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OoT: No Logic modifications
NL now uses the glitchless world graph, which enables entrance randomizer NL forces all logic tricks on, progression balancing off, minimal accessibility
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@@ -122,7 +122,7 @@ def create_dungeons(ootworld):
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hint = dungeon_info['hint'] if 'hint' in dungeon_info else name
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font_color = dungeon_info['font_color'] if 'font_color' in dungeon_info else 'White'
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if ootworld.logic_rules == 'glitchless':
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if ootworld.logic_rules == 'glitchless' or ootworld.logic_rules == 'no_logic': # ER + NL
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if not ootworld.dungeon_mq[name]:
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dungeon_json = os.path.join(data_path('World'), name + '.json')
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else:
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