Lingo: Fix entrance checking being broken on default settings (#2506)

The most serious issue this PR addresses is that entrances that use doors without items (a small subset of doors when door shuffle is on, but *every* door when door shuffle is off, which is the default) underestimate the requirements needed to use that entrance. The logic would calculate the panels needed to open the door, but would neglect to keep track of the rooms those panels were in, meaning that doors would be considered openable if you had the colors needed to solve a panel that's in a room you have no access to.

Another issue is that, previously, logic would always consider the "ANOTHER TRY" panel accessible for the purposes of the LEVEL 2 panel hunt. This could result in seeds where the player is expected to have exactly the correct number of solves to reach LEVEL 2, but in reality is short by one because ANOTHER TRY itself is not revealed until the panel hunt is complete. This change marks ANOTHER TRY as non-counting, because even though it is technically a counting panel in-game, it can never contribute to the LEVEL 2 panel hunt. This issue could also apply to THE MASTER, since it is the only other counting panel with special access rules, although it is much less likely. This change adds special handling for counting THE MASTER. These issues were possible to manifest whenever the LEVEL 2 panel hunt was enabled, which it is by default.

Smaller logic issues also fixed in this PR:

* The Orange Tower Basement MASTERY panel was marked as requiring the mastery doors to be opened, when it was actually possible to get it without them by using a painting to get into the room.
* The Pilgrim Room painting item was incorrectly being marked as a filler item, despite it being progression.
* There has been another update to the game that adds connections between areas that were previously not connected. These changes were additive, which is why they are not critical.
* The panel stacks in the rhyme room now require both colours on each panel.
This commit is contained in:
Star Rauchenberger
2023-12-10 13:15:42 -05:00
committed by GitHub
parent 01d0c05259
commit d3b09bde12
7 changed files with 131 additions and 63 deletions

View File

@@ -373,6 +373,7 @@
ANOTHER TRY:
id: Entry Room/Panel_advance
tag: topwhite
non_counting: True # This is a counting panel in-game, but it can never count towards the LEVEL 2 panel hunt.
LEVEL 2:
# We will set up special rules for this in code.
id: EndPanel/Panel_level_2
@@ -1033,6 +1034,8 @@
Hallway Room (3): True
Hallway Room (4): True
Hedge Maze: True # through the door to the sectioned-off part of the hedge maze
Cellar:
door: Lookout Entrance
panels:
MASSACRED:
id: Palindrome Room/Panel_massacred_sacred
@@ -1168,11 +1171,21 @@
- KEEP
- BAILEY
- TOWER
Lookout Entrance:
id: Cross Room Doors/Door_missing
location_name: Outside The Agreeable - Lookout Panels
panels:
- NORTH
- WINTER
- DIAMONDS
- FIRE
paintings:
- id: panda_painting
orientation: south
- id: eyes_yellow_painting
orientation: east
- id: pencil_painting7
orientation: north
progression:
Progressive Hallway Room:
- Hallway Door
@@ -2043,7 +2056,7 @@
door: Sixth Floor
Cellar:
room: Room Room
door: Shortcut to Fifth Floor
door: Cellar Exit
Welcome Back Area:
door: Welcome Back
Art Gallery:
@@ -2302,9 +2315,6 @@
id: Master Room/Panel_mastery_mastery3
tag: midwhite
hunt: True
required_door:
room: Orange Tower Seventh Floor
door: Mastery
THE LIBRARY:
id: EndPanel/Panel_library
check: True
@@ -2675,6 +2685,10 @@
Outside The Undeterred: True
Outside The Agreeable: True
Outside The Wanderer: True
The Observant: True
Art Gallery: True
The Scientific: True
Cellar: True
Orange Tower Fifth Floor:
room: Orange Tower Fifth Floor
door: Welcome Back
@@ -2991,8 +3005,7 @@
PATS:
id: Rhyme Room/Panel_wrath_path
colors: purple
tag: midpurp and rhyme
copy_to_sign: sign15
tag: forbid
KNIGHT:
id: Rhyme Room/Panel_knight_write
colors: purple
@@ -3158,6 +3171,8 @@
door: Painting Shortcut
painting: True
Room Room: True # trapdoor
Outside The Agreeable:
painting: True
panels:
UNOPEN:
id: Truncate Room/Panel_unopened_open
@@ -6299,17 +6314,22 @@
SKELETON:
id: Double Room/Panel_bones_syn
tag: syn rhyme
colors: purple
subtag: bot
link: rhyme BONES
REPENTANCE:
id: Double Room/Panel_sentence_rhyme
colors: purple
colors:
- purple
- blue
tag: whole rhyme
subtag: top
link: rhyme SENTENCE
WORD:
id: Double Room/Panel_sentence_whole
colors: blue
colors:
- purple
- blue
tag: whole rhyme
subtag: bot
link: rhyme SENTENCE
@@ -6321,6 +6341,7 @@
link: rhyme DREAM
FANTASY:
id: Double Room/Panel_dream_syn
colors: purple
tag: syn rhyme
subtag: bot
link: rhyme DREAM
@@ -6332,6 +6353,7 @@
link: rhyme MYSTERY
SECRET:
id: Double Room/Panel_mystery_syn
colors: purple
tag: syn rhyme
subtag: bot
link: rhyme MYSTERY
@@ -6386,25 +6408,33 @@
door: Nines
FERN:
id: Double Room/Panel_return_rhyme
colors: purple
colors:
- purple
- black
tag: ant rhyme
subtag: top
link: rhyme RETURN
STAY:
id: Double Room/Panel_return_ant
colors: black
colors:
- purple
- black
tag: ant rhyme
subtag: bot
link: rhyme RETURN
FRIEND:
id: Double Room/Panel_descend_rhyme
colors: purple
colors:
- purple
- black
tag: ant rhyme
subtag: top
link: rhyme DESCEND
RISE:
id: Double Room/Panel_descend_ant
colors: black
colors:
- purple
- black
tag: ant rhyme
subtag: bot
link: rhyme DESCEND
@@ -6416,6 +6446,7 @@
link: rhyme JUMP
BOUNCE:
id: Double Room/Panel_jump_syn
colors: purple
tag: syn rhyme
subtag: bot
link: rhyme JUMP
@@ -6427,6 +6458,7 @@
link: rhyme FALL
PLUNGE:
id: Double Room/Panel_fall_syn
colors: purple
tag: syn rhyme
subtag: bot
link: rhyme FALL
@@ -6456,13 +6488,17 @@
panels:
BIRD:
id: Double Room/Panel_word_rhyme
colors: purple
colors:
- purple
- blue
tag: whole rhyme
subtag: top
link: rhyme WORD
LETTER:
id: Double Room/Panel_word_whole
colors: blue
colors:
- purple
- blue
tag: whole rhyme
subtag: bot
link: rhyme WORD
@@ -6474,6 +6510,7 @@
link: rhyme HIDDEN
CONCEALED:
id: Double Room/Panel_hidden_syn
colors: purple
tag: syn rhyme
subtag: bot
link: rhyme HIDDEN
@@ -6485,6 +6522,7 @@
link: rhyme SILENT
MUTE:
id: Double Room/Panel_silent_syn
colors: purple
tag: syn rhyme
subtag: bot
link: rhyme SILENT
@@ -6531,6 +6569,7 @@
link: rhyme BLOCKED
OBSTRUCTED:
id: Double Room/Panel_blocked_syn
colors: purple
tag: syn rhyme
subtag: bot
link: rhyme BLOCKED
@@ -6542,6 +6581,7 @@
link: rhyme RISE
SWELL:
id: Double Room/Panel_rise_syn
colors: purple
tag: syn rhyme
subtag: bot
link: rhyme RISE
@@ -6553,6 +6593,7 @@
link: rhyme ASCEND
CLIMB:
id: Double Room/Panel_ascend_syn
colors: purple
tag: syn rhyme
subtag: bot
link: rhyme ASCEND
@@ -6564,6 +6605,7 @@
link: rhyme DOUBLE
DUPLICATE:
id: Double Room/Panel_double_syn
colors: purple
tag: syn rhyme
subtag: bot
link: rhyme DOUBLE
@@ -6642,6 +6684,7 @@
link: rhyme CHILD
KID:
id: Double Room/Panel_child_syn
colors: purple
tag: syn rhyme
subtag: bot
link: rhyme CHILD
@@ -6653,6 +6696,7 @@
link: rhyme CRYSTAL
QUARTZ:
id: Double Room/Panel_crystal_syn
colors: purple
tag: syn rhyme
subtag: bot
link: rhyme CRYSTAL
@@ -6664,6 +6708,7 @@
link: rhyme CREATIVE
INNOVATIVE (Bottom):
id: Double Room/Panel_creative_syn
colors: purple
tag: syn rhyme
subtag: bot
link: rhyme CREATIVE
@@ -6882,7 +6927,7 @@
event: True
panels:
- WALL (1)
Shortcut to Fifth Floor:
Cellar Exit:
id:
- Tower Room Area Doors/Door_panel_basement
- Tower Room Area Doors/Door_panel_basement2
@@ -6895,7 +6940,10 @@
door: Excavation
Orange Tower Fifth Floor:
room: Room Room
door: Shortcut to Fifth Floor
door: Cellar Exit
Outside The Agreeable:
room: Outside The Agreeable
door: Lookout Entrance
Outside The Wise:
entrances:
Orange Tower Sixth Floor:
@@ -7319,49 +7367,65 @@
link: change GRAVITY
PART:
id: Chemistry Room/Panel_physics_2
colors: blue
colors:
- blue
- red
tag: blue mid red bot
subtag: mid
link: xur PARTICLE
MATTER:
id: Chemistry Room/Panel_physics_1
colors: red
colors:
- blue
- red
tag: blue mid red bot
subtag: bot
link: xur PARTICLE
ELECTRIC:
id: Chemistry Room/Panel_physics_6
colors: purple
colors:
- purple
- red
tag: purple mid red bot
subtag: mid
link: xpr ELECTRON
ATOM (1):
id: Chemistry Room/Panel_physics_3
colors: red
colors:
- purple
- red
tag: purple mid red bot
subtag: bot
link: xpr ELECTRON
NEUTRAL:
id: Chemistry Room/Panel_physics_7
colors: purple
colors:
- purple
- red
tag: purple mid red bot
subtag: mid
link: xpr NEUTRON
ATOM (2):
id: Chemistry Room/Panel_physics_4
colors: red
colors:
- purple
- red
tag: purple mid red bot
subtag: bot
link: xpr NEUTRON
PROPEL:
id: Chemistry Room/Panel_physics_8
colors: purple
colors:
- purple
- red
tag: purple mid red bot
subtag: mid
link: xpr PROTON
ATOM (3):
id: Chemistry Room/Panel_physics_5
colors: red
colors:
- purple
- red
tag: purple mid red bot
subtag: bot
link: xpr PROTON

View File

@@ -1064,6 +1064,9 @@ doors:
Hallway Door:
item: 444459
location: 445214
Lookout Entrance:
item: 444579
location: 445271
Dread Hallway:
Tenacious Entrance:
item: 444462
@@ -1402,7 +1405,7 @@ doors:
item: 444570
location: 445266
Room Room:
Shortcut to Fifth Floor:
Cellar Exit:
item: 444571
location: 445076
Outside The Wise: