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shapez: Implement New Game (#3960)
Adds shapez as a supported game in AP.
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49
worlds/shapez/presets.py
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49
worlds/shapez/presets.py
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from .options import max_levels_and_upgrades, max_shapesanity
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options_presets = {
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"Most vanilla": {
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"goal": "vanilla",
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"randomize_level_requirements": False,
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"randomize_upgrade_requirements": False,
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"early_balancer_tunnel_and_trash": "3_buildings",
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"include_achievements": True,
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"exclude_softlock_achievements": False,
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"exclude_long_playtime_achievements": False,
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"shapesanity_amount": 4,
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"toolbar_shuffling": False,
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},
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"Minimum checks": {
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"goal": "vanilla",
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"include_achievements": False,
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"shapesanity_amount": 4
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},
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"Maximum checks": {
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"goal": "even_fasterer",
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"goal_amount": max_levels_and_upgrades,
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"include_achievements": True,
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"exclude_softlock_achievements": False,
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"exclude_long_playtime_achievements": False,
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"shapesanity_amount": max_shapesanity
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},
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"Restrictive start": {
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"goal": "vanilla",
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"randomize_level_requirements": True,
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"randomize_upgrade_requirements": True,
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"randomize_level_logic": "hardcore",
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"randomize_upgrade_logic": "hardcore",
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"early_balancer_tunnel_and_trash": "sphere_1",
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"include_achievements": False,
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"shapesanity_amount": 4
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},
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"Quick game": {
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"goal": "efficiency_iii",
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"required_shapes_multiplier": 1,
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"randomize_level_requirements": True,
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"randomize_upgrade_requirements": True,
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"randomize_level_logic": "hardcore",
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"randomize_upgrade_logic": "hardcore",
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"include_achievements": False,
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"shapesanity_amount": 4,
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"include_whacky_upgrades": True,
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}
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}
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