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Fix dynamic world attributes not updating
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@@ -781,7 +781,7 @@ def add_conditional_lamps(world, player):
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add_conditional_lamp('Eastern Palace - Boss', 'Eastern Palace', 'Location', True)
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add_conditional_lamp('Eastern Palace - Prize', 'Eastern Palace', 'Location', True)
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if not world.sewer_light_cone[player]:
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if not world.mode[player] == "standard":
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add_lamp_requirement(world, world.get_location('Sewers - Dark Cross', player), player)
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add_lamp_requirement(world, world.get_entrance('Sewers Back Door', player), player)
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add_lamp_requirement(world, world.get_entrance('Throne Room', player), player)
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