Fix lightcone rules for standard, where cones depend on where a region IS, not where it WOULD BE in vanilla.

This commit is contained in:
LLCoolDave
2017-05-20 15:47:28 +02:00
parent 72947fa32f
commit d6050eb0e1
3 changed files with 65 additions and 21 deletions

View File

@@ -88,7 +88,8 @@ def create_regions(world):
create_region('Aghanims Tower', ['[dungeon-A1-2F] Hyrule Castle Tower - 2 Knife Guys Room', '[dungeon-A1-3F] Hyrule Castle Tower - Maze Room'], ['Aghanim 1', 'Aghanims Tower Exit']),
create_region('Aghanim 1', None, ['Top of Pyramid']),
create_region('Old Man Cave', ['Old Mountain Man'], ['Old Man Cave Exit (East)', 'Old Man Cave Exit (West)']),
create_region('Old Man House', None, ['Old Man House Exit (Bottom)', 'Old Man House Exit (Top)']),
create_region('Old Man House', None, ['Old Man House Exit (Bottom)', 'Old Man House Front to Back']),
create_region('Old Man House Back', None, ['Old Man House Exit (Top)', 'Old Man House Back to Front']),
create_region('Death Mountain', None, ['Old Man Cave (East)', 'Old Man House (Bottom)', 'Old Man House (Top)', 'Death Mountain Return Cave (East)', 'Spectacle Rock Cave', 'Spectacle Rock Cave Peak', 'Spectacle Rock Cave (Bottom)', 'Broken Bridge (West)', 'Death Mountain Teleporter']),
create_region('Death Mountain Return Cave', None, ['Death Mountain Return Cave Exit (West)', 'Death Mountain Return Cave Exit (East)']),
create_region('Death Mountain Return Ledge', None, ['Death Mountain Return Ledge Drop', 'Death Mountain Return Cave (West)']),