'Water'})}, 'SwampEntrancePlant': {frozenset({'Grenade'})}, 'InnerSwampStompExp': {frozenset({'Grenade', 'Bash', 'ChargeJump', 'Water'})}, 'InnerSwampSwimRightKeystone': {frozenset({'DoubleJump'})}, 'UpperGinsoRedirectLowerExp': {frozenset({'ChargeFlame', 'GinsoKey'})}, 'UpperGinsoRedirectUpperExp': {frozenset({'Climb', 'GinsoKey', 'ChargeJump'}), frozenset({'ChargeFlame', 'GinsoKey'})}, 'UpperGinsoEnergyCell': {frozenset({'Dash', 'GinsoKey', 'ChargeJump'}), frozenset({'ChargeFlame', 'GinsoKey'})}, 'LeftGladesExp': {frozenset({'DoubleJump'}), frozenset({'Bash'})}, 'UpperSorrowLeftKeystone': {frozenset({'Grenade', 'Bash'})}, 'ValleyMap': {frozenset({'Grenade', 'Mapstone', 'DoubleJump'}), frozenset({'Grenade', 'Mapstone', 'ChargeJump'}), frozenset({'ChargeFlame', 'Mapstone', 'ChargeJump'}), frozenset({'ChargeFlame', 'Mapstone', 'DoubleJump'})}, 'WilhelmExp': {frozenset({'Climb', 'Bash'}), frozenset({'Grenade', 'Bash'})}}, 'expert-dboost': {'UpperSorrowSpikeExp': {frozenset({('AC', 6), 'Dash', 'ChargeJump', ('HC', 2)}), frozenset({('EC', 2), 'Dash', ('AC', 6), ('HC', 2)}), frozenset({'Grenade', 'Bash', 'DoubleJump', ('HC', 2)}), frozenset({('AC', 6), 'Dash', ('HC', 2), 'Grenade', 'Bash'})}, 'DeathGauntletStompSwim': {frozenset({('HC', 0)})}, 'DoubleJumpAreaExp': {frozenset({'Climb', 'Bash', ('HC', -1)})}, 'ForlornEntranceExp': {frozenset({'ForlornKey', 'WallJump', ('HC', 1)})}, 'GladesLaser': {frozenset({'Glide', 'WallJump'})}, 'GladesLaserGrenade': {frozenset({('AC', 6), ('HC', 0), ('EC', 1), 'Climb', 'Dash', 'Grenade', 'Glide'}), frozenset({'Grenade', 'Glide', 'ChargeJump', ('HC', 0)}), frozenset({('AC', 6), ('EC', 1), 'Climb', 'Dash', ('HC', 2), 'Grenade'}), frozenset({('AC', 6), ('HC', 0), ('EC', 1), 'Climb', 'Dash', 'Grenade', 'DoubleJump'}), frozenset({('HC', 0), 'Grenade', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({('AC', 6), ('HC', 0), ('EC', 1), 'Grenade', 'ChargeJump'}), frozenset({('AC', 6), ('HC', 0), ('EC', 1), 'Climb', 'Dash', 'Water', 'Grenade'}), frozenset({('AC', 6), ('HC', 0), ('EC', 1), 'Dash', 'Grenade', 'Glide', 'WallJump'}), frozenset({'Grenade', 'Climb', 'ChargeJump', ('HC', 0)}), frozenset({'Grenade', 'ChargeJump', ('HC', 2)}), frozenset({('HC', 0), ('EC', 2), 'Grenade', 'ChargeJump', ('AC', 3)}), frozenset({('AC', 6), ('HC', 0), ('EC', 2), 'Dash', 'Grenade', 'WallJump'}), frozenset({('AC', 6), ('HC', 0), ('EC', 1), 'Dash', 'Water', 'Grenade', 'WallJump'}), frozenset({'Grenade', 'Bash', 'ChargeJump', ('HC', 0)}), frozenset({'Grenade', 'ChargeJump', ('HC', 0), 'Water'}), frozenset({('AC', 6), ('HC', 0), ('EC', 2), 'Climb', 'Dash', 'Grenade'}), frozenset({('EC', 1), ('HC', 1), 'Grenade', 'ChargeJump', ('AC', 3)}), frozenset({('AC', 6), ('EC', 1), 'Dash', ('HC', 2), 'Grenade', 'WallJump'})}, 'GroveWaterStompAbilityCell': {frozenset({'Stomp', ('HC', 2)}), frozenset({('HC', 3), 'Bash'})}, 'HoruFieldsAbilityCell': {frozenset({'Bash', 'WallJump', ('HC', 2)})}, 'HoruR1EnergyCell': {frozenset({'WallJump', ('HC', 2)}), frozenset({'Climb', ('HC', 2)})}, 'HoruR4DrainedExp': {frozenset({('HC', 3), 'DoubleJump'}), frozenset({('HC', 3), 'Dash', ('AC', 3)}), frozenset({('HC', 3), 'Glide'})}, 'LeftSorrowAbilityCell': {frozenset({'Climb', 'ChargeJump', ('HC', 2)}), frozenset({'ChargeJump', 'WallJump', ('HC', 2)})}, 'LeftSorrowKeystone3': {frozenset({'Climb', 'ChargeJump', ('HC', 2)})}, 'LeftSorrowKeystone4': {frozenset({'Climb', 'ChargeJump', 'DoubleJump', ('HC', 2)}), frozenset({'Climb', 'Dash', 'ChargeJump', ('HC', 2)})}, 'LeftSorrowEnergyCell': {frozenset({'Climb', 'ChargeJump', 'DoubleJump', ('HC', 2)})}, 'LowerBlackrootAbilityCell': {frozenset({'DoubleJump', ('HC', 2)})}, 'LowerBlackrootLaserAbilityCell': {frozenset({'DoubleJump', ('HC', 1)}), frozenset({'ChargeJump', ('HC', 1)}), frozenset({'Glide', 'Stomp', ('HC', 1)}), frozenset({'Glide', 'WallJump', ('HC', 1)}), frozenset({'Dash', ('AC', 3), ('HC', 1)})}, 'LeftGumoHideoutSwim': {frozenset({'Free'})}, 'SorrowSpikeKeystone': {frozenset({'Climb', 'DoubleJump', ('HC', 2)}), frozenset({'ChargeJump', 'WallJump', ('HC', 2)}), frozenset({'Climb', 'ChargeJump', ('HC', 2)}), frozenset({'DoubleJump', 'WallJump', ('HC', 2)})}, 'SorrowHiddenKeystone': {frozenset({'Climb', 'Bash', ('HC', 2)}), frozenset({'Bash', 'WallJump', ('HC', 2)})}, 'SorrowHealthCell': {frozenset({'ChargeJump', 'DoubleJump', 'WallJump', ('HC', 2)})}, 'MistyFrogNookExp': {frozenset({'Dash', ('AC', 3), 'WallJump'}), frozenset({('HC', 4), 'Dash', 'WallJump'})}, 'MistyPostClimbSpikeCave': {frozenset({'Glide', ('HC', 1)})}, 'MistyMortarCorridorUpperExp': {frozenset({'ChargeJump', ('HC', 1)}), frozenset({'Bash', ('HC', 1)})}, 'MistyMortarCorridorHiddenExp': {frozenset({'Grenade', 'Bash', ('HC', 1)}), frozenset({'ChargeJump', 'DoubleJump', ('HC', 1)}), frozenset({'Dash', ('AC', 3), ('HC', 1)}), frozenset({('HC', 4), 'Bash'})}, 'GrottoEnergyDoorSwim': {frozenset({('EC', 2)})}, 'GrottoEnergyDoorHealthCell': {frozenset({('EC', 2), 'Climb', 'DoubleJump'})}, 'LeftGrottoTeleporterExp': {frozenset({('HC', 4), 'WallJump'}), frozenset({'Glide', 'DoubleJump', ('HC', 1)}), frozenset({'Climb', 'Glide', ('HC', 1)}), frozenset({'ChargeJump', ('HC', 1)}), frozenset({'Climb', ('HC', 4)}), frozenset({'Glide', 'WallJump', ('HC', 1)})}, 'BelowGrottoTeleporterHealthCell': {frozenset({'Bash', ('HC', 2)})}, 'OutsideForlornWaterExp': {frozenset({('HC', 1)}), frozenset({'Stomp', ('HC', -1)})}, 'HoruR1HangingExp': {frozenset({'ChargeJump', ('HC', 2)})}, 'StompAreaGrenadeExp': {frozenset({'Grenade', 'Bash', ('HC', 0)}), frozenset({('HC', 0), 'Climb', 'Dash', 'Water', 'Grenade', 'Stomp', 'DoubleJump', ('AC', 3)}), frozenset({'Climb', 'Dash', ('HC', 1), 'Grenade', 'Stomp', 'DoubleJump', ('AC', 3)}), frozenset({('HC', 0), 'Water', 'Grenade', 'Stomp', 'DoubleJump', 'WallJump'}), frozenset({('AC', 6), 'Dash', ('EC', 3), 'Grenade', ('HC', 1)}), frozenset({('HC', 1), 'Grenade', 'Stomp', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'ChargeJump', ('HC', 1)})}, 'GroveSpiderWaterSwim': {frozenset({'Bash', ('HC', 2)}), frozenset({('HC', 3)})}, 'GladesGrenadePool': {frozenset({'Grenade', ('HC', 3)}), frozenset({'Grenade', 'Stomp', ('HC', 2)})}, 'GladesMainPool': {frozenset({'Bash', ('HC', 0)}), frozenset({('HC', 1)}), frozenset({'Stomp', ('HC', 0)})}, 'GladesMainPoolDeep': {frozenset({('HC', 4)})}, 'SwampEntranceSwim': {frozenset({'Free'})}, 'InnerSwampStompExp': {frozenset({'Dash', 'ChargeJump', ('AC', 3)}), frozenset({'Stomp'}), frozenset({'Grenade', 'Bash', 'ChargeJump'})}, 'TopGinsoLeftLowerExp': {frozenset({('HC', 2)})}, 'TopGinsoRightPlant': {frozenset({'ChargeFlame', 'DoubleJump', 'WallJump', ('HC', 0)}), frozenset({'Climb', ('HC', 0), 'DoubleJump', 'ChargeFlame'})}, 'UpperGinsoLowerKeystone': {frozenset({'GinsoKey', ('HC', 2)})}, 'UpperGinsoRightKeystone': {frozenset({'GinsoKey', 'DoubleJump', 'WallJump', ('HC', 2)})}, 'UpperSorrowRightKeystone': {frozenset({('AC', 6), 'Dash', 'ChargeJump', ('HC', 2)})}, 'UpperSorrowLeftKeystone': {frozenset({'ChargeJump', ('HC', 2)})}, 'ValleyRightSwimExp': {frozenset({('HC', 1)})}, 'ValleyRightFastStomplessCell': {frozenset({'ChargeJump', 'WallJump', ('HC', 1)}), frozenset({'Climb', 'ChargeJump', ('HC', 1)}), frozenset({'ChargeJump', 'DoubleJump', ('HC', 1)})}, 'ValleyRightExp': {frozenset({'ChargeJump', 'DoubleJump', 'WallJump', ('HC', 1)}), frozenset({'Climb', 'ChargeJump', 'DoubleJump', ('HC', 1)})}, 'ValleyMainFACS': {frozenset({'WallJump', 'Dash', ('HC', 1), 'ChargeJump', ('AC', 3)})}, 'WilhelmExp': {frozenset({'ChargeJump', ('HC', 2)})}}, 'master-lure': {'UpperSorrowSpikeExp': {frozenset({'Bash'})}, 'UpperSorrowFarLeftKeystone': {frozenset({'Bash'})}, 'UpperSorrowRightKeystone': {frozenset({'Bash'})}, 'UpperSorrowFarRightKeystone': {frozenset({'Bash'})}, 'UpperSorrowLeftKeystone': {frozenset({'Bash'})}, 'ForlornKeystone2': {frozenset({'ForlornKey', 'Bash'})}, 'ForlornEscape': {frozenset({'Bash'})}, 'ForlornKeystone3': {frozenset({'ForlornKey', 'Bash'})}, 'GroveWaterStompAbilityCell': {frozenset({('AC', 12)}), frozenset({('HC', 2)})}, 'SwampTeleporterAbilityCell': {frozenset({'Bash'})}, 'WallJumpAreaExp': {frozenset({'Bash'})}, 'WallJumpAreaEnergyCell': {frozenset({'Bash'})}, 'SorrowHealthCell': {frozenset({'Glide', 'Stomp', 'WallJump'}), frozenset({'Glide', 'Stomp', 'DoubleJump'}), frozenset({'Climb', 'Glide', 'Stomp'})}, 'KuroPerchExp': {frozenset({'Bash'})}, 'LeftGrottoTeleporterExp': {frozenset({'Bash'})}, 'InnerSwampDrainExp': {frozenset({'Bash', 'Water'})}, 'InnerSwampStompExp': {frozenset({'Bash', 'Water'}), frozenset({'Bash', ('HC', 0)})}}, 'master-dboost': {'UpperSorrowSpikeExp': {frozenset({('AC', 12), 'Dash', 'Grenade', 'Bash', ('HC', 1)}), frozenset({('AC', 12), 'Grenade', 'Bash', 'DoubleJump', ('HC', 1)}), frozenset({('EC', 2), 'Dash', ('AC', 12), ('HC', 1)}), frozenset({('AC', 12), 'Dash', 'ChargeJump', ('HC', 1)}), frozenset({('AC', 12), 'ChargeJump', 'DoubleJump', ('HC', 1)})}, 'UpperSorrowFarLeftKeystone': {frozenset({('AC', 12), 'Dash', ('HC', 1), 'Grenade', 'Bash', 'DoubleJump', 'WallJump'}), frozenset({('AC', 12), 'Dash', ('HC', 1), 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({('HC', 4), ('AC', 12), 'Climb', 'Grenade', 'Bash', 'ChargeJump', 'DoubleJump'}), frozenset({('AC', 12), 'Climb', 'Dash', 'ChargeJump', 'DoubleJump', ('HC', 1)}), frozenset({('AC', 12), 'Climb', 'ChargeJump', 'DoubleJump', ('HC', 7)}), frozenset({('AC', 12), 'ChargeJump', 'DoubleJump', ('HC', 1)}), frozenset({('AC', 12), 'ChargeJump', 'DoubleJump', 'WallJump', ('HC', 7)}), frozenset({('AC', 12), 'Climb', 'Dash', 'Grenade', 'Bash', 'DoubleJump', ('HC', 1)}), frozenset({('HC', 4), ('AC', 12), 'Grenade', 'Bash', 'ChargeJump', 'DoubleJump', 'WallJump'})}, 'ForlornEntranceExp': {frozenset({'ForlornKey', ('AC', 12), ('HC', 0), 'WallJump'})}, 'HoruR1EnergyCell': {frozenset({('AC', 12), 'WallJump', ('HC', 1)}), frozenset({'Climb', ('AC', 12), ('HC', 1)})}, 'HoruR4DrainedExp': {frozenset({('HC', 8)}), frozenset({('AC', 12), ('HC', 6)})}, 'HoruL1': {frozenset({('EC', 1), ('AC', 12), 'Climb', ('HC', 2), 'Stomp', 'DoubleJump'}), frozenset({('AC', 12), 'Climb', ('EC', 2), 'Stomp', 'DoubleJump', ('HC', 1)}), frozenset({('HC', 4), ('AC', 12), 'Climb', 'Stomp', 'DoubleJump'}), frozenset({('AC', 12), ('HC', 1), 'Stomp', 'DoubleJump', 'WallJump'}), frozenset({'Bash', 'Stomp', ('HC', 2)}), frozenset({'Stomp', 'ChargeJump', ('HC', 2)})}, 'HoruL3': {frozenset({('HC', 3), ('AC', 12), 'Climb', 'Dash', ('EC', 2), 'Glide', 'DoubleJump'}), frozenset({('HC', 0), ('AC', 12), 'Climb', 'ChargeJump', 'DoubleJump'}), frozenset({'ChargeFlame', ('HC', 0), ('AC', 12), 'ChargeJump', 'DoubleJump'}), frozenset({('EC', 1), ('AC', 12), 'Climb', 'Dash', 'Glide', 'Stomp', 'DoubleJump', ('HC', 1)}), frozenset({'Climb', 'Glide', 'ChargeJump', 'DoubleJump', ('HC', 1)}), frozenset({('HC', 0), ('AC', 12), 'Stomp', 'ChargeJump', 'DoubleJump'})}, 'LeftSorrowAbilityCell': {frozenset({('AC', 12), 'ChargeJump', 'WallJump', ('HC', 1)}), frozenset({'Climb', ('AC', 12), 'ChargeJump', ('HC', 1)})}, 'LeftSorrowKeystone3': {frozenset({('AC', 12), 'ChargeJump', 'DoubleJump', ('HC', 1)})}, 'LeftSorrowKeystone4': {frozenset({('AC', 12), 'ChargeJump', 'DoubleJump', ('HC', 1)})}, 'LeftSorrowEnergyCell': {frozenset({('AC', 12), 'ChargeJump', 'DoubleJump', ('HC', 1)})}, 'LostGroveLongSwim': {frozenset({('HC', 3), ('AC', 12)}), frozenset({('HC', 9)})}, 'LowerBlackrootLaserAbilityCell': {frozenset({'Stomp', ('HC', 1)})}, 'SorrowLowerLeftKeystone': {frozenset({('AC', 12), 'ChargeJump', ('HC', 7)})}, 'MistyFrogNookExp': {frozenset({'DoubleJump', ('HC', 1)})}, 'MistyPostClimbSpikeCave': {frozenset({'Bash', ('HC', 1)}), frozenset({'DoubleJump', ('HC', 8)})}, 'MistyMortarCorridorHiddenExp': {frozenset({('HC', 7)}), frozenset({('HC', 4), ('AC', 12)}), frozenset({'DoubleJump', ('HC', 1)})}, 'LeftGrottoTeleporterExp': {frozenset({'DoubleJump', ('HC', 1)})}, 'OutsideForlornWaterExp': {frozenset({('AC', 12), ('HC', -1)})}, 'HoruR1HangingExp': {frozenset({('AC', 12), 'ChargeJump', ('HC', 1)})}, 'StompAreaGrenadeExp': {frozenset({'Grenade', 'DoubleJump', ('HC', 2)}), frozenset({'Water', ('HC', 2), 'Grenade', 'Stomp', 'DoubleJump'}), frozenset({'Grenade', 'Stomp', 'DoubleJump', ('HC', 1)}), frozenset({('AC', 12), 'Water', ('HC', 2), 'Grenade', 'DoubleJump'})}, 'GroveSpiderWaterSwim': {frozenset({('HC', 2)}), frozenset({'Bash', ('AC', 12)}), frozenset({('AC', 12), ('HC', 1)})}, 'GladesGrenadePool': {frozenset({'Grenade', ('HC', 2)})}, 'GladesMainPool': {frozenset({('HC', 0)})}, 'InnerSwampDrainExp': {frozenset({('HC', 4), 'Dash', ('AC', 12), 'WallJump'}), frozenset({('HC', 4), 'Bash', ('AC', 12)}), frozenset({('HC', 4), ('AC', 12), 'Grenade', 'Glide', 'Stomp', 'WallJump'}), frozenset({'Climb', ('HC', 4), 'ChargeJump', ('AC', 12)}), frozenset({'ChargeFlame', ('HC', 4), ('AC', 12), 'Glide', 'Stomp', 'WallJump'}), frozenset({('HC', 4), ('AC', 12), 'DoubleJump'}), frozenset({'Climb', 'Dash', ('HC', 4), ('AC', 12)})}, 'TopGinsoLeftUpperExp': {frozenset({('HC', 0), 'Glide', 'DoubleJump'}), frozenset({('HC', 0), 'Dash', 'DoubleJump'})}, 'TopGinsoRightPlant': {frozenset({'ChargeFlame', 'DoubleJump', ('HC', 0)}), frozenset({'Grenade', 'DoubleJump', ('HC', 0)})}, 'UpperGinsoRightKeystone': {frozenset({('HC', 0), ('AC', 12), 'GinsoKey', 'DoubleJump'})}, 'UpperGinsoUpperRightKeystone': {frozenset({('AC', 12), 'GinsoKey', 'DoubleJump', ('HC', 2)})}, 'UpperGinsoUpperLeftKeystone': {frozenset({('AC', 12), 'GinsoKey', 'DoubleJump', ('HC', 2)})}, 'UpperSorrowRightKeystone': {frozenset({('HC', 4), 'ChargeJump', 'DoubleJump', ('AC', 12)}), frozenset({('AC', 12), 'Grenade', 'Bash', 'DoubleJump', ('HC', 1)}), frozenset({('AC', 12), 'Dash', 'ChargeJump', ('HC', 1)}), frozenset({('AC', 12), 'ChargeJump', ('HC', 7)})}, 'UpperSorrowFarRightKeystone': {frozenset({('HC', 4), 'Dash', 'ChargeJump', ('AC', 12)}), frozenset({('AC', 12), 'ChargeJump', 'DoubleJump', ('HC', 7)}), frozenset({('HC', 4), ('AC', 12), 'Grenade', 'Bash', 'DoubleJump'})}, 'UpperSorrowLeftKeystone': {frozenset({('AC', 12), 'ChargeJump', ('HC', 1)})}, 'ValleyEntryGrenadeLongSwim': {frozenset({'Grenade', 'Bash', ('HC', 10)}), frozenset({'Grenade', ('HC', 11)}), frozenset({'Grenade', ('HC', 4), ('AC', 12)})}, 'ValleyRightFastStomplessCell': {frozenset({'Climb', ('HC', 4), ('AC', 12), 'DoubleJump'}), frozenset({('AC', 12), 'DoubleJump', 'WallJump', ('HC', 2)})}, 'ValleyRightExp': {frozenset({('AC', 12), 'DoubleJump', 'WallJump'})}, 'WilhelmExp': {frozenset({('AC', 12), 'ChargeJump', ('HC', 1)})}}, 'standard-lure': {'DeathGauntletExp': {frozenset({'Bash'})}, 'DeathGauntletStompSwim': {frozenset({'Water'})}, 'GladesLaser': {frozenset({'Bash'})}, 'HoruFieldsHealthCell': {frozenset({'Free'})}, 'HollowGroveTreeAbilityCell': {frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'WallJump'})}, 'HoruL2': {frozenset({'Stomp', 'DoubleJump', 'Bash'})}, 'LeftSorrowKeystone1': {frozenset({'Bash'})}, 'MistyEntranceStompExp': {frozenset({'Bash'})}, 'MistyAbilityCell': {frozenset({'Bash'})}, 'GrottoSwampDrainAccessPlant': {frozenset({'ChargeFlame', 'Bash'}), frozenset({'Grenade'})}, 'SorrowMap': {frozenset({'Mapstone'})}, 'FronkeyWalkRoof': {frozenset({'Bash'})}, 'ValleyRightFastStomplessCell': {frozenset({'Bash'})}, 'WilhelmExp': {frozenset({'Bash', 'WallJump'})}, 'KuroPerchExp': {frozenset({'HoruKey'})}}, 'casual-dboost': {'DoubleJumpSkillTree': {frozenset({'Bash', ('HC', 0)}), frozenset({'Climb', ('HC', 0)}), frozenset({'ChargeJump', ('HC', 0)})}, 'DoubleJumpAreaExp': {frozenset({'Grenade', 'Bash', ('HC', 0)}), frozenset({'ChargeJump', ('HC', 0), 'Water'}), frozenset({('HC', -1), 'ChargeJump', 'WallJump'}), frozenset({'Bash', ('HC', 0), 'Water'}), frozenset({'Bash', 'WallJump', ('HC', -1)})}, 'GrenadeAreaExp': {frozenset({'ChargeJump'})}, 'GumoHideoutCrusherKeystone': {frozenset({'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'GumoHideoutRedirectAbilityCell': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'WallJump'})}, 'StompAreaGrenadeExp': {frozenset({'Grenade', 'ChargeJump', 'Water'})}, 'SpiderSacHealthCell': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'InnerSwampSwimRightKeystone': {frozenset({'Climb'}), frozenset({'WallJump'})}, 'SpiritCavernsTopLeftKeystone': {frozenset({'ChargeJump'}), frozenset({'Bash'})}}, 'standard-dboost': {'DoubleJumpSkillTree': {frozenset({'Dash', ('HC', 0)})}, 'DoubleJumpAreaExp': {frozenset({'Dash', 'ChargeJump', ('HC', 0)}), frozenset({('HC', 0), 'Bash', 'Dash'}), frozenset({'ChargeJump', ('HC', 0), ('AC', 3), ('EC', 1)}), frozenset({'Bash', ('HC', 0), ('AC', 3), ('EC', 1)}), frozenset({'Bash', ('HC', 1)}), frozenset({'ChargeJump', ('HC', 1)})}, 'ForlornKeystone3': {frozenset({'ForlornKey', 'ChargeJump', ('HC', 1)})}, 'LowerGinsoKeystone1': {frozenset({('HC', 0)})}, 'LowerGinsoKeystone2': {frozenset({'ChargeJump', ('HC', 0)})}, 'GumoHideoutMapstone': {frozenset({'ChargeJump', ('HC', 1)})}, 'LowerBlackrootLaserAbilityCell': {frozenset({'Dash', 'ChargeJump', ('HC', 1)})}, 'MistyAbilityCell': {frozenset({'DoubleJump', 'WallJump', ('HC', 1)})}, 'GrottoEnergyDoorHealthCell': {frozenset({('EC', 2), 'WallJump'})}, 'BelowGrottoTeleporterHealthCell': {frozenset({('HC', 0), 'Bash', 'DoubleJump'}), frozenset({'Bash', ('HC', 0), 'WallJump'}), frozenset({'ChargeJump', ('HC', 0)})}, 'BelowGrottoTeleporterPlant': {frozenset({'ChargeFlame', ('HC', 1)}), frozenset({'Grenade', ('HC', 1)})}, 'GrottoSwampDrainAccessPlant': {frozenset({'ChargeFlame', 'Glide', ('HC', 1)}), frozenset({'ChargeFlame', 'DoubleJump', ('HC', 1)}), frozenset({'ChargeFlame', 'ChargeJump', ('HC', 1)}), frozenset({'ChargeFlame', 'WallJump', ('HC', 1)})}, 'StompAreaGrenadeExp': {frozenset({'Grenade', 'Bash', ('HC', 0), 'Water'})}, 'InnerSwampDrainExp': {frozenset({'Grenade', 'Bash', ('HC', 1), 'Water'})}, 'TopGinsoLeftLowerExp': {frozenset({('HC', 0), 'DoubleJump'}), frozenset({'ChargeJump', ('HC', 0)})}, 'TopGinsoLeftUpperExp': {frozenset({('HC', 0), 'Dash', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Dash', 'DoubleJump', ('HC', 0)}), frozenset({'Climb', 'Glide', 'DoubleJump', ('HC', 0)}), frozenset({('HC', 0), 'Glide', 'DoubleJump', 'WallJump'})}, 'TopGinsoRightPlant': {frozenset({'Grenade', 'DoubleJump', 'WallJump', ('HC', 0)}), frozenset({'Climb', 'Grenade', 'DoubleJump', ('HC', 0)})}, 'UpperGinsoLowerKeystone': {frozenset({'Bash', 'GinsoKey', ('HC', 0)}), frozenset({'GinsoKey', ('HC', 0), 'ChargeJump'}), frozenset({('HC', 0), 'GinsoKey', 'DoubleJump'})}, 'UpperGinsoRightKeystone': {frozenset({'GinsoKey', ('HC', 0), 'ChargeJump'})}, 'UpperGinsoUpperRightKeystone': {frozenset({'GinsoKey', ('HC', 0), 'ChargeJump'})}, 'UpperGinsoUpperLeftKeystone': {frozenset({'GinsoKey', ('HC', 0), 'ChargeJump'})}}, 'standard-core': {'DoubleJumpAreaExp': {frozenset({'ChargeJump', 'WallJump'})}, 'ForlornKeystone2': {frozenset({'ForlornKey', 'Dash', 'DoubleJump', 'WallJump'}), frozenset({'Glide', 'ForlornKey', 'Dash', 'WallJump'}), frozenset({'Climb', 'ForlornKey', 'Dash', 'DoubleJump'}), frozenset({'Glide', 'ForlornKey', 'Climb', 'Dash'})}, 'ForlornEntranceExp': {frozenset({'ForlornKey', 'Dash', 'WallJump', 'Open'}), frozenset({'Climb', 'ForlornKey', 'Dash', 'Open'})}, 'LowerGinsoKeystone1': {frozenset({'Grenade', 'Bash'})}, 'LowerGinsoKeystone2': {frozenset({'Grenade', 'Bash'})}, 'GladesLaserGrenade': {frozenset({'Grenade', 'Bash', 'WallJump'}), frozenset({'Grenade', 'Climb', 'Bash'}), frozenset({'Climb', 'Grenade', 'Glide', 'ChargeJump', 'DoubleJump'})}, 'GrenadeSkillTree': {frozenset({'Grenade', 'Bash'})}, 'GrenadeAreaExp': {frozenset({'Dash', 'DoubleJump'})}, 'GrenadeAreaAbilityCell': {frozenset({'Grenade', 'Bash'})}, 'GumoHideoutMapstone': {frozenset({'Climb'}), frozenset({'Grenade', 'Bash'})}, 'GumoHideoutRedirectAbilityCell': {frozenset({'Grenade', 'Bash'})}, 'SwampTeleporterAbilityCell': {frozenset({'Grenade', 'Bash', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Glide'})}, 'HoruFieldsHiddenExp': {frozenset({'Bash'})}, 'HoruLavaDrainedLeftExp': {frozenset({'Open', 'Dash', 'DoubleJump'})}, 'HoruL4LowerExp': {frozenset({'Climb', 'Stomp'})}, 'HoruR1EnergyCell': {frozenset({'Grenade', 'Bash'})}, 'HoruR3Plant': {frozenset({'ChargeFlame'})}, 'HoruR4DrainedExp': {frozenset({'Grenade', 'Bash', 'Climb'})}, 'HoruL1': {frozenset({'Glide', 'ChargeJump', 'Stomp', 'Bash'})}, 'HoruL3': {frozenset({'ChargeFlame', 'Bash', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Stomp'}), frozenset({'Glide', 'Bash', 'ChargeFlame', 'WallJump'}), frozenset({'Climb', 'Bash', 'ChargeJump'}), frozenset({'Glide', 'Bash', 'Climb', 'ChargeFlame'}), frozenset({'Grenade', 'Bash', 'ChargeFlame'})}, 'FarLeftGumoHideoutExp': {frozenset({'Climb', 'Bash', 'Grenade'})}, 'LeftSorrowKeystone1': {frozenset({'Dash'})}, 'LowerBlackrootLaserAbilityCell': {frozenset({'Dash', 'DoubleJump'})}, 'LowerBlackrootGrenadeThrow': {frozenset({'ChargeJump', 'DoubleJump'})}, 'GumoHideoutRightHangingExp': {frozenset({'Climb', 'Dash'}), frozenset({'Dash', 'WallJump'})}, 'SorrowSpikeKeystone': {frozenset({'Climb', 'Dash', 'DoubleJump'}), frozenset({'Dash', 'DoubleJump', 'WallJump'})}, 'SorrowHiddenKeystone': {frozenset({'Climb', 'Bash', 'Dash', 'DoubleJump'}), frozenset({'Bash', 'Dash', 'DoubleJump', 'WallJump'})}, 'SorrowHealthCell': {frozenset({'Bash', 'ChargeJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'ChargeJump'})}, 'SpiritCavernsAbilityCell': {frozenset({'DoubleJump', 'WallJump'})}, 'MistyFrogNookExp': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Bash'})}, 'MistyPostClimbSpikeCave': {frozenset({'Glide', 'Bash'})}, 'MistyMortarCorridorUpperExp': {frozenset({'Grenade', 'Bash'})}, 'OuterSwampHealthCell': {frozenset({'Climb', 'DoubleJump'})}, 'HoruR1HangingExp': {frozenset({'Grenade', 'Bash'})}, 'HoruR2': {frozenset({'Glide', 'Stomp', 'Climb', 'Bash'}), frozenset({'Glide', 'Stomp', 'ChargeJump', 'Bash'}), frozenset({'Glide', 'Stomp', 'WallJump', 'Bash'})}, 'StompAreaExp': {frozenset({'Climb', 'ChargeJump'})}, 'StompAreaGrenadeExp': {frozenset({'Grenade', 'Bash', 'DoubleJump', 'Water'})}, 'GroveAboveSpiderWaterExp': {frozenset({'Bash', 'ChargeJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'ChargeJump'})}, 'GroveAboveSpiderWaterHealthCell': {frozenset({'Bash', 'ChargeJump'})}, 'GroveAboveSpiderWaterEnergyCell': {frozenset({'Dash', 'Grenade', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Grenade', 'Glide', 'ChargeJump', 'DoubleJump', 'WallJump'})}, 'AboveChargeFlameTreeExp': {frozenset({'Glide', 'Bash', 'WallJump'}), frozenset({'Glide', 'Bash', 'Climb'})}, 'GladesGrenadeTree': {frozenset({'Grenade', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Glide', 'Climb', 'Wind'}), frozenset({'Grenade', 'Glide', 'WallJump', 'Wind'})}, 'InnerSwampSwimRightKeystone': {frozenset({'Climb', 'Dash'}), frozenset({'Dash', 'WallJump'})}, 'TopGinsoLeftLowerExp': {frozenset({'Bash'})}, 'UpperGinsoRedirectLowerExp': {frozenset({'Climb', 'GinsoKey', 'ChargeJump'})}, 'UpperGinsoRightKeystone': {frozenset({'Bash', 'GinsoKey'}), frozenset({'Glide', 'GinsoKey', 'ChargeJump'}), frozenset({'GinsoKey', 'DoubleJump', 'ChargeJump'})}, 'UpperGinsoUpperRightKeystone': {frozenset({'Bash', 'GinsoKey'}), frozenset({'GinsoKey', 'DoubleJump', 'ChargeJump'})}, 'UpperGinsoUpperLeftKeystone': {frozenset({'Bash', 'GinsoKey'}), frozenset({'Glide', 'GinsoKey', 'ChargeJump'}), frozenset({'GinsoKey', 'DoubleJump', 'ChargeJump'})}, 'UpperGinsoEnergyCell': {frozenset({'Climb', 'GinsoKey', 'ChargeJump'})}, 'GrottoLasersRoofExp': {frozenset({'Climb', 'DoubleJump'})}, 'SpiritCavernsTopLeftKeystone': {frozenset({'ChargeJump'}), frozenset({'Bash'})}, 'ValleyRightBirdStompCell': {frozenset({'Stomp', 'DoubleJump'}), frozenset({'Climb', 'Stomp'}), frozenset({'Stomp', 'WallJump'})}, 'ValleyThreeBirdAbilityCell': {frozenset({'Dash', 'DoubleJump'})}, 'KuroPerchExp': {frozenset({'Climb', 'ChargeJump'})}}, 'expert-lure': {'ForlornKeystone1': {frozenset({'ForlornKey', 'Bash'})}, 'GumoHideoutMiniboss': {frozenset({'Bash'})}, 'GroveWaterStompAbilityCell': {frozenset({'Bash', 'Water'})}, 'SorrowHealthCell': {frozenset({'Grenade', 'Glide', 'Stomp', 'Bash'}), frozenset({('AC', 6), 'Dash', ('EC', 2), 'Glide', 'Stomp'}), frozenset({'Glide', 'Stomp', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Glide', 'Stomp', 'DoubleJump'}), frozenset({'Glide', 'Stomp', 'ChargeJump'})}}, 'gjump': {'GladesLaserGrenade': {frozenset({'Grenade', 'Climb', 'ChargeJump'})}, 'SwampTeleporterAbilityCell': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'HoruFieldsEnergyCell': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'HoruR4LaserExp': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'HoruL3': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'SorrowSpikeKeystone': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'SorrowHiddenKeystone': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'SorrowLowerLeftKeystone': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'KuroPerchExp': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'MistyMortarCorridorUpperExp': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'StompAreaGrenadeExp': {frozenset({'Grenade', 'Climb', 'ChargeJump', 'Water'})}, 'SorrowMapstone': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'GroveAboveSpiderWaterExp': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'GroveAboveSpiderWaterHealthCell': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'UpperSorrowLeftKeystone': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'ValleyThreeBirdAbilityCell': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}, 'insane': {'GrenadeSkillTree': {frozenset({'WallJump'})}, 'ValleyRightBirdStompCell': {frozenset({'Bash'})}}, 'timed-level': {'LowerBlackrootGrenadeThrow': {frozenset({'Free'})}, 'SpiderSacEnergyDoor': {frozenset({('EC', 2)})}}} +location_rules = {'casual-core': {'AboveChargeJumpAbilityCell': {frozenset({'ChargeJump'}), frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'WallJump'}), frozenset({'Grenade', 'Bash'})}, 'BashSkillTree': {frozenset({'GinsoKey'})}, 'BashAreaExp': {frozenset({'Bash', 'GinsoKey'}), frozenset({'GinsoKey', 'ChargeJump'})}, 'DashAreaOrbRoomExp': {frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'Bash'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'DashAreaAbilityCell': {frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'Bash'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'DashAreaRoofExp': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'WallJump'}), frozenset({'ChargeJump'})}, 'BlackrootBoulderExp': {frozenset({'Stomp'})}, 'BlackrootMap': {frozenset({'MapStone', 'ChargeJump'}), frozenset({'Climb', 'MapStone', 'DoubleJump'}), frozenset({'MapStone', 'WallJump'}), frozenset({'Grenade', 'Bash', 'MapStone'})}, 'ChargeFlameAreaPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'DashAreaMapstone': {frozenset({'Dash'})}, 'DashAreaPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'DeathGauntletExp': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'DeathGauntletStompSwim': {frozenset({'Stomp', 'Water'})}, 'DeathGauntletEnergyCell': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'DeathGauntletSwimEnergyDoor': {frozenset({('EC', 4)})}, 'DeathGauntletRoofPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'DoubleJumpSkillTree': {frozenset({'Glide'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'WallJump'}), frozenset({'Climb', 'Bash', 'Grenade'}), frozenset({'DoubleJump'})}, 'DoubleJumpAreaExp': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Bash', 'DoubleJump'}), frozenset({'Glide', 'Bash'}), frozenset({'Glide', 'ChargeJump'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Climb', 'Bash', 'Grenade'}), frozenset({'Bash', 'WallJump', 'Water'}), frozenset({'ChargeJump', 'WallJump', 'Water'})}, 'ForlornHiddenSpiderExp': {frozenset({'ForlornKey', 'ChargeJump'}), frozenset({'ForlornKey', 'Bash'})}, 'ForlornKeystone1': {frozenset({'ForlornKey', 'ChargeJump'}), frozenset({'ForlornKey'}), frozenset({'Grenade', 'ForlornKey', 'Bash'}), frozenset({'ForlornKey', 'DoubleJump', 'Bash'})}, 'ForlornKeystone2': {frozenset({'ForlornKey', 'ChargeJump'}), frozenset({'Grenade', 'ForlornKey', 'Bash'}), frozenset({'Glide', 'ForlornKey', 'DoubleJump', 'WallJump'}), frozenset({'ForlornKey'}), frozenset({'Climb', 'ForlornKey', 'Glide', 'DoubleJump'})}, 'ForlornEntranceExp': {frozenset({'Grenade', 'ForlornKey', 'Bash'}), frozenset({'ForlornKey', 'ChargeJump', 'Open'}), frozenset({'ForlornKey', 'ChargeJump', 'DoubleJump'}), frozenset({'ForlornKey', 'DoubleJump', 'WallJump'}), frozenset({'Glide', 'ForlornKey', 'WallJump', 'Open'}), frozenset({'ForlornKey', 'DoubleJump', 'Open'}), frozenset({'Climb', 'ForlornKey', 'DoubleJump'}), frozenset({'ForlornKey', 'ChargeJump', 'WallJump'}), frozenset({'Climb', 'ForlornKey', 'ChargeJump'}), frozenset({'Glide', 'ForlornKey', 'Climb', 'Open'})}, 'ForlornEscape': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}, 'ForlornMap': {frozenset({'ForlornKey', 'MapStone'})}, 'ForlornKeystone4': {frozenset({'ForlornKey'}), frozenset({'Grenade', 'ForlornKey', 'WallJump', 'Bash'}), frozenset({'ForlornKey', 'ChargeJump', 'WallJump'}), frozenset({'Grenade', 'ForlornKey', 'Climb', 'Bash'}), frozenset({'Climb', 'ForlornKey', 'ChargeJump'})}, 'ForlornKeystone3': {frozenset({'Grenade', 'ForlornKey', 'Climb', 'Bash'}), frozenset({'Glide', 'ForlornKey', 'ChargeJump'}), frozenset({'ForlornKey'}), frozenset({'ForlornKey', 'ChargeJump', 'DoubleJump'})}, 'ForlornPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'LowerGinsoKeystone1': {frozenset({'DoubleJump'}), frozenset({'Glide'})}, 'LowerGinsoKeystone2': {frozenset({'DoubleJump'}), frozenset({'Glide'})}, 'LowerGinsoKeystone3': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}, 'LowerGinsoKeystone4': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}, 'GladesLaser': {frozenset({'ChargeJump'}), frozenset({'DoubleJump'}), frozenset({'Grenade', 'Bash'})}, 'GladesLaserGrenade': {frozenset({'Grenade', 'Climb', 'ChargeJump', 'Bash'}), frozenset({'Grenade', 'Bash', 'DoubleJump', 'WallJump'})}, 'GladesMap': {frozenset({'MapStone'})}, 'GrenadeSkillTree': {frozenset({'Climb', 'Dash'}), frozenset({'Grenade', 'Dash', 'Bash'}), frozenset({'Dash', 'WallJump'}), frozenset({'Dash', 'ChargeJump'})}, 'GrenadeAreaExp': {frozenset({'Climb', 'Dash', 'Glide'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide', 'Dash', 'Bash'}), frozenset({'Glide', 'Dash', 'WallJump'})}, 'GrenadeAreaAbilityCell': {frozenset({'Grenade', 'Dash', 'Bash'}), frozenset({'Grenade', 'Dash', 'ChargeJump'})}, 'GumoHideoutMap': {frozenset({'MapStone'})}, 'GumoHideoutRightHangingExp': {frozenset({'Glide', 'Wind'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Climb', 'Glide'}), frozenset({'ChargeJump'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'ChargeJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Glide', 'WallJump'})}, 'GumoHideoutMapstone': {frozenset({'Glide'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'WallJump'}), frozenset({'Climb', 'Bash', 'Grenade'}), frozenset({'DoubleJump'})}, 'GumoHideoutMiniboss': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}, 'GumoHideoutEnergyCell': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Grenade', 'Bash'})}, 'GumoHideoutCrusherExp': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}, 'GumoHideoutCrusherKeystone': {frozenset({'Climb'}), frozenset({'WallJump'})}, 'GumoHideoutRedirectAbilityCell': {frozenset({'Climb', 'ChargeJump'}), frozenset({'DoubleJump'}), frozenset({'Glide'})}, 'GumoHideoutRedirectPlant': {frozenset({'ChargeFlame', 'WallJump'}), frozenset({'Grenade', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Climb', 'ChargeFlame'}), frozenset({'Grenade', 'ChargeJump'}), frozenset({'ChargeFlame', 'ChargeJump'}), frozenset({'Climb', 'Grenade'})}, 'GumoHideoutRedirectEnergyCell': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb', 'Glide'}), frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'Climb', 'DoubleJump'})}, 'GumoHideoutRedirectExp': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb', 'Glide'}), frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'Climb', 'DoubleJump'})}, 'GroveWaterStompAbilityCell': {frozenset({'Stomp', 'Water'})}, 'HoruFieldsHealthCell': {frozenset({'Stomp'})}, 'HollowGroveTreePlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'HollowGroveTreeAbilityCell': {frozenset({'ChargeJump'}), frozenset({'Glide', 'Wind'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'})}, 'HollowGroveMap': {frozenset({'MapStone'})}, 'HollowGroveMapPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'SwampTeleporterAbilityCell': {frozenset({'Glide', 'Wind'}), frozenset({'Grenade', 'Bash', 'Glide', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Glide', 'WallJump'}), frozenset({'Climb', 'Glide', 'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Climb', 'Glide'}), frozenset({'Glide', 'ChargeJump', 'DoubleJump', 'WallJump'})}, 'DoorWarpExp': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Grenade', 'Bash'})}, 'HoruFieldsPlant': {frozenset({'Grenade', 'Glide', 'ChargeJump'}), frozenset({'ChargeFlame', 'Glide', 'ChargeJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'ChargeFlame', 'Bash'}), frozenset({'Climb', 'ChargeJump', 'Grenade'}), frozenset({'Climb', 'ChargeJump', 'ChargeFlame'})}, 'HoruFieldsEnergyCell': {frozenset({'Glide', 'Bash'}), frozenset({'Glide', 'ChargeJump', 'DoubleJump'}), frozenset({'Bash', 'DoubleJump'})}, 'HoruFieldsHiddenExp': {frozenset({'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'HoruFieldsAbilityCell': {frozenset({'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Glide', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'ChargeJump'})}, 'HoruLavaDrainedLeftExp': {frozenset({'Open', 'Bash'}), frozenset({'Glide', 'Open', 'DoubleJump'}), frozenset({'Open', 'ChargeJump'})}, 'HoruLavaDrainedRightExp': {frozenset({'Glide', 'Open', 'Bash'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide'}), frozenset({'Grenade', 'Open', 'Bash'}), frozenset({'DoubleJump'}), frozenset({'Glide', 'Open', 'ChargeJump'})}, 'HoruL4': {frozenset({'Stomp'})}, 'HoruL4LowerExp': {frozenset({'Grenade', 'Bash', 'Stomp'}), frozenset({'Stomp', 'WallJump'}), frozenset({'Stomp', 'ChargeJump'})}, 'HoruL4ChaseExp': {frozenset({'Free'})}, 'HoruMap': {frozenset({'MapStone'})}, 'HoruR1EnergyCell': {frozenset({'Climb', 'Glide', 'DoubleJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'Climb', 'Bash', 'Grenade'}), frozenset({'Glide', 'WallJump'})}, 'HoruR3Plant': {frozenset({'Grenade'})}, 'HoruR4DrainedExp': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Glide', 'DoubleJump'})}, 'HoruR4LaserExp': {frozenset({'Bash', 'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'InnerSwampDrainExp': {frozenset({'Grenade', 'Bash', 'WallJump', 'Water'}), frozenset({'Climb', 'ChargeJump', 'Water'}), frozenset({'Glide'}), frozenset({'Climb', 'Bash', 'Grenade', 'Water'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'ChargeFlame', 'Water', 'Glide', 'Stomp', 'WallJump'}), frozenset({'DoubleJump', 'WallJump', 'Water'}), frozenset({'Grenade', 'Glide', 'Water', 'Bash'}), frozenset({'Glide', 'ChargeJump', 'DoubleJump', 'Water'}), frozenset({'Grenade', 'Bash', 'DoubleJump', 'Water'}), frozenset({'DoubleJump'}), frozenset({'Water', 'Grenade', 'Glide', 'Stomp', 'WallJump'}), frozenset({'Climb', 'DoubleJump', 'Water'}), frozenset({'Climb', 'Dash', 'Glide', 'Water'})}, 'HoruL1': {frozenset({'Grenade', 'Glide', 'Stomp', 'Bash'}), frozenset({'Glide', 'Stomp', 'WallJump', 'Bash'}), frozenset({'Climb', 'Glide', 'Stomp', 'Bash'}), frozenset({'Bash', 'Stomp', 'DoubleJump'})}, 'HoruL2': {frozenset({'Stomp', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Stomp', 'Bash'}), frozenset({'Stomp', 'ChargeJump'})}, 'HoruL3': {frozenset({'Glide', 'Bash', 'Stomp', 'WallJump'}), frozenset({'Glide', 'Bash', 'Climb', 'Stomp'}), frozenset({'Stomp', 'DoubleJump', 'Bash'})}, 'WallJumpAreaExp': {frozenset({'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'WallJumpAreaEnergyCell': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}, 'LeftGumoHideoutUpperPlant': {frozenset({'ChargeFlame', 'WallJump'}), frozenset({'Climb', 'ChargeFlame'}), frozenset({'Grenade'}), frozenset({'ChargeFlame', 'ChargeJump'}), frozenset({'ChargeFlame', 'DoubleJump'})}, 'FarLeftGumoHideoutExp': {frozenset({'Climb', 'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Glide', 'DoubleJump'})}, 'LeftSorrowAbilityCell': {frozenset({'Glide', 'Bash'}), frozenset({'Grenade', 'Bash', 'WallJump'}), frozenset({'Glide', 'ChargeJump'}), frozenset({'Climb', 'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Climb'}), frozenset({'Glide', 'DoubleJump', 'WallJump'})}, 'LeftSorrowGrenade': {frozenset({'Grenade', 'Bash', 'WallJump'}), frozenset({'Grenade', 'Climb', 'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Climb'}), frozenset({'Grenade', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash', 'Glide'})}, 'LeftSorrowPlant': {frozenset({'ChargeFlame', 'Bash'}), frozenset({'ChargeFlame', 'ChargeJump'}), frozenset({'ChargeFlame', 'DoubleJump', 'WallJump'}), frozenset({'Grenade'})}, 'LeftSorrowKeystone1': {frozenset({'Climb', 'ChargeJump'}), frozenset({'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide'})}, 'LeftSorrowKeystone2': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide'})}, 'LeftSorrowKeystone3': {frozenset({'Glide'})}, 'LeftSorrowKeystone4': {frozenset({'Glide'})}, 'LeftSorrowEnergyCell': {frozenset({'Glide'})}, 'LostGroveLongSwim': {frozenset({'Water'})}, 'LostGroveHiddenExp': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'LostGroveTeleporter': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'WallJump'}), frozenset({'ChargeJump'})}, 'LowerBlackrootAbilityCell': {frozenset({'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'LowerBlackrootLaserAbilityCell': {frozenset({'Grenade', 'Dash', 'Bash'})}, 'LowerBlackrootLaserExp': {frozenset({'Grenade', 'Dash', 'Bash'}), frozenset({'Dash', 'WallJump'}), frozenset({'Dash', 'ChargeJump'}), frozenset({'Climb', 'Dash', 'DoubleJump'})}, 'LowerBlackrootGrenadeThrow': {frozenset({'Grenade', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Grenade', 'ChargeJump'}), frozenset({'Climb', 'Grenade'}), frozenset({'Grenade', 'Glide'}), frozenset({'Grenade', 'DoubleJump'})}, 'LowerGinsoHiddenExp': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Grenade', 'Bash'})}, 'LowerGinsoPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'LeftGumoHideoutLowerPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'GumoHideoutLeftHangingExp': {frozenset({'Glide', 'Wind'}), frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'LeftGumoHideoutExp': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'})}, 'LeftGumoHideoutHealthCell': {frozenset({'ChargeJump', 'WallJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Climb', 'ChargeJump'})}, 'LeftGumoHideoutSwim': {frozenset({'Water'})}, 'SorrowSpikeKeystone': {frozenset({'Glide'}), frozenset({'Grenade', 'Bash', 'WallJump'}), frozenset({'Climb', 'Bash', 'DoubleJump'}), frozenset({'Climb', 'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Climb'}), frozenset({'Bash', 'DoubleJump', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump', 'WallJump'})}, 'SorrowHiddenKeystone': {frozenset({'Bash', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'ChargeJump'}), frozenset({'Glide'})}, 'SorrowHealthCell': {frozenset({'Glide', 'ChargeJump', 'Bash'})}, 'SorrowLowerLeftKeystone': {frozenset({'Glide'})}, 'SpiritCavernsKeystone2': {frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'Bash'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'SpiritCavernsAbilityCell': {frozenset({'ChargeJump'}), frozenset({'Bash'})}, 'LowerValleyMapstone': {frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'Bash'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'KuroPerchExp': {frozenset({'Glide', 'Wind'}), frozenset({'Bash', 'OpenWorld'}), frozenset({'Glide'}), frozenset({'Bash'}), frozenset({'Glide', 'OpenWorld'}), frozenset({'Stomp'})}, 'ValleyMainPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'MistyGrenade': {frozenset({'Grenade'})}, 'MistyEntranceStompExp': {frozenset({'Stomp'})}, 'MistyEntranceTreeExp': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Grenade', 'Bash'})}, 'MistyPostClimbAboveSpikePit': {frozenset({'Glide', 'Bash', 'WallJump'}), frozenset({'Climb', 'Bash', 'Glide'})}, 'GumonSeal': {frozenset({'Climb'}), frozenset({'DoubleJump'}), frozenset({'Bash'}), frozenset({'WallJump'})}, 'MistyFrogNookExp': {frozenset({'Grenade', 'Bash', 'DoubleJump'}), frozenset({'Glide', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Glide', 'DoubleJump'})}, 'MistyPostClimbSpikeCave': {frozenset({'Glide', 'Bash', 'DoubleJump'})}, 'MistyAbilityCell': {frozenset({'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'MistyMortarCorridorUpperExp': {frozenset({'Glide', 'Bash'})}, 'MistyMortarCorridorHiddenExp': {frozenset({'Glide'})}, 'MistyPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'GrottoEnergyDoorSwim': {frozenset({('EC', 2), 'Water'})}, 'GrottoEnergyDoorHealthCell': {frozenset({('EC', 2), 'ChargeJump'}), frozenset({('EC', 2), 'Bash', 'Grenade'}), frozenset({('EC', 2), 'DoubleJump', 'WallJump'})}, 'AboveGrottoTeleporterExp': {frozenset({'Grenade', 'Bash'}), frozenset({'ChargeJump'}), frozenset({'Climb', 'Bash'}), frozenset({'DoubleJump'}), frozenset({'Bash', 'WallJump'})}, 'LeftGrottoTeleporterExp': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'ChargeJump', 'DoubleJump'})}, 'BelowGrottoTeleporterHealthCell': {frozenset({'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'DoubleJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Glide', 'ChargeJump'})}, 'BelowGrottoTeleporterPlant': {frozenset({'ChargeFlame', 'Glide'}), frozenset({'Grenade', 'Glide'}), frozenset({'ChargeFlame', 'DoubleJump'}), frozenset({'Grenade', 'DoubleJump'})}, 'MoonGrottoStompPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'GrottoSwampDrainAccessExp': {frozenset({'ChargeJump', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'Glide', 'Bash', 'DoubleJump'})}, 'GrottoSwampDrainAccessPlant': {frozenset({'Grenade', 'Stomp'}), frozenset({'ChargeFlame', 'Stomp', 'Climb', 'ChargeJump'}), frozenset({'ChargeFlame', 'Stomp', 'DoubleJump', 'WallJump'}), frozenset({'ChargeFlame', 'Stomp', 'ChargeJump', 'Glide'}), frozenset({'ChargeFlame', 'Stomp', 'ChargeJump', 'DoubleJump'})}, 'OuterSwampStompExp': {frozenset({'Glide', 'Wind'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'Bash'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'OuterSwampHealthCell': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'})}, 'OuterSwampMortarPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'OuterSwampGrenadeExp': {frozenset({'Grenade', 'ChargeJump'}), frozenset({'Grenade', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Grenade', 'Climb'})}, 'OutsideForlornTreeExp': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}, 'OutsideForlornWaterExp': {frozenset({'Water'})}, 'OutsideForlornCliffExp': {frozenset({'Glide'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'Dash'}), frozenset({'Bash'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'HoruR1HangingExp': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Glide', 'DoubleJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'})}, 'HoruR2': {frozenset({'ChargeJump', 'Glide', 'Stomp', 'DoubleJump', 'Bash'}), frozenset({'Glide', 'Stomp', 'Grenade', 'Bash'}), frozenset({'Climb', 'Glide', 'Stomp', 'DoubleJump', 'Bash'}), frozenset({'Glide', 'Stomp', 'DoubleJump', 'WallJump', 'Bash'})}, 'RightForlornPlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'StompAreaExp': {frozenset({'Bash'}), frozenset({'Stomp'})}, 'StompAreaRoofExp': {frozenset({'ChargeJump'})}, 'StompAreaGrenadeExp': {frozenset({'Grenade', 'Bash', 'Glide', 'Water'}), frozenset({'Climb', 'Water', 'Grenade', 'Glide', 'ChargeJump'}), frozenset({'Grenade', 'Stomp', 'ChargeJump', 'Water'}), frozenset({'Grenade', 'Bash', 'Stomp', 'Water'})}, 'SorrowMapstone': {frozenset({'Bash'})}, 'SorrowMap': {frozenset({'Bash', 'MapStone'}), frozenset({'Stomp', 'MapStone'})}, 'SpiderSacHealthCell': {frozenset({'ChargeFlame', 'WallJump'}), frozenset({'Grenade', 'WallJump'}), frozenset({'Grenade', 'Climb', 'ChargeJump'}), frozenset({'ChargeFlame', 'DoubleJump'}), frozenset({'ChargeFlame', 'Climb', 'ChargeJump'}), frozenset({'Grenade', 'DoubleJump'})}, 'SpiderSacEnergyDoor': {frozenset({('EC', 4)})}, 'SpiderSacGrenadeDoor': {frozenset({'Grenade', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'GroveSpiderWaterSwim': {frozenset({'Water'})}, 'GroveAboveSpiderWaterExp': {frozenset({'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'DoubleJump'}), frozenset({'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'ChargeJump', 'DoubleJump'})}, 'GroveAboveSpiderWaterHealthCell': {frozenset({'Grenade', 'Bash'}), frozenset({'Bash', 'DoubleJump'}), frozenset({'Glide', 'Bash'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'Bash', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump', 'WallJump'})}, 'GroveAboveSpiderWaterEnergyCell': {frozenset({'Grenade', 'Climb', 'ChargeJump', 'DoubleJump'})}, 'AboveChargeFlameTreeExp': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide', 'ChargeJump'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'ChargeJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'})}, 'GladesGrenadePool': {frozenset({'Grenade', 'Water'})}, 'GladesGrenadeTree': {frozenset({'Grenade', 'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'GladesMainPool': {frozenset({'Water'})}, 'GladesMainPoolDeep': {frozenset({'Water'})}, 'FronkeyWalkRoof': {frozenset({'ChargeJump'}), frozenset({'Glide', 'Wind'}), frozenset({'Grenade', 'Bash'})}, 'SunstonePlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'SwampMap': {frozenset({'MapStone'})}, 'SwampEntranceSwim': {frozenset({'Water'})}, 'SwampEntrancePlant': {frozenset({'ChargeFlame', 'WallJump'}), frozenset({'Grenade', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'ChargeFlame', 'Climb'}), frozenset({'Grenade', 'ChargeJump'}), frozenset({'ChargeFlame', 'ChargeJump'}), frozenset({'Grenade', 'Climb'})}, 'InnerSwampStompExp': {frozenset({'Stomp', 'Water'})}, 'InnerSwampSwimRightKeystone': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Glide'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'Climb', 'Bash'}), frozenset({'ChargeJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Bash', 'WallJump'}), frozenset({'Glide', 'WallJump'})}, 'TopGinsoLeftLowerExp': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Bash', 'DoubleJump'}), frozenset({'Glide', 'Bash'}), frozenset({'Glide', 'ChargeJump'}), frozenset({'Climb', 'DoubleJump'})}, 'TopGinsoLeftUpperExp': {frozenset({'ChargeJump'}), frozenset({'Bash'})}, 'TopGinsoRightPlant': {frozenset({'ChargeFlame', 'Bash'}), frozenset({'Grenade', 'ChargeJump'}), frozenset({'ChargeFlame', 'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'UpperGinsoRedirectLowerExp': {frozenset({'Bash', 'GinsoKey'}), frozenset({'Stomp', 'GinsoKey'})}, 'UpperGinsoRedirectUpperExp': {frozenset({'Bash', 'GinsoKey'}), frozenset({'Stomp', 'GinsoKey'})}, 'UpperGinsoLowerKeystone': {frozenset({'Glide', 'Bash', 'GinsoKey'}), frozenset({'Bash', 'GinsoKey', 'DoubleJump'})}, 'UpperGinsoRightKeystone': {frozenset({'Glide', 'Bash', 'GinsoKey'}), frozenset({'Bash', 'GinsoKey', 'DoubleJump'})}, 'UpperGinsoUpperRightKeystone': {frozenset({'Bash', 'GinsoKey', 'DoubleJump'})}, 'UpperGinsoUpperLeftKeystone': {frozenset({'Bash', 'GinsoKey', 'DoubleJump'})}, 'UpperGinsoEnergyCell': {frozenset({'Bash', 'GinsoKey'}), frozenset({'Stomp', 'GinsoKey'})}, 'GrottoLasersRoofExp': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'})}, 'LeftGladesExp': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'WallJump'}), frozenset({'ChargeJump'})}, 'UpperSorrowRightKeystone': {frozenset({'Glide'})}, 'UpperSorrowFarRightKeystone': {frozenset({'Glide'})}, 'UpperSorrowLeftKeystone': {frozenset({'Glide'})}, 'UpperSorrowSpikeExp': {frozenset({'Glide'})}, 'UpperSorrowFarLeftKeystone': {frozenset({'Glide'})}, 'SpiritCavernsTopLeftKeystone': {frozenset({'Climb', 'DoubleJump'}), frozenset({'WallJump'}), frozenset({'Climb', 'Glide'})}, 'ValleyThreeBirdAbilityCell': {frozenset({'Glide', 'Wind'}), frozenset({'Glide', 'OpenWorld', 'Wind'}), frozenset({'Bash', 'OpenWorld'}), frozenset({'ChargeJump', 'OpenWorld'}), frozenset({'Bash'}), frozenset({'Climb', 'ChargeJump', 'DoubleJump'}), frozenset({'Climb', 'Glide', 'ChargeJump'})}, 'ValleyEntryGrenadeLongSwim': {frozenset({'Grenade', 'Water'})}, 'ValleyEntryTreePlant': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'ValleyForlornApproachGrenade': {frozenset({'Grenade'})}, 'ValleyMap': {frozenset({'Bash', 'MapStone'})}, 'ValleyRightSwimExp': {frozenset({'Water'})}, 'ValleyRightBirdStompCell': {frozenset({'Climb', 'ChargeJump'})}, 'ValleyRightFastStomplessCell': {frozenset({'Glide', 'Wind'})}, 'ValleyRightExp': {frozenset({'Bash'})}, 'ValleyMainFACS': {frozenset({'Climb', 'ChargeJump'})}, 'WilhelmExp': {frozenset({'Climb', 'ChargeJump'}), frozenset({'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash', 'Climb'})}}, 'dbash': {'AboveChargeJumpAbilityCell': {frozenset({'Bash'})}, 'GrenadeSkillTree': {frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'ChargeJump'}), frozenset({'Bash', 'WallJump'}), frozenset({'Bash', 'DoubleJump'})}, 'GrenadeAreaExp': {frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'ChargeJump'}), frozenset({'Bash', 'WallJump'}), frozenset({'Bash', 'DoubleJump'})}, 'HollowGroveTreeAbilityCell': {frozenset({'Bash'})}, 'HoruFieldsEnergyCell': {frozenset({'Bash'})}, 'HoruLavaDrainedRightExp': {frozenset({'Open', 'Bash'}), frozenset({'Bash'})}, 'HoruR4DrainedExp': {frozenset({'Bash'})}, 'HoruR4LaserExp': {frozenset({'Bash'})}, 'LeftSorrowGrenade': {frozenset({'Grenade', 'Bash'})}, 'GumoHideoutLeftHangingExp': {frozenset({'Bash'})}, 'GumoHideoutRightHangingExp': {frozenset({'Bash'})}, 'LeftGumoHideoutExp': {frozenset({'Bash'})}, 'LeftGumoHideoutHealthCell': {frozenset({'Bash'})}, 'SorrowSpikeKeystone': {frozenset({'Bash'})}, 'SorrowHiddenKeystone': {frozenset({'Bash'})}, 'SorrowHealthCell': {frozenset({'Bash'})}, 'AboveGrottoTeleporterExp': {frozenset({'Bash'})}, 'GrottoSwampDrainAccessExp': {frozenset({'Bash'})}, 'StompAreaRoofExp': {frozenset({'Bash'})}, 'StompAreaGrenadeExp': {frozenset({'Grenade', 'Bash', 'Water'})}, 'GroveAboveSpiderWaterExp': {frozenset({'Bash'})}, 'GroveAboveSpiderWaterHealthCell': {frozenset({'Bash'})}, 'ValleyMainFACS': {frozenset({'Bash'})}, 'WilhelmExp': {frozenset({'Bash'})}}, 'expert-abilities': {'AboveChargeJumpAbilityCell': {frozenset({'Dash', ('AC', 6)})}, 'BashAreaExp': {frozenset({('AC', 6), 'Dash', 'GinsoKey'}), frozenset({('AC', 6), 'Dash', 'GinsoKey', 'DoubleJump', 'WallJump'})}, 'ChargeFlameAreaPlant': {frozenset({'Dash', ('AC', 6)})}, 'DashAreaPlant': {frozenset({'Dash', ('AC', 6)})}, 'DeathGauntletRoofPlant': {frozenset({'Dash', ('AC', 6)})}, 'DoubleJumpAreaExp': {frozenset({'Dash', ('AC', 6), ('EC', 1)})}, 'ForlornHiddenSpiderExp': {frozenset({'ForlornKey', ('AC', 6), 'Dash'})}, 'ForlornPlant': {frozenset({'Dash', ('AC', 6)})}, 'ForlornKeystone3': {frozenset({'ForlornKey', ('AC', 6), 'Dash', 'WallJump'}), frozenset({'Climb', 'ForlornKey', ('AC', 6), 'Dash'})}, 'GladesLaser': {frozenset({'Dash', ('AC', 6)})}, 'GladesLaserGrenade': {frozenset({('AC', 6), ('EC', 1), 'Dash', 'Grenade', 'DoubleJump', 'WallJump'}), frozenset({('AC', 6), ('EC', 1), 'Climb', 'Dash', 'Grenade', 'Glide', 'ChargeJump'}), frozenset({('AC', 6), ('EC', 2), 'Climb', 'Dash', 'Grenade', 'ChargeJump'})}, 'GrenadeSkillTree': {frozenset({'Dash', ('AC', 6)})}, 'GrenadeAreaExp': {frozenset({'Dash', ('AC', 6)})}, 'GrenadeAreaAbilityCell': {frozenset({'Grenade', 'Dash', ('AC', 6)})}, 'GumoHideoutRedirectPlant': {frozenset({'Dash', ('AC', 6), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 6)}), frozenset({('AC', 6), 'Dash', 'ChargeJump'})}, 'HollowGroveTreePlant': {frozenset({'Dash', ('AC', 6)})}, 'HollowGroveTreeAbilityCell': {frozenset({'Dash', ('AC', 6)})}, 'HollowGroveMapPlant': {frozenset({'Dash', ('AC', 6)})}, 'SwampTeleporterAbilityCell': {frozenset({'Dash', ('AC', 6)})}, 'HoruFieldsPlant': {frozenset({'Dash', ('AC', 6), ('EC', 3)})}, 'HoruFieldsEnergyCell': {frozenset({('EC', 2), 'Dash', ('AC', 6)})}, 'HoruFieldsHiddenExp': {frozenset({'Dash', ('AC', 6)})}, 'HoruLavaDrainedLeftExp': {frozenset({'Open', ('AC', 6), 'Dash'})}, 'HoruLavaDrainedRightExp': {frozenset({'Open', ('AC', 6), 'Dash'})}, 'HoruL4LowerExp': {frozenset({('EC', 2), 'Dash', ('AC', 6)}), frozenset({'Dash', 'Stomp', ('AC', 3)})}, 'HoruR3Plant': {frozenset({'Dash', ('AC', 6)})}, 'HoruR4DrainedExp': {frozenset({'Dash', ('AC', 6), ('EC', 1)}), frozenset({'Dash', ('AC', 6)})}, 'HoruR4LaserExp': {frozenset({('AC', 6), 'Dash', 'ChargeJump', ('EC', 2)})}, 'HoruL1': {frozenset({'Dash', 'Stomp', ('AC', 3), 'Bash'}), frozenset({('AC', 6), 'Dash', ('EC', 2), 'Stomp', 'DoubleJump'}), frozenset({('AC', 6), 'Dash', 'Stomp', ('EC', 3)})}, 'HoruL2': {frozenset({'Stomp', ('AC', 6), 'Dash', ('EC', 1)}), frozenset({'Climb', 'Stomp', 'Dash', ('AC', 3)})}, 'HoruL3': {frozenset({('AC', 6), 'Climb', 'Dash', ('EC', 2), 'ChargeJump'})}, 'LeftGumoHideoutUpperPlant': {frozenset({'Dash', ('AC', 6), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 6)}), frozenset({('AC', 6), 'Dash', 'ChargeJump'})}, 'LeftSorrowPlant': {frozenset({'Dash', ('AC', 6)})}, 'LowerBlackrootAbilityCell': {frozenset({'Dash', ('AC', 6)})}, 'LowerBlackrootLaserExp': {frozenset({'Dash', ('AC', 6)})}, 'LowerGinsoPlant': {frozenset({'Dash', ('AC', 6)})}, 'LeftGumoHideoutLowerPlant': {frozenset({'Dash', ('AC', 6)})}, 'LeftGumoHideoutHealthCell': {frozenset({'Dash', ('AC', 6)})}, 'SorrowSpikeKeystone': {frozenset({'Dash', ('AC', 6)})}, 'SorrowHiddenKeystone': {frozenset({'Dash', ('AC', 6)})}, 'SorrowLowerLeftKeystone': {frozenset({'Dash', ('AC', 6), 'Bash'}), frozenset({('EC', 2), 'Dash', ('AC', 6)}), frozenset({'Dash', ('AC', 6), 'DoubleJump'}), frozenset({('AC', 6), 'Dash', 'Stomp'})}, 'SpiritCavernsKeystone2': {frozenset({'Dash', ('AC', 6)})}, 'SpiritCavernsAbilityCell': {frozenset({'Dash', ('AC', 6)})}, 'LowerValleyMapstone': {frozenset({'Dash', ('AC', 6)})}, 'KuroPerchExp': {frozenset({'Dash', ('AC', 6), 'OpenWorld'}), frozenset({'Dash', ('AC', 3), 'ChargeJump', 'WallJump'}), frozenset({'Dash', ('AC', 6)})}, 'ValleyMainPlant': {frozenset({'Dash', ('AC', 6)})}, 'MistyEntranceTreeExp': {frozenset({'Dash', ('AC', 6)})}, 'MistyFrogNookExp': {frozenset({'Dash', ('AC', 6)})}, 'MistyMortarCorridorUpperExp': {frozenset({'Dash', ('AC', 6)})}, 'MistyMortarCorridorHiddenExp': {frozenset({'Dash', ('AC', 6), 'DoubleJump'})}, 'MistyPlant': {frozenset({'Dash', ('AC', 6)})}, 'GrottoEnergyDoorHealthCell': {frozenset({('EC', 2), 'Dash', ('AC', 6)})}, 'AboveGrottoTeleporterExp': {frozenset({'Dash', ('AC', 6)})}, 'BelowGrottoTeleporterHealthCell': {frozenset({'Dash', ('AC', 6), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 6)}), frozenset({('AC', 6), 'Dash', 'ChargeJump'})}, 'BelowGrottoTeleporterPlant': {frozenset({'Dash', ('AC', 6)})}, 'MoonGrottoStompPlant': {frozenset({'Dash', ('AC', 6)})}, 'GrottoSwampDrainAccessExp': {frozenset({'Dash', ('AC', 6)})}, 'GrottoSwampDrainAccessPlant': {frozenset({'Dash', ('AC', 6)})}, 'OuterSwampStompExp': {frozenset({'Dash', ('AC', 6)})}, 'OuterSwampHealthCell': {frozenset({'Dash', ('AC', 6)})}, 'OuterSwampMortarPlant': {frozenset({'Dash', ('AC', 6)})}, 'RightForlornPlant': {frozenset({'Dash', ('AC', 6)})}, 'StompAreaExp': {frozenset({'Dash', ('AC', 6), ('EC', 1)})}, 'StompAreaGrenadeExp': {frozenset({('AC', 6), 'Dash', 'Water', 'Grenade', 'Stomp'}), frozenset({('AC', 6), 'Dash', ('EC', 3), 'Water', 'Grenade'})}, 'SorrowMapstone': {frozenset({'Dash', ('AC', 6)})}, 'AboveChargeFlameTreeExp': {frozenset({'Dash', ('AC', 6)})}, 'SpiderSacHealthCell': {frozenset({'Dash', ('AC', 6)})}, 'SpiderSacGrenadeDoor': {frozenset({'Grenade', 'Dash', ('AC', 6)})}, 'GroveAboveSpiderWaterExp': {frozenset({'Dash', ('AC', 6)})}, 'GroveAboveSpiderWaterHealthCell': {frozenset({'Dash', ('AC', 6)})}, 'GroveAboveSpiderWaterEnergyCell': {frozenset({'Grenade', 'Dash', ('AC', 6)})}, 'GladesGrenadeTree': {frozenset({'Grenade', 'Dash', ('AC', 6)})}, 'FronkeyWalkRoof': {frozenset({'Dash', ('AC', 6)})}, 'SunstonePlant': {frozenset({'Dash', ('AC', 6)})}, 'InnerSwampDrainExp': {frozenset({'Climb', 'Dash', 'Water', 'Grenade', 'Stomp', ('AC', 3)}), frozenset({'Climb', 'Dash', ('AC', 6), 'Water'}), frozenset({'ChargeFlame', 'Climb', 'Dash', 'Water', 'Stomp', ('AC', 3)}), frozenset({'Dash', ('AC', 3), 'WallJump', 'Water'})}, 'SwampEntrancePlant': {frozenset({'Dash', ('AC', 6), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 6)}), frozenset({('AC', 6), 'Dash', 'ChargeJump'})}, 'InnerSwampStompExp': {frozenset({'Dash', 'ChargeJump', ('AC', 3), 'Water'})}, 'TopGinsoLeftLowerExp': {frozenset({'Dash', ('AC', 6)})}, 'TopGinsoLeftUpperExp': {frozenset({'Dash', ('AC', 6)})}, 'TopGinsoRightPlant': {frozenset({'Dash', ('AC', 6)})}, 'UpperGinsoRedirectLowerExp': {frozenset({'Dash', ('AC', 3), 'GinsoKey', 'ChargeJump'})}, 'UpperGinsoRedirectUpperExp': {frozenset({'Dash', ('AC', 3), 'GinsoKey', 'ChargeJump'})}, 'UpperGinsoLowerKeystone': {frozenset({('AC', 6), 'Dash', 'GinsoKey'})}, 'GrottoLasersRoofExp': {frozenset({'Dash', ('AC', 6), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 6)})}, 'UpperSorrowLeftKeystone': {frozenset({('EC', 2), 'Dash', ('AC', 6)})}, 'ValleyThreeBirdAbilityCell': {frozenset({'Dash', ('AC', 6)}), frozenset({'Dash', ('AC', 6), 'OpenWorld'})}, 'ValleyEntryTreePlant': {frozenset({'Dash', ('AC', 6)})}, 'ValleyMap': {frozenset({'Grenade', 'Dash', 'MapStone', ('AC', 3)}), frozenset({'ChargeFlame', 'Dash', 'MapStone', ('AC', 3)})}, 'ValleyMainFACS': {frozenset({'WallJump', 'Dash', 'ChargeJump', 'DoubleJump', ('AC', 3)}), frozenset({'Wind', 'Dash', 'Glide', ('AC', 3), 'ChargeJump', 'WallJump'})}}, 'master-abilities': {'BashAreaExp': {frozenset({('AC', 12), 'GinsoKey', 'DoubleJump'})}, 'ForlornHiddenSpiderExp': {frozenset({'ForlornKey', ('AC', 12), 'DoubleJump'})}, 'ForlornKeystone2': {frozenset({'ForlornKey', ('AC', 12), 'DoubleJump'})}, 'ForlornEntranceExp': {frozenset({'ForlornKey', ('AC', 12), 'DoubleJump'})}, 'GumoHideoutRedirectPlant': {frozenset({'Dash', ('AC', 6), 'DoubleJump'})}, 'SwampTeleporterAbilityCell': {frozenset({('AC', 12), 'ChargeJump', 'DoubleJump'})}, 'HoruFieldsAbilityCell': {frozenset({'Glide', ('AC', 12), 'DoubleJump'}), frozenset({('AC', 12), 'DoubleJump', 'WallJump'})}, 'HoruLavaDrainedLeftExp': {frozenset({'Open', ('AC', 12), 'DoubleJump'})}, 'HoruLavaDrainedRightExp': {frozenset({'Open', 'ChargeJump', 'DoubleJump', ('AC', 12)}), frozenset({'Glide', 'Open', ('AC', 12), 'DoubleJump'})}, 'HoruR4DrainedExp': {frozenset({('AC', 12), 'DoubleJump'})}, 'HoruL1': {frozenset({('AC', 6), ('EC', 1), 'Dash', 'Stomp', 'DoubleJump'})}, 'HoruL2': {frozenset({'Stomp', 'DoubleJump', ('AC', 3), 'Dash'}), frozenset({'Stomp', ('AC', 12), 'DoubleJump'})}, 'HoruL3': {frozenset({('AC', 6), 'Dash', ('EC', 6), 'DoubleJump', 'WallJump'}), frozenset({('AC', 6), 'Dash', ('EC', 2), 'Stomp', 'DoubleJump'}), frozenset({('AC', 6), 'Dash', 'Stomp', ('EC', 3)}), frozenset({('AC', 6), ('EC', 4), 'Dash', 'Glide', 'DoubleJump'}), frozenset({'Dash', ('AC', 6), ('EC', 7)}), frozenset({'Glide', 'Dash', ('AC', 6), ('EC', 6)}), frozenset({('AC', 12), 'Climb', 'Dash', 'Glide', 'ChargeJump', 'DoubleJump'}), frozenset({'Bash', ('AC', 6), 'Dash', ('EC', 1)}), frozenset({('AC', 6), 'Climb', 'Dash', ('EC', 6), 'DoubleJump'})}, 'LeftSorrowAbilityCell': {frozenset({'Climb', ('AC', 12), 'DoubleJump'}), frozenset({('AC', 12), 'DoubleJump', 'WallJump'})}, 'LowerGinsoHiddenExp': {frozenset({'Climb', 'Dash', ('AC', 6)}), frozenset({'Dash', ('AC', 6), 'WallJump'})}, 'LeftGumoHideoutExp': {frozenset({('AC', 12), 'DoubleJump'})}, 'LeftGumoHideoutHealthCell': {frozenset({('AC', 12), 'DoubleJump'})}, 'SorrowSpikeKeystone': {frozenset({'Climb', ('AC', 12), 'DoubleJump'}), frozenset({('AC', 12), 'DoubleJump', 'WallJump'})}, 'SorrowLowerLeftKeystone': {frozenset({('AC', 12), 'DoubleJump'})}, 'SpiritCavernsAbilityCell': {frozenset({('AC', 12), 'DoubleJump'})}, 'MistyFrogNookExp': {frozenset({('AC', 12), 'DoubleJump'})}, 'MistyMortarCorridorUpperExp': {frozenset({('AC', 12), 'DoubleJump'})}, 'MistyMortarCorridorHiddenExp': {frozenset({('AC', 12), 'DoubleJump'}), frozenset({'Dash', ('AC', 6)})}, 'BelowGrottoTeleporterHealthCell': {frozenset({('AC', 12), 'DoubleJump', 'WallJump'})}, 'OuterSwampHealthCell': {frozenset({('AC', 12), 'DoubleJump'})}, 'SpiderSacHealthCell': {frozenset({'Dash', ('AC', 6), 'DoubleJump'})}, 'TopGinsoLeftUpperExp': {frozenset({('AC', 12), 'DoubleJump'})}, 'TopGinsoRightPlant': {frozenset({'ChargeFlame', ('AC', 12), 'DoubleJump'}), frozenset({'Grenade', ('AC', 12), 'DoubleJump'})}, 'UpperSorrowRightKeystone': {frozenset({('AC', 6), 'Dash', 'Grenade', 'Bash', 'DoubleJump'})}, 'UpperSorrowFarRightKeystone': {frozenset({('AC', 12), 'Dash', 'Grenade', 'Bash', 'DoubleJump'})}, 'ValleyThreeBirdAbilityCell': {frozenset({('AC', 12), 'DoubleJump'})}, 'WilhelmExp': {frozenset({('AC', 12), 'DoubleJump', 'WallJump'})}, 'KuroPerchExp': {frozenset({'Dash', 'ChargeJump', ('AC', 3)})}}, 'master-core': {'DashAreaRoofExp': {frozenset({'DoubleJump'}), frozenset({'Bash'})}, 'DoubleJumpAreaExp': {frozenset({'DoubleJump'})}, 'ForlornKeystone4': {frozenset({'Grenade', 'ForlornKey', 'DoubleJump', 'Bash'}), frozenset({'ForlornKey', 'ChargeJump', 'DoubleJump'})}, 'LowerGinsoKeystone3': {frozenset({'DoubleJump'})}, 'LowerGinsoKeystone4': {frozenset({'DoubleJump'})}, 'GladesLaserGrenade': {frozenset({'Grenade', 'Bash', 'DoubleJump'})}, 'GrenadeSkillTree': {frozenset({'ChargeJump'})}, 'GrenadeAreaAbilityCell': {frozenset({'Grenade', 'ChargeJump'})}, 'GumoHideoutMiniboss': {frozenset({'DoubleJump'})}, 'GumoHideoutEnergyCell': {frozenset({'Climb', 'Dash'}), frozenset({'Dash', 'WallJump'}), frozenset({'DoubleJump'})}, 'HollowGroveTreeAbilityCell': {frozenset({'Stomp', 'DoubleJump'})}, 'SwampTeleporterAbilityCell': {frozenset({'Glide', 'ChargeJump', 'DoubleJump'})}, 'DoorWarpExp': {frozenset({'DoubleJump'})}, 'HoruFieldsPlant': {frozenset({'Grenade', 'Glide'}), frozenset({'Grenade', 'Dash'}), frozenset({'Grenade', 'DoubleJump'})}, 'HoruFieldsAbilityCell': {frozenset({'Bash'})}, 'HoruL4LowerExp': {frozenset({'Dash', 'Stomp'})}, 'HoruR1EnergyCell': {frozenset({'DoubleJump'})}, 'HoruL2': {frozenset({'Glide', 'Stomp', 'DoubleJump'})}, 'HoruL3': {frozenset({'ChargeFlame', 'Bash'}), frozenset({'Bash', 'Stomp'})}, 'WallJumpAreaEnergyCell': {frozenset({'DoubleJump'})}, 'FarLeftGumoHideoutExp': {frozenset({'Bash'})}, 'LeftSorrowAbilityCell': {frozenset({'Bash'})}, 'LeftSorrowKeystone2': {frozenset({'Bash'})}, 'LeftSorrowKeystone3': {frozenset({'Bash'})}, 'LeftSorrowKeystone4': {frozenset({'Bash'})}, 'LeftSorrowEnergyCell': {frozenset({'Bash'})}, 'LowerBlackrootAbilityCell': {frozenset({'DoubleJump'})}, 'LowerGinsoHiddenExp': {frozenset({'DoubleJump'})}, 'SorrowSpikeKeystone': {frozenset({'ChargeJump', 'WallJump'}), frozenset({'Climb', 'ChargeJump'})}, 'SorrowLowerLeftKeystone': {frozenset({'Bash'})}, 'SpiritCavernsKeystone2': {frozenset({'Free'})}, 'LowerValleyMapstone': {frozenset({'Free'})}, 'MistyEntranceStompExp': {frozenset({('EC', 2), 'Dash', ('AC', 6)}), frozenset({'ChargeFlame', 'Dash'})}, 'MistyEntranceTreeExp': {frozenset({'DoubleJump'}), frozenset({'WallJump'})}, 'MistyPostClimbAboveSpikePit': {frozenset({'Bash'})}, 'MistyMortarCorridorUpperExp': {frozenset({'Bash'})}, 'MistyMortarCorridorHiddenExp': {frozenset({'Bash'})}, 'OuterSwampHealthCell': {frozenset({'Glide', 'DoubleJump'}), frozenset({'Bash'})}, 'OutsideForlornTreeExp': {frozenset({'Bash'})}, 'HoruR1HangingExp': {frozenset({'Glide', 'WallJump'})}, 'HoruR2': {frozenset({'Stomp', 'DoubleJump'})}, 'HoruR4DrainedExp': {frozenset({'Bash'})}, 'StompAreaExp': {frozenset({'Grenade'})}, 'AboveChargeFlameTreeExp': {frozenset({'Glide', 'Bash', 'DoubleJump'}), frozenset({'Stomp', 'DoubleJump'}), frozenset({'ChargeFlame', 'DoubleJump'}), frozenset({'Grenade', 'DoubleJump'})}, 'SpiderSacHealthCell': {frozenset({'ChargeFlame', 'DoubleJump'}), frozenset({'Grenade', 'DoubleJump'})}, 'SpiderSacEnergyDoor': {frozenset({('EC', 2)})}, 'InnerSwampDrainExp': {frozenset({'DoubleJump', 'Water'})}, 'TopGinsoLeftLowerExp': {frozenset({'DoubleJump'})}, 'UpperGinsoRedirectLowerExp': {frozenset({'Grenade', 'GinsoKey'})}, 'GrottoLasersRoofExp': {frozenset({'Glide', 'DoubleJump'}), frozenset({'Bash'})}, 'SpiritCavernsTopLeftKeystone': {frozenset({'DoubleJump'}), frozenset({'Climb'})}, 'KuroPerchExp': {frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Bash'}), frozenset({'Glide', 'ChargeJump'})}}, 'glitched': {'BlackrootBoulderExp': {frozenset({'Free'})}, 'GroveWaterStompAbilityCell': {frozenset({'Bash'})}, 'SpiderSacEnergyDoor': {frozenset({('EC', 3)})}, 'GladesGrenadeTree': {frozenset({'Grenade'})}, 'KuroPerchExp': {frozenset({'ChargeJump'})}}, 'standard-abilities': {'BlackrootMap': {frozenset({'Climb', 'Dash', 'MapStone', ('AC', 3)})}, 'DoubleJumpSkillTree': {frozenset({'Dash', ('AC', 3)})}, 'DoubleJumpAreaExp': {frozenset({'Dash', 'ChargeJump', ('AC', 3)}), frozenset({'Bash', 'Dash', ('AC', 3)})}, 'ForlornKeystone3': {frozenset({'ForlornKey', 'ChargeJump', 'Dash', ('AC', 3)})}, 'LowerGinsoKeystone1': {frozenset({'Dash', ('AC', 3)})}, 'LowerGinsoKeystone2': {frozenset({'Dash', ('AC', 3)})}, 'GladesLaserGrenade': {frozenset({'Dash', 'Grenade', 'Glide', ('AC', 3), 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Dash', 'Grenade', 'ChargeJump', 'DoubleJump', ('AC', 3)})}, 'GumoHideoutMapstone': {frozenset({'Dash', ('AC', 3)})}, 'GumoHideoutRedirectAbilityCell': {frozenset({'Dash', ('AC', 3)})}, 'HollowGroveTreeAbilityCell': {frozenset({'WallJump', 'Dash', 'Glide', 'Stomp', ('AC', 3)}), frozenset({'Climb', 'Dash', 'Glide', 'Stomp', ('AC', 3)})}, 'SwampTeleporterAbilityCell': {frozenset({'Dash', 'Glide', 'ChargeJump', 'DoubleJump', ('AC', 3)})}, 'HoruFieldsPlant': {frozenset({'Dash', 'Grenade', 'ChargeJump', 'DoubleJump', ('AC', 3)}), frozenset({'ChargeFlame', 'Dash', 'ChargeJump', 'DoubleJump', ('AC', 3)})}, 'HoruFieldsEnergyCell': {frozenset({'Dash', 'ChargeJump', 'DoubleJump', ('AC', 3)}), frozenset({'Glide', 'ChargeJump', 'Dash', ('AC', 3)})}, 'HoruLavaDrainedLeftExp': {frozenset({'Glide', 'Open', 'Dash', ('AC', 3)})}, 'HoruR1EnergyCell': {frozenset({'Dash', ('AC', 3), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 3)})}, 'HoruR4DrainedExp': {frozenset({'Dash', 'DoubleJump', ('AC', 3)}), frozenset({'Glide', 'Dash', ('AC', 3)})}, 'InnerSwampDrainExp': {frozenset({'Dash', ('AC', 3)})}, 'HoruL1': {frozenset({'WallJump', 'Dash', 'Stomp', ('AC', 3), 'Bash'}), frozenset({'Dash', 'Grenade', 'Stomp', ('AC', 3), 'Bash'}), frozenset({'Dash', 'Stomp', 'ChargeJump', ('AC', 3), 'Bash'}), frozenset({'Climb', 'Dash', 'Stomp', ('AC', 3), 'Bash'})}, 'HoruL2': {frozenset({'Stomp', ('AC', 3), 'Dash', 'WallJump'}), frozenset({'Climb', 'Dash', 'Stomp', 'DoubleJump', ('AC', 3)})}, 'HoruL3': {frozenset({'Bash', 'Stomp', 'Dash', ('AC', 3)}), frozenset({'ChargeFlame', 'Bash', 'Dash', ('AC', 3)})}, 'FarLeftGumoHideoutExp': {frozenset({'Dash', ('AC', 3), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 3)})}, 'GumoHideoutLeftHangingExp': {frozenset({'Dash', ('AC', 3)})}, 'MistyFrogNookExp': {frozenset({'Dash', ('AC', 3), 'DoubleJump', 'WallJump'})}, 'GrottoEnergyDoorHealthCell': {frozenset({('EC', 2), 'Climb', 'Dash', ('AC', 3)})}, 'BelowGrottoTeleporterPlant': {frozenset({'Grenade', 'Dash', ('AC', 3)}), frozenset({'ChargeFlame', 'Dash', ('AC', 3)})}, 'GrottoSwampDrainAccessPlant': {frozenset({'ChargeFlame', 'Dash', ('AC', 3), 'WallJump'}), frozenset({'ChargeFlame', 'Glide', 'Dash', ('AC', 3)})}, 'HoruR1HangingExp': {frozenset({'Dash', ('AC', 3), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 3)})}, 'HoruLavaDrainedRightExp': {frozenset({'Dash', ('AC', 3)})}, 'AboveChargeFlameTreeExp': {frozenset({'Dash', ('AC', 3), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 3)})}, 'UpperGinsoLowerKeystone': {frozenset({'Dash', ('AC', 3), 'GinsoKey', 'ChargeJump'})}, 'UpperGinsoRightKeystone': {frozenset({'Dash', ('AC', 3), 'GinsoKey', 'ChargeJump'})}, 'UpperGinsoUpperLeftKeystone': {frozenset({'Dash', ('AC', 3), 'GinsoKey', 'ChargeJump'})}}, 'expert-core': {'BlackrootMap': {frozenset({'Climb', 'MapStone'})}, 'DashAreaMapstone': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'DoubleJumpSkillTree': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'})}, 'DoubleJumpAreaExp': {frozenset({'Climb', 'Bash', 'Water'}), frozenset({'Grenade', 'Bash'})}, 'ForlornHiddenSpiderExp': {frozenset({'ForlornKey', 'DoubleJump', 'WallJump'})}, 'ForlornEntranceExp': {frozenset({'ForlornKey', 'Open'})}, 'GladesLaserGrenade': {frozenset({'Water', 'Grenade', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Glide', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Climb', 'ChargeJump', 'Water'})}, 'GrenadeSkillTree': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Dash', 'Bash'})}, 'GumoHideoutCrusherExp': {frozenset({'DoubleJump'})}, 'GumoHideoutCrusherKeystone': {frozenset({'DoubleJump'})}, 'SwampTeleporterAbilityCell': {frozenset({'Grenade', 'Bash'})}, 'HoruL4LowerExp': {frozenset({'Climb', 'ChargeJump'}), frozenset({'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide'})}, 'HoruR1EnergyCell': {frozenset({'Climb', 'Dash'}), frozenset({'Dash', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Climb', 'Glide'})}, 'HoruR4DrainedExp': {frozenset({'Glide', 'DoubleJump'}), frozenset({'Grenade', 'Bash'})}, 'HoruL1': {frozenset({'Glide', 'Stomp', 'Bash'})}, 'HoruL2': {frozenset({'Climb', 'Stomp', 'Glide', 'DoubleJump'})}, 'HoruL3': {frozenset({'Grenade', 'Bash', 'ChargeJump'})}, 'LeftGumoHideoutUpperPlant': {frozenset({'ChargeFlame'})}, 'LeftSorrowKeystone1': {frozenset({'ChargeJump', 'WallJump'})}, 'LeftSorrowKeystone2': {frozenset({'ChargeJump', 'WallJump'})}, 'LowerBlackrootLaserAbilityCell': {frozenset({'Glide', 'DoubleJump'}), frozenset({'Grenade', 'Bash'})}, 'LowerBlackrootLaserExp': {frozenset({'Grenade', 'Bash'}), frozenset({'DoubleJump'}), frozenset({'WallJump'}), frozenset({'ChargeJump'})}, 'GumoHideoutRightHangingExp': {frozenset({'DoubleJump'})}, 'LeftGumoHideoutExp': {frozenset({'Climb', 'DoubleJump'})}, 'SorrowHiddenKeystone': {frozenset({'Bash', 'ChargeJump', 'WallJump'})}, 'SorrowHealthCell': {frozenset({'Climb', 'ChargeJump'})}, 'SorrowLowerLeftKeystone': {frozenset({'Bash', 'DoubleJump'})}, 'SpiritCavernsAbilityCell': {frozenset({'Climb', 'DoubleJump'})}, 'KuroPerchExp': {frozenset({'Glide', 'ChargeJump', 'WallJump'}), frozenset({'Bash', 'ChargeJump'}), frozenset({'Climb', 'ChargeJump', 'DoubleJump'}), frozenset({'ChargeJump', 'DoubleJump', 'WallJump'})}, 'MistyEntranceStompExp': {frozenset({'Climb', 'Dash', 'ChargeJump'})}, 'MistyEntranceTreeExp': {frozenset({'Bash'})}, 'MistyPostClimbAboveSpikePit': {frozenset({'Bash', 'DoubleJump'})}, 'MistyMortarCorridorHiddenExp': {frozenset({'Bash', 'DoubleJump'})}, 'GrottoEnergyDoorHealthCell': {frozenset({('EC', 2), 'Climb', 'Glide'})}, 'LeftGrottoTeleporterExp': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'HoruR1HangingExp': {frozenset({'DoubleJump'}), frozenset({'Dash'})}, 'HoruR2': {frozenset({'Stomp', 'WallJump'}), frozenset({'Grenade', 'Stomp', 'Bash'}), frozenset({'Climb', 'Stomp'}), frozenset({'Stomp', 'ChargeJump'})}, 'StompAreaExp': {frozenset({'ChargeFlame'})}, 'AboveChargeFlameTreeExp': {frozenset({'ChargeFlame', 'Climb', 'Glide'}), frozenset({'Dash', 'WallJump'}), frozenset({'Grenade', 'Climb', 'Glide'}), frozenset({'ChargeFlame', 'Glide', 'WallJump'}), frozenset({'Grenade', 'Glide', 'WallJump'}), frozenset({'Climb', 'Stomp', 'Glide'}), frozenset({'Glide', 'Stomp', 'WallJump'}), frozenset({'Climb', 'Dash'})}, 'SpiderSacGrenadeDoor': {frozenset({'Grenade', 'Climb', 'DoubleJump'})}, 'InnerSwampDrainExp': {frozenset({'ChargeJump', 'DoubleJump', 'Water'}), frozenset({'Glide', 'Dash', 'WallJump', 'Water'})}, 'SwampEntrancePlant': {frozenset({'Grenade'})}, 'InnerSwampStompExp': {frozenset({'Grenade', 'Bash', 'ChargeJump', 'Water'})}, 'InnerSwampSwimRightKeystone': {frozenset({'DoubleJump'})}, 'UpperGinsoRedirectLowerExp': {frozenset({'ChargeFlame', 'GinsoKey'})}, 'UpperGinsoRedirectUpperExp': {frozenset({'Climb', 'GinsoKey', 'ChargeJump'}), frozenset({'ChargeFlame', 'GinsoKey'})}, 'UpperGinsoEnergyCell': {frozenset({'Dash', 'GinsoKey', 'ChargeJump'}), frozenset({'ChargeFlame', 'GinsoKey'})}, 'LeftGladesExp': {frozenset({'DoubleJump'}), frozenset({'Bash'})}, 'UpperSorrowLeftKeystone': {frozenset({'Grenade', 'Bash'})}, 'ValleyMap': {frozenset({'Grenade', 'MapStone', 'DoubleJump'}), frozenset({'Grenade', 'MapStone', 'ChargeJump'}), frozenset({'ChargeFlame', 'MapStone', 'ChargeJump'}), frozenset({'ChargeFlame', 'MapStone', 'DoubleJump'})}, 'WilhelmExp': {frozenset({'Climb', 'Bash'}), frozenset({'Grenade', 'Bash'})}}, 'expert-dboost': {'UpperSorrowSpikeExp': {frozenset({('AC', 6), 'Dash', 'ChargeJump', ('HC', 2)}), frozenset({('EC', 2), 'Dash', ('AC', 6), ('HC', 2)}), frozenset({'Grenade', 'Bash', 'DoubleJump', ('HC', 2)}), frozenset({('AC', 6), 'Dash', ('HC', 2), 'Grenade', 'Bash'})}, 'DeathGauntletStompSwim': {frozenset({('HC', 0)})}, 'DoubleJumpAreaExp': {frozenset({'Climb', 'Bash', ('HC', -1)})}, 'ForlornEntranceExp': {frozenset({'ForlornKey', 'WallJump', ('HC', 1)})}, 'GladesLaser': {frozenset({'Glide', 'WallJump'})}, 'GladesLaserGrenade': {frozenset({('AC', 6), ('HC', 0), ('EC', 1), 'Climb', 'Dash', 'Grenade', 'Glide'}), frozenset({'Grenade', 'Glide', 'ChargeJump', ('HC', 0)}), frozenset({('AC', 6), ('EC', 1), 'Climb', 'Dash', ('HC', 2), 'Grenade'}), frozenset({('AC', 6), ('HC', 0), ('EC', 1), 'Climb', 'Dash', 'Grenade', 'DoubleJump'}), frozenset({('HC', 0), 'Grenade', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({('AC', 6), ('HC', 0), ('EC', 1), 'Grenade', 'ChargeJump'}), frozenset({('AC', 6), ('HC', 0), ('EC', 1), 'Climb', 'Dash', 'Water', 'Grenade'}), frozenset({('AC', 6), ('HC', 0), ('EC', 1), 'Dash', 'Grenade', 'Glide', 'WallJump'}), frozenset({'Grenade', 'Climb', 'ChargeJump', ('HC', 0)}), frozenset({'Grenade', 'ChargeJump', ('HC', 2)}), frozenset({('HC', 0), ('EC', 2), 'Grenade', 'ChargeJump', ('AC', 3)}), frozenset({('AC', 6), ('HC', 0), ('EC', 2), 'Dash', 'Grenade', 'WallJump'}), frozenset({('AC', 6), ('HC', 0), ('EC', 1), 'Dash', 'Water', 'Grenade', 'WallJump'}), frozenset({'Grenade', 'Bash', 'ChargeJump', ('HC', 0)}), frozenset({'Grenade', 'ChargeJump', ('HC', 0), 'Water'}), frozenset({('AC', 6), ('HC', 0), ('EC', 2), 'Climb', 'Dash', 'Grenade'}), frozenset({('EC', 1), ('HC', 1), 'Grenade', 'ChargeJump', ('AC', 3)}), frozenset({('AC', 6), ('EC', 1), 'Dash', ('HC', 2), 'Grenade', 'WallJump'})}, 'GroveWaterStompAbilityCell': {frozenset({'Stomp', ('HC', 2)}), frozenset({('HC', 3), 'Bash'})}, 'HoruFieldsAbilityCell': {frozenset({'Bash', 'WallJump', ('HC', 2)})}, 'HoruR1EnergyCell': {frozenset({'WallJump', ('HC', 2)}), frozenset({'Climb', ('HC', 2)})}, 'HoruR4DrainedExp': {frozenset({('HC', 3), 'DoubleJump'}), frozenset({('HC', 3), 'Dash', ('AC', 3)}), frozenset({('HC', 3), 'Glide'})}, 'LeftSorrowAbilityCell': {frozenset({'Climb', 'ChargeJump', ('HC', 2)}), frozenset({'ChargeJump', 'WallJump', ('HC', 2)})}, 'LeftSorrowKeystone3': {frozenset({'Climb', 'ChargeJump', ('HC', 2)})}, 'LeftSorrowKeystone4': {frozenset({'Climb', 'ChargeJump', 'DoubleJump', ('HC', 2)}), frozenset({'Climb', 'Dash', 'ChargeJump', ('HC', 2)})}, 'LeftSorrowEnergyCell': {frozenset({'Climb', 'ChargeJump', 'DoubleJump', ('HC', 2)})}, 'LowerBlackrootAbilityCell': {frozenset({'DoubleJump', ('HC', 2)})}, 'LowerBlackrootLaserAbilityCell': {frozenset({'DoubleJump', ('HC', 1)}), frozenset({'ChargeJump', ('HC', 1)}), frozenset({'Glide', 'Stomp', ('HC', 1)}), frozenset({'Glide', 'WallJump', ('HC', 1)}), frozenset({'Dash', ('AC', 3), ('HC', 1)})}, 'LeftGumoHideoutSwim': {frozenset({'Free'})}, 'SorrowSpikeKeystone': {frozenset({'Climb', 'DoubleJump', ('HC', 2)}), frozenset({'ChargeJump', 'WallJump', ('HC', 2)}), frozenset({'Climb', 'ChargeJump', ('HC', 2)}), frozenset({'DoubleJump', 'WallJump', ('HC', 2)})}, 'SorrowHiddenKeystone': {frozenset({'Climb', 'Bash', ('HC', 2)}), frozenset({'Bash', 'WallJump', ('HC', 2)})}, 'SorrowHealthCell': {frozenset({'ChargeJump', 'DoubleJump', 'WallJump', ('HC', 2)})}, 'MistyFrogNookExp': {frozenset({'Dash', ('AC', 3), 'WallJump'}), frozenset({('HC', 4), 'Dash', 'WallJump'})}, 'MistyPostClimbSpikeCave': {frozenset({'Glide', ('HC', 1)})}, 'MistyMortarCorridorUpperExp': {frozenset({'ChargeJump', ('HC', 1)}), frozenset({'Bash', ('HC', 1)})}, 'MistyMortarCorridorHiddenExp': {frozenset({'Grenade', 'Bash', ('HC', 1)}), frozenset({'ChargeJump', 'DoubleJump', ('HC', 1)}), frozenset({'Dash', ('AC', 3), ('HC', 1)}), frozenset({('HC', 4), 'Bash'})}, 'GrottoEnergyDoorSwim': {frozenset({('EC', 2)})}, 'GrottoEnergyDoorHealthCell': {frozenset({('EC', 2), 'Climb', 'DoubleJump'})}, 'LeftGrottoTeleporterExp': {frozenset({('HC', 4), 'WallJump'}), frozenset({'Glide', 'DoubleJump', ('HC', 1)}), frozenset({'Climb', 'Glide', ('HC', 1)}), frozenset({'ChargeJump', ('HC', 1)}), frozenset({'Climb', ('HC', 4)}), frozenset({'Glide', 'WallJump', ('HC', 1)})}, 'BelowGrottoTeleporterHealthCell': {frozenset({'Bash', ('HC', 2)})}, 'OutsideForlornWaterExp': {frozenset({('HC', 1)}), frozenset({'Stomp', ('HC', -1)})}, 'HoruR1HangingExp': {frozenset({'ChargeJump', ('HC', 2)})}, 'StompAreaGrenadeExp': {frozenset({'Grenade', 'Bash', ('HC', 0)}), frozenset({('HC', 0), 'Climb', 'Dash', 'Water', 'Grenade', 'Stomp', 'DoubleJump', ('AC', 3)}), frozenset({'Climb', 'Dash', ('HC', 1), 'Grenade', 'Stomp', 'DoubleJump', ('AC', 3)}), frozenset({('HC', 0), 'Water', 'Grenade', 'Stomp', 'DoubleJump', 'WallJump'}), frozenset({('AC', 6), 'Dash', ('EC', 3), 'Grenade', ('HC', 1)}), frozenset({('HC', 1), 'Grenade', 'Stomp', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'ChargeJump', ('HC', 1)})}, 'GroveSpiderWaterSwim': {frozenset({'Bash', ('HC', 2)}), frozenset({('HC', 3)})}, 'GladesGrenadePool': {frozenset({'Grenade', ('HC', 3)}), frozenset({'Grenade', 'Stomp', ('HC', 2)})}, 'GladesMainPool': {frozenset({'Bash', ('HC', 0)}), frozenset({('HC', 1)}), frozenset({'Stomp', ('HC', 0)})}, 'GladesMainPoolDeep': {frozenset({('HC', 4)})}, 'SwampEntranceSwim': {frozenset({'Free'})}, 'InnerSwampStompExp': {frozenset({'Dash', 'ChargeJump', ('AC', 3)}), frozenset({'Stomp'}), frozenset({'Grenade', 'Bash', 'ChargeJump'})}, 'TopGinsoLeftLowerExp': {frozenset({('HC', 2)})}, 'TopGinsoRightPlant': {frozenset({'ChargeFlame', 'DoubleJump', 'WallJump', ('HC', 0)}), frozenset({'Climb', ('HC', 0), 'DoubleJump', 'ChargeFlame'})}, 'UpperGinsoLowerKeystone': {frozenset({'GinsoKey', ('HC', 2)})}, 'UpperGinsoRightKeystone': {frozenset({'GinsoKey', 'DoubleJump', 'WallJump', ('HC', 2)})}, 'UpperSorrowRightKeystone': {frozenset({('AC', 6), 'Dash', 'ChargeJump', ('HC', 2)})}, 'UpperSorrowLeftKeystone': {frozenset({'ChargeJump', ('HC', 2)})}, 'ValleyRightSwimExp': {frozenset({('HC', 1)})}, 'ValleyRightFastStomplessCell': {frozenset({'ChargeJump', 'WallJump', ('HC', 1)}), frozenset({'Climb', 'ChargeJump', ('HC', 1)}), frozenset({'ChargeJump', 'DoubleJump', ('HC', 1)})}, 'ValleyRightExp': {frozenset({'ChargeJump', 'DoubleJump', 'WallJump', ('HC', 1)}), frozenset({'Climb', 'ChargeJump', 'DoubleJump', ('HC', 1)})}, 'ValleyMainFACS': {frozenset({'WallJump', 'Dash', ('HC', 1), 'ChargeJump', ('AC', 3)})}, 'WilhelmExp': {frozenset({'ChargeJump', ('HC', 2)})}}, 'master-lure': {'UpperSorrowSpikeExp': {frozenset({'Bash'})}, 'UpperSorrowFarLeftKeystone': {frozenset({'Bash'})}, 'UpperSorrowRightKeystone': {frozenset({'Bash'})}, 'UpperSorrowFarRightKeystone': {frozenset({'Bash'})}, 'UpperSorrowLeftKeystone': {frozenset({'Bash'})}, 'ForlornKeystone2': {frozenset({'ForlornKey', 'Bash'})}, 'ForlornEscape': {frozenset({'Bash'})}, 'ForlornKeystone3': {frozenset({'ForlornKey', 'Bash'})}, 'GroveWaterStompAbilityCell': {frozenset({('AC', 12)}), frozenset({('HC', 2)})}, 'SwampTeleporterAbilityCell': {frozenset({'Bash'})}, 'WallJumpAreaExp': {frozenset({'Bash'})}, 'WallJumpAreaEnergyCell': {frozenset({'Bash'})}, 'SorrowHealthCell': {frozenset({'Glide', 'Stomp', 'WallJump'}), frozenset({'Glide', 'Stomp', 'DoubleJump'}), frozenset({'Climb', 'Glide', 'Stomp'})}, 'KuroPerchExp': {frozenset({'Bash'})}, 'LeftGrottoTeleporterExp': {frozenset({'Bash'})}, 'InnerSwampDrainExp': {frozenset({'Bash', 'Water'})}, 'InnerSwampStompExp': {frozenset({'Bash', 'Water'}), frozenset({'Bash', ('HC', 0)})}}, 'master-dboost': {'UpperSorrowSpikeExp': {frozenset({('AC', 12), 'Dash', 'Grenade', 'Bash', ('HC', 1)}), frozenset({('AC', 12), 'Grenade', 'Bash', 'DoubleJump', ('HC', 1)}), frozenset({('EC', 2), 'Dash', ('AC', 12), ('HC', 1)}), frozenset({('AC', 12), 'Dash', 'ChargeJump', ('HC', 1)}), frozenset({('AC', 12), 'ChargeJump', 'DoubleJump', ('HC', 1)})}, 'UpperSorrowFarLeftKeystone': {frozenset({('AC', 12), 'Dash', ('HC', 1), 'Grenade', 'Bash', 'DoubleJump', 'WallJump'}), frozenset({('AC', 12), 'Dash', ('HC', 1), 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({('HC', 4), ('AC', 12), 'Climb', 'Grenade', 'Bash', 'ChargeJump', 'DoubleJump'}), frozenset({('AC', 12), 'Climb', 'Dash', 'ChargeJump', 'DoubleJump', ('HC', 1)}), frozenset({('AC', 12), 'Climb', 'ChargeJump', 'DoubleJump', ('HC', 7)}), frozenset({('AC', 12), 'ChargeJump', 'DoubleJump', ('HC', 1)}), frozenset({('AC', 12), 'ChargeJump', 'DoubleJump', 'WallJump', ('HC', 7)}), frozenset({('AC', 12), 'Climb', 'Dash', 'Grenade', 'Bash', 'DoubleJump', ('HC', 1)}), frozenset({('HC', 4), ('AC', 12), 'Grenade', 'Bash', 'ChargeJump', 'DoubleJump', 'WallJump'})}, 'ForlornEntranceExp': {frozenset({'ForlornKey', ('AC', 12), ('HC', 0), 'WallJump'})}, 'HoruR1EnergyCell': {frozenset({('AC', 12), 'WallJump', ('HC', 1)}), frozenset({'Climb', ('AC', 12), ('HC', 1)})}, 'HoruR4DrainedExp': {frozenset({('HC', 8)}), frozenset({('AC', 12), ('HC', 6)})}, 'HoruL1': {frozenset({('EC', 1), ('AC', 12), 'Climb', ('HC', 2), 'Stomp', 'DoubleJump'}), frozenset({('AC', 12), 'Climb', ('EC', 2), 'Stomp', 'DoubleJump', ('HC', 1)}), frozenset({('HC', 4), ('AC', 12), 'Climb', 'Stomp', 'DoubleJump'}), frozenset({('AC', 12), ('HC', 1), 'Stomp', 'DoubleJump', 'WallJump'}), frozenset({'Bash', 'Stomp', ('HC', 2)}), frozenset({'Stomp', 'ChargeJump', ('HC', 2)})}, 'HoruL3': {frozenset({('HC', 3), ('AC', 12), 'Climb', 'Dash', ('EC', 2), 'Glide', 'DoubleJump'}), frozenset({('HC', 0), ('AC', 12), 'Climb', 'ChargeJump', 'DoubleJump'}), frozenset({'ChargeFlame', ('HC', 0), ('AC', 12), 'ChargeJump', 'DoubleJump'}), frozenset({('EC', 1), ('AC', 12), 'Climb', 'Dash', 'Glide', 'Stomp', 'DoubleJump', ('HC', 1)}), frozenset({'Climb', 'Glide', 'ChargeJump', 'DoubleJump', ('HC', 1)}), frozenset({('HC', 0), ('AC', 12), 'Stomp', 'ChargeJump', 'DoubleJump'})}, 'LeftSorrowAbilityCell': {frozenset({('AC', 12), 'ChargeJump', 'WallJump', ('HC', 1)}), frozenset({'Climb', ('AC', 12), 'ChargeJump', ('HC', 1)})}, 'LeftSorrowKeystone3': {frozenset({('AC', 12), 'ChargeJump', 'DoubleJump', ('HC', 1)})}, 'LeftSorrowKeystone4': {frozenset({('AC', 12), 'ChargeJump', 'DoubleJump', ('HC', 1)})}, 'LeftSorrowEnergyCell': {frozenset({('AC', 12), 'ChargeJump', 'DoubleJump', ('HC', 1)})}, 'LostGroveLongSwim': {frozenset({('HC', 3), ('AC', 12)}), frozenset({('HC', 9)})}, 'LowerBlackrootLaserAbilityCell': {frozenset({'Stomp', ('HC', 1)})}, 'SorrowLowerLeftKeystone': {frozenset({('AC', 12), 'ChargeJump', ('HC', 7)})}, 'MistyFrogNookExp': {frozenset({'DoubleJump', ('HC', 1)})}, 'MistyPostClimbSpikeCave': {frozenset({'Bash', ('HC', 1)}), frozenset({'DoubleJump', ('HC', 8)})}, 'MistyMortarCorridorHiddenExp': {frozenset({('HC', 7)}), frozenset({('HC', 4), ('AC', 12)}), frozenset({'DoubleJump', ('HC', 1)})}, 'LeftGrottoTeleporterExp': {frozenset({'DoubleJump', ('HC', 1)})}, 'OutsideForlornWaterExp': {frozenset({('AC', 12), ('HC', -1)})}, 'HoruR1HangingExp': {frozenset({('AC', 12), 'ChargeJump', ('HC', 1)})}, 'StompAreaGrenadeExp': {frozenset({'Grenade', 'DoubleJump', ('HC', 2)}), frozenset({'Water', ('HC', 2), 'Grenade', 'Stomp', 'DoubleJump'}), frozenset({'Grenade', 'Stomp', 'DoubleJump', ('HC', 1)}), frozenset({('AC', 12), 'Water', ('HC', 2), 'Grenade', 'DoubleJump'})}, 'GroveSpiderWaterSwim': {frozenset({('HC', 2)}), frozenset({'Bash', ('AC', 12)}), frozenset({('AC', 12), ('HC', 1)})}, 'GladesGrenadePool': {frozenset({'Grenade', ('HC', 2)})}, 'GladesMainPool': {frozenset({('HC', 0)})}, 'InnerSwampDrainExp': {frozenset({('HC', 4), 'Dash', ('AC', 12), 'WallJump'}), frozenset({('HC', 4), 'Bash', ('AC', 12)}), frozenset({('HC', 4), ('AC', 12), 'Grenade', 'Glide', 'Stomp', 'WallJump'}), frozenset({'Climb', ('HC', 4), 'ChargeJump', ('AC', 12)}), frozenset({'ChargeFlame', ('HC', 4), ('AC', 12), 'Glide', 'Stomp', 'WallJump'}), frozenset({('HC', 4), ('AC', 12), 'DoubleJump'}), frozenset({'Climb', 'Dash', ('HC', 4), ('AC', 12)})}, 'TopGinsoLeftUpperExp': {frozenset({('HC', 0), 'Glide', 'DoubleJump'}), frozenset({('HC', 0), 'Dash', 'DoubleJump'})}, 'TopGinsoRightPlant': {frozenset({'ChargeFlame', 'DoubleJump', ('HC', 0)}), frozenset({'Grenade', 'DoubleJump', ('HC', 0)})}, 'UpperGinsoRightKeystone': {frozenset({('HC', 0), ('AC', 12), 'GinsoKey', 'DoubleJump'})}, 'UpperGinsoUpperRightKeystone': {frozenset({('AC', 12), 'GinsoKey', 'DoubleJump', ('HC', 2)})}, 'UpperGinsoUpperLeftKeystone': {frozenset({('AC', 12), 'GinsoKey', 'DoubleJump', ('HC', 2)})}, 'UpperSorrowRightKeystone': {frozenset({('HC', 4), 'ChargeJump', 'DoubleJump', ('AC', 12)}), frozenset({('AC', 12), 'Grenade', 'Bash', 'DoubleJump', ('HC', 1)}), frozenset({('AC', 12), 'Dash', 'ChargeJump', ('HC', 1)}), frozenset({('AC', 12), 'ChargeJump', ('HC', 7)})}, 'UpperSorrowFarRightKeystone': {frozenset({('HC', 4), 'Dash', 'ChargeJump', ('AC', 12)}), frozenset({('AC', 12), 'ChargeJump', 'DoubleJump', ('HC', 7)}), frozenset({('HC', 4), ('AC', 12), 'Grenade', 'Bash', 'DoubleJump'})}, 'UpperSorrowLeftKeystone': {frozenset({('AC', 12), 'ChargeJump', ('HC', 1)})}, 'ValleyEntryGrenadeLongSwim': {frozenset({'Grenade', 'Bash', ('HC', 10)}), frozenset({'Grenade', ('HC', 11)}), frozenset({'Grenade', ('HC', 4), ('AC', 12)})}, 'ValleyRightFastStomplessCell': {frozenset({'Climb', ('HC', 4), ('AC', 12), 'DoubleJump'}), frozenset({('AC', 12), 'DoubleJump', 'WallJump', ('HC', 2)})}, 'ValleyRightExp': {frozenset({('AC', 12), 'DoubleJump', 'WallJump'})}, 'WilhelmExp': {frozenset({('AC', 12), 'ChargeJump', ('HC', 1)})}}, 'standard-lure': {'DeathGauntletExp': {frozenset({'Bash'})}, 'DeathGauntletStompSwim': {frozenset({'Water'})}, 'GladesLaser': {frozenset({'Bash'})}, 'HoruFieldsHealthCell': {frozenset({'Free'})}, 'HollowGroveTreeAbilityCell': {frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'WallJump'})}, 'HoruL2': {frozenset({'Stomp', 'DoubleJump', 'Bash'})}, 'LeftSorrowKeystone1': {frozenset({'Bash'})}, 'MistyEntranceStompExp': {frozenset({'Bash'})}, 'MistyAbilityCell': {frozenset({'Bash'})}, 'GrottoSwampDrainAccessPlant': {frozenset({'ChargeFlame', 'Bash'}), frozenset({'Grenade'})}, 'SorrowMap': {frozenset({'MapStone'})}, 'FronkeyWalkRoof': {frozenset({'Bash'})}, 'ValleyRightFastStomplessCell': {frozenset({'Bash'})}, 'WilhelmExp': {frozenset({'Bash', 'WallJump'})}, 'KuroPerchExp': {frozenset({'HoruKey'})}}, 'casual-dboost': {'DoubleJumpSkillTree': {frozenset({'Bash', ('HC', 0)}), frozenset({'Climb', ('HC', 0)}), frozenset({'ChargeJump', ('HC', 0)})}, 'DoubleJumpAreaExp': {frozenset({'Grenade', 'Bash', ('HC', 0)}), frozenset({'ChargeJump', ('HC', 0), 'Water'}), frozenset({('HC', -1), 'ChargeJump', 'WallJump'}), frozenset({'Bash', ('HC', 0), 'Water'}), frozenset({'Bash', 'WallJump', ('HC', -1)})}, 'GrenadeAreaExp': {frozenset({'ChargeJump'})}, 'GumoHideoutCrusherKeystone': {frozenset({'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'GumoHideoutRedirectAbilityCell': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'WallJump'})}, 'StompAreaGrenadeExp': {frozenset({'Grenade', 'ChargeJump', 'Water'})}, 'SpiderSacHealthCell': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'InnerSwampSwimRightKeystone': {frozenset({'Climb'}), frozenset({'WallJump'})}, 'SpiritCavernsTopLeftKeystone': {frozenset({'ChargeJump'}), frozenset({'Bash'})}}, 'standard-dboost': {'DoubleJumpSkillTree': {frozenset({'Dash', ('HC', 0)})}, 'DoubleJumpAreaExp': {frozenset({'Dash', 'ChargeJump', ('HC', 0)}), frozenset({('HC', 0), 'Bash', 'Dash'}), frozenset({'ChargeJump', ('HC', 0), ('AC', 3), ('EC', 1)}), frozenset({'Bash', ('HC', 0), ('AC', 3), ('EC', 1)}), frozenset({'Bash', ('HC', 1)}), frozenset({'ChargeJump', ('HC', 1)})}, 'ForlornKeystone3': {frozenset({'ForlornKey', 'ChargeJump', ('HC', 1)})}, 'LowerGinsoKeystone1': {frozenset({('HC', 0)})}, 'LowerGinsoKeystone2': {frozenset({'ChargeJump', ('HC', 0)})}, 'GumoHideoutMapstone': {frozenset({'ChargeJump', ('HC', 1)})}, 'LowerBlackrootLaserAbilityCell': {frozenset({'Dash', 'ChargeJump', ('HC', 1)})}, 'MistyAbilityCell': {frozenset({'DoubleJump', 'WallJump', ('HC', 1)})}, 'GrottoEnergyDoorHealthCell': {frozenset({('EC', 2), 'WallJump'})}, 'BelowGrottoTeleporterHealthCell': {frozenset({('HC', 0), 'Bash', 'DoubleJump'}), frozenset({'Bash', ('HC', 0), 'WallJump'}), frozenset({'ChargeJump', ('HC', 0)})}, 'BelowGrottoTeleporterPlant': {frozenset({'ChargeFlame', ('HC', 1)}), frozenset({'Grenade', ('HC', 1)})}, 'GrottoSwampDrainAccessPlant': {frozenset({'ChargeFlame', 'Glide', ('HC', 1)}), frozenset({'ChargeFlame', 'DoubleJump', ('HC', 1)}), frozenset({'ChargeFlame', 'ChargeJump', ('HC', 1)}), frozenset({'ChargeFlame', 'WallJump', ('HC', 1)})}, 'StompAreaGrenadeExp': {frozenset({'Grenade', 'Bash', ('HC', 0), 'Water'})}, 'InnerSwampDrainExp': {frozenset({'Grenade', 'Bash', ('HC', 1), 'Water'})}, 'TopGinsoLeftLowerExp': {frozenset({('HC', 0), 'DoubleJump'}), frozenset({'ChargeJump', ('HC', 0)})}, 'TopGinsoLeftUpperExp': {frozenset({('HC', 0), 'Dash', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Dash', 'DoubleJump', ('HC', 0)}), frozenset({'Climb', 'Glide', 'DoubleJump', ('HC', 0)}), frozenset({('HC', 0), 'Glide', 'DoubleJump', 'WallJump'})}, 'TopGinsoRightPlant': {frozenset({'Grenade', 'DoubleJump', 'WallJump', ('HC', 0)}), frozenset({'Climb', 'Grenade', 'DoubleJump', ('HC', 0)})}, 'UpperGinsoLowerKeystone': {frozenset({'Bash', 'GinsoKey', ('HC', 0)}), frozenset({'GinsoKey', ('HC', 0), 'ChargeJump'}), frozenset({('HC', 0), 'GinsoKey', 'DoubleJump'})}, 'UpperGinsoRightKeystone': {frozenset({'GinsoKey', ('HC', 0), 'ChargeJump'})}, 'UpperGinsoUpperRightKeystone': {frozenset({'GinsoKey', ('HC', 0), 'ChargeJump'})}, 'UpperGinsoUpperLeftKeystone': {frozenset({'GinsoKey', ('HC', 0), 'ChargeJump'})}}, 'standard-core': {'DoubleJumpAreaExp': {frozenset({'ChargeJump', 'WallJump'})}, 'ForlornKeystone2': {frozenset({'ForlornKey', 'Dash', 'DoubleJump', 'WallJump'}), frozenset({'Glide', 'ForlornKey', 'Dash', 'WallJump'}), frozenset({'Climb', 'ForlornKey', 'Dash', 'DoubleJump'}), frozenset({'Glide', 'ForlornKey', 'Climb', 'Dash'})}, 'ForlornEntranceExp': {frozenset({'ForlornKey', 'Dash', 'WallJump', 'Open'}), frozenset({'Climb', 'ForlornKey', 'Dash', 'Open'})}, 'LowerGinsoKeystone1': {frozenset({'Grenade', 'Bash'})}, 'LowerGinsoKeystone2': {frozenset({'Grenade', 'Bash'})}, 'GladesLaserGrenade': {frozenset({'Grenade', 'Bash', 'WallJump'}), frozenset({'Grenade', 'Climb', 'Bash'}), frozenset({'Climb', 'Grenade', 'Glide', 'ChargeJump', 'DoubleJump'})}, 'GrenadeSkillTree': {frozenset({'Grenade', 'Bash'})}, 'GrenadeAreaExp': {frozenset({'Dash', 'DoubleJump'})}, 'GrenadeAreaAbilityCell': {frozenset({'Grenade', 'Bash'})}, 'GumoHideoutMapstone': {frozenset({'Climb'}), frozenset({'Grenade', 'Bash'})}, 'GumoHideoutRedirectAbilityCell': {frozenset({'Grenade', 'Bash'})}, 'SwampTeleporterAbilityCell': {frozenset({'Grenade', 'Bash', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Glide'})}, 'HoruFieldsHiddenExp': {frozenset({'Bash'})}, 'HoruLavaDrainedLeftExp': {frozenset({'Open', 'Dash', 'DoubleJump'})}, 'HoruL4LowerExp': {frozenset({'Climb', 'Stomp'})}, 'HoruR1EnergyCell': {frozenset({'Grenade', 'Bash'})}, 'HoruR3Plant': {frozenset({'ChargeFlame'})}, 'HoruR4DrainedExp': {frozenset({'Grenade', 'Bash', 'Climb'})}, 'HoruL1': {frozenset({'Glide', 'ChargeJump', 'Stomp', 'Bash'})}, 'HoruL3': {frozenset({'ChargeFlame', 'Bash', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Stomp'}), frozenset({'Glide', 'Bash', 'ChargeFlame', 'WallJump'}), frozenset({'Climb', 'Bash', 'ChargeJump'}), frozenset({'Glide', 'Bash', 'Climb', 'ChargeFlame'}), frozenset({'Grenade', 'Bash', 'ChargeFlame'})}, 'FarLeftGumoHideoutExp': {frozenset({'Climb', 'Bash', 'Grenade'})}, 'LeftSorrowKeystone1': {frozenset({'Dash'})}, 'LowerBlackrootLaserAbilityCell': {frozenset({'Dash', 'DoubleJump'})}, 'LowerBlackrootGrenadeThrow': {frozenset({'ChargeJump', 'DoubleJump'})}, 'GumoHideoutRightHangingExp': {frozenset({'Climb', 'Dash'}), frozenset({'Dash', 'WallJump'})}, 'SorrowSpikeKeystone': {frozenset({'Climb', 'Dash', 'DoubleJump'}), frozenset({'Dash', 'DoubleJump', 'WallJump'})}, 'SorrowHiddenKeystone': {frozenset({'Climb', 'Bash', 'Dash', 'DoubleJump'}), frozenset({'Bash', 'Dash', 'DoubleJump', 'WallJump'})}, 'SorrowHealthCell': {frozenset({'Bash', 'ChargeJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'ChargeJump'})}, 'SpiritCavernsAbilityCell': {frozenset({'DoubleJump', 'WallJump'})}, 'MistyFrogNookExp': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Bash'})}, 'MistyPostClimbSpikeCave': {frozenset({'Glide', 'Bash'})}, 'MistyMortarCorridorUpperExp': {frozenset({'Grenade', 'Bash'})}, 'OuterSwampHealthCell': {frozenset({'Climb', 'DoubleJump'})}, 'HoruR1HangingExp': {frozenset({'Grenade', 'Bash'})}, 'HoruR2': {frozenset({'Glide', 'Stomp', 'Climb', 'Bash'}), frozenset({'Glide', 'Stomp', 'ChargeJump', 'Bash'}), frozenset({'Glide', 'Stomp', 'WallJump', 'Bash'})}, 'StompAreaExp': {frozenset({'Climb', 'ChargeJump'})}, 'StompAreaGrenadeExp': {frozenset({'Grenade', 'Bash', 'DoubleJump', 'Water'})}, 'GroveAboveSpiderWaterExp': {frozenset({'Bash', 'ChargeJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'ChargeJump'})}, 'GroveAboveSpiderWaterHealthCell': {frozenset({'Bash', 'ChargeJump'})}, 'GroveAboveSpiderWaterEnergyCell': {frozenset({'Dash', 'Grenade', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Grenade', 'Glide', 'ChargeJump', 'DoubleJump', 'WallJump'})}, 'AboveChargeFlameTreeExp': {frozenset({'Glide', 'Bash', 'WallJump'}), frozenset({'Glide', 'Bash', 'Climb'})}, 'GladesGrenadeTree': {frozenset({'Grenade', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Glide', 'Climb', 'Wind'}), frozenset({'Grenade', 'Glide', 'WallJump', 'Wind'})}, 'InnerSwampSwimRightKeystone': {frozenset({'Climb', 'Dash'}), frozenset({'Dash', 'WallJump'})}, 'TopGinsoLeftLowerExp': {frozenset({'Bash'})}, 'UpperGinsoRedirectLowerExp': {frozenset({'Climb', 'GinsoKey', 'ChargeJump'})}, 'UpperGinsoRightKeystone': {frozenset({'Bash', 'GinsoKey'}), frozenset({'Glide', 'GinsoKey', 'ChargeJump'}), frozenset({'GinsoKey', 'DoubleJump', 'ChargeJump'})}, 'UpperGinsoUpperRightKeystone': {frozenset({'Bash', 'GinsoKey'}), frozenset({'GinsoKey', 'DoubleJump', 'ChargeJump'})}, 'UpperGinsoUpperLeftKeystone': {frozenset({'Bash', 'GinsoKey'}), frozenset({'Glide', 'GinsoKey', 'ChargeJump'}), frozenset({'GinsoKey', 'DoubleJump', 'ChargeJump'})}, 'UpperGinsoEnergyCell': {frozenset({'Climb', 'GinsoKey', 'ChargeJump'})}, 'GrottoLasersRoofExp': {frozenset({'Climb', 'DoubleJump'})}, 'SpiritCavernsTopLeftKeystone': {frozenset({'ChargeJump'}), frozenset({'Bash'})}, 'ValleyRightBirdStompCell': {frozenset({'Stomp', 'DoubleJump'}), frozenset({'Climb', 'Stomp'}), frozenset({'Stomp', 'WallJump'})}, 'ValleyThreeBirdAbilityCell': {frozenset({'Dash', 'DoubleJump'})}, 'KuroPerchExp': {frozenset({'Climb', 'ChargeJump'})}}, 'expert-lure': {'ForlornKeystone1': {frozenset({'ForlornKey', 'Bash'})}, 'GumoHideoutMiniboss': {frozenset({'Bash'})}, 'GroveWaterStompAbilityCell': {frozenset({'Bash', 'Water'})}, 'SorrowHealthCell': {frozenset({'Grenade', 'Glide', 'Stomp', 'Bash'}), frozenset({('AC', 6), 'Dash', ('EC', 2), 'Glide', 'Stomp'}), frozenset({'Glide', 'Stomp', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Glide', 'Stomp', 'DoubleJump'}), frozenset({'Glide', 'Stomp', 'ChargeJump'})}}, 'gjump': {'GladesLaserGrenade': {frozenset({'Grenade', 'Climb', 'ChargeJump'})}, 'SwampTeleporterAbilityCell': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'HoruFieldsEnergyCell': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'HoruR4LaserExp': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'HoruL3': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'SorrowSpikeKeystone': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'SorrowHiddenKeystone': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'SorrowLowerLeftKeystone': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'KuroPerchExp': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'MistyMortarCorridorUpperExp': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'StompAreaGrenadeExp': {frozenset({'Grenade', 'Climb', 'ChargeJump', 'Water'})}, 'SorrowMapstone': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'GroveAboveSpiderWaterExp': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'GroveAboveSpiderWaterHealthCell': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'UpperSorrowLeftKeystone': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'ValleyThreeBirdAbilityCell': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}, 'insane': {'GrenadeSkillTree': {frozenset({'WallJump'})}, 'ValleyRightBirdStompCell': {frozenset({'Bash'})}}, 'timed-level': {'LowerBlackrootGrenadeThrow': {frozenset({'Free'})}, 'SpiderSacEnergyDoor': {frozenset({('EC', 2)})}}} connection_rules = {'AboveChargeJumpArea': {'casual-core': {'SorrowTeleporter': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Glide', 'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'Grenade'})}}, 'expert-dboost': {'SorrowTeleporter': {frozenset({'Dash', 'ChargeJump', 'WallJump', ('HC', 2)})}, 'ChargeJumpArea': {frozenset({('HC', 3), 'Bash', 'ChargeJump'}), frozenset({('HC', 3), 'Dash', 'ChargeJump', ('AC', 6)})}}, 'master-core': {'SorrowTeleporter': {frozenset({'Bash'})}, 'ChargeJumpArea': {frozenset({'Bash'})}}, 'standard-lure': {'ChargeJumpArea': {frozenset({'Climb', 'Bash', 'Stomp'}), frozenset({'Bash', 'Stomp', 'WallJump'})}}, 'expert-core': {'ChargeJumpArea': {frozenset({'Climb', 'Bash', 'ChargeJump'}), frozenset({'Grenade', 'Bash', 'ChargeJump', 'WallJump'})}}, 'expert-abilities': {'ChargeJumpArea': {frozenset({('AC', 6), 'Dash', 'Stomp', 'WallJump'}), frozenset({'Climb', 'Dash', 'ChargeJump', ('AC', 6)}), frozenset({'Bash', 'ChargeJump', 'Dash', ('AC', 3)}), frozenset({'Climb', 'Dash', 'Stomp', ('AC', 6)})}}, 'gjump': {'ChargeJumpArea': {frozenset({'Climb', 'Dash', 'ChargeJump', 'Grenade'}), frozenset({'Climb', ('HC', 3), 'ChargeJump', 'Grenade'})}}, 'dbash': {'ChargeJumpArea': {frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'WallJump'})}}}, 'BashTree': {'casual-core': {'BashTreeDoorClosed': {frozenset({'Open'})}, 'UpperGinsoRedirectArea': {frozenset({'Glide', 'ChargeJump', 'DoubleJump'}), frozenset({'Bash'}), frozenset({'Dash', 'ChargeJump', 'DoubleJump'})}}, 'standard-dboost': {'UpperGinsoRedirectArea': {frozenset({'ChargeJump', ('HC', 1)})}}, 'expert-dboost': {'UpperGinsoRedirectArea': {frozenset({'ChargeJump', ('HC', 0)})}}, 'expert-abilities': {'UpperGinsoRedirectArea': {frozenset({('AC', 6), 'Dash', 'ChargeJump'})}}, 'master-core': {'UpperGinsoRedirectArea': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Dash', 'DoubleJump'})}}, 'master-abilities': {'UpperGinsoRedirectArea': {frozenset({('AC', 12), 'DoubleJump'})}}}, 'BashTreeDoorClosed': {'casual-core': {'BashTreeDoorOpened': {frozenset({('KS', 4)})}}}, 'BashTreeDoorOpened': {'casual-core': {'GinsoMiniBossDoor': {frozenset({'Open', 'GinsoKey'})}, 'BashTree': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}}, 'master-core': {'BashTree': {frozenset({'DoubleJump'})}}}, 'BelowSunstoneArea': {'casual-core': {'SunstoneArea': {frozenset({'Glide', 'Stomp'})}, 'UpperSorrow': {frozenset({'Stomp'})}}, 'standard-core': {'SunstoneArea': {frozenset({'Climb', 'Glide', 'ChargeJump'})}, 'UpperSorrow': {frozenset({'Climb', 'ChargeJump'})}}, 'expert-core': {'SunstoneArea': {frozenset({'Glide', 'Dash', 'ChargeJump'}), frozenset({'Grenade', 'Bash', 'ChargeJump', 'Glide'})}, 'UpperSorrow': {frozenset({'Grenade', 'Bash', 'ChargeJump'})}}, 'gjump': {'SunstoneArea': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}, 'master-core': {'SunstoneArea': {frozenset({'Bash'})}, 'UpperSorrow': {frozenset({'Bash'})}}, 'master-dboost': {'SunstoneArea': {frozenset({('AC', 12), 'Climb', 'ChargeJump', 'DoubleJump', ('HC', 1)})}}, 'expert-abilities': {'UpperSorrow': {frozenset({'Dash', 'ChargeJump', ('AC', 3)})}}}, 'BlackrootDarknessRoom': {'casual-core': {'DashArea': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'WallJump'}), frozenset({'ChargeJump'})}}, 'expert-core': {'DashArea': {frozenset({'DoubleJump'})}}, 'master-core': {'DashArea': {frozenset({'Bash'})}}}, 'BlackrootGrottoConnection': {'casual-core': {'SideFallCell': {frozenset({'Climb', 'Stomp', 'DoubleJump'}), frozenset({'Grenade', 'Stomp', 'Bash'}), frozenset({'Stomp', 'WallJump'}), frozenset({'Stomp', 'ChargeJump'})}}, 'standard-abilities': {'SideFallCell': {frozenset({'Climb', 'Stomp', 'Dash', ('AC', 3)})}}, 'expert-core': {'SideFallCell': {frozenset({'Climb', 'Stomp'})}}}, 'ChargeFlameAreaStump': {'casual-core': {'ChargeFlameSkillTreeChamber': {frozenset({'ChargeFlame'}), frozenset({'Grenade'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'WallJump'})}}, 'standard-core': {'ChargeFlameSkillTreeChamber': {frozenset({'Stomp'})}}, 'expert-abilities': {'ChargeFlameSkillTreeChamber': {frozenset({'Dash', ('AC', 6)})}}, 'master-core': {'ChargeFlameSkillTreeChamber': {frozenset({'DoubleJump'})}}}, 'ChargeFlameSkillTreeChamber': {'casual-core': {'SpiritTreeRefined': {frozenset({'ChargeJump'})}, 'ChargeFlameAreaStump': {frozenset({'ChargeJump'}), frozenset({'ChargeFlame'}), frozenset({'Grenade'})}}, 'expert-abilities': {'ChargeFlameAreaStump': {frozenset({'Dash', ('AC', 6)})}}}, 'ChargeJumpArea': {'casual-core': {'AboveChargeJumpArea': {frozenset({'Bash', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'ChargeJump'})}, 'ChargeJumpDoor': {frozenset({'Open'})}}, 'gjump': {'AboveChargeJumpArea': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}, 'expert-dboost': {'AboveChargeJumpArea': {frozenset({'Bash', 'ChargeJump', 'WallJump', ('HC', 2)}), frozenset({'Dash', 'ChargeJump', ('HC', 2)})}}, 'expert-abilities': {'AboveChargeJumpArea': {frozenset({'Climb', 'Dash', 'ChargeJump', ('AC', 6)})}}, 'master-core': {'AboveChargeJumpArea': {frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'WallJump'})}}}, 'ChargeJumpDoor': {'casual-core': {'ChargeJumpDoorOpen': {frozenset({('KS', 4)})}}}, 'ChargeJumpDoorOpen': {'casual-core': {'ChargeJumpArea': {frozenset({'Glide'})}}, 'master-dboost': {'ChargeJumpArea': {frozenset({('AC', 12), 'Dash', 'ChargeJump', 'DoubleJump', ('HC', 1)}), frozenset({('AC', 12), 'Dash', ('HC', 1), 'Grenade', 'Bash', 'DoubleJump', 'WallJump'}), frozenset({('HC', 4), ('AC', 12), 'Grenade', 'Bash', 'ChargeJump', 'DoubleJump'}), frozenset({('AC', 12), 'ChargeJump', 'DoubleJump', ('HC', 7)}), frozenset({('HC', 10), ('AC', 12), 'Grenade', 'Bash', 'DoubleJump', 'WallJump'})}, 'ChargeJumpDoorOpenLeft': {frozenset({'ChargeJump', ('HC', 2)})}}, 'expert-dboost': {'ChargeJumpDoorOpenLeft': {frozenset({('HC', 3), 'ChargeJump'})}}, 'master-lure': {'ChargeJumpDoorOpenLeft': {frozenset({'Bash'})}}}, 'ChargeJumpDoorOpenLeft': {'casual-core': {'UpperSorrow': {frozenset({'Glide'})}}, 'master-dboost': {'UpperSorrow': {frozenset({('AC', 12), 'ChargeJump', 'DoubleJump', ('HC', 7)}), frozenset({('AC', 6), ('HC', 6), 'Dash', ('EC', 2), 'ChargeJump'}), frozenset({('HC', 4), ('AC', 12), 'Dash', ('EC', 2), 'ChargeJump'})}}, 'master-lure': {'UpperSorrow': {frozenset({'Bash'})}}}, 'DashArea': {'casual-core': {'DashPlantAccess': {frozenset({'Climb', 'ChargeJump'}), frozenset({'ChargeJump', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide', 'WallJump'})}, 'GrenadeAreaAccess': {frozenset({'Stomp', 'Dash'}), frozenset({'Grenade', 'Stomp', 'Bash'}), frozenset({'Stomp', 'ChargeJump'})}, 'RazielNoArea': {frozenset({'Grenade', 'Dash', 'Bash'}), frozenset({'Dash', 'WallJump'}), frozenset({'Dash', 'ChargeJump'}), frozenset({'Climb', 'Dash', 'DoubleJump'})}}, 'standard-abilities': {'DashPlantAccess': {frozenset({'Climb', 'Dash', 'DoubleJump', ('AC', 3)}), frozenset({'Dash', ('AC', 3), 'DoubleJump', 'WallJump'})}, 'RazielNoArea': {frozenset({'ChargeJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Climb', 'Dash', ('AC', 3)}), frozenset({'WallJump'})}}, 'expert-core': {'DashPlantAccess': {frozenset({'Grenade', 'ChargeJump'}), frozenset({'Grenade', 'Glide'}), frozenset({'ChargeFlame', 'ChargeJump'}), frozenset({'Grenade', 'DoubleJump'})}, 'GrenadeAreaAccess': {frozenset({'Stomp'})}}, 'expert-abilities': {'DashPlantAccess': {frozenset({'Climb', 'Dash', ('AC', 6), ('EC', 2)}), frozenset({'Grenade', 'Dash', ('AC', 3)}), frozenset({'ChargeFlame', 'Dash', ('AC', 6), 'WallJump'}), frozenset({('EC', 2), 'Dash', ('AC', 6), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 6), 'ChargeFlame'})}, 'RazielNoArea': {frozenset({'Climb'})}}, 'master-core': {'DashPlantAccess': {frozenset({'Glide', 'DoubleJump'}), frozenset({'Bash'}), frozenset({'Dash', 'DoubleJump'})}, 'GrenadeAreaAccess': {frozenset({'Bash'})}}, 'master-abilities': {'DashPlantAccess': {frozenset({'Climb', 'ChargeFlame', ('AC', 3)}), frozenset({'ChargeFlame', ('AC', 3), 'WallJump'}), frozenset({('AC', 12), 'DoubleJump'}), frozenset({'ChargeFlame', 'DoubleJump', ('AC', 3)})}, 'RazielNoArea': {frozenset({'DoubleJump'})}}, 'standard-core': {'GrenadeAreaAccess': {frozenset({'Climb', 'ChargeJump'})}, 'RazielNoArea': {frozenset({'Grenade', 'Bash'})}}, 'glitched': {'GrenadeAreaAccess': {frozenset({'Free'})}}, 'insane': {'GrenadeAreaAccess': {frozenset({'Free'})}}}, 'DeathGauntlet': {'casual-core': {'DeathGauntletMoat': {frozenset({'Water'})}, 'DeathGauntletDoor': {frozenset({'Climb', 'ChargeJump'}), frozenset({'DoubleJump'}), frozenset({'Glide'})}, 'DeathGauntletRoof': {frozenset({'ChargeJump'})}, 'MoonGrotto': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}}, 'expert-dboost': {'DeathGauntletMoat': {frozenset({('HC', 1)})}}, 'master-dboost': {'DeathGauntletMoat': {frozenset({('HC', 0)})}}, 'expert-core': {'DeathGauntletRoofPlantAccess': {frozenset({'ChargeFlame', 'Climb', 'DoubleJump'}), frozenset({'ChargeFlame', 'Bash', 'WallJump'}), frozenset({'ChargeFlame', 'Bash', 'Grenade'}), frozenset({'ChargeFlame', 'DoubleJump', 'WallJump'}), frozenset({'ChargeFlame', 'Bash', 'Climb'})}}, 'master-core': {'DeathGauntletRoofPlantAccess': {frozenset({'ChargeFlame', 'DoubleJump'})}}, 'master-abilities': {'DeathGauntletRoofPlantAccess': {frozenset({'ChargeFlame', ('AC', 3)})}}, 'master-lure': {'MoonGrotto': {frozenset({'Dash', ('AC', 6), ('EC', 1)}), frozenset({'Bash'})}, 'MoonGrottoAboveTeleporter': {frozenset({'Bash'})}}}, 'DeathGauntletDoor': {'casual-core': {'DeathGauntletDoorOpened': {frozenset({('EC', 4)})}}, 'glitched': {'DeathGauntletDoorOpened': {frozenset({('EC', 3)})}}, 'timed-level': {'DeathGauntletDoorOpened': {frozenset({('EC', 2)})}}}, 'DeathGauntletDoorOpened': {'casual-core': {'DeathGauntlet': {frozenset({'Climb', 'Glide', 'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Bash', 'DoubleJump'}), frozenset({'Glide', 'Bash'}), frozenset({'WallJump', 'Water'}), frozenset({'Climb', 'Water'}), frozenset({'Bash', 'Water'}), frozenset({'Glide', 'DoubleJump', 'WallJump'})}, 'DeathGauntletMoat': {frozenset({'Water'})}}, 'standard-dboost': {'DeathGauntlet': {frozenset({'Climb', ('HC', 1)}), frozenset({'WallJump', ('HC', 1)}), frozenset({'Bash', ('HC', 1)})}}, 'expert-dboost': {'DeathGauntlet': {frozenset({'Climb', ('HC', 0)}), frozenset({'Bash', ('HC', 0)}), frozenset({('HC', 0), 'WallJump'})}, 'DeathGauntletMoat': {frozenset({('HC', 2)})}}, 'expert-abilities': {'DeathGauntlet': {frozenset({'Dash', ('AC', 6), ('EC', 1)})}}, 'master-core': {'DeathGauntlet': {frozenset({'DoubleJump'})}}, 'master-dboost': {'DeathGauntletMoat': {frozenset({('HC', 1)})}}}, 'DeathGauntletRoof': {'casual-core': {'DeathGauntlet': {frozenset({'Stomp'})}}, 'standard-lure': {'DeathGauntlet': {frozenset({'Free'})}}}, 'DoubleJumpKeyDoor': {'casual-core': {'DoubleJumpKeyDoorOpened': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'WallJump'}), frozenset({'ChargeJump'})}}, 'expert-core': {'DoubleJumpKeyDoorOpened': {frozenset({'DoubleJump'})}}}, 'ForlornGravityRoom': {'casual-core': {'ForlornMapArea': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Grenade', 'Bash'})}, 'ForlornInnerDoor': {frozenset({'Climb', 'Glide', 'DoubleJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Glide', 'ChargeJump'}), frozenset({'Bash'}), frozenset({'Glide', 'DoubleJump', 'WallJump'})}}, 'master-core': {'ForlornMapArea': {frozenset({'DoubleJump'})}}, 'master-lure': {'ForlornMapArea': {frozenset({'Bash'})}}, 'standard-dboost': {'ForlornInnerDoor': {frozenset({('HC', 1)})}}, 'standard-core': {'ForlornInnerDoor': {frozenset({'Dash', 'DoubleJump'})}}, 'standard-abilities': {'ForlornInnerDoor': {frozenset({'Dash', 'ChargeJump', ('AC', 3)})}}, 'expert-core': {'ForlornInnerDoor': {frozenset({'ChargeJump'})}}, 'master-dboost': {'ForlornInnerDoor': {frozenset({('AC', 12), ('HC', 0)})}}}, 'ForlornInnerDoor': {'casual-core': {'ForlornOuterDoor': {frozenset({'ForlornKey'})}, 'ForlornOrbPossession': {frozenset({'Climb', 'Glide', 'Open'}), frozenset({'Open', 'ChargeJump'}), frozenset({'Grenade', 'Bash', 'Open'}), frozenset({'Glide', 'WallJump', 'Open'}), frozenset({'Open', 'DoubleJump'})}, 'ForlornGravityRoom': {frozenset({'Climb', 'Glide', 'DoubleJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide', 'ChargeJump'}), frozenset({'Glide', 'DoubleJump', 'WallJump'})}}, 'standard-core': {'ForlornOrbPossession': {frozenset({'Dash', 'WallJump', 'Open'}), frozenset({'Climb', 'Dash', 'Open'})}, 'ForlornGravityRoom': {frozenset({'Climb', 'Dash', 'DoubleJump'}), frozenset({'Dash', 'DoubleJump', 'WallJump'})}}, 'expert-core': {'ForlornOrbPossession': {frozenset({'Open'})}, 'ForlornGravityRoom': {frozenset({'ChargeJump'})}}, 'standard-dboost': {'ForlornGravityRoom': {frozenset({'DoubleJump', 'WallJump', ('HC', 1)}), frozenset({'ChargeJump', ('HC', 1)}), frozenset({'Climb', 'DoubleJump', ('HC', 1)})}}, 'standard-abilities': {'ForlornGravityRoom': {frozenset({'Dash', 'ChargeJump', ('AC', 3)})}}, 'expert-dboost': {'ForlornGravityRoom': {frozenset({'WallJump', ('HC', 1)})}}, 'master-dboost': {'ForlornGravityRoom': {frozenset({('AC', 12), ('HC', 0), 'WallJump'})}}}, 'ForlornKeyDoor': {'casual-core': {'ForlornLaserRoom': {frozenset({'ForlornKey', ('KS', 4)})}}}, 'ForlornLaserRoom': {'casual-core': {'ForlornStompDoor': {frozenset({'Grenade', 'Stomp', 'Bash'}), frozenset({'Glide', 'Stomp', 'ChargeJump'})}}, 'standard-abilities': {'ForlornStompDoor': {frozenset({'Dash', 'Glide', ('AC', 3), 'Stomp', 'DoubleJump', ('HC', 1)}), frozenset({'Dash', ('HC', 1), 'Stomp', 'ChargeJump', ('AC', 3)}), frozenset({'Dash', 'Stomp', 'ChargeJump', 'DoubleJump', ('AC', 3)})}}, 'standard-dboost': {'ForlornStompDoor': {frozenset({'Stomp', 'ChargeJump', 'DoubleJump', ('HC', 1)})}}, 'expert-abilities': {'ForlornStompDoor': {frozenset({'Stomp', ('AC', 6), 'Dash', 'DoubleJump'}), frozenset({'Climb', 'Stomp', ('AC', 6), 'Dash'}), frozenset({('AC', 6), 'Stomp', 'ChargeJump', 'Dash'}), frozenset({'Stomp', ('AC', 6), 'Dash', 'WallJump'})}}, 'master-abilities': {'ForlornStompDoor': {frozenset({'Glide', 'Stomp', ('AC', 12), 'DoubleJump'}), frozenset({'Stomp', 'ChargeJump', 'DoubleJump', ('AC', 12)})}}, 'master-lure': {'ForlornStompDoor': {frozenset({'Stomp', 'Bash'})}}, 'gjump': {'ForlornStompDoor': {frozenset({'Climb', 'Stomp', 'ChargeJump', 'Grenade'})}}}, 'ForlornMapArea': {'casual-core': {'ForlornTeleporter': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide', 'ChargeJump'}), frozenset({'Climb', 'DoubleJump'})}, 'ForlornPlantAccess': {frozenset({'Grenade', 'ForlornKey', 'WallJump', 'Bash'}), frozenset({'ForlornKey', 'ChargeJump', 'WallJump'}), frozenset({'Climb', 'ForlornKey', 'ChargeJump'}), frozenset({'Grenade', 'ForlornKey', 'Climb', 'Bash'})}}, 'standard-abilities': {'ForlornTeleporter': {frozenset({'Glide', 'Dash', ('AC', 3), 'WallJump'}), frozenset({'Climb', 'Dash', 'Glide', ('AC', 3)}), frozenset({'Dash', 'ChargeJump', ('AC', 3)})}}, 'standard-dboost': {'ForlornTeleporter': {frozenset({'ChargeJump', ('HC', 1)})}}, 'master-core': {'ForlornTeleporter': {frozenset({'DoubleJump'})}, 'ForlornPlantAccess': {frozenset({'Grenade', 'ForlornKey', 'DoubleJump', 'Bash'}), frozenset({'ForlornKey', 'ChargeJump', 'DoubleJump'})}}, 'master-lure': {'ForlornTeleporter': {frozenset({'Bash'})}}, 'master-dboost': {'ForlornTeleporter': {frozenset({('AC', 12), 'ChargeJump', ('HC', 0)})}}}, 'ForlornOrbPossession': {'casual-core': {'ForlornPlantAccess': {frozenset({'ForlornKey'})}, 'ForlornInnerDoor': {frozenset({'Climb', 'Glide', 'DoubleJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Glide', 'ChargeJump'}), frozenset({'Bash'}), frozenset({'Glide', 'DoubleJump', 'WallJump'})}}, 'standard-dboost': {'ForlornInnerDoor': {frozenset({('HC', 1)})}}, 'standard-core': {'ForlornInnerDoor': {frozenset({'Dash', 'DoubleJump'})}}, 'standard-abilities': {'ForlornInnerDoor': {frozenset({'Dash', 'ChargeJump', ('AC', 3)})}}, 'expert-core': {'ForlornInnerDoor': {frozenset({'ChargeJump'})}}, 'master-dboost': {'ForlornInnerDoor': {frozenset({('AC', 12), ('HC', 0)})}}}, 'ForlornStompDoor': {'casual-core': {'RightForlorn': {frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Bash', 'DoubleJump'}), frozenset({'Glide', 'ChargeJump'}), frozenset({'Bash', 'ChargeJump'}), frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'WallJump'})}}, 'standard-abilities': {'RightForlorn': {frozenset({'Dash', 'ChargeJump', ('AC', 3)}), frozenset({'Climb', 'Dash', 'DoubleJump', ('AC', 3)}), frozenset({'Dash', ('AC', 3), 'DoubleJump', 'WallJump'})}}, 'standard-dboost': {'RightForlorn': {frozenset({'DoubleJump', 'WallJump', ('HC', 1)}), frozenset({'Climb', 'DoubleJump', ('HC', 1)})}}, 'expert-dboost': {'RightForlorn': {frozenset({'Climb', ('HC', 1)}), frozenset({'WallJump', ('HC', 1)})}}, 'master-dboost': {'RightForlorn': {frozenset({'Climb', ('AC', 12), ('HC', 0)}), frozenset({('AC', 12), ('HC', 0), 'WallJump'})}}, 'master-lure': {'RightForlorn': {frozenset({'Bash'})}}, 'master-abilities': {'RightForlorn': {frozenset({('AC', 12), 'DoubleJump'})}}}, 'ForlornTeleporter': {'casual-core': {'ForlornOrbPossession': {frozenset({'ForlornKey', 'Open'})}, 'ForlornMapArea': {frozenset({'Grenade', 'Bash'}), frozenset({'Glide'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}}}, 'GinsoEscape': {'casual-core': {'GinsoEscapeComplete': {frozenset({'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'DoubleJump'})}}, 'standard-core': {'GinsoEscapeComplete': {frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'WallJump'})}}, 'expert-core': {'GinsoEscapeComplete': {frozenset({'Climb', 'ChargeJump', 'DoubleJump'})}}, 'expert-dboost': {'GinsoEscapeComplete': {frozenset({'Climb', 'ChargeJump', ('HC', 0)}), frozenset({('AC', 6), ('HC', 0), 'Dash', 'ChargeJump', 'DoubleJump'}), frozenset({'ChargeJump', ('HC', 6), 'WallJump'})}}, 'dbash': {'GinsoEscapeComplete': {frozenset({'Bash'})}}, 'master-dboost': {'GinsoEscapeComplete': {frozenset({('HC', 3), ('AC', 12), 'DoubleJump', 'WallJump'}), frozenset({'Climb', ('AC', 12), 'DoubleJump', ('HC', 7)}), frozenset({('HC', 4), 'ChargeJump', 'DoubleJump'})}}, 'insane': {'GinsoEscapeComplete': {frozenset({('HC', 9), ('AC', 12), 'DoubleJump'})}}}, 'GinsoInnerDoor': {'casual-core': {'LowerGinsoTree': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Grenade', 'Bash'})}}, 'master-core': {'LowerGinsoTree': {frozenset({'DoubleJump'})}}, 'master-abilities': {'LowerGinsoTree': {frozenset({'Dash', ('AC', 6), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 6)})}}}, 'GinsoMiniBossDoor': {'casual-core': {'BashTreeDoorClosed': {frozenset({'Free'})}}}, 'GinsoTeleporter': {'casual-core': {'TopGinsoTree': {frozenset({'Bash', 'GinsoKey', 'DoubleJump', 'WallJump'}), frozenset({'GinsoKey', 'ChargeJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'GinsoKey', 'DoubleJump'}), frozenset({'Climb', 'GinsoKey', 'ChargeJump'})}, 'UpperGinsoDoorClosed': {frozenset({'Open'})}}, 'standard-core': {'TopGinsoTree': {frozenset({'Grenade', 'GinsoKey', 'DoubleJump', 'WallJump'}), frozenset({'ChargeFlame', 'GinsoKey', 'DoubleJump', 'WallJump'})}}, 'expert-core': {'TopGinsoTree': {frozenset({'Stomp', 'GinsoKey', 'DoubleJump', 'WallJump'}), frozenset({'GinsoKey', 'ChargeJump'})}}, 'master-abilities': {'TopGinsoTree': {frozenset({'ChargeFlame', ('AC', 12), 'GinsoKey', 'DoubleJump'}), frozenset({'Grenade', ('AC', 12), 'GinsoKey', 'DoubleJump'}), frozenset({'Stomp', 'GinsoKey', 'DoubleJump', ('AC', 12)})}}}, 'GladesLaserArea': {'casual-core': {'MidSpiritCaverns': {frozenset({('EC', 4), 'DoubleJump'}), frozenset({('EC', 4), 'WallJump'}), frozenset({'Grenade', 'Bash', ('EC', 4)}), frozenset({'Climb', ('EC', 4)}), frozenset({'ChargeJump', ('EC', 4)})}}, 'expert-core': {'MidSpiritCaverns': {frozenset({'Dash', ('EC', 4)})}}, 'dbash': {'MidSpiritCaverns': {frozenset({'Bash', ('EC', 4)})}}, 'timed-level': {'MidSpiritCaverns': {frozenset({'Climb', ('EC', 2)}), frozenset({('EC', 2), 'WallJump'}), frozenset({('EC', 2), 'DoubleJump'}), frozenset({('EC', 2), 'Dash'}), frozenset({('EC', 2), 'ChargeJump'}), frozenset({('EC', 2), 'Bash'})}}}, 'GladesMain': {'casual-core': {'GladesMainAttic': {frozenset({'ChargeJump'}), frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'WallJump'}), frozenset({'Grenade', 'Bash'})}, 'GladesLaserArea': {frozenset({'Grenade', 'Bash', 'WallJump'}), frozenset({'Glide', 'Bash', 'DoubleJump'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'Climb', 'Bash', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Climb'}), frozenset({'Bash', 'DoubleJump', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump', 'WallJump'})}, 'LowerChargeFlameArea': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}}, 'standard-core': {'GladesMainAttic': {frozenset({'DoubleJump', 'WallJump'})}}, 'expert-core': {'GladesMainAttic': {frozenset({'Climb', 'DoubleJump'}), frozenset({'Bash'})}, 'GladesLaserArea': {frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'WallJump'})}}, 'expert-abilities': {'GladesMainAttic': {frozenset({'Dash', ('AC', 6)})}, 'GladesLaserArea': {frozenset({'Dash', ('AC', 6)})}, 'LowerChargeFlameArea': {frozenset({'Dash', ('AC', 6)})}}, 'dbash': {'GladesMainAttic': {frozenset({'Bash'})}, 'GladesLaserArea': {frozenset({'Bash'})}}, 'master-core': {'GladesMainAttic': {frozenset({'DoubleJump'})}}}, 'GladesMainAttic': {'glitched': {'LowerChargeFlameArea': {frozenset({'Dash'})}}}, 'GrenadeAreaAccess': {'casual-core': {'GrenadeArea': {frozenset({'Dash'})}, 'LowerBlackroot': {frozenset({'Climb', 'ChargeJump'}), frozenset({'DoubleJump'})}}, 'expert-core': {'GrenadeArea': {frozenset({'DoubleJump'}), frozenset({'Grenade', 'Bash'})}}, 'gjump': {'GrenadeArea': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}, 'glitched': {'GrenadeArea': {frozenset({'Free'})}}, 'insane': {'GrenadeArea': {frozenset({'Free'})}}, 'casual-dboost': {'LowerBlackroot': {frozenset({'Free'})}}, 'standard-core': {'LowerBlackroot': {frozenset({'Grenade', 'Bash'})}}, 'expert-abilities': {'LowerBlackroot': {frozenset({'Dash', ('AC', 3)})}}, 'dbash': {'LowerBlackroot': {frozenset({'Bash'})}}}, 'GumoHideout': {'casual-core': {'DoubleJumpKeyDoor': {frozenset({('KS', 2)})}, 'LeftGumoHideout': {frozenset({'ChargeJump', 'WallJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Climb', 'ChargeJump'})}, 'SideFallCell': {frozenset({'Glide', 'Wind'}), frozenset({'Grenade', 'Bash', 'WallJump'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'Climb', 'Bash', 'Grenade'}), frozenset({'ChargeJump', 'WallJump'})}}, 'expert-core': {'LeftGumoHideout': {frozenset({'ChargeJump'})}}, 'master-core': {'LeftGumoHideout': {frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'WallJump'})}, 'LowerLeftGumoHideout': {frozenset({'Climb', 'Dash'}), frozenset({'Dash', 'WallJump'}), frozenset({'DoubleJump'})}}, 'master-abilities': {'LeftGumoHideout': {frozenset({('AC', 12), 'DoubleJump'})}}, 'dbash': {'SideFallCell': {frozenset({'Bash'})}}}, 'GumoHideoutRedirectArea': {'casual-core': {'GumoHideoutRedirectEnergyVault': {frozenset({('EC', 4)})}}, 'glitched': {'GumoHideoutRedirectEnergyVault': {frozenset({'Free'})}}}, 'HollowGrove': {'casual-core': {'SpiderWaterArea': {frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'Water'}), frozenset({'DoubleJump'})}, 'SwampTeleporter': {frozenset({'Glide', 'Wind'}), frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'WallJump'})}, 'OuterSwampUpperArea': {frozenset({'Glide', 'Wind'}), frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'WallJump'})}, 'HoruFields': {frozenset({'Bash'})}, 'Iceless': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Grenade', 'Bash'})}}, 'standard-core': {'SpiderWaterArea': {frozenset({'Bash'})}, 'HoruFields': {frozenset({'Climb', 'Stomp', 'DoubleJump'}), frozenset({'Stomp', 'WallJump'}), frozenset({'Stomp', 'ChargeJump'})}}, 'master-core': {'SpiderWaterArea': {frozenset({'Free'})}, 'SwampTeleporter': {frozenset({'DoubleJump'})}, 'OuterSwampUpperArea': {frozenset({'DoubleJump'})}, 'HoruFields': {frozenset({'DoubleJump'})}, 'Iceless': {frozenset({'DoubleJump'}), frozenset({'WallJump'})}}, 'standard-abilities': {'HoruFields': {frozenset({'Climb', 'Stomp', 'Dash', ('AC', 3)})}}, 'expert-core': {'HoruFields': {frozenset({'ChargeJump'}), frozenset({'WallJump'})}}, 'expert-abilities': {'HoruFields': {frozenset({'Climb', 'Dash', ('AC', 3)})}, 'Iceless': {frozenset({'Dash', ('AC', 6)})}}, 'standard-lure': {'Iceless': {frozenset({'Bash'})}}, 'master-lure': {'MoonGrottoStompPlantAccess': {frozenset({'Dash', ('AC', 6)}), frozenset({'WallJump', ('HC', 1)}), frozenset({'ChargeJump', ('HC', 1)}), frozenset({'DoubleJump'}), frozenset({'Glide', 'WallJump'})}}}, 'HoruBasement': {'casual-core': {'HoruEscapeOuterDoor': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'Glide', 'ChargeJump'}), frozenset({'Dash'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}}}, 'HoruFields': {'casual-core': {'HoruFieldsPushBlock': {frozenset({'Glide', 'Bash'}), frozenset({'Bash', 'DoubleJump'})}, 'HoruOuterDoor': {frozenset({'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'DoubleJump'}), frozenset({'Glide', 'Bash', 'WallJump'}), frozenset({'Glide', 'Bash', 'Climb'})}}, 'standard-core': {'HoruFieldsPushBlock': {frozenset({'Glide', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Climb', 'Glide', 'ChargeJump', 'DoubleJump'})}, 'HoruOuterDoor': {frozenset({'Grenade', 'Bash'}), frozenset({'Glide', 'ChargeJump'})}}, 'standard-abilities': {'HoruFieldsPushBlock': {frozenset({'Climb', 'Dash', 'Glide', 'ChargeJump', ('AC', 3)}), frozenset({'WallJump', 'Dash', 'Glide', 'ChargeJump', ('AC', 3)})}}, 'expert-core': {'HoruFieldsPushBlock': {frozenset({'Glide', 'ChargeJump', 'DoubleJump'})}}, 'expert-abilities': {'HoruFieldsPushBlock': {frozenset({('AC', 6), 'Dash', 'ChargeJump', ('EC', 4)}), frozenset({('AC', 6), 'Dash', ('EC', 3), 'Glide', 'ChargeJump'})}}, 'dbash': {'HoruFieldsPushBlock': {frozenset({'Bash'})}}, 'master-abilities': {'HoruFieldsPushBlock': {frozenset({('EC', 4), ('AC', 12), 'Climb', 'Dash', 'DoubleJump'}), frozenset({('AC', 12), 'Dash', ('EC', 5), 'DoubleJump', 'WallJump'})}, 'HoruOuterDoor': {frozenset({('AC', 12), 'Dash', ('EC', 3), 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 12), 'DoubleJump'}), frozenset({('AC', 12), 'Glide', 'Stomp', 'DoubleJump', 'WallJump'})}}, 'gjump': {'HoruFieldsPushBlock': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}, 'HoruOuterDoor': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}, 'master-core': {'HoruOuterDoor': {frozenset({'Bash'})}}}, 'HoruFieldsPushBlock': {'master-lure': {'HollowGrove': {frozenset({'Bash'})}}}, 'HoruInnerDoor': {'casual-core': {'HoruMapLedge': {frozenset({'Bash', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Glide', 'Bash', 'ChargeJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'ChargeJump', 'DoubleJump'}), frozenset({'Glide', 'Bash', 'Climb', 'DoubleJump'}), frozenset({'Glide', 'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Glide', 'Bash', 'Climb', 'ChargeJump'})}, 'L1OuterDoor': {frozenset({'Bash', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Glide', 'Bash', 'ChargeJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'ChargeJump', 'DoubleJump'}), frozenset({'Glide', 'Bash', 'Climb', 'DoubleJump'}), frozenset({'Glide', 'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Glide', 'Bash', 'Climb', 'ChargeJump'})}, 'L2OuterDoor': {frozenset({'ChargeJump', 'Climb', 'Glide', 'Stomp', 'Bash'}), frozenset({'Stomp', 'ChargeJump', 'DoubleJump', 'WallJump', 'Bash'}), frozenset({'ChargeJump', 'Glide', 'Stomp', 'WallJump', 'Bash'}), frozenset({'Climb', 'Glide', 'Stomp', 'DoubleJump', 'Bash'}), frozenset({'Open', 'Bash', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Stomp', 'ChargeJump', 'DoubleJump', 'Bash'}), frozenset({'Open', 'Climb', 'Glide', 'ChargeJump', 'Bash'}), frozenset({'Glide', 'Stomp', 'DoubleJump', 'WallJump', 'Bash'}), frozenset({'Open', 'Climb', 'Bash', 'ChargeJump', 'DoubleJump'}), frozenset({'Open', 'Glide', 'ChargeJump', 'WallJump', 'Bash'})}, 'L3OuterDoor': {frozenset({'ChargeJump', 'Climb', 'Glide', 'Stomp', 'Bash'}), frozenset({'Stomp', 'ChargeJump', 'DoubleJump', 'WallJump', 'Bash'}), frozenset({'ChargeJump', 'Glide', 'Stomp', 'WallJump', 'Bash'}), frozenset({'Climb', 'Glide', 'Stomp', 'DoubleJump', 'Bash'}), frozenset({'Open', 'Bash', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Stomp', 'ChargeJump', 'DoubleJump', 'Bash'}), frozenset({'Open', 'Climb', 'Glide', 'ChargeJump', 'Bash'}), frozenset({'Glide', 'Stomp', 'DoubleJump', 'WallJump', 'Bash'}), frozenset({'Open', 'Climb', 'Bash', 'ChargeJump', 'DoubleJump'}), frozenset({'Open', 'Glide', 'ChargeJump', 'WallJump', 'Bash'})}, 'L4OuterDoor': {frozenset({'ChargeJump', 'Climb', 'Glide', 'Stomp', 'Bash'}), frozenset({'Open', 'ChargeJump'}), frozenset({'Stomp', 'ChargeJump', 'DoubleJump', 'WallJump', 'Bash'}), frozenset({'Open', 'Bash'}), frozenset({'ChargeJump', 'Glide', 'Stomp', 'WallJump', 'Bash'}), frozenset({'Climb', 'Glide', 'Stomp', 'DoubleJump', 'Bash'}), frozenset({'Climb', 'Stomp', 'ChargeJump', 'DoubleJump', 'Bash'}), frozenset({'Glide', 'Stomp', 'DoubleJump', 'WallJump', 'Bash'})}, 'R1OuterDoor': {frozenset({'Bash', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Glide', 'Bash', 'ChargeJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'ChargeJump', 'DoubleJump'}), frozenset({'Glide', 'Bash', 'Climb', 'DoubleJump'}), frozenset({'Glide', 'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Glide', 'Bash', 'Climb', 'ChargeJump'})}, 'R2OuterDoor': {frozenset({'Bash', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Glide', 'Bash', 'ChargeJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'ChargeJump', 'DoubleJump'}), frozenset({'Open', 'Bash', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Open', 'Climb', 'Glide', 'ChargeJump', 'Bash'}), frozenset({'Glide', 'Bash', 'Climb', 'DoubleJump'}), frozenset({'Open', 'Climb', 'Bash', 'ChargeJump', 'DoubleJump'}), frozenset({'Open', 'Glide', 'ChargeJump', 'WallJump', 'Bash'}), frozenset({'Glide', 'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Glide', 'Bash', 'Climb', 'ChargeJump'})}, 'R3OuterDoor': {frozenset({'ChargeJump', 'Climb', 'Glide', 'Stomp', 'Bash'}), frozenset({'Stomp', 'ChargeJump', 'DoubleJump', 'WallJump', 'Bash'}), frozenset({'ChargeJump', 'Glide', 'Stomp', 'WallJump', 'Bash'}), frozenset({'Climb', 'Glide', 'Stomp', 'DoubleJump', 'Bash'}), frozenset({'Open', 'Bash', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Stomp', 'ChargeJump', 'DoubleJump', 'Bash'}), frozenset({'Open', 'Climb', 'Glide', 'ChargeJump', 'Bash'}), frozenset({'Glide', 'Stomp', 'DoubleJump', 'WallJump', 'Bash'}), frozenset({'Open', 'Climb', 'Bash', 'ChargeJump', 'DoubleJump'}), frozenset({'Open', 'Glide', 'ChargeJump', 'WallJump', 'Bash'})}, 'R4OuterDoor': {frozenset({'ChargeJump', 'Climb', 'Glide', 'Stomp', 'Bash'}), frozenset({'Stomp', 'ChargeJump', 'DoubleJump', 'WallJump', 'Bash'}), frozenset({'Grenade', 'Open', 'Bash'}), frozenset({'Open', 'ChargeJump', 'DoubleJump'}), frozenset({'ChargeJump', 'Glide', 'Stomp', 'WallJump', 'Bash'}), frozenset({'Climb', 'Glide', 'Stomp', 'DoubleJump', 'Bash'}), frozenset({'Open', 'ChargeJump', 'WallJump'}), frozenset({'Climb', 'Stomp', 'ChargeJump', 'DoubleJump', 'Bash'}), frozenset({'Glide', 'Stomp', 'DoubleJump', 'WallJump', 'Bash'}), frozenset({'Climb', 'Open', 'ChargeJump'})}, 'HoruBasement': {frozenset({'ChargeJump', 'Climb', 'Glide', 'Stomp', 'Bash'}), frozenset({'Stomp', 'ChargeJump', 'DoubleJump', 'WallJump', 'Bash'}), frozenset({'Open'}), frozenset({'ChargeJump', 'Glide', 'Stomp', 'WallJump', 'Bash'}), frozenset({'Climb', 'Glide', 'Stomp', 'DoubleJump', 'Bash'}), frozenset({'Climb', 'Stomp', 'ChargeJump', 'DoubleJump', 'Bash'}), frozenset({'Glide', 'Stomp', 'DoubleJump', 'WallJump', 'Bash'})}, 'HoruTeleporter': {frozenset({'ChargeJump', 'Climb', 'Glide', 'Stomp', 'Bash'}), frozenset({'Stomp', 'ChargeJump', 'DoubleJump', 'WallJump', 'Bash'}), frozenset({'Open'}), frozenset({'ChargeJump', 'Glide', 'Stomp', 'WallJump', 'Bash'}), frozenset({'Climb', 'Glide', 'Stomp', 'DoubleJump', 'Bash'}), frozenset({'Climb', 'Stomp', 'ChargeJump', 'DoubleJump', 'Bash'}), frozenset({'Glide', 'Stomp', 'DoubleJump', 'WallJump', 'Bash'})}}, 'expert-core': {'HoruMapLedge': {frozenset({'Grenade', 'Bash', 'Climb'}), frozenset({'Grenade', 'Bash', 'WallJump'})}, 'L1OuterDoor': {frozenset({'Grenade', 'Bash', 'Climb'}), frozenset({'Grenade', 'Bash', 'WallJump'})}, 'L2OuterDoor': {frozenset({'Grenade', 'Stomp', 'WallJump', 'Bash'}), frozenset({'Grenade', 'Stomp', 'Climb', 'Bash'})}, 'L3OuterDoor': {frozenset({'Grenade', 'Stomp', 'WallJump', 'Bash'}), frozenset({'Grenade', 'Stomp', 'Climb', 'Bash'})}, 'L4OuterDoor': {frozenset({'Grenade', 'Stomp', 'WallJump', 'Bash'}), frozenset({'Grenade', 'Stomp', 'Climb', 'Bash'})}, 'R1OuterDoor': {frozenset({'Grenade', 'Bash', 'Climb'}), frozenset({'Grenade', 'Bash', 'WallJump'})}, 'R2OuterDoor': {frozenset({'Grenade', 'Bash', 'Climb'}), frozenset({'Grenade', 'Bash', 'WallJump'})}, 'R3OuterDoor': {frozenset({'Grenade', 'Stomp', 'WallJump', 'Bash'}), frozenset({'Grenade', 'Stomp', 'Climb', 'Bash'})}, 'R4OuterDoor': {frozenset({'Grenade', 'Stomp', 'WallJump', 'Bash'}), frozenset({'Grenade', 'Stomp', 'Climb', 'Bash'})}, 'HoruBasement': {frozenset({'Free'})}, 'HoruTeleporter': {frozenset({'Grenade', 'Stomp', 'WallJump', 'Bash'}), frozenset({'Grenade', 'Stomp', 'Climb', 'Bash'})}}, 'dbash': {'HoruMapLedge': {frozenset({'Bash'})}, 'L1OuterDoor': {frozenset({'Bash'})}, 'L2OuterDoor': {frozenset({'Open', 'Bash'})}, 'L3OuterDoor': {frozenset({'Open', 'Bash'})}, 'R1OuterDoor': {frozenset({'Bash'})}, 'R2OuterDoor': {frozenset({'Open', 'Bash'})}, 'R3OuterDoor': {frozenset({'Open', 'Bash'})}, 'R4OuterDoor': {frozenset({'Open', 'Bash'})}}, 'master-dboost': {'HoruMapLedge': {frozenset({('AC', 12), ('HC', 1), 'ChargeJump', 'DoubleJump', 'WallJump'})}, 'L1OuterDoor': {frozenset({('AC', 12), ('HC', 5), 'Glide', 'ChargeJump', 'DoubleJump', 'WallJump'})}, 'L2OuterDoor': {frozenset({'ChargeJump', ('AC', 12), ('HC', 5), 'Glide', 'Stomp', 'DoubleJump', 'WallJump'})}, 'L3OuterDoor': {frozenset({'ChargeJump', ('AC', 12), ('HC', 5), 'Glide', 'Stomp', 'DoubleJump', 'WallJump'})}, 'L4OuterDoor': {frozenset({'ChargeJump', ('AC', 12), ('HC', 5), 'Glide', 'Stomp', 'DoubleJump', 'WallJump'})}, 'R1OuterDoor': {frozenset({('AC', 12), ('HC', 5), 'Glide', 'ChargeJump', 'DoubleJump', 'WallJump'})}, 'R2OuterDoor': {frozenset({('AC', 12), ('HC', 5), 'Glide', 'ChargeJump', 'DoubleJump', 'WallJump'})}, 'R3OuterDoor': {frozenset({'ChargeJump', ('AC', 12), ('HC', 5), 'Glide', 'Stomp', 'DoubleJump', 'WallJump'})}, 'R4OuterDoor': {frozenset({'ChargeJump', ('AC', 12), ('HC', 5), 'Glide', 'Stomp', 'DoubleJump', 'WallJump'})}, 'HoruBasement': {frozenset({'ChargeJump', ('AC', 12), ('HC', 5), 'Glide', 'Stomp', 'DoubleJump', 'WallJump'})}, 'HoruTeleporter': {frozenset({'ChargeJump', ('AC', 12), ('HC', 5), 'Glide', 'Stomp', 'DoubleJump', 'WallJump'})}}, 'standard-core': {'L2OuterDoor': {frozenset({'Glide', 'Open', 'DoubleJump', 'Bash'}), frozenset({'Climb', 'Open', 'ChargeJump', 'Bash'}), frozenset({'Grenade', 'Open', 'Bash'}), frozenset({'Open', 'ChargeJump', 'WallJump', 'Bash'}), frozenset({'Glide', 'Open', 'ChargeJump', 'WallJump'}), frozenset({'Open', 'ChargeJump', 'DoubleJump', 'WallJump'})}, 'L3OuterDoor': {frozenset({'Glide', 'Open', 'DoubleJump', 'Bash'}), frozenset({'Climb', 'Open', 'ChargeJump', 'Bash'}), frozenset({'Grenade', 'Open', 'Bash'}), frozenset({'Open', 'ChargeJump', 'WallJump', 'Bash'}), frozenset({'Glide', 'Open', 'ChargeJump', 'WallJump'}), frozenset({'Open', 'ChargeJump', 'DoubleJump', 'WallJump'})}, 'R2OuterDoor': {frozenset({'Glide', 'Open', 'DoubleJump', 'Bash'}), frozenset({'Open', 'Dash', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Open', 'ChargeJump', 'Bash'}), frozenset({'Grenade', 'Open', 'Bash'}), frozenset({'Open', 'Dash', 'Glide', 'ChargeJump', 'WallJump'}), frozenset({'Open', 'ChargeJump', 'WallJump', 'Bash'})}, 'R3OuterDoor': {frozenset({'Glide', 'Open', 'DoubleJump', 'Bash'}), frozenset({'Climb', 'Open', 'ChargeJump', 'Bash'}), frozenset({'Grenade', 'Open', 'Bash'}), frozenset({'Open', 'ChargeJump', 'WallJump', 'Bash'}), frozenset({'Glide', 'Open', 'ChargeJump', 'WallJump'}), frozenset({'Open', 'ChargeJump', 'DoubleJump', 'WallJump'})}}, 'expert-dboost': {'L2OuterDoor': {frozenset({'ChargeJump', 'WallJump', ('HC', 2)})}, 'L3OuterDoor': {frozenset({'ChargeJump', 'WallJump', ('HC', 2)})}, 'R3OuterDoor': {frozenset({'ChargeJump', 'WallJump', ('HC', 2)})}}, 'expert-abilities': {'L2OuterDoor': {frozenset({'Open', ('AC', 6), 'Dash', 'WallJump'}), frozenset({'Climb', 'Open', ('AC', 6), 'Dash'})}, 'L3OuterDoor': {frozenset({'Open', ('AC', 6), 'Dash', 'WallJump'}), frozenset({'Climb', 'Open', ('AC', 6), 'Dash'})}, 'L4OuterDoor': {frozenset({'Open', ('AC', 6), 'Dash'})}, 'R2OuterDoor': {frozenset({'Open', ('AC', 6), 'Dash', 'WallJump'}), frozenset({'Climb', 'Open', ('AC', 6), 'Dash'})}, 'R3OuterDoor': {frozenset({'Open', ('AC', 6), 'Dash', 'WallJump'}), frozenset({'Climb', 'Open', ('AC', 6), 'Dash'})}, 'R4OuterDoor': {frozenset({'Open', ('AC', 6), 'Dash'})}}, 'master-abilities': {'L2OuterDoor': {frozenset({'Open', 'ChargeJump', 'DoubleJump', ('AC', 12)})}, 'L3OuterDoor': {frozenset({'Open', 'ChargeJump', 'DoubleJump', ('AC', 12)})}, 'R2OuterDoor': {frozenset({'Open', 'ChargeJump', 'DoubleJump', ('AC', 12)})}, 'R3OuterDoor': {frozenset({'Open', 'ChargeJump', 'DoubleJump', ('AC', 12)})}}, 'gjump': {'L2OuterDoor': {frozenset({'Climb', 'Open', 'ChargeJump', 'Grenade'})}, 'L3OuterDoor': {frozenset({'Climb', 'Open', 'ChargeJump', 'Grenade'})}, 'R2OuterDoor': {frozenset({'Climb', 'Open', 'ChargeJump', 'Grenade'})}, 'R3OuterDoor': {frozenset({'Climb', 'Open', 'ChargeJump', 'Grenade'})}}}, 'HoruL4LavaChasePeg': {'casual-core': {'HoruL4CutscenePeg': {frozenset({'Bash', 'Stomp', 'ChargeJump'}), frozenset({'Grenade', 'Bash', 'Stomp'})}}, 'standard-core': {'HoruL4CutscenePeg': {frozenset({'Bash', 'Stomp', 'DoubleJump', 'WallJump'})}}, 'expert-core': {'HoruL4CutscenePeg': {frozenset({'Climb', 'Bash', 'Stomp', 'DoubleJump'})}}, 'expert-abilities': {'HoruL4CutscenePeg': {frozenset({('AC', 6), 'Dash', ('EC', 2), 'Bash', 'Stomp'})}}, 'master-core': {'HoruL4CutscenePeg': {frozenset({'Bash', 'Stomp', 'DoubleJump'})}}}, 'HoruOuterDoor': {'casual-core': {'HoruInnerDoor': {frozenset({'HoruKey'})}, 'HoruFieldsPushBlock': {frozenset({'Grenade', 'Bash'}), frozenset({'Glide', 'Bash'}), frozenset({'Bash', 'ChargeJump', 'DoubleJump'}), frozenset({'Climb', 'ChargeJump', 'DoubleJump'}), frozenset({'ChargeJump', 'DoubleJump', 'WallJump'})}}, 'standard-core': {'HoruFieldsPushBlock': {frozenset({'Dash', 'DoubleJump', 'Bash'})}}, 'standard-abilities': {'HoruFieldsPushBlock': {frozenset({'Climb', 'Dash', 'Glide', 'ChargeJump', ('AC', 3)}), frozenset({'WallJump', 'Dash', 'Glide', 'ChargeJump', ('AC', 3)})}}, 'expert-core': {'HoruFieldsPushBlock': {frozenset({'Glide', 'ChargeJump', 'DoubleJump'})}}, 'expert-abilities': {'HoruFieldsPushBlock': {frozenset({('AC', 6), 'Dash', 'ChargeJump'})}}, 'master-core': {'HoruFieldsPushBlock': {frozenset({'ChargeJump', 'DoubleJump'})}}, 'master-abilities': {'HoruFieldsPushBlock': {frozenset({'Bash', ('AC', 12), 'DoubleJump'})}}, 'gjump': {'HoruFieldsPushBlock': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}}, 'HoruR1CutsceneTrigger': {'glitched': {'LowerGinsoTree': {frozenset({'Dash'})}}}, 'HoruR1MapstoneSecret': {'casual-core': {'HoruR1CutsceneTrigger': {frozenset({'Glide', 'Bash', 'ChargeJump'}), frozenset({'Grenade', 'Bash', 'DoubleJump'}), frozenset({'Bash', 'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Glide'})}}, 'expert-core': {'HoruR1CutsceneTrigger': {frozenset({'Glide', 'Bash', 'DoubleJump'})}}, 'expert-dboost': {'HoruR1CutsceneTrigger': {frozenset({'Glide', 'ChargeJump', 'DoubleJump', ('HC', 2)}), frozenset({('AC', 6), ('EC', 1), 'Dash', ('HC', 2), 'ChargeJump'})}}, 'dbash': {'HoruR1CutsceneTrigger': {frozenset({'Glide', 'Bash'}), frozenset({'Bash', 'Dash', ('AC', 3)}), frozenset({'Bash', 'DoubleJump'})}}, 'master-core': {'HoruR1CutsceneTrigger': {frozenset({'Bash', 'DoubleJump'})}}, 'master-dboost': {'HoruR1CutsceneTrigger': {frozenset({('HC', 4), ('EC', 4), ('AC', 12), 'Dash', 'DoubleJump'})}}, 'gjump': {'HoruR1CutsceneTrigger': {frozenset({('AC', 12), 'Climb', 'Grenade', 'Glide', 'ChargeJump', ('HC', 1)}), frozenset({'Climb', ('HC', 2), 'Grenade', 'ChargeJump', 'DoubleJump'}), frozenset({'Climb', 'ChargeJump', 'Grenade', ('HC', 6)}), frozenset({('AC', 12), 'Climb', 'Grenade', 'ChargeJump', 'DoubleJump', ('HC', 1)}), frozenset({'Climb', ('HC', 2), 'Grenade', 'Glide', 'ChargeJump'})}}}, 'HoruR3ElevatorLever': {'casual-core': {'HoruR3CutsceneTrigger': {frozenset({'ChargeJump', 'WallJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Bash', 'WallJump'}), frozenset({'Glide', 'WallJump'})}}, 'casual-dboost': {'HoruR3CutsceneTrigger': {frozenset({'Climb', ('HC', -1), 'ChargeJump'})}}, 'standard-core': {'HoruR3CutsceneTrigger': {frozenset({'WallJump'})}}, 'master-core': {'HoruR3CutsceneTrigger': {frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash'})}}, 'master-abilities': {'HoruR3CutsceneTrigger': {frozenset({('AC', 12), 'DoubleJump'})}, 'HoruR3PlantCove': {frozenset({'Glide', ('AC', 6), 'Dash', ('EC', 1)}), frozenset({('EC', 2), 'Dash', ('AC', 6)}), frozenset({'Dash', ('AC', 6), 'DoubleJump', ('EC', 1)}), frozenset({('AC', 6), 'Dash', 'ChargeJump', ('EC', 1)})}}}, 'HoruR4PuzzleEntrance': {'casual-core': {'HoruR4CutsceneTrigger': {frozenset({'Bash', 'ChargeJump'}), frozenset({'Grenade', 'Bash'})}}, 'expert-abilities': {'HoruR4CutsceneTrigger': {frozenset({('AC', 6), 'Dash', 'ChargeJump', ('EC', 2)})}}, 'gjump': {'HoruR4CutsceneTrigger': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}}, 'HoruR4StompHideout': {'casual-core': {'HoruR4PuzzleEntrance': {frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Bash', 'DoubleJump'}), frozenset({'Glide', 'ChargeJump'}), frozenset({'Glide', 'Bash', 'WallJump'}), frozenset({'Glide', 'Bash', 'Climb'})}}, 'standard-abilities': {'HoruR4PuzzleEntrance': {frozenset({'Dash', 'ChargeJump', ('AC', 3)}), frozenset({'Bash', 'Dash', ('AC', 3)})}}, 'expert-dboost': {'HoruR4PuzzleEntrance': {frozenset({'ChargeJump', ('HC', 2)}), frozenset({'Bash', ('HC', 2)})}, 'HoruR4CutsceneTrigger': {frozenset({'ChargeJump', 'DoubleJump', ('HC', 2)})}}, 'dbash': {'HoruR4PuzzleEntrance': {frozenset({'Bash'})}, 'HoruR4CutsceneTrigger': {frozenset({'Bash'})}}, 'master-dboost': {'HoruR4PuzzleEntrance': {frozenset({('AC', 12), 'DoubleJump', ('HC', 1)})}}, 'gjump': {'HoruR4PuzzleEntrance': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}, 'expert-core': {'HoruR4CutsceneTrigger': {frozenset({'Bash', 'ChargeJump'})}}}, 'HoruTeleporter': {'casual-core': {'HoruInnerDoor': {frozenset({'Climb', 'Open', 'ChargeJump'}), frozenset({'Open', 'ChargeJump', 'WallJump'}), frozenset({'Grenade', 'Open', 'Bash'})}}, 'dbash': {'HoruInnerDoor': {frozenset({'Open', 'Bash'})}}, 'master-core': {'HoruInnerDoor': {frozenset({'Open', 'ChargeJump', 'DoubleJump'})}}, 'master-abilities': {'HoruInnerDoor': {frozenset({'Open', ('AC', 12), 'DoubleJump', 'WallJump'})}}}, 'Iceless': {'casual-core': {'UpperGrotto': {frozenset({'DoubleJump'}), frozenset({'Glide'})}}, 'standard-core': {'UpperGrotto': {frozenset({'Grenade', 'Bash'})}}, 'standard-dboost': {'UpperGrotto': {frozenset({('HC', 1)})}}, 'gjump': {'UpperGrotto': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}}, 'InnerSwampAboveDrainArea': {'casual-core': {'InnerSwampDrainBroken': {frozenset({'ChargeFlame', 'Water'}), frozenset({'Grenade'})}}, 'casual-dboost': {'InnerSwampDrainBroken': {frozenset({'ChargeFlame'})}}}, 'InnerSwampDrainBroken': {'casual-core': {'Swamp': {frozenset({'Climb', 'ChargeJump', 'Water'}), frozenset({'Climb', 'Bash', 'Grenade', 'Water'}), frozenset({'Glide', 'ChargeJump', 'WallJump'}), frozenset({'DoubleJump', 'WallJump', 'Water'}), frozenset({'Climb', 'ChargeJump', 'DoubleJump'}), frozenset({'Climb', 'Glide', 'ChargeJump'}), frozenset({'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Glide', 'WallJump', 'Water'})}}, 'casual-dboost': {'Swamp': {frozenset({'ChargeJump', 'WallJump'}), frozenset({'Climb', 'Glide', 'Water'}), frozenset({'Climb', 'ChargeJump'})}}, 'expert-core': {'Swamp': {frozenset({'DoubleJump', 'Water'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Glide', 'ChargeJump'})}}, 'expert-dboost': {'Swamp': {frozenset({'ChargeJump'}), frozenset({'Climb', ('HC', 0), 'Water'})}}, 'master-core': {'Swamp': {frozenset({'Bash'})}}, 'standard-core': {'Swamp': {frozenset({'Climb', 'DoubleJump', 'Water'})}}, 'standard-abilities': {'Swamp': {frozenset({'Climb', 'Dash', ('AC', 3), 'Water'}), frozenset({'Dash', ('AC', 3), 'WallJump', 'Water'})}}, 'master-dboost': {'Swamp': {frozenset({('HC', 10), 'WallJump'}), frozenset({'Climb', ('HC', 4), ('AC', 12)}), frozenset({'Climb', ('HC', 10)}), frozenset({('HC', 10), 'DoubleJump'}), frozenset({('HC', 4), ('AC', 12), 'DoubleJump'}), frozenset({('HC', 4), ('AC', 12), 'WallJump'})}}}, 'L2OuterDoor': {'casual-core': {'HoruInnerDoor': {frozenset({'Stomp'})}}}, 'L3OuterDoor': {'casual-core': {'HoruInnerDoor': {frozenset({'Stomp'})}}}, 'L4': {'casual-core': {'HoruL4LavaChasePeg': {frozenset({'Bash'})}}, 'expert-core': {'HoruL4CutscenePeg': {frozenset({'Free'})}}}, 'LeftGlades': {'casual-core': {'UpperLeftGlades': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}}, 'standard-lure': {'UpperLeftGlades': {frozenset({'Bash'})}}, 'expert-core': {'UpperLeftGlades': {frozenset({'DoubleJump'})}}}, 'LeftGumoHideout': {'casual-core': {'WaterVeinArea': {frozenset({'Glide', 'Wind'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'ChargeJump', 'WallJump'})}}, 'standard-core': {'WaterVeinArea': {frozenset({'Climb', 'DoubleJump'})}}, 'standard-abilities': {'WaterVeinArea': {frozenset({'Dash', ('AC', 3), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 3)})}}, 'master-core': {'WaterVeinArea': {frozenset({'Dash', 'WallJump'}), frozenset({'DoubleJump'})}}}, 'LeftSorrow': {'casual-core': {'LeftSorrowKeystones': {frozenset({'Grenade', 'Bash', 'Climb'}), frozenset({'Climb', 'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'WallJump'}), frozenset({'Glide'})}}, 'expert-dboost': {'LeftSorrowKeystones': {frozenset({'ChargeJump', 'WallJump', ('HC', 2)})}}, 'master-dboost': {'LeftSorrowKeystones': {frozenset({('AC', 12), 'ChargeJump', 'WallJump', ('HC', 1)})}}, 'master-abilities': {'LeftSorrowKeystones': {frozenset({'Climb', ('AC', 12), 'DoubleJump'}), frozenset({('AC', 12), 'DoubleJump', 'WallJump'})}}, 'master-core': {'LeftSorrowKeystones': {frozenset({'Bash'})}}}, 'LeftSorrowKeystones': {'casual-core': {'LeftSorrowMiddleDoor': {frozenset({('KS', 4)})}}, 'standard-core': {'MiddleSorrow': {frozenset({'Bash', 'Dash', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'Dash', 'DoubleJump'})}}, 'expert-abilities': {'MiddleSorrow': {frozenset({'Bash', ('AC', 6), 'Dash', 'WallJump'}), frozenset({'Climb', 'Bash', ('AC', 6), 'Dash'})}}, 'dbash': {'MiddleSorrow': {frozenset({'Bash'})}}, 'master-abilities': {'MiddleSorrow': {frozenset({'ChargeJump', ('AC', 12), 'Glide', 'Stomp', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Dash', 'Stomp', 'ChargeJump', ('AC', 3)}), frozenset({('AC', 12), 'Climb', 'Stomp', 'ChargeJump', 'DoubleJump'}), frozenset({('AC', 6), 'Dash', 'Stomp', 'ChargeJump', 'WallJump'})}}}, 'LeftSorrowLowerDoor': {'casual-core': {'LeftSorrow': {frozenset({'Glide', 'Stomp', 'Bash'})}}, 'standard-core': {'LeftSorrow': {frozenset({'Climb', 'Bash', 'ChargeJump', 'Stomp'}), frozenset({'Climb', 'ChargeJump', 'DoubleJump'}), frozenset({'Bash', 'ChargeJump', 'Stomp', 'WallJump'})}}, 'expert-dboost': {'LeftSorrow': {frozenset({'Climb', 'ChargeJump', ('HC', 2)})}}, 'dbash': {'LeftSorrow': {frozenset({'Bash', 'Stomp', ('HC', 2)}), frozenset({'Grenade', 'Bash', 'Stomp'}), frozenset({'Bash', 'Stomp', 'DoubleJump'})}}}, 'LeftSorrowMiddleDoor': {'casual-core': {'MiddleSorrow': {frozenset({'Bash', 'Stomp', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Glide', 'Stomp', 'Bash'}), frozenset({'Climb', 'Bash', 'Stomp', 'DoubleJump'}), frozenset({'Glide', 'Stomp', 'WallJump', 'Bash'})}}, 'standard-core': {'MiddleSorrow': {frozenset({'Climb', 'Bash', 'Stomp'}), frozenset({'Bash', 'Stomp', 'WallJump'}), frozenset({'Bash', 'Stomp', 'DoubleJump'})}}, 'expert-dboost': {'MiddleSorrow': {frozenset({'Climb', ('HC', 2), 'Bash', 'ChargeJump', 'DoubleJump'})}}, 'master-abilities': {'MiddleSorrow': {frozenset({('AC', 6), 'Climb', 'Dash', 'Bash', 'ChargeJump'}), frozenset({('AC', 6), 'Bash', 'Stomp', 'Dash'})}}, 'master-dboost': {'MiddleSorrow': {frozenset({('AC', 12), 'Climb', 'Bash', 'ChargeJump', 'DoubleJump', ('HC', 1)})}}, 'glitched': {'MiddleSorrow': {frozenset({'Dash'})}}}, 'LostGrove': {'casual-core': {'LostGroveExit': {frozenset({'Grenade', 'Bash', 'Climb', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'DoubleJump', 'WallJump'})}}, 'casual-dboost': {'LostGroveExit': {frozenset({'Grenade', 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Climb', 'ChargeJump', 'DoubleJump'})}}, 'expert-core': {'LostGroveExit': {frozenset({'Grenade', 'Bash', 'Climb'}), frozenset({'Grenade', 'Glide', 'Climb', 'ChargeJump'}), frozenset({'Grenade', 'Bash', 'WallJump'})}}, 'expert-dboost': {'LostGroveExit': {frozenset({'Grenade', ('HC', 4), 'ChargeJump', 'WallJump'}), frozenset({'Grenade', 'Dash', 'ChargeJump', 'WallJump'}), frozenset({'Grenade', 'Climb', 'ChargeJump', ('HC', 4)}), frozenset({'Grenade', 'Glide', 'ChargeJump', 'WallJump'})}}, 'expert-abilities': {'LostGroveExit': {frozenset({'Climb', 'Dash', 'Grenade', 'ChargeJump', ('AC', 3)})}}, 'master-abilities': {'LostGroveExit': {frozenset({'Grenade', 'Climb', ('AC', 12), 'DoubleJump'}), frozenset({'Grenade', ('AC', 12), 'DoubleJump', 'WallJump'})}}, 'gjump': {'LostGroveExit': {frozenset({'Grenade', 'Climb', 'ChargeJump'})}}}, 'LowerBlackroot': {'casual-core': {'LostGrove': {frozenset({'Grenade', 'ChargeJump'}), frozenset({'Grenade', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Climb', 'Grenade'})}}, 'expert-core': {'LostGrove': {frozenset({'Grenade', 'DoubleJump'})}}}, 'LowerChargeFlameArea': {'casual-core': {'GladesMain': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'ChargeFlameAreaStump': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}}, 'standard-core': {'GladesMain': {frozenset({'Stomp'})}}, 'expert-abilities': {'GladesMain': {frozenset({'Dash', ('AC', 6)})}}, 'master-core': {'ChargeFlameAreaStump': {frozenset({'DoubleJump'})}}, 'master-lure': {'ChargeFlameAreaStump': {frozenset({'ChargeFlame', 'Bash'}), frozenset({'Bash', ('AC', 6), 'Dash'}), frozenset({'Bash', 'Stomp'})}}}, 'LowerGinsoTree': {'casual-core': {'GinsoMiniBossDoor': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Climb', 'Glide'}), frozenset({'Grenade', 'Bash', 'DoubleJump'}), frozenset({'Glide', 'ChargeJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Glide'}), frozenset({'Glide', 'WallJump'})}}, 'standard-dboost': {'GinsoMiniBossDoor': {frozenset({'Climb', ('HC', 0)}), frozenset({('HC', 0), 'WallJump'}), frozenset({'ChargeJump', ('HC', 0)})}}, 'standard-abilities': {'GinsoMiniBossDoor': {frozenset({'Dash', 'ChargeJump', ('AC', 3)}), frozenset({'Dash', ('AC', 3), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 3)})}}, 'expert-core': {'GinsoMiniBossDoor': {frozenset({'WallJump'})}}, 'master-core': {'GinsoMiniBossDoor': {frozenset({'DoubleJump'}), frozenset({'Bash'})}}, 'glitched': {'R4InnerDoor': {frozenset({'Dash'})}}}, 'LowerLeftGumoHideout': {'glitched': {'LowerBlackroot': {frozenset({'Dash'})}}}, 'LowerSorrow': {'casual-core': {'WilhelmLedge': {frozenset({'Glide', 'DoubleJump'})}, 'SorrowMainShaftKeystoneArea': {frozenset({'Glide'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'Climb', 'Bash'}), frozenset({'ChargeJump', 'WallJump'}), frozenset({'Bash', 'WallJump'})}, 'SorrowMapstoneArea': {frozenset({'ChargeJump', 'WallJump'}), frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'WallJump'}), frozenset({'Climb', 'ChargeJump'})}, 'LeftSorrowLowerDoor': {frozenset({('KS', 4)})}, 'LeftSorrow': {frozenset({'Glide', 'Bash'}), frozenset({'Glide', 'ChargeJump'})}, 'MiddleSorrow': {frozenset({'Climb', 'ChargeJump'})}}, 'expert-core': {'WilhelmLedge': {frozenset({'Glide', 'Dash'}), frozenset({'Dash', 'DoubleJump'})}, 'MiddleSorrow': {frozenset({'Glide', 'Bash'})}}, 'expert-dboost': {'WilhelmLedge': {frozenset({'Glide', ('HC', 2)}), frozenset({'DoubleJump', ('HC', 2)})}}, 'expert-abilities': {'WilhelmLedge': {frozenset({'Dash', ('AC', 6), 'Bash'}), frozenset({('EC', 2), 'Dash', ('AC', 6)}), frozenset({('AC', 6), 'Dash', 'Stomp'})}, 'SorrowMainShaftKeystoneArea': {frozenset({'Dash', ('AC', 6)})}, 'LeftSorrow': {frozenset({'Dash', ('AC', 6), 'Bash'}), frozenset({('AC', 6), 'Dash', 'Stomp', 'ChargeJump'}), frozenset({('AC', 6), 'Dash', 'ChargeJump', 'DoubleJump'}), frozenset({('EC', 2), 'Dash', 'ChargeJump', ('AC', 6)})}, 'MiddleSorrow': {frozenset({'Dash', ('AC', 6)})}}, 'dbash': {'WilhelmLedge': {frozenset({'Bash'})}, 'SorrowMainShaftKeystoneArea': {frozenset({'Bash'})}, 'SorrowMapstoneArea': {frozenset({'Bash'})}, 'LeftSorrow': {frozenset({'Bash'})}, 'SunstoneArea': {frozenset({'Glide', 'Bash'})}}, 'master-dboost': {'WilhelmLedge': {frozenset({'Glide', ('AC', 12), ('HC', 1)})}, 'LeftSorrow': {frozenset({('AC', 12), 'ChargeJump', ('HC', 7)})}}, 'master-abilities': {'WilhelmLedge': {frozenset({('AC', 12), 'DoubleJump'})}, 'LeftSorrow': {frozenset({('AC', 12), 'ChargeJump', 'DoubleJump'})}}, 'standard-lure': {'SorrowMapstoneArea': {frozenset({'Climb', 'Glide'}), frozenset({'Glide', 'WallJump'})}}, 'gjump': {'LeftSorrow': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}, 'master-core': {'MiddleSorrow': {frozenset({'Bash'})}}, 'glitched': {'MiddleSorrow': {frozenset({'Glide', 'ChargeJump'})}}}, 'LowerSpiritCaverns': {'casual-core': {'MidSpiritCaverns': {frozenset({'Grenade', 'Bash'}), frozenset({'Bash', 'DoubleJump'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'WallJump'})}, 'GladesLaserArea': {frozenset({'Bash', ('EC', 4)})}, 'SpiritCavernsDoor': {frozenset({'Open'})}}, 'expert-core': {'MidSpiritCaverns': {frozenset({'Bash', 'Dash'})}}, 'dbash': {'MidSpiritCaverns': {frozenset({'Bash'})}}, 'master-core': {'MidSpiritCaverns': {frozenset({'DoubleJump'})}}}, 'LowerValley': {'casual-core': {'LowerValleyPlantApproach': {frozenset({'Glide', 'Wind'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Bash', 'DoubleJump'}), frozenset({'Glide', 'Bash'}), frozenset({'Glide', 'ChargeJump'})}, 'ValleyThreeBirdLever': {frozenset({'Glide', 'Wind'}), frozenset({'Glide', 'DoubleJump'})}, 'MistyEntrance': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Glide', 'Wind'})}, 'ValleyTeleporter': {frozenset({'Glide', 'OpenWorld', 'Wind'}), frozenset({'Climb', 'Glide', 'ChargeJump', 'OpenWorld'}), frozenset({'Climb', 'Bash', 'ChargeJump', 'OpenWorld'}), frozenset({'Climb', 'OpenWorld', 'ChargeJump', 'DoubleJump'})}}, 'standard-lure': {'LowerValleyPlantApproach': {frozenset({'Bash'})}, 'ValleyThreeBirdLever': {frozenset({'Glide', 'Bash'}), frozenset({'Bash', 'DoubleJump'})}}, 'standard-core': {'ValleyThreeBirdLever': {frozenset({'Glide', 'Dash'}), frozenset({'Dash', 'DoubleJump'})}, 'MistyEntrance': {frozenset({'Climb', 'Bash', 'Grenade'})}, 'ValleyTeleporter': {frozenset({'Climb', 'Bash', 'Grenade', 'OpenWorld'}), frozenset({'OpenWorld', 'Grenade', 'Bash', 'DoubleJump', 'WallJump'}), frozenset({'OpenWorld', 'ChargeJump', 'DoubleJump', 'WallJump'})}}, 'standard-dboost': {'ValleyThreeBirdLever': {frozenset({('HC', 1)})}}, 'expert-dboost': {'ValleyThreeBirdLever': {frozenset({('HC', -1)})}}, 'dbash': {'ValleyThreeBirdLever': {frozenset({'Bash'})}, 'MistyEntrance': {frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'WallJump'})}}, 'expert-abilities': {'MistyEntrance': {frozenset({'Dash', ('AC', 6)})}, 'ValleyTeleporter': {frozenset({'Dash', ('AC', 6), 'OpenWorld'})}}, 'master-lure': {'MistyEntrance': {frozenset({'Bash'})}, 'ValleyTeleporter': {frozenset({'Bash', 'OpenWorld'})}}}, 'MidSpiritCaverns': {'casual-core': {'GladesLaserArea': {frozenset({('EC', 4)})}, 'UpperSpiritCaverns': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'WallJump'}), frozenset({'ChargeJump'})}}, 'glitched': {'GladesLaserArea': {frozenset({('EC', 3)})}}, 'casual-dboost': {'UpperSpiritCaverns': {frozenset({'DoubleJump'})}}, 'standard-core': {'UpperSpiritCaverns': {frozenset({'Bash'})}}}, 'MiddleSorrow': {'casual-core': {'UpperSorrow': {frozenset({'Grenade', 'Bash', 'Climb'}), frozenset({'Grenade', 'Bash', 'WallJump'}), frozenset({'Glide'})}, 'SorrowMainShaftKeystoneArea': {frozenset({'Stomp'})}, 'LowerSorrow': {frozenset({'Stomp'})}}, 'gjump': {'UpperSorrow': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}, 'expert-dboost': {'UpperSorrow': {frozenset({'ChargeJump', 'WallJump', ('HC', 2)}), frozenset({'Climb', 'ChargeJump', ('HC', 2)})}}, 'master-dboost': {'UpperSorrow': {frozenset({('AC', 12), 'ChargeJump', 'WallJump', ('HC', 1)}), frozenset({'Climb', ('AC', 12), 'ChargeJump', ('HC', 1)})}}, 'expert-abilities': {'LeftSorrow': {frozenset({'Climb', 'Dash', 'Stomp', ('AC', 6)}), frozenset({('AC', 6), 'Dash', 'Stomp', 'WallJump'})}, 'LeftSorrowKeystones': {frozenset({'Climb', 'Dash', 'Stomp', ('AC', 6)}), frozenset({('AC', 6), 'Dash', 'Stomp', 'WallJump'})}, 'SorrowMainShaftKeystoneArea': {frozenset({'Dash', 'ChargeJump', ('AC', 3)})}, 'LowerSorrow': {frozenset({'Dash', 'ChargeJump', ('AC', 3)})}}, 'standard-core': {'SorrowMainShaftKeystoneArea': {frozenset({'Climb', 'ChargeJump'})}, 'LowerSorrow': {frozenset({'Climb', 'ChargeJump'})}}, 'expert-core': {'SorrowMainShaftKeystoneArea': {frozenset({'Grenade', 'Bash', 'ChargeJump'})}, 'LowerSorrow': {frozenset({'Grenade', 'Bash', 'ChargeJump'})}, 'SunstoneArea': {frozenset({'Glide', 'Bash'})}}}, 'MistyAbove200xp': {'casual-core': {'MistyBeforeMiniBoss': {frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Glide'})}}, 'standard-core': {'MistyBeforeMiniBoss': {frozenset({'Grenade', 'Bash'}), frozenset({'Dash', 'DoubleJump'})}}, 'standard-abilities': {'MistyBeforeMiniBoss': {frozenset({('AC', 12), 'DoubleJump'}), frozenset({'Dash', ('AC', 6)})}}, 'master-core': {'MistyBeforeMiniBoss': {frozenset({'Bash'})}}}, 'MistyBeforeDocks': {'casual-core': {'MistyAbove200xp': {frozenset({'Climb', 'ChargeJump'}), frozenset({'ChargeJump', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Glide', 'Bash', 'Climb', 'DoubleJump'})}}, 'standard-core': {'MistyAbove200xp': {frozenset({'Glide', 'ChargeJump'})}}, 'standard-abilities': {'MistyAbove200xp': {frozenset({'Bash', ('AC', 6), 'Dash'}), frozenset({'Dash', 'ChargeJump', ('AC', 3)})}}, 'expert-abilities': {'MistyAbove200xp': {frozenset({'Dash', ('AC', 6)})}}, 'master-core': {'MistyAbove200xp': {frozenset({'Bash'})}}}, 'MistyBeforeMiniBoss': {'casual-core': {'MistyOrbRoom': {frozenset({('KS', 4)})}}}, 'MistyEntrance': {'casual-core': {'MistyPostFeatherTutorial': {frozenset({'Glide', 'Bash', 'DoubleJump'}), frozenset({'Glide', 'Bash', 'WallJump'}), frozenset({'Glide', 'Bash', 'Climb'})}}, 'standard-core': {'MistyPostFeatherTutorial': {frozenset({'Glide', 'Bash'})}}, 'standard-abilities': {'MistyPostFeatherTutorial': {frozenset({'Climb', 'Dash', 'Glide', 'ChargeJump', 'DoubleJump', ('AC', 3)}), frozenset({'Dash', 'Glide', ('AC', 3), 'ChargeJump', 'DoubleJump', 'WallJump'})}}, 'expert-core': {'MistyPostFeatherTutorial': {frozenset({'Climb', 'Glide', 'ChargeJump', 'DoubleJump'})}}, 'expert-dboost': {'MistyPostFeatherTutorial': {frozenset({('HC', 4), 'ChargeJump', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump', ('HC', 1)})}}, 'expert-abilities': {'MistyPostFeatherTutorial': {frozenset({'Dash', ('AC', 6), ('EC', 4)}), frozenset({'Dash', 'Glide', 'ChargeJump', 'DoubleJump', ('AC', 3)})}}, 'master-core': {'MistyPostFeatherTutorial': {frozenset({'Bash'})}}, 'gjump': {'MistyPostFeatherTutorial': {frozenset({'Climb', 'ChargeJump', 'Grenade', ('HC', 1)})}}}, 'MistyKeystone3Ledge': {'casual-core': {'MistyPreLasers': {frozenset({'Glide'})}}, 'standard-abilities': {'MistyPreLasers': {frozenset({('AC', 12), 'DoubleJump'}), frozenset({'Dash', ('AC', 6)})}}, 'expert-core': {'MistyPreLasers': {frozenset({'Grenade', 'Bash'}), frozenset({'Dash', 'DoubleJump'})}}, 'expert-dboost': {'MistyPreLasers': {frozenset({'ChargeJump', ('HC', 1)}), frozenset({'DoubleJump', ('HC', 1)})}}, 'master-dboost': {'MistyPreLasers': {frozenset({('HC', 4), 'WallJump'})}}, 'gjump': {'MistyPreLasers': {frozenset({'Grenade', 'Climb', 'ChargeJump'})}}}, 'MistyKeystone4Ledge': {'casual-core': {'MistyBeforeDocks': {frozenset({'Glide', 'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'ChargeJump', 'Glide'}), frozenset({'Climb', 'Bash', 'Glide', 'DoubleJump'})}}, 'standard-core': {'MistyBeforeDocks': {frozenset({'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'DoubleJump'})}}, 'master-abilities': {'MistyBeforeDocks': {frozenset({'Dash', ('AC', 6)})}}, 'master-dboost': {'MistyBeforeDocks': {frozenset({'ChargeJump', 'DoubleJump', ('HC', 7)})}}, 'master-lure': {'MistyBeforeDocks': {frozenset({'Bash'})}}}, 'MistyMortarSpikeCave': {'casual-core': {'MistyKeystone4Ledge': {frozenset({'Glide', 'Bash', 'WallJump'}), frozenset({'Climb', 'Bash', 'Glide'})}}, 'standard-core': {'MistyKeystone4Ledge': {frozenset({'Glide', 'Bash', 'DoubleJump'})}}, 'expert-core': {'MistyKeystone4Ledge': {frozenset({'Glide', 'Bash'})}}, 'expert-abilities': {'MistyKeystone4Ledge': {frozenset({'Bash', ('AC', 6), 'Dash'})}}, 'master-core': {'MistyKeystone4Ledge': {frozenset({'Bash'})}}, 'master-abilities': {'MistyKeystone4Ledge': {frozenset({'Dash', ('AC', 6)}), frozenset({('AC', 12), 'ChargeJump', 'DoubleJump'})}}}, 'MistyOrbRoom': {'casual-core': {'MistyPreKeystone2': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'WallJump'}), frozenset({'ChargeJump'})}}, 'master-core': {'MistyPreKeystone2': {frozenset({'DoubleJump'})}}}, 'MistyPostClimb': {'casual-core': {'MistySpikeCave': {frozenset({'Climb', 'DoubleJump', 'WallJump'})}}, 'standard-core': {'MistySpikeCave': {frozenset({'Climb', 'ChargeJump'})}}, 'expert-core': {'MistySpikeCave': {frozenset({'ChargeJump'})}}, 'expert-abilities': {'MistySpikeCave': {frozenset({'Bash', ('AC', 6), 'Dash'})}}, 'dbash': {'MistySpikeCave': {frozenset({'Bash'})}}, 'master-core': {'MistySpikeCave': {frozenset({'DoubleJump'})}}}, 'MistyPostFeatherTutorial': {'casual-core': {'MistyPostKeystone1': {frozenset({'Free'})}}}, 'MistyPostKeystone1': {'casual-core': {'MistyPreMortarCorridor': {frozenset({'Glide', 'Bash'})}}, 'expert-core': {'MistyPreMortarCorridor': {frozenset({'Glide'})}}, 'expert-dboost': {'MistyPreMortarCorridor': {frozenset({('HC', 6)}), frozenset({'Dash', ('AC', 3), ('HC', 1)}), frozenset({'DoubleJump', ('HC', 1)})}}, 'master-core': {'MistyPreMortarCorridor': {frozenset({'Bash'})}}, 'master-abilities': {'MistyPreMortarCorridor': {frozenset({'Dash', ('AC', 6), 'DoubleJump'}), frozenset({('AC', 12), 'DoubleJump'})}}, 'master-dboost': {'MistyPreMortarCorridor': {frozenset({('HC', 3)}), frozenset({('AC', 12), ('HC', 1)})}}}, 'MistyPostLasers': {'casual-core': {'MistyMortarSpikeCave': {frozenset({'Glide', 'Bash', 'DoubleJump'})}}, 'standard-core': {'MistyMortarSpikeCave': {frozenset({'Glide', 'Bash'})}}, 'expert-core': {'MistyMortarSpikeCave': {frozenset({'Glide'})}}, 'master-core': {'MistyMortarSpikeCave': {frozenset({'Bash'})}}}, 'MistyPostMortarCorridor': {'casual-core': {'MistyPrePlantLedge': {frozenset({'Bash'})}}, 'standard-core': {'MistyPrePlantLedge': {frozenset({'ChargeJump', 'WallJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Climb', 'ChargeJump'})}}, 'master-core': {'MistyPrePlantLedge': {frozenset({'DoubleJump'})}}, 'master-abilities': {'MistyPrePlantLedge': {frozenset({'Dash', ('AC', 6)})}}}, 'MistyPreClimb': {'casual-core': {'MistyPostClimb': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Climb', 'Stomp', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Stomp'})}}, 'expert-core': {'MistyPostClimb': {frozenset({'Grenade', 'Bash', 'Climb', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'DoubleJump', 'WallJump'})}}, 'master-core': {'MistyPostClimb': {frozenset({'Stomp', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'DoubleJump'})}}, 'glitched': {'ForlornTeleporter': {frozenset({'Dash'})}, 'RightForlorn': {frozenset({'Dash'})}}}, 'MistyPreLasers': {'casual-core': {'MistyPostLasers': {frozenset({'Climb', 'Glide', 'WallJump'})}}, 'standard-core': {'MistyPostLasers': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Glide', 'ChargeJump'})}}, 'expert-core': {'MistyPostLasers': {frozenset({'Climb', 'Dash'}), frozenset({'Dash', 'WallJump'}), frozenset({'Dash', 'ChargeJump'}), frozenset({'Grenade', 'Bash'})}}, 'master-core': {'MistyPostLasers': {frozenset({'DoubleJump'}), frozenset({'Bash'})}}}, 'MistyPreMortarCorridor': {'casual-core': {'MistyPostMortarCorridor': {frozenset({'Glide'})}}, 'expert-dboost': {'MistyPostMortarCorridor': {frozenset({'ChargeJump', 'DoubleJump', ('HC', 1)}), frozenset({'Dash', 'DoubleJump', ('AC', 3), ('HC', 1)})}}, 'master-core': {'MistyPostMortarCorridor': {frozenset({'Grenade', 'Bash', 'DoubleJump'})}}, 'master-abilities': {'MistyPostMortarCorridor': {frozenset({'Dash', ('AC', 6)})}}, 'master-dboost': {'MistyPostMortarCorridor': {frozenset({('AC', 12), ('HC', 6)}), frozenset({('HC', 7)})}}, 'glitched': {'RightForlorn': {frozenset({'Free'})}}}, 'MistyPrePlantLedge': {'casual-core': {'MistyPreClimb': {frozenset({'ChargeJump'}), frozenset({'Glide', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Glide', 'DoubleJump'})}}, 'standard-core': {'MistyPreClimb': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'})}}, 'expert-core': {'MistyPreClimb': {frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'WallJump'})}}, 'master-core': {'MistyPreClimb': {frozenset({'DoubleJump'}), frozenset({'Bash'})}}}, 'MistySpikeCave': {'casual-core': {'MistyKeystone3Ledge': {frozenset({'Climb', 'DoubleJump', 'WallJump'})}}, 'standard-core': {'MistyKeystone3Ledge': {frozenset({'Glide', 'Bash', 'DoubleJump'})}}, 'expert-core': {'MistyKeystone3Ledge': {frozenset({'DoubleJump'})}}, 'master-core': {'MistyKeystone3Ledge': {frozenset({'Bash'})}}, 'master-dboost': {'MistyKeystone3Ledge': {frozenset({'ChargeJump', ('HC', 1)})}}}, 'MoonGrotto': {'casual-core': {'MoonGrottoAboveTeleporter': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'WallJump'}), frozenset({'ChargeJump'})}, 'DeathGauntlet': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'WaterVeinArea': {frozenset({'Climb', 'ChargeJump'}), frozenset({'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide'})}, 'MoonGrottoBelowTeleporter': {frozenset({'DoubleJump'}), frozenset({'Glide', 'ChargeJump'})}}, 'master-core': {'MoonGrottoAboveTeleporter': {frozenset({'DoubleJump'})}}, 'expert-abilities': {'MoonGrottoAboveTeleporter': {frozenset({'Dash', ('AC', 6), ('EC', 1)})}}, 'standard-core': {'WaterVeinArea': {frozenset({'Dash'})}}, 'expert-core': {'WaterVeinArea': {frozenset({'WallJump'})}}, 'master-lure': {'WaterVeinArea': {frozenset({'Bash'})}}, 'standard-dboost': {'MoonGrottoBelowTeleporter': {frozenset({'Glide', ('HC', 1)})}}, 'standard-abilities': {'MoonGrottoBelowTeleporter': {frozenset({'Dash', ('AC', 3)})}}}, 'MoonGrottoAboveTeleporter': {'casual-core': {'UpperGrotto': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'WallJump'})}, 'MoonGrottoSwampAccessArea': {frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Bash'})}}, 'standard-core': {'UpperGrotto': {frozenset({'Grenade', 'Bash'})}}, 'expert-core': {'UpperGrotto': {frozenset({'Climb', 'Glide'})}, 'MoonGrottoStompPlantAccess': {frozenset({'ChargeFlame'})}}, 'master-core': {'UpperGrotto': {frozenset({'DoubleJump'}), frozenset({'Bash', 'Dash', ('AC', 3)})}}, 'casual-dboost': {'MoonGrottoSwampAccessArea': {frozenset({'DoubleJump'})}}, 'standard-dboost': {'MoonGrottoSwampAccessArea': {frozenset({'ChargeJump', ('HC', 0)})}}, 'expert-dboost': {'MoonGrottoSwampAccessArea': {frozenset({'Dash', ('HC', 1)})}}, 'expert-abilities': {'MoonGrottoSwampAccessArea': {frozenset({'Dash', ('AC', 6)})}}, 'gjump': {'MoonGrottoSwampAccessArea': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}, 'master-lure': {'DeathGauntletRoof': {frozenset({'Bash'})}, 'MoonGrottoBelowTeleporter': {frozenset({'Bash'})}}}, 'MoonGrottoSwampAccessArea': {'casual-core': {'InnerSwampAboveDrainArea': {frozenset({'ChargeJump'})}}, 'standard-lure': {'InnerSwampAboveDrainArea': {frozenset({'Bash'})}}, 'expert-lure': {'InnerSwampAboveDrainArea': {frozenset({'ChargeFlame', 'WallJump'}), frozenset({'Stomp', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Stomp', 'DoubleJump'}), frozenset({'Climb', 'ChargeFlame'})}}, 'master-lure': {'InnerSwampAboveDrainArea': {frozenset({'Grenade', 'DoubleJump'})}}}, 'OuterSwampAbilityCellNook': {'glitched': {'InnerSwampSkyArea': {frozenset({'Dash'})}}}, 'OuterSwampLowerArea': {'casual-core': {'OuterSwampMortarAbilityCellLedge': {frozenset({'Bash'})}, 'OuterSwampUpperArea': {frozenset({'Glide', 'Wind'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'ChargeJump'}), frozenset({'Climb', 'DoubleJump'})}, 'OuterSwampAbilityCellNook': {frozenset({'Glide', 'Wind'}), frozenset({'Grenade', 'Bash'})}, 'OuterSwampMortarPlantAccess': {frozenset({'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Bash'})}, 'SwampEntryArea': {frozenset({'Glide', 'Wind'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'Bash'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}, 'UpperGrotto': {frozenset({'Glide', 'Wind'}), frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'Bash'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}}, 'expert-abilities': {'OuterSwampMortarAbilityCellLedge': {frozenset({'Dash', ('AC', 6)})}, 'OuterSwampUpperArea': {frozenset({'Dash', ('AC', 6)})}}, 'master-abilities': {'OuterSwampMortarAbilityCellLedge': {frozenset({('AC', 12), 'DoubleJump', 'WallJump'})}}, 'expert-core': {'OuterSwampUpperArea': {frozenset({'Climb'}), frozenset({'WallJump'})}}, 'standard-core': {'OuterSwampAbilityCellNook': {frozenset({'Climb'}), frozenset({'Bash'}), frozenset({'WallJump'})}}}, 'OuterSwampMortarAbilityCellLedge': {'expert-core': {'OuterSwampMortarPlantAccess': {frozenset({'ChargeFlame'})}}}, 'OuterSwampUpperArea': {'casual-core': {'GinsoOuterDoor': {frozenset({'GinsoKey'})}, 'OuterSwampAbilityCellNook': {frozenset({'DoubleJump'}), frozenset({'Glide'})}}, 'standard-core': {'OuterSwampAbilityCellNook': {frozenset({'Free'})}}}, 'OutsideForlorn': {'casual-core': {'OutsideForlornCliff': {frozenset({'Grenade', 'Bash'}), frozenset({'Bash', 'DoubleJump'}), frozenset({'Glide', 'Bash'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'ChargeJump', 'WallJump'})}, 'ForlornOuterDoor': {frozenset({'ForlornKey'})}}, 'expert-abilities': {'OutsideForlornCliff': {frozenset({'Dash', ('AC', 6)})}}, 'dbash': {'OutsideForlornCliff': {frozenset({'Bash'})}}, 'master-core': {'OutsideForlornCliff': {frozenset({'ChargeJump', 'DoubleJump'})}}, 'glitched': {'RightForlorn': {frozenset({'Free'})}}}, 'OutsideForlornCliff': {'casual-core': {'ValleyForlornApproach': {frozenset({'Stomp', 'ChargeJump', 'Bash'}), frozenset({'Climb', 'Stomp', 'DoubleJump', 'Bash'}), frozenset({'Stomp', 'WallJump', 'Bash'}), frozenset({'Grenade', 'Stomp', 'Bash'})}}, 'expert-core': {'ValleyForlornApproach': {frozenset({'ChargeFlame', 'Stomp', 'WallJump'}), frozenset({'ChargeFlame', 'Stomp', 'Climb', 'DoubleJump'}), frozenset({'ChargeFlame', 'Stomp', 'ChargeJump'})}}, 'master-core': {'ValleyForlornApproach': {frozenset({'Bash'})}}}, 'R1': {'casual-core': {'HoruR1MapstoneSecret': {frozenset({'DoubleJump'}), frozenset({'Glide'})}}, 'standard-core': {'HoruR1MapstoneSecret': {frozenset({'Grenade', 'Bash'})}}, 'standard-abilities': {'HoruR1MapstoneSecret': {frozenset({'Dash', ('AC', 3)})}}, 'expert-dboost': {'HoruR1MapstoneSecret': {frozenset({'Climb', 'ChargeJump', ('HC', 2)}), frozenset({'Bash', ('HC', 2)}), frozenset({'Dash', ('HC', 2)})}}, 'master-dboost': {'HoruR1MapstoneSecret': {frozenset({'Dash', ('AC', 12), ('HC', 1)}), frozenset({('HC', 6)}), frozenset({'Climb', ('AC', 12), 'ChargeJump', ('HC', 1)}), frozenset({'Bash', ('AC', 12), ('HC', 1)}), frozenset({('HC', 4), ('AC', 12)})}}, 'gjump': {'HoruR1MapstoneSecret': {frozenset({('AC', 12), 'Climb', 'Grenade', 'ChargeJump', ('HC', 1)}), frozenset({'Climb', 'ChargeJump', 'Grenade', ('HC', 2)}), frozenset({'Climb', 'Stomp', 'ChargeJump', 'Grenade'})}}}, 'R1OuterDoor': {'expert-core': {'L1OuterDoor': {frozenset({'Free'})}}}, 'R3': {'casual-core': {'HoruR3ElevatorLever': {frozenset({'Climb', 'ChargeJump'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Bash', 'Climb'})}}, 'expert-core': {'HoruR3ElevatorLever': {frozenset({'Grenade', 'Bash', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'WallJump'})}}, 'master-abilities': {'HoruR3ElevatorLever': {frozenset({'Climb', ('AC', 12), 'DoubleJump'}), frozenset({('AC', 12), 'ChargeJump', 'DoubleJump'})}}}, 'R3OuterDoor': {'casual-core': {'HoruInnerDoor': {frozenset({'Stomp'})}}}, 'R4': {'casual-core': {'HoruR4StompHideout': {frozenset({'ChargeFlame', 'ChargeJump'}), frozenset({'Grenade', 'Stomp', 'Bash'}), frozenset({'Grenade', 'Bash', 'WallJump'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'Grenade', 'Bash', 'Climb'}), frozenset({'ChargeJump', 'WallJump'}), frozenset({'ChargeFlame', 'Bash', 'Grenade'}), frozenset({'Stomp', 'ChargeJump'})}}, 'standard-core': {'HoruR4StompHideout': {frozenset({'ChargeJump'}), frozenset({'Grenade', 'Bash'})}}, 'expert-core': {'HoruR4StompHideout': {frozenset({'ChargeFlame', 'Bash'}), frozenset({'Bash', 'Stomp'})}}, 'expert-abilities': {'HoruR4StompHideout': {frozenset({'Bash', ('AC', 6), 'Dash'})}}, 'expert-dboost': {'HoruR4StompHideout': {frozenset({('HC', 3), 'Bash'})}}, 'dbash': {'HoruR4StompHideout': {frozenset({'Bash'})}}}, 'RazielNoArea': {'casual-core': {'BlackrootGrottoConnection': {frozenset({'Grenade', 'Dash', 'Bash'}), frozenset({'Dash', 'WallJump'}), frozenset({'Dash', 'ChargeJump'}), frozenset({'Climb', 'Dash', 'DoubleJump'})}}, 'standard-core': {'BlackrootGrottoConnection': {frozenset({'Climb', 'ChargeJump'}), frozenset({'ChargeJump', 'WallJump'}), frozenset({'Grenade', 'Bash'})}}, 'expert-core': {'BlackrootGrottoConnection': {frozenset({'ChargeJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'WallJump'})}}, 'expert-dboost': {'BlackrootGrottoConnection': {frozenset({'Climb', 'Dash', ('AC', 3)})}}, 'glitched': {'BlackrootGrottoConnection': {frozenset({'Climb'})}, 'GumoHideout': {frozenset({'Grenade', 'Dash', 'Bash'}), frozenset({'Dash', 'WallJump'}), frozenset({'Dash', 'ChargeJump'}), frozenset({'Climb', 'Dash', 'DoubleJump'})}}}, 'SorrowBashLedge': {'casual-core': {'LowerSorrow': {frozenset({'Glide', 'Wind'})}}, 'expert-lure': {'LowerSorrow': {frozenset({'Climb', 'Dash', 'Glide', 'DoubleJump', 'Bash'}), frozenset({'Dash', 'Glide', 'DoubleJump', 'WallJump', 'Bash'})}}, 'dbash': {'LowerSorrow': {frozenset({'Bash'})}}, 'expert-dboost': {'LowerSorrow': {frozenset({'Climb', 'ChargeJump', ('HC', 6)}), frozenset({'ChargeJump', ('HC', 6), 'WallJump'})}}, 'master-dboost': {'LowerSorrow': {frozenset({('AC', 12), ('HC', 4), 'ChargeJump', 'WallJump'}), frozenset({'Climb', ('HC', 4), 'ChargeJump', ('AC', 12)}), frozenset({('AC', 12), ('HC', 10), 'DoubleJump', 'WallJump'})}}}, 'SorrowMapstoneArea': {'glitched': {'HoruInnerDoor': {frozenset({'Dash'})}}}, 'SorrowTeleporter': {'casual-core': {'BelowSunstoneArea': {frozenset({'Climb', 'ChargeJump', 'DoubleJump'})}, 'AboveChargeJumpArea': {frozenset({'Climb', 'Stomp', 'ChargeJump'})}}, 'standard-core': {'BelowSunstoneArea': {frozenset({'Climb', 'Glide', 'ChargeJump'}), frozenset({'Climb', 'Bash', 'ChargeJump'})}, 'AboveChargeJumpArea': {frozenset({'Climb', 'ChargeJump'})}}, 'gjump': {'BelowSunstoneArea': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}, 'expert-dboost': {'BelowSunstoneArea': {frozenset({'Grenade', 'Stomp', ('HC', 2), 'Bash'}), frozenset({'Climb', 'ChargeJump', ('HC', 2)}), frozenset({'Glide', 'ChargeJump', 'WallJump', ('HC', 2)}), frozenset({'WallJump', 'Dash', ('HC', 2), 'ChargeJump', ('AC', 3)})}, 'AboveChargeJumpArea': {frozenset({('HC', 2), 'Glide', 'ChargeJump', 'DoubleJump', 'WallJump'})}}, 'master-core': {'BelowSunstoneArea': {frozenset({'Stomp', 'WallJump', 'Bash'}), frozenset({'Bash', 'ChargeJump'}), frozenset({'Climb', 'Stomp', 'Bash'})}, 'AboveChargeJumpArea': {frozenset({'Bash', 'ChargeJump'}), frozenset({'Stomp', 'Bash'})}}, 'master-dboost': {'BelowSunstoneArea': {frozenset({'Climb', ('AC', 12), 'ChargeJump', ('HC', 1)}), frozenset({('AC', 12), 'Dash', ('HC', 1), 'ChargeJump', 'WallJump'}), frozenset({('AC', 12), ('HC', 1), 'Stomp', 'DoubleJump', 'WallJump'}), frozenset({('AC', 12), ('HC', 1), 'Glide', 'ChargeJump', 'WallJump'})}}, 'expert-core': {'AboveChargeJumpArea': {frozenset({'Glide', 'Stomp', 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Glide', 'ChargeJump', 'DoubleJump', 'WallJump', 'Bash'})}}, 'expert-abilities': {'AboveChargeJumpArea': {frozenset({'WallJump', 'Dash', 'ChargeJump', 'DoubleJump', ('AC', 3)})}}}, 'SpiderSacArea': {'casual-core': {'SpiderSacTetherArea': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}, 'SpiderWaterArea': {frozenset({'DoubleJump'}), frozenset({'Glide'})}, 'SpiderSacEnergyNook': {frozenset({'DoubleJump'}), frozenset({'Glide'})}, 'SpiritTreeRefined': {frozenset({'ChargeFlame', 'WallJump'}), frozenset({'Grenade', 'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'ChargeFlame', 'Climb'}), frozenset({'Grenade', 'ChargeJump'}), frozenset({'ChargeFlame', 'ChargeJump'}), frozenset({'Grenade', 'Climb'})}}, 'master-core': {'SpiderSacTetherArea': {frozenset({'DoubleJump'})}, 'SpiritTreeRefined': {frozenset({'Stomp', 'DoubleJump'}), frozenset({'ChargeFlame', 'DoubleJump'}), frozenset({'Grenade', 'DoubleJump'})}}, 'expert-abilities': {'SpiderWaterArea': {frozenset({'Dash', ('AC', 3)})}, 'SpiderSacEnergyNook': {frozenset({'Dash', ('AC', 3)})}}, 'standard-core': {'SpiritTreeRefined': {frozenset({'Climb', 'Stomp'}), frozenset({'Stomp', 'WallJump'}), frozenset({'Stomp', 'ChargeJump'})}}}, 'SpiderSacEnergyNook': {'master-abilities': {'ChargeFlameAreaPlantAccess': {frozenset({'ChargeFlame', ('AC', 3)})}}}, 'SpiderSacTetherArea': {'casual-core': {'SpiderWaterArea': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'SpiderSacEnergyNook': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}}, 'expert-abilities': {'SpiderWaterArea': {frozenset({'Grenade', 'Dash', ('AC', 6), 'Bash'}), frozenset({('AC', 6), 'Dash', 'ChargeJump'})}, 'SpiderSacEnergyNook': {frozenset({'Grenade', 'Dash', ('AC', 6), 'Bash'}), frozenset({('AC', 6), 'Dash', 'ChargeJump'})}}}, 'SpiderWaterArea': {'casual-core': {'SpiderSacEnergyNook': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide'})}, 'SpiderSacArea': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Glide', 'Bash', 'WallJump'}), frozenset({'Climb', 'Bash', 'Glide'})}, 'HollowGrove': {frozenset({'Climb'}), frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'Water'}), frozenset({'DoubleJump'})}, 'DeathGauntletRoof': {frozenset({'Stomp', 'WallJump', 'Water'}), frozenset({'Bash', 'Stomp', 'Water'}), frozenset({'Climb', 'Stomp', 'Water'})}}, 'standard-core': {'SpiderSacEnergyNook': {frozenset({'Dash', 'DoubleJump'}), frozenset({'Bash', 'DoubleJump'})}, 'SpiderSacArea': {frozenset({'Climb', 'Bash'}), frozenset({'Glide', 'Dash', 'WallJump'}), frozenset({'Bash', 'WallJump'}), frozenset({'Climb', 'Dash', 'Glide'})}, 'HollowGrove': {frozenset({'Bash'})}}, 'expert-core': {'SpiderSacEnergyNook': {frozenset({'DoubleJump'})}}, 'dbash': {'SpiderSacEnergyNook': {frozenset({'Bash'})}, 'SpiderSacArea': {frozenset({'Bash'})}}, 'expert-abilities': {'SpiderSacEnergyNook': {frozenset({'Dash', ('AC', 3)})}, 'SpiderSacArea': {frozenset({'Dash', ('AC', 6)})}}, 'gjump': {'SpiderSacEnergyNook': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}, 'master-core': {'SpiderSacArea': {frozenset({'Climb', 'ChargeJump'})}}, 'master-abilities': {'HollowGrove': {frozenset({'Dash', ('AC', 6)})}}, 'expert-dboost': {'DeathGauntletRoof': {frozenset({'Climb', 'Stomp', ('HC', 2)}), frozenset({'Stomp', 'WallJump', ('HC', 2)}), frozenset({'Bash', 'Stomp', ('HC', 1)}), frozenset({'Stomp', 'DoubleJump', ('HC', 2)})}}, 'master-dboost': {'DeathGauntletRoof': {frozenset({'Climb', 'Stomp', ('AC', 12)}), frozenset({'Stomp', ('AC', 12), 'WallJump'}), frozenset({'Stomp', ('AC', 12), 'DoubleJump'})}}}, 'SpiritCavernsDoor': {'casual-core': {'SpiritCavernsDoorOpened': {frozenset({('KS', 2)})}}}, 'SpiritCavernsDoorOpened': {'casual-core': {'LowerSpiritCaverns': {frozenset({'ChargeJump'}), frozenset({'WallJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Climb'})}}, 'standard-lure': {'LowerSpiritCaverns': {frozenset({'Bash'})}}, 'expert-abilities': {'LowerSpiritCaverns': {frozenset({'Dash', ('AC', 6)})}}, 'master-core': {'LowerSpiritCaverns': {frozenset({'DoubleJump'})}}}, 'SpiritTreeDoor': {'casual-core': {'SpiritTreeDoorOpened': {frozenset({('KS', 4)})}}}, 'SpiritTreeDoorOpened': {'casual-core': {'SpiritTreeRefined': {frozenset({'Climb'}), frozenset({'Bash'}), frozenset({'WallJump'})}}, 'casual-dboost': {'SpiritTreeRefined': {frozenset({'ChargeJump'})}}, 'master-core': {'SpiritTreeRefined': {frozenset({'DoubleJump'})}}}, 'SpiritTreeRefined': {'casual-core': {'SpiritTreeDoor': {frozenset({'Open'})}, 'ValleyEntry': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}, 'SpiderSacArea': {frozenset({'ChargeFlame', 'WallJump'}), frozenset({'ChargeFlame', 'Climb', 'Glide'}), frozenset({'Grenade', 'WallJump'}), frozenset({'ChargeFlame', 'Climb', 'DoubleJump'}), frozenset({'ChargeFlame', 'Climb', 'Dash'}), frozenset({'Grenade', 'Climb', 'Glide'}), frozenset({'Grenade', 'Climb', 'DoubleJump'}), frozenset({'Grenade', 'ChargeJump'}), frozenset({'Grenade', 'Climb', 'Dash'}), frozenset({'Grenade', 'Bash'}), frozenset({'ChargeFlame', 'ChargeJump'})}}, 'standard-core': {'ValleyEntry': {frozenset({'Stomp', 'DoubleJump'}), frozenset({'Climb', 'Stomp'}), frozenset({'Stomp', 'WallJump'}), frozenset({'Stomp', 'ChargeJump'})}}, 'expert-abilities': {'ValleyEntry': {frozenset({'Dash', ('AC', 6)})}, 'SpiderSacArea': {frozenset({'Climb', 'Dash', ('AC', 6)}), frozenset({'Dash', ('AC', 6), 'WallJump'})}}, 'expert-core': {'SpiderSacArea': {frozenset({'ChargeFlame', 'Climb'}), frozenset({'Grenade', 'Climb'})}}, 'master-core': {'SpiderSacArea': {frozenset({'ChargeFlame', 'DoubleJump'}), frozenset({'Grenade', 'DoubleJump'})}}, 'master-abilities': {'SpiderSacArea': {frozenset({'Dash', ('AC', 6), 'DoubleJump'})}}}, 'SunkenGladesRunaway': {'casual-core': {'GladesMain': {frozenset({('KS', 2)}), frozenset({'OpenWorld'})}, 'BlackrootDarknessRoom': {frozenset({'ChargeJump'}), frozenset({'Climb'}), frozenset({'Grenade', 'Bash'}), frozenset({'WallJump'})}, 'DeathGauntletDoor': {frozenset({'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'SpiritTreeRefined': {frozenset({'TPGrove'})}, 'MoonGrotto': {frozenset({'TPGrotto'})}, 'SwampTeleporter': {frozenset({'TPSwamp'})}, 'ValleyTeleporter': {frozenset({'TPValley'})}, 'SorrowTeleporter': {frozenset({'TPSorrow'})}, 'GinsoTeleporter': {frozenset({'TPGinso'})}, 'ForlornTeleporter': {frozenset({'TPForlorn'})}, 'HoruTeleporter': {frozenset({'TPHoru', 'HoruKey'})}}, 'glitched': {'LowerChargeFlameArea': {frozenset({'Grenade'})}}, 'master-core': {'BlackrootDarknessRoom': {frozenset({'DoubleJump'})}, 'DeathGauntletDoor': {frozenset({'DoubleJump'})}}, 'casual-dboost': {'DeathGauntletDoor': {frozenset({'Climb'}), frozenset({'WallJump'})}}, 'standard-lure': {'DeathGauntletDoor': {frozenset({'Bash'})}}}, 'SunstoneArea': {'casual-core': {'UpperSorrow': {frozenset({'Stomp'})}, 'SorrowTeleporter': {frozenset({'Climb', 'ChargeJump', 'DoubleJump'})}}, 'standard-core': {'UpperSorrow': {frozenset({'Climb', 'ChargeJump'})}}, 'expert-dboost': {'SorrowTeleporter': {frozenset({'ChargeJump', 'DoubleJump', 'WallJump', ('HC', 2)})}}}, 'Swamp': {'casual-core': {'SwampDrainlessArea': {frozenset({'Stomp'})}, 'SwampKeyDoorPlatform': {frozenset({'Grenade', 'Bash'}), frozenset({'Glide'}), frozenset({'ChargeJump'}), frozenset({'Water'}), frozenset({'DoubleJump'})}, 'SwampWater': {frozenset({'Water'})}}, 'expert-core': {'SwampDrainlessArea': {frozenset({'Climb', 'ChargeJump'})}}, 'casual-dboost': {'SwampKeyDoorPlatform': {frozenset({'Free'})}}, 'standard-core': {'SwampKeyDoorPlatform': {frozenset({'Dash'})}}, 'master-dboost': {'SwampWater': {frozenset({('HC', 4), ('AC', 12)}), frozenset({('HC', 12)})}}}, 'SwampEntryArea': {'casual-core': {'SwampDrainlessArea': {frozenset({'Climb', 'Stomp'}), frozenset({'Grenade', 'Stomp', 'Bash'}), frozenset({'Stomp', 'WallJump'}), frozenset({'Stomp', 'ChargeJump'})}, 'Swamp': {frozenset({'Stomp', 'ChargeJump'})}}, 'standard-core': {'SwampDrainlessArea': {frozenset({'Climb', 'ChargeJump'})}, 'Swamp': {frozenset({'Climb', 'ChargeJump'})}}, 'expert-lure': {'SwampDrainlessArea': {frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'ChargeJump'}), frozenset({'Bash', 'WallJump'}), frozenset({'Grenade', 'Bash'})}, 'Swamp': {frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'ChargeJump'}), frozenset({'Bash', 'WallJump'}), frozenset({'Grenade', 'Bash'})}}}, 'SwampKeyDoorOpened': {'casual-core': {'RightSwamp': {frozenset({'Bash', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Bash', 'ChargeJump'}), frozenset({'Climb', 'Bash', 'Grenade'})}}, 'standard-core': {'RightSwamp': {frozenset({'Climb', 'Bash', 'DoubleJump'}), frozenset({'Glide', 'ChargeJump', 'WallJump'}), frozenset({'Climb', 'Glide', 'ChargeJump'}), frozenset({'Grenade', 'Bash'})}}, 'standard-dboost': {'RightSwamp': {frozenset({'Climb', 'ChargeJump', ('HC', 0)}), frozenset({'ChargeJump', ('HC', 0), 'WallJump'}), frozenset({('HC', 0), 'Glide', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Glide', 'DoubleJump', ('HC', 0)})}}, 'expert-dboost': {'RightSwamp': {frozenset({'Climb', 'DoubleJump', ('HC', 2)}), frozenset({('HC', 0), 'ChargeJump', 'DoubleJump'}), frozenset({'Bash', ('HC', 0), 'WallJump', 'Water'}), frozenset({'DoubleJump', 'WallJump', ('HC', 2)}), frozenset({'Climb', 'Dash', ('AC', 6), ('HC', 0)}), frozenset({('AC', 6), ('HC', 0), 'Dash', ('EC', 3), 'Bash'}), frozenset({'Dash', ('AC', 6), ('HC', 0), 'WallJump'})}}, 'expert-abilities': {'RightSwamp': {frozenset({('EC', 2), 'Dash', ('AC', 6), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 6), ('EC', 2)})}}, 'dbash': {'RightSwamp': {frozenset({'Bash', 'Water'}), frozenset({'Bash', ('HC', 2)})}}, 'master-dboost': {'RightSwamp': {frozenset({('HC', 9), 'WallJump'}), frozenset({('AC', 12), 'DoubleJump', ('HC', 1)}), frozenset({('HC', 4), 'DoubleJump'}), frozenset({('AC', 12), 'WallJump', 'Water', ('HC', 2)}), frozenset({('HC', 4), ('AC', 12), 'WallJump'}), frozenset({('HC', 6), 'WallJump', 'Water'})}}, 'master-abilities': {'RightSwamp': {frozenset({('EC', 2), 'Dash', ('AC', 6), 'DoubleJump'})}}, 'gjump': {'RightSwamp': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}}, 'SwampKeyDoorPlatform': {'casual-core': {'SwampKeyDoorOpened': {frozenset({('KS', 2)})}, 'InnerSwampSkyArea': {frozenset({'Glide', 'Wind'})}}, 'standard-core': {'InnerSwampSkyArea': {frozenset({'Climb', 'Glide', 'ChargeJump'}), frozenset({'Climb', 'ChargeJump', 'DoubleJump'})}}, 'dbash': {'InnerSwampSkyArea': {frozenset({'Bash'})}}, 'gjump': {'InnerSwampSkyArea': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}}, 'SwampTeleporter': {'glitched': {'OuterSwampMortarAbilityCellLedge': {frozenset({'Free'})}}}, 'TopGinsoTree': {'casual-core': {'GinsoEscape': {frozenset({'Bash', 'ChargeJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Bash', 'DoubleJump'})}}, 'standard-core': {'GinsoEscape': {frozenset({'Bash'}), frozenset({'Stomp', 'ChargeJump'})}}, 'standard-dboost': {'GinsoEscape': {frozenset({('HC', 0), 'Climb', 'Dash', 'Stomp', 'DoubleJump'}), frozenset({('HC', 0), 'Glide', 'Stomp', 'DoubleJump', 'WallJump'}), frozenset({('HC', 0), 'Climb', 'Glide', 'Stomp', 'DoubleJump'}), frozenset({('HC', 0), 'Dash', 'Stomp', 'DoubleJump', 'WallJump'})}}, 'expert-abilities': {'GinsoEscape': {frozenset({'Stomp', ('AC', 6), 'Dash'})}}, 'master-abilities': {'GinsoEscape': {frozenset({'Stomp', ('AC', 12), 'DoubleJump'})}}, 'master-dboost': {'GinsoEscape': {frozenset({('HC', 0), 'Stomp', 'DoubleJump', 'Dash'}), frozenset({'Glide', 'Stomp', 'DoubleJump', ('HC', 0)})}}}, 'UpperGinsoDoorClosed': {'casual-core': {'UpperGinsoDoorOpened': {frozenset({('KS', 4)})}}}, 'UpperGinsoDoorOpened': {'casual-core': {'GinsoTeleporter': {frozenset({'Glide', 'Bash'}), frozenset({'Bash', 'DoubleJump'})}, 'UpperGinsoTree': {frozenset({'Open', 'Bash'}), frozenset({'Open', 'DoubleJump'}), frozenset({'Glide', 'Open'})}}, 'standard-core': {'GinsoTeleporter': {frozenset({'Bash'})}}, 'expert-dboost': {'GinsoTeleporter': {frozenset({'ChargeJump', ('HC', 2)}), frozenset({('HC', 0), 'ChargeJump', 'DoubleJump'})}}, 'master-dboost': {'GinsoTeleporter': {frozenset({('AC', 12), 'DoubleJump', 'WallJump', ('HC', 2)})}}, 'casual-dboost': {'UpperGinsoTree': {frozenset({'Open', ('HC', 0)})}}, 'standard-abilities': {'UpperGinsoTree': {frozenset({'Open', 'Dash', ('AC', 3)})}}}, 'UpperGinsoRedirectArea': {'casual-core': {'UpperGinsoTree': {frozenset({'ChargeJump'}), frozenset({'Bash'})}, 'BashTree': {frozenset({'DoubleJump'}), frozenset({'Bash'})}}, 'master-abilities': {'UpperGinsoTree': {frozenset({'ChargeFlame', 'Climb', ('AC', 12), 'DoubleJump'}), frozenset({'Grenade', ('AC', 12), 'DoubleJump', 'WallJump'}), frozenset({'Grenade', 'Climb', ('AC', 12), 'DoubleJump'}), frozenset({'Stomp', ('AC', 12), 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Stomp', ('AC', 12), 'DoubleJump'}), frozenset({'ChargeFlame', ('AC', 12), 'DoubleJump', 'WallJump'})}}, 'standard-abilities': {'BashTree': {frozenset({'Dash', ('AC', 3)})}}, 'standard-dboost': {'BashTree': {frozenset({'Glide', ('HC', 1)}), frozenset({'Dash', ('HC', 1)}), frozenset({'WallJump', ('HC', 1)}), frozenset({'ChargeJump', ('HC', 1)}), frozenset({'Climb', ('HC', 1)})}}}, 'UpperGinsoTree': {'casual-core': {'UpperGinsoDoorClosed': {frozenset({'Free'})}, 'UpperGinsoRedirectArea': {frozenset({'Bash', 'ChargeJump'}), frozenset({'Stomp'})}}, 'standard-core': {'UpperGinsoRedirectArea': {frozenset({'Climb', 'ChargeJump'})}}, 'expert-core': {'UpperGinsoRedirectArea': {frozenset({'ChargeFlame', 'ChargeJump'})}}, 'expert-abilities': {'UpperGinsoRedirectArea': {frozenset({'Dash', 'ChargeJump', ('AC', 3)})}}, 'master-core': {'UpperGinsoRedirectArea': {frozenset({'Bash'})}}}, 'UpperGrotto': {'casual-core': {'OuterSwampMortarAbilityCellLedge': {frozenset({'ChargeJump'})}, 'MoonGrottoStompPlantAccess': {frozenset({'Stomp'})}, 'OuterSwampLowerArea': {frozenset({'Grenade', 'Bash'}), frozenset({'Climb'}), frozenset({'WallJump'}), frozenset({'ChargeJump'})}, 'Iceless': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Glide', 'WallJump'})}, 'MoonGrottoAboveTeleporter': {frozenset({'Glide'}), frozenset({'Climb'}), frozenset({'Dash'}), frozenset({'WallJump'}), frozenset({'DoubleJump'})}}, 'standard-core': {'MoonGrottoStompPlantAccess': {frozenset({'Climb', 'ChargeJump'})}, 'Iceless': {frozenset({'Grenade', 'Bash'})}, 'MoonGrottoAboveTeleporter': {frozenset({'Grenade', 'Bash'})}}, 'master-core': {'MoonGrottoStompPlantAccess': {frozenset({'Bash'})}, 'Iceless': {frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Bash'})}}, 'expert-core': {'OuterSwampLowerArea': {frozenset({'DoubleJump'})}}, 'standard-dboost': {'Iceless': {frozenset({'ChargeJump', 'WallJump', ('HC', 1)}), frozenset({'Climb', 'ChargeJump', ('HC', 1)})}}, 'standard-abilities': {'Iceless': {frozenset({'Climb', 'Dash', ('AC', 3)})}}, 'gjump': {'Iceless': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}, 'glitched': {'MoonGrottoAboveTeleporter': {frozenset({'Free'})}}}, 'UpperSorrow': {'glitched': {'SunstoneArea': {frozenset({'Glide', 'ChargeJump'})}, 'SorrowTeleporter': {frozenset({'Climb', 'Glide', 'ChargeJump'})}}, 'casual-core': {'ChargeJumpDoor': {frozenset({'Free'})}}}, 'UpperSpiritCaverns': {'casual-core': {'SpiritTreeDoor': {frozenset({'Free'})}}}, 'ValleyEntry': {'casual-core': {'ValleyEntryTree': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Climb', 'Bash'}), frozenset({'WallJump'})}, 'ValleyEntryTreePlantAccess': {frozenset({'Grenade', 'ChargeJump'}), frozenset({'ChargeFlame', 'ChargeJump'}), frozenset({'Grenade', 'Bash'})}, 'ValleyPostStompDoor': {frozenset({'Stomp', 'ChargeJump', 'WallJump'}), frozenset({'OpenWorld', 'DoubleJump', 'WallJump'}), frozenset({'Stomp', 'WallJump', 'Bash'}), frozenset({'Climb', 'Stomp', 'ChargeJump'}), frozenset({'Stomp', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'ChargeJump', 'OpenWorld'}), frozenset({'Climb', 'Stomp', 'DoubleJump'}), frozenset({'ChargeJump', 'OpenWorld', 'WallJump'}), frozenset({'Climb', 'OpenWorld', 'DoubleJump'}), frozenset({'Bash', 'OpenWorld', 'WallJump'})}, 'ValleyThreeBirdLever': {frozenset({'Glide', 'OpenWorld', 'Wind'}), frozenset({'Bash', 'OpenWorld'}), frozenset({'Climb', 'Glide', 'ChargeJump', 'OpenWorld'}), frozenset({'Climb', 'OpenWorld', 'ChargeJump', 'DoubleJump'})}, 'ValleyStompFloor': {frozenset({'Glide', 'OpenWorld', 'Wind'}), frozenset({'OpenWorld', 'ChargeJump', 'DoubleJump'}), frozenset({'Bash', 'OpenWorld'}), frozenset({'Glide', 'ChargeJump', 'OpenWorld'}), frozenset({'Climb', 'ChargeJump', 'OpenWorld'}), frozenset({'Glide', 'DoubleJump', 'OpenWorld'})}, 'SpiritTreeRefined': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}}, 'standard-lure': {'ValleyEntryTree': {frozenset({'Bash'})}}, 'expert-dboost': {'ValleyEntryTree': {frozenset({'ChargeJump', ('HC', 1)})}, 'ValleyPostStompDoor': {frozenset({'Stomp', 'ChargeJump', ('HC', 1)}), frozenset({'ChargeJump', 'OpenWorld', ('HC', 1)}), frozenset({'Bash', 'ChargeJump', ('HC', 1)})}}, 'expert-abilities': {'ValleyEntryTree': {frozenset({'Dash', ('AC', 6)})}, 'ValleyEntryTreePlantAccess': {frozenset({('EC', 2), 'Dash', ('AC', 6)})}, 'ValleyThreeBirdLever': {frozenset({'Dash', ('AC', 6), 'OpenWorld'})}, 'ValleyStompFloor': {frozenset({'Dash', ('AC', 6), 'OpenWorld'})}, 'SpiritTreeRefined': {frozenset({'Dash', ('AC', 6)})}}, 'expert-core': {'ValleyEntryTreePlantAccess': {frozenset({'ChargeFlame', 'WallJump'}), frozenset({'Grenade'})}}, 'expert-lure': {'ValleyPostStompDoor': {frozenset({'Climb', 'Bash', 'DoubleJump'}), frozenset({'Climb', 'Bash', 'ChargeJump'}), frozenset({'Bash', 'WallJump'})}}, 'standard-core': {'ValleyThreeBirdLever': {frozenset({'Dash', 'ChargeJump', 'DoubleJump', 'OpenWorld'})}, 'ValleyStompFloor': {frozenset({'Glide', 'Dash', 'OpenWorld'}), frozenset({'Dash', 'DoubleJump', 'OpenWorld'})}}, 'gjump': {'ValleyThreeBirdLever': {frozenset({'Climb', 'OpenWorld', 'ChargeJump', 'Grenade'})}}, 'standard-abilities': {'ValleyStompFloor': {frozenset({'Dash', 'ChargeJump', 'OpenWorld', ('AC', 3)})}}, 'standard-dboost': {'ValleyStompFloor': {frozenset({'OpenWorld', ('HC', 1)})}}}, 'ValleyEntryTree': {'casual-core': {'ValleyEntryTreePlantAccess': {frozenset({'Climb', 'ChargeJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Bash'}), frozenset({'Glide'})}, 'ValleyPostStompDoor': {frozenset({'OpenWorld'})}}, 'expert-core': {'ValleyEntryTreePlantAccess': {frozenset({'Grenade'})}}, 'expert-abilities': {'ValleyEntryTreePlantAccess': {frozenset({'Dash', ('AC', 6)})}}}, 'ValleyForlornApproach': {'casual-core': {'OutsideForlornCliff': {frozenset({'ChargeJump'}), frozenset({'Bash'})}, 'ValleyStompFloor': {frozenset({'ChargeJump'})}}, 'standard-core': {'OutsideForlornCliff': {frozenset({'Stomp'})}}, 'master-core': {'ValleyStompFloor': {frozenset({'Bash'})}}}, 'ValleyMain': {'casual-core': {'WilhelmLedge': {frozenset({'Glide', 'Wind'}), frozenset({'Bash'})}, 'MistyEntrance': {frozenset({'Glide'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'Dash'}), frozenset({'Bash'}), frozenset({'DoubleJump'})}}, 'expert-abilities': {'WilhelmLedge': {frozenset({('EC', 2), 'Dash', ('AC', 6)})}}, 'gjump': {'WilhelmLedge': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}}, 'ValleyPostStompDoor': {'casual-core': {'ValleyRight': {frozenset({'Climb', 'Bash'}), frozenset({'Bash', 'ChargeJump'}), frozenset({'Bash', 'WallJump'}), frozenset({'Grenade', 'Bash'})}, 'ValleyEntry': {frozenset({'OpenWorld'})}, 'ValleyEntryTree': {frozenset({'Bash', 'OpenWorld'}), frozenset({'OpenWorld', 'WallJump'}), frozenset({'ChargeJump', 'OpenWorld'}), frozenset({'OpenWorld', 'DoubleJump'}), frozenset({'Climb', 'OpenWorld'})}}, 'expert-dboost': {'ValleyRight': {frozenset({('HC', 4), 'ChargeJump', 'DoubleJump', 'WallJump'})}}, 'dbash': {'ValleyRight': {frozenset({'Bash'})}}, 'master-dboost': {'ValleyRight': {frozenset({('HC', 0), ('AC', 12), 'Climb', 'ChargeJump', 'DoubleJump'}), frozenset({('HC', 0), ('AC', 12), 'ChargeJump', 'DoubleJump', 'WallJump'}), frozenset({('AC', 12), 'DoubleJump', 'WallJump', ('HC', 8)})}}, 'gjump': {'ValleyRight': {frozenset({('AC', 12), 'Climb', 'Grenade', 'Stomp', 'ChargeJump', 'DoubleJump'}), frozenset({('AC', 12), 'Climb', ('HC', 2), 'Grenade', 'ChargeJump'}), frozenset({'Climb', 'Grenade', 'Stomp', 'ChargeJump', 'DoubleJump', ('HC', 1)}), frozenset({('AC', 6), 'Climb', 'Dash', 'Grenade', 'ChargeJump'}), frozenset({'Climb', ('HC', 4), 'ChargeJump', 'Grenade'})}}, 'standard-core': {'ValleyEntryTree': {frozenset({'Dash', 'OpenWorld'})}}}, 'ValleyRight': {'expert-dboost': {'ValleyPostStompDoor': {frozenset({'DoubleJump', ('HC', 1)})}}, 'master-dboost': {'ValleyPostStompDoor': {frozenset({('HC', 4)}), frozenset({('AC', 12), ('HC', 2)})}}, 'casual-core': {'ValleyStomplessApproach': {frozenset({'Glide', 'Wind'}), frozenset({'DoubleJump', 'WallJump'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'Climb', 'Bash', 'DoubleJump'}), frozenset({'Grenade', 'Bash', 'Climb'}), frozenset({'Bash', 'WallJump'})}}, 'expert-abilities': {'ValleyStomplessApproach': {frozenset({'Dash', ('AC', 6), 'WallJump'})}}}, 'ValleyStompFloor': {'casual-core': {'ValleyForlornApproach': {frozenset({'Stomp'})}, 'ValleyThreeBirdLever': {frozenset({'Climb', 'ChargeJump'}), frozenset({'Bash'}), frozenset({'ChargeJump', 'DoubleJump', 'WallJump'})}, 'ValleyEntry': {frozenset({'OpenWorld', 'ChargeJump', 'DoubleJump'}), frozenset({'Bash', 'OpenWorld'}), frozenset({'Glide', 'ChargeJump', 'OpenWorld'})}}, 'standard-core': {'ValleyForlornApproach': {frozenset({'Climb', 'ChargeJump'})}}, 'expert-lure': {'ValleyForlornApproach': {frozenset({'Bash'})}}, 'standard-dboost': {'ValleyEntry': {frozenset({'ChargeJump', 'OpenWorld', ('HC', 1)})}}, 'expert-dboost': {'ValleyEntry': {frozenset({('HC', 0), 'OpenWorld', 'DoubleJump'}), frozenset({'OpenWorld', 'ChargeJump', ('HC', 0)})}}, 'expert-abilities': {'ValleyEntry': {frozenset({'Dash', ('AC', 6), 'OpenWorld'})}}}, 'ValleyStompless': {'casual-core': {'WilhelmLedge': {frozenset({'Glide', 'Wind'}), frozenset({'Bash'})}, 'ValleyStomplessApproach': {frozenset({'Bash'}), frozenset({'Glide'})}, 'MistyEntrance': {frozenset({'Bash', 'OpenWorld'}), frozenset({'Climb', 'ChargeJump', 'OpenWorld'}), frozenset({'OpenWorld', 'DoubleJump'}), frozenset({'Dash', 'OpenWorld'}), frozenset({'Glide', 'OpenWorld'})}, 'LowerValley': {frozenset({'OpenWorld'})}, 'LowerValleyPlantApproach': {frozenset({'OpenWorld'})}}, 'expert-abilities': {'WilhelmLedge': {frozenset({('EC', 2), 'Dash', ('AC', 6)}), frozenset({'Dash', ('AC', 6), 'DoubleJump'})}, 'ValleyStomplessApproach': {frozenset({'Dash', ('AC', 6), ('EC', 3)})}}, 'expert-core': {'ValleyMain': {frozenset({'Bash'})}}, 'master-core': {'ValleyMain': {frozenset({'ChargeFlame'}), frozenset({'Grenade'})}}, 'expert-dboost': {'ValleyStomplessApproach': {frozenset({'Dash', ('AC', 3), ('HC', 1)}), frozenset({'DoubleJump', ('HC', 1)})}}, 'master-dboost': {'ValleyStomplessApproach': {frozenset({('HC', 7)}), frozenset({('HC', 4), 'ChargeJump'}), frozenset({('AC', 12), 'ChargeJump', ('HC', 2)}), frozenset({('HC', 4), ('AC', 12)})}}}, 'ValleyStomplessApproach': {'casual-core': {'ValleyStompless': {frozenset({'Bash'})}}, 'expert-dboost': {'ValleyStompless': {frozenset({'ChargeJump', 'DoubleJump', 'WallJump', ('HC', 1)}), frozenset({'Climb', 'ChargeJump', 'DoubleJump', ('HC', 1)})}}, 'expert-abilities': {'ValleyStompless': {frozenset({('EC', 2), 'Dash', 'DoubleJump', 'WallJump'}), frozenset({'Climb', 'Dash', 'DoubleJump', ('EC', 2)})}}, 'master-dboost': {'ValleyStompless': {frozenset({('AC', 12), 'DoubleJump', 'WallJump'})}}}, 'ValleyTeleporter': {'casual-core': {'ValleyPostStompDoor': {frozenset({'Bash'}), frozenset({'Glide'})}, 'ValleyRight': {frozenset({'Climb', 'Glide', 'ChargeJump'}), frozenset({'Climb', 'Glide', 'DoubleJump'}), frozenset({'Glide', 'DoubleJump', 'WallJump'}), frozenset({'Bash'})}, 'MistyEntrance': {frozenset({'Glide', 'OpenWorld'})}, 'LowerValley': {frozenset({'OpenWorld'})}, 'LowerValleyPlantApproach': {frozenset({'OpenWorld'})}, 'ValleyStompless': {frozenset({'Climb', 'ChargeJump', 'OpenWorld'}), frozenset({'Glide', 'OpenWorld', 'Wind'})}}, 'expert-abilities': {'ValleyPostStompDoor': {frozenset({'Dash', ('AC', 6), 'DoubleJump'}), frozenset({'Dash', ('AC', 6), ('EC', 3)})}, 'ValleyRight': {frozenset({'Dash', ('AC', 6)})}, 'MistyEntrance': {frozenset({'Dash', 'DoubleJump', ('AC', 3), 'OpenWorld'}), frozenset({'Dash', ('AC', 6), 'OpenWorld'})}, 'ValleyStompless': {frozenset({'Dash', ('AC', 6), 'OpenWorld'})}}, 'master-core': {'ValleyPostStompDoor': {frozenset({'DoubleJump'})}}, 'expert-dboost': {'ValleyRight': {frozenset({'DoubleJump', 'WallJump', ('HC', 1)}), frozenset({'Glide', 'WallJump', ('HC', 1)}), frozenset({'Climb', 'DoubleJump', ('HC', 1)}), frozenset({'Climb', 'Glide', ('HC', 1)})}}, 'gjump': {'ValleyRight': {frozenset({'Climb', 'ChargeJump', 'Grenade'})}}, 'master-abilities': {'ValleyRight': {frozenset({('AC', 12), 'DoubleJump'})}, 'ValleyStompless': {frozenset({('AC', 12), 'DoubleJump', 'WallJump', 'OpenWorld'})}}, 'standard-core': {'MistyEntrance': {frozenset({'Grenade', 'Bash', 'DoubleJump', 'OpenWorld'})}}, 'standard-abilities': {'MistyEntrance': {frozenset({'OpenWorld', 'Dash', 'ChargeJump', 'DoubleJump', ('AC', 3)})}}, 'expert-core': {'MistyEntrance': {frozenset({'Bash', 'ChargeJump', 'DoubleJump', 'OpenWorld'}), frozenset({'Dash', 'ChargeJump', 'DoubleJump', 'OpenWorld'}), frozenset({'Grenade', 'Bash', 'OpenWorld'})}, 'ValleyStompless': {frozenset({'Climb', 'Bash', 'Grenade', 'OpenWorld'}), frozenset({'Grenade', 'Bash', 'OpenWorld', 'WallJump'})}}, 'master-lure': {'ValleyStompless': {frozenset({'Bash', 'OpenWorld', 'WallJump'})}}}, 'ValleyThreeBirdLever': {'casual-core': {'ValleyEntry': {frozenset({'Climb', 'ChargeJump'}), frozenset({'DoubleJump'}), frozenset({'Bash'}), frozenset({'Glide'})}, 'LowerValley': {frozenset({'Glide', 'Wind'}), frozenset({'Glide', 'DoubleJump'})}}, 'standard-abilities': {'ValleyEntry': {frozenset({'Dash', ('AC', 3)})}, 'LowerValley': {frozenset({'Dash', ('AC', 3)})}}, 'standard-dboost': {'ValleyEntry': {frozenset({('HC', 4)})}, 'LowerValley': {frozenset({('HC', 4)})}}, 'expert-dboost': {'ValleyEntry': {frozenset({'Climb', ('HC', -1)}), frozenset({('HC', -1), 'WallJump'}), frozenset({('HC', -1), 'ChargeJump'})}, 'LowerValley': {frozenset({('HC', 2)})}}, 'standard-core': {'LowerValley': {frozenset({'Glide', 'Dash'}), frozenset({'Dash', 'DoubleJump'})}}, 'dbash': {'LowerValley': {frozenset({'Bash'})}}}, 'WaterVeinArea': {'casual-core': {'LeftGumoHideout': {frozenset({'ChargeJump'}), frozenset({'Glide', 'Wind'}), frozenset({'DoubleJump'}), frozenset({'Grenade', 'Bash'})}, 'LowerLeftGumoHideout': {frozenset({'ChargeJump'}), frozenset({'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Glide'})}, 'MoonGrotto': {frozenset({'DoubleJump', 'WallJump'}), frozenset({'ChargeJump', 'DoubleJump'}), frozenset({'Grenade', 'Bash'}), frozenset({'Climb', 'Glide'}), frozenset({'Glide', 'ChargeJump'}), frozenset({'Climb', 'ChargeJump'}), frozenset({'Climb', 'DoubleJump'}), frozenset({'Glide', 'WallJump'})}}, 'standard-core': {'LeftGumoHideout': {frozenset({'Dash'})}, 'LowerLeftGumoHideout': {frozenset({'Dash'})}, 'MoonGrotto': {frozenset({'Climb', 'Dash'}), frozenset({'Dash', 'WallJump'})}}}, 'WilhelmLedge': {'casual-core': {'SorrowBashLedge': {frozenset({'Glide', 'Wind'}), frozenset({'Dash', 'DoubleJump', 'WallJump'}), frozenset({'Glide', 'ChargeJump', 'WallJump'}), frozenset({'Bash'}), frozenset({'Climb', 'Glide', 'ChargeJump'})}, 'ValleyStompless': {frozenset({'Bash'}), frozenset({'Glide'})}, 'ValleyMain': {frozenset({'Stomp'})}}, 'standard-core': {'SorrowBashLedge': {frozenset({'Glide', 'Dash', 'Climb', 'DoubleJump'})}, 'ValleyMain': {frozenset({'Climb', 'ChargeJump'})}}, 'expert-abilities': {'SorrowBashLedge': {frozenset({'Dash', ('AC', 6), 'WallJump'}), frozenset({'Climb', 'Dash', ('AC', 6)})}, 'ValleyStompless': {frozenset({'Dash', ('AC', 6)})}}, 'master-abilities': {'SorrowBashLedge': {frozenset({'Climb', ('AC', 12), 'DoubleJump'}), frozenset({('AC', 12), 'DoubleJump', 'WallJump'})}, 'ValleyStompless': {frozenset({('AC', 12), 'DoubleJump'})}, 'ValleyMain': {frozenset({'Dash', 'ChargeJump', ('AC', 3)})}}, 'standard-abilities': {'ValleyStompless': {frozenset({'Dash', 'DoubleJump', ('AC', 3)})}}, 'standard-lure': {'ValleyMain': {frozenset({'HoruKey'})}}, 'expert-core': {'ValleyMain': {frozenset({'Grenade', 'Bash', 'ChargeJump'})}}, 'master-core': {'ValleyMain': {frozenset({'Bash'})}}, 'glitched': {'ValleyMain': {frozenset({'ChargeJump'})}}}} diff --git a/worlds/subnautica/Rules.py b/worlds/subnautica/Rules.py index a19c42df..8d5bcae4 100644 --- a/worlds/subnautica/Rules.py +++ b/worlds/subnautica/Rules.py @@ -106,7 +106,7 @@ def has_propulsion_cannon(state, player): return state.has("Propulsion Cannon Fragment", player, 2) or \ (has_prawn(state, player) and has_praw_propulsion_arm(state, player)) - + def has_cyclops_shield(state, player): return has_cyclops(state, player) and \ state.has("Cyclops Shield Generator", player) @@ -121,12 +121,12 @@ def has_cyclops_shield(state, player): # Fins are not used when using seaglide # def get_max_swim_depth(state, player): - #TODO, Make this a difficulty setting. + # TODO, Make this a difficulty setting. # Only go up to 200m without any submarines for now. return 200 # Rules bellow, are what are technically possible - + # has_ultra_high_capacity_tank = state.has("Ultra High Capacity Tank", player) # has_ultra_glide_fins = state.has("Ultra Glide Fins", player) @@ -151,7 +151,7 @@ def get_seamoth_max_depth(state, player): if has_seamoth(state, player): if has_seamoth_depth_module_mk3(state, player): return 900 - elif has_seamoth_depth_module_mk2(state, player): # Will never be the case, 3 is craftable + elif has_seamoth_depth_module_mk2(state, player): # Will never be the case, 3 is craftable return 500 elif has_seamoth_depth_module_mk1(state, player): return 300 @@ -165,7 +165,7 @@ def get_cyclops_max_depth(state, player): if has_cyclops(state, player): if has_cyclops_depth_module_mk3(state, player): return 1700 - elif has_cyclops_depth_module_mk2(state, player): # Will never be the case, 3 is craftable + elif has_cyclops_depth_module_mk2(state, player): # Will never be the case, 3 is craftable return 1300 elif has_cyclops_depth_module_mk1(state, player): return 900 @@ -188,12 +188,12 @@ def get_prawn_max_depth(state, player): def get_max_depth(state, player): - #TODO, Difficulty option, we can add vehicle depth + swim depth + # TODO, Difficulty option, we can add vehicle depth + swim depth # But at this point, we have to consider traver distance in caves, not # just depth - return max(get_max_swim_depth(state, player), \ - get_seamoth_max_depth(state, player), \ - get_cyclops_max_depth(state, player), \ + return max(get_max_swim_depth(state, player), + get_seamoth_max_depth(state, player), + get_cyclops_max_depth(state, player), get_prawn_max_depth(state, player)) @@ -201,9 +201,9 @@ def can_access_location(state, player, loc): pos_x = loc.get("position").get("x") pos_y = loc.get("position").get("y") pos_z = loc.get("position").get("z") - depth = -pos_y # y-up - map_center_dist = math.sqrt(pos_x**2 + pos_z**2) - aurora_dist = math.sqrt((pos_x - 1038.0)**2 + (pos_y - -3.4)**2 + (pos_z - -163.1)**2) + depth = -pos_y # y-up + map_center_dist = math.sqrt(pos_x ** 2 + pos_z ** 2) + aurora_dist = math.sqrt((pos_x - 1038.0) ** 2 + (pos_y - -3.4) ** 2 + (pos_z - -163.1) ** 2) need_radiation_suit = aurora_dist < 950 need_laser_cutter = loc.get("need_laser_cutter", False) diff --git a/worlds/subnautica/__init__.py b/worlds/subnautica/__init__.py index 5ccac126..0a3c9c2e 100644 --- a/worlds/subnautica/__init__.py +++ b/worlds/subnautica/__init__.py @@ -1,4 +1,5 @@ import logging +import typing logger = logging.getLogger("Subnautica") @@ -26,6 +27,8 @@ class SubnauticaWorld(World): location_name_to_id = locations_lookup_name_to_id options = options + data_version = 2 + def generate_basic(self): # Link regions self.world.get_entrance('Lifepod 5', self.player).connect(self.world.get_region('Planet 4546B', self.player)) @@ -34,19 +37,23 @@ class SubnauticaWorld(World): pool = [] neptune_launch_platform = None extras = 0 + valuable = self.world.item_pool[self.player] == "valuable" for item in item_table: for i in range(item["count"]): subnautica_item = self.create_item(item["name"]) if item["name"] == "Neptune Launch Platform": neptune_launch_platform = subnautica_item - elif not item["progression"] and self.world.item_pool[self.player] == "valuable": + elif valuable and not item["progression"]: self.world.push_precollected(subnautica_item) extras += 1 else: pool.append(subnautica_item) + for item_name in self.world.random.choices(sorted(advancement_item_names - {"Neptune Launch Platform"}), k=extras): - pool.append(self.create_item(item_name)) + item = self.create_item(item_name) + item.advancement = False # as it's an extra, just fast-fill it somewhere + pool.append(item) self.world.itempool += pool @@ -70,6 +77,9 @@ class SubnauticaWorld(World): item = lookup_name_to_item[name] return SubnauticaItem(name, item["progression"], item["id"], player=self.player) + def get_required_client_version(self) -> typing.Tuple[int, int, int]: + return max((0, 1, 9), super(SubnauticaWorld, self).get_required_client_version()) + def create_region(world: MultiWorld, player: int, name: str, locations=None, exits=None): ret = Region(name, None, name, player) diff --git a/worlds/subnautica/items.json b/worlds/subnautica/items.json index c5b08445..2dc4b225 100644 --- a/worlds/subnautica/items.json +++ b/worlds/subnautica/items.json @@ -1,60 +1,60 @@ [ - { "id": 35000, "count": 1, "progression": true, "tech_type": "Compass", "name": "Subnautica Compass" }, + { "id": 35000, "count": 1, "progression": false, "tech_type": "Compass", "name": "Compass" }, { "id": 35001, "count": 1, "progression": true, "tech_type": "PlasteelTank", "name": "Lightweight High Capacity Tank" }, { "id": 35002, "count": 1, "progression": true, "tech_type": "BaseUpgradeConsole", "name": "Vehicle Upgrade Console" }, { "id": 35003, "count": 1, "progression": true, "tech_type": "UltraGlideFins", "name": "Ultra Glide Fins" }, - { "id": 35004, "count": 1, "progression": true, "tech_type": "CyclopsSonarModule", "name": "Cyclops Sonar Upgrade" }, - { "id": 35005, "count": 1, "progression": true, "tech_type": "ReinforcedDiveSuit", "name": "Reinforced Dive Suit" }, - { "id": 35006, "count": 1, "progression": true, "tech_type": "CyclopsThermalReactorModule", "name": "Cyclops Thermal Reactor Module" }, - { "id": 35007, "count": 1, "progression": true, "tech_type": "Stillsuit", "name": "Stillsuit" }, + { "id": 35004, "count": 1, "progression": false, "tech_type": "CyclopsSonarModule", "name": "Cyclops Sonar Upgrade" }, + { "id": 35005, "count": 1, "progression": false, "tech_type": "ReinforcedDiveSuit", "name": "Reinforced Dive Suit" }, + { "id": 35006, "count": 1, "progression": false, "tech_type": "CyclopsThermalReactorModule", "name": "Cyclops Thermal Reactor Module" }, + { "id": 35007, "count": 1, "progression": false, "tech_type": "Stillsuit", "name": "Stillsuit" }, { "id": 35008, "count": 2, "progression": false, "tech_type": "BaseWaterParkFragment", "name": "Alien Containment Fragment" }, - { "id": 35009, "count": 1, "progression": true, "tech_type": "CyclopsDecoy", "name": "Creature Decoy" }, - { "id": 35010, "count": 1, "progression": true, "tech_type": "CyclopsFireSuppressionModule", "name": "Cyclops Fire Suppression System" }, - { "id": 35011, "count": 1, "progression": true, "tech_type": "SwimChargeFins", "name": "Swim Charge Fins" }, - { "id": 35012, "count": 1, "progression": true, "tech_type": "RepulsionCannon", "name": "Repulsion Cannon" }, - { "id": 35013, "count": 1, "progression": true, "tech_type": "CyclopsDecoyModule", "name": "Cyclops Decoy Tube Upgrade" }, + { "id": 35009, "count": 1, "progression": false, "tech_type": "CyclopsDecoy", "name": "Creature Decoy" }, + { "id": 35010, "count": 1, "progression": false, "tech_type": "CyclopsFireSuppressionModule", "name": "Cyclops Fire Suppression System" }, + { "id": 35011, "count": 1, "progression": false, "tech_type": "SwimChargeFins", "name": "Swim Charge Fins" }, + { "id": 35012, "count": 1, "progression": false, "tech_type": "RepulsionCannon", "name": "Repulsion Cannon" }, + { "id": 35013, "count": 1, "progression": false, "tech_type": "CyclopsDecoyModule", "name": "Cyclops Decoy Tube Upgrade" }, { "id": 35014, "count": 1, "progression": true, "tech_type": "CyclopsShieldModule", "name": "Cyclops Shield Generator" }, { "id": 35015, "count": 1, "progression": true, "tech_type": "CyclopsHullModule1", "name": "Cyclops Depth Module MK1" }, - { "id": 35016, "count": 1, "progression": true, "tech_type": "CyclopsSeamothRepairModule", "name": "Cyclops Docking Bay Repair Module" }, - { "id": 35017, "count": 2, "progression": true, "tech_type": "BatteryChargerFragment", "name": "Battery Charger fragment" }, - { "id": 35018, "count": 2, "progression": true, "tech_type": "BeaconFragment", "name": "Beacon Fragment" }, - { "id": 35019, "count": 2, "progression": true, "tech_type": "BaseBioReactorFragment", "name": "Bioreactor Fragment" }, + { "id": 35016, "count": 1, "progression": false, "tech_type": "CyclopsSeamothRepairModule", "name": "Cyclops Docking Bay Repair Module" }, + { "id": 35017, "count": 2, "progression": false, "tech_type": "BatteryChargerFragment", "name": "Battery Charger fragment" }, + { "id": 35018, "count": 2, "progression": false, "tech_type": "BeaconFragment", "name": "Beacon Fragment" }, + { "id": 35019, "count": 2, "progression": false, "tech_type": "BaseBioReactorFragment", "name": "Bioreactor Fragment" }, { "id": 35020, "count": 3, "progression": true, "tech_type": "CyclopsBridgeFragment", "name": "Cyclops Bridge Fragment" }, { "id": 35021, "count": 3, "progression": true, "tech_type": "CyclopsEngineFragment", "name": "Cyclops Engine Fragment" }, { "id": 35022, "count": 3, "progression": true, "tech_type": "CyclopsHullFragment", "name": "Cyclops Hull Fragment" }, - { "id": 35023, "count": 2, "progression": true, "tech_type": "GravSphereFragment", "name": "Grav Trap Fragment" }, + { "id": 35023, "count": 2, "progression": false, "tech_type": "GravSphereFragment", "name": "Grav Trap Fragment" }, { "id": 35024, "count": 3, "progression": true, "tech_type": "LaserCutterFragment", "name": "Laser Cutter Fragment" }, { "id": 35025, "count": 1, "progression": false, "tech_type": "TechlightFragment", "name": "Light Stick Fragment" }, { "id": 35026, "count": 3, "progression": true, "tech_type": "ConstructorFragment", "name": "Mobile Vehicle Bay Fragment" }, { "id": 35027, "count": 3, "progression": true, "tech_type": "WorkbenchFragment", "name": "Modification Station Fragment" }, { "id": 35028, "count": 2, "progression": true, "tech_type": "MoonpoolFragment", "name": "Moonpool Fragment" }, - { "id": 35029, "count": 3, "progression": true, "tech_type": "BaseNuclearReactorFragment", "name": "Nuclear Reactor Fragment" }, - { "id": 35030, "count": 2, "progression": true, "tech_type": "PowerCellChargerFragment", "name": "Power Cell Charger Fragment" }, - { "id": 35031, "count": 1, "progression": true, "tech_type": "PowerTransmitterFragment", "name": "Power Transmitter Fragment" }, + { "id": 35029, "count": 3, "progression": false, "tech_type": "BaseNuclearReactorFragment", "name": "Nuclear Reactor Fragment" }, + { "id": 35030, "count": 2, "progression": false, "tech_type": "PowerCellChargerFragment", "name": "Power Cell Charger Fragment" }, + { "id": 35031, "count": 1, "progression": false, "tech_type": "PowerTransmitterFragment", "name": "Power Transmitter Fragment" }, { "id": 35032, "count": 4, "progression": true, "tech_type": "ExosuitFragment", "name": "Prawn Suit Fragment" }, - { "id": 35033, "count": 2, "progression": true, "tech_type": "ExosuitDrillArmFragment", "name": "Prawn Suit Drill Arm Fragment" }, - { "id": 35034, "count": 2, "progression": true, "tech_type": "ExosuitGrapplingArmFragment", "name": "Prawn Suit Grappling Arm Fragment" }, - { "id": 35035, "count": 2, "progression": true, "tech_type": "ExosuitPropulsionArmFragment", "name": "Prawn Suit Propulsion Cannon Fragment" }, - { "id": 35036, "count": 2, "progression": true, "tech_type": "ExosuitTorpedoArmFragment", "name": "Prawn Suit Torpedo Arm Fragment" }, - { "id": 35037, "count": 3, "progression": true, "tech_type": "BaseMapRoomFragment", "name": "Scanner Room Fragment" }, + { "id": 35033, "count": 2, "progression": false, "tech_type": "ExosuitDrillArmFragment", "name": "Prawn Suit Drill Arm Fragment" }, + { "id": 35034, "count": 2, "progression": false, "tech_type": "ExosuitGrapplingArmFragment", "name": "Prawn Suit Grappling Arm Fragment" }, + { "id": 35035, "count": 2, "progression": false, "tech_type": "ExosuitPropulsionArmFragment", "name": "Prawn Suit Propulsion Cannon Fragment" }, + { "id": 35036, "count": 2, "progression": false, "tech_type": "ExosuitTorpedoArmFragment", "name": "Prawn Suit Torpedo Arm Fragment" }, + { "id": 35037, "count": 3, "progression": false, "tech_type": "BaseMapRoomFragment", "name": "Scanner Room Fragment" }, { "id": 35038, "count": 5, "progression": true, "tech_type": "SeamothFragment", "name": "Seamoth Fragment" }, - { "id": 35039, "count": 2, "progression": true, "tech_type": "StasisRifleFragment", "name": "Stasis Rifle Fragment" }, - { "id": 35040, "count": 2, "progression": true, "tech_type": "ThermalPlantFragment", "name": "Thermal Plant Fragment" }, + { "id": 35039, "count": 2, "progression": false, "tech_type": "StasisRifleFragment", "name": "Stasis Rifle Fragment" }, + { "id": 35040, "count": 2, "progression": false, "tech_type": "ThermalPlantFragment", "name": "Thermal Plant Fragment" }, { "id": 35041, "count": 4, "progression": true, "tech_type": "SeaglideFragment", "name": "Seaglide Fragment" }, { "id": 35042, "count": 1, "progression": true, "tech_type": "RadiationSuit", "name": "Radiation Suit" }, { "id": 35043, "count": 2, "progression": true, "tech_type": "PropulsionCannonFragment", "name": "Propulsion Cannon Fragment" }, { "id": 35044, "count": 1, "progression": true, "tech_type": "RocketBase", "name": "Neptune Launch Platform" }, { "id": 35045, "count": 1, "progression": true, "tech_type": "PrecursorIonPowerCell", "name": "Ion Power Cell" }, - { "id": 35046, "count": 2, "progression": true, "tech_type": "FarmingTrayFragment", "name": "Exterior Growbed Fragment" }, + { "id": 35046, "count": 2, "progression": false, "tech_type": "FarmingTrayFragment", "name": "Exterior Growbed Fragment" }, { "id": 35047, "count": 1, "progression": false, "tech_type": "PictureFrameFragment", "name": "Picture Frame" }, { "id": 35048, "count": 2, "progression": false, "tech_type": "BenchFragment", "name": "Bench Fragment" }, - { "id": 35049, "count": 1, "progression": true, "tech_type": "PlanterPotFragment", "name": "Basic Plant Pot" }, - { "id": 35050, "count": 1, "progression": true, "tech_type": "PlanterBoxFragment", "name": "Interior Growbed" }, - { "id": 35051, "count": 1, "progression": true, "tech_type": "PlanterShelfFragment", "name": "Plant Shelf" }, + { "id": 35049, "count": 1, "progression": false, "tech_type": "PlanterPotFragment", "name": "Basic Plant Pot" }, + { "id": 35050, "count": 1, "progression": false, "tech_type": "PlanterBoxFragment", "name": "Interior Growbed" }, + { "id": 35051, "count": 1, "progression": false, "tech_type": "PlanterShelfFragment", "name": "Plant Shelf" }, { "id": 35052, "count": 2, "progression": false, "tech_type": "BaseObservatoryFragment", "name": "Observatory Fragment" }, - { "id": 35053, "count": 2, "progression": true, "tech_type": "BaseRoomFragment", "name": "Multipurpose Room Fragment" }, + { "id": 35053, "count": 2, "progression": false, "tech_type": "BaseRoomFragment", "name": "Multipurpose Room Fragment" }, { "id": 35054, "count": 2, "progression": false, "tech_type": "BaseBulkheadFragment", "name": "Bulkhead Fragment" }, - { "id": 35055, "count": 1, "progression": true, "tech_type": "Spotlight", "name": "Spotlight" }, + { "id": 35055, "count": 1, "progression": false, "tech_type": "Spotlight", "name": "Spotlight" }, { "id": 35056, "count": 2, "progression": false, "tech_type": "StarshipDesk", "name": "Desk" }, { "id": 35057, "count": 1, "progression": false, "tech_type": "StarshipChair", "name": "Swivel Chair" }, { "id": 35058, "count": 1, "progression": false, "tech_type": "StarshipChair2", "name": "Office Chair" }, @@ -70,8 +70,8 @@ { "id": 35068, "count": 1, "progression": false, "tech_type": "VendingMachine", "name": "Vending Machine" }, { "id": 35069, "count": 1, "progression": false, "tech_type": "SingleWallShelf", "name": "Single Wall Shelf" }, { "id": 35070, "count": 1, "progression": false, "tech_type": "WallShelves", "name": "Wall Shelves" }, - { "id": 35071, "count": 1, "progression": true, "tech_type": "PlanterPot2", "name": "Round Plant Pot" }, - { "id": 35072, "count": 1, "progression": true, "tech_type": "PlanterPot3", "name": "Chic Plant Pot" }, + { "id": 35071, "count": 1, "progression": false, "tech_type": "PlanterPot2", "name": "Round Plant Pot" }, + { "id": 35072, "count": 1, "progression": false, "tech_type": "PlanterPot3", "name": "Chic Plant Pot" }, { "id": 35073, "count": 1, "progression": false, "tech_type": "LabTrashcan", "name": "Nuclear Waste Disposal" }, { "id": 35074, "count": 1, "progression": false, "tech_type": "BasePlanter", "name": "Wall Planter" }, { "id": 35075, "count": 1, "progression": true, "tech_type": "PrecursorIonBattery", "name": "Ion Battery" }, @@ -79,5 +79,5 @@ { "id": 35077, "count": 1, "progression": true, "tech_type": "RocketStage1", "name": "Neptune Boosters" }, { "id": 35078, "count": 1, "progression": true, "tech_type": "RocketStage2", "name": "Neptune Fuel Reserve" }, { "id": 35079, "count": 1, "progression": true, "tech_type": "RocketStage3", "name": "Neptune Cockpit" }, - { "id": 35080, "count": 1, "progression": true, "tech_type": "BaseFiltrationMachine", "name": "Water Filtration Machine" } + { "id": 35080, "count": 1, "progression": false, "tech_type": "BaseFiltrationMachine", "name": "Water Filtration Machine" } ] diff --git a/worlds/subnautica/locations.json b/worlds/subnautica/locations.json index 81df2153..806fc45e 100644 --- a/worlds/subnautica/locations.json +++ b/worlds/subnautica/locations.json @@ -41,7 +41,7 @@ { "id": 33010, "position": { "x": -1396.3, "y": -330.8, "z": 730.0}, "need_laser_cutter": false, "can_slip_through": false, - "name": "Dunes Wreck - PDA" }, + "name": "Dunes North Wreck - PDA" }, { "id": 33011, "position": { "x": -1409.8, "y": -332.4, "z": 706.9}, "need_laser_cutter": true, "can_slip_through": false, @@ -380,7 +380,7 @@ "name": "Aurora Drive Room - Upgrade Console" }, { "id": 33095, "position": { "x": 991.6, "y": 3.2, "z": -31.0}, - "need_laser_cutter": false, "can_slip_through": false, "need_propulsion_cannon": true, + "need_laser_cutter": true, "can_slip_through": false, "need_propulsion_cannon": true, "name": "Aurora Prawn Suit Bay - Upgrade Console" }, { "id": 33096, "position": { "x": 952.1, "y": 41.2, "z": 113.9}, @@ -497,7 +497,7 @@ { "id": 33124, "position": { "x": -30.4, "y": -1220.3, "z": 111.8}, "need_laser_cutter": false, "can_slip_through": false, - "name": "Alien Thermal Plant - Yelow Alien Data Terminal" }, + "name": "Alien Thermal Plant - Yellow Alien Data Terminal" }, { "id": 33125, "position": { "x": 245.8, "y": -1430.6, "z": -311.5}, "need_laser_cutter": false, "can_slip_through": false,