MMBN3: Logic and Bug Fixes, New Checks (#3646)
* PMDs now check to make sure you have enough unlockers for all of them before any are in logic, to avoid softlocks * Adds Humor and BlckMnd to the pool and sets logic for Villain and Comedian. Patch not yet updated to remove starting inventory * Adds Serenade as a check * Fixes hide and seek completion to use proper Yoka Zoo map. Updates bsdiff patch to 1.2 * Adds option for excluding Secret Area, and item/location groups for further customization * Update worlds/mmbn3/Locations.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Update worlds/mmbn3/Regions.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Update worlds/mmbn3/__init__.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Update worlds/mmbn3/__init__.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Update worlds/mmbn3/__init__.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Replaces can_reach generic with can_reach_region or can_reach_location, where applciable * Unlocker is now a progression item, Excluded Locations is now a Set * Missed a merge marker * Excluded locations is no longer a set since you can't append to a set with += * Excluded locations is now a set again since you apparent can append to a set with |= * Replaces more lists with sets. Fixes wording in option descriptions * Update worlds/mmbn3/__init__.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
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@@ -173,6 +173,8 @@ class ItemName():
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WpnLV_plus_White = "WpnLV+1 (White)"
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Press = "Press"
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UnderSht = "UnderSht"
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Humor = "Humor"
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BlckMnd = "BlckMnd"
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## Currency
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zenny_200z = "200z"
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@@ -210,6 +210,7 @@ class LocationName():
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WWW_Control_Room_1_Screen = "WWW Control Room 1 Screen"
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WWW_Wilys_Desk = "WWW Wily's Desk"
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Undernet_4_Pillar_Prog = "Undernet 4 Pillar Prog"
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Serenade = "Serenade"
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## Numberman Codes
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Numberman_Code_01 = "Numberman Code 01"
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@@ -261,6 +262,7 @@ class LocationName():
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Somebody_please_help = "Job: Somebody, please help!"
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Looking_for_condor = "Job: Looking for condor"
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Help_with_rehab = "Job: Help with rehab"
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Help_with_rehab_bonus = "Job: Help with rehab bonus"
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Old_Master = "Job: Old Master"
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Catching_gang_members = "Job: Catching gang members"
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Please_adopt_a_virus = "Job: Please adopt a virus!"
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