Fix dynamic world attributes not updating

This commit is contained in:
Fabian Dill
2021-04-10 06:36:06 +02:00
parent 0586b24579
commit d4b422840a
3 changed files with 16 additions and 14 deletions

View File

@@ -781,7 +781,7 @@ def add_conditional_lamps(world, player):
add_conditional_lamp('Eastern Palace - Boss', 'Eastern Palace', 'Location', True)
add_conditional_lamp('Eastern Palace - Prize', 'Eastern Palace', 'Location', True)
if not world.sewer_light_cone[player]:
if not world.mode[player] == "standard":
add_lamp_requirement(world, world.get_location('Sewers - Dark Cross', player), player)
add_lamp_requirement(world, world.get_entrance('Sewers Back Door', player), player)
add_lamp_requirement(world, world.get_entrance('Throne Room', player), player)