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MMBN3: Logic and Bug Fixes, New Checks (#3646)
* PMDs now check to make sure you have enough unlockers for all of them before any are in logic, to avoid softlocks * Adds Humor and BlckMnd to the pool and sets logic for Villain and Comedian. Patch not yet updated to remove starting inventory * Adds Serenade as a check * Fixes hide and seek completion to use proper Yoka Zoo map. Updates bsdiff patch to 1.2 * Adds option for excluding Secret Area, and item/location groups for further customization * Update worlds/mmbn3/Locations.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Update worlds/mmbn3/Regions.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Update worlds/mmbn3/__init__.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Update worlds/mmbn3/__init__.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Update worlds/mmbn3/__init__.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Replaces can_reach generic with can_reach_region or can_reach_location, where applciable * Unlocker is now a progression item, Excluded Locations is now a Set * Missed a merge marker * Excluded locations is no longer a set since you can't append to a set with += * Excluded locations is now a set again since you apparent can append to a set with |= * Replaces more lists with sets. Fixes wording in option descriptions * Update worlds/mmbn3/__init__.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
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@@ -1,5 +1,5 @@
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from dataclasses import dataclass
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from Options import Choice, Range, DefaultOnToggle, PerGameCommonOptions
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from Options import Choice, Range, DefaultOnToggle, Toggle, PerGameCommonOptions
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class ExtraRanks(Range):
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@@ -17,10 +17,17 @@ class ExtraRanks(Range):
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class IncludeJobs(DefaultOnToggle):
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"""
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Whether Jobs can be included in logic.
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Whether Jobs can contain progression or useful items.
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"""
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display_name = "Include Jobs"
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class IncludeSecretArea(Toggle):
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"""
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Whether the Secret Area (including Serenade) can contain progression or useful items.
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"""
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display_name = "Include Secret Area"
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# Possible logic options:
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# - Include Number Trader
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# - Include Secret Area
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@@ -46,5 +53,6 @@ class TradeQuestHinting(Choice):
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class MMBN3Options(PerGameCommonOptions):
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extra_ranks: ExtraRanks
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include_jobs: IncludeJobs
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include_secret: IncludeSecretArea
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trade_quest_hinting: TradeQuestHinting
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