SNIClient, ALttP: expose death_text to SNI client, add message to alttp (#1793)

This commit is contained in:
Silvris
2023-10-31 05:11:18 -05:00
committed by GitHub
parent 5f5c48e17b
commit d2c541c51c
2 changed files with 4 additions and 3 deletions

View File

@@ -520,7 +520,8 @@ class ALTTPSNIClient(SNIClient):
gamemode = await snes_read(ctx, WRAM_START + 0x10, 1)
if "DeathLink" in ctx.tags and gamemode and ctx.last_death_link + 1 < time.time():
currently_dead = gamemode[0] in DEATH_MODES
await ctx.handle_deathlink_state(currently_dead)
await ctx.handle_deathlink_state(currently_dead,
ctx.player_names[ctx.slot] + " ran out of hearts." if ctx.slot else "")
gameend = await snes_read(ctx, SAVEDATA_START + 0x443, 1)
game_timer = await snes_read(ctx, SAVEDATA_START + 0x42E, 4)