Merge pull request #109 from Berserker66/extended_triforce_hunt

Change max triforce_pieces_required from 30 to 112.
This commit is contained in:
Fabian Dill
2020-06-17 10:34:59 +02:00
committed by GitHub
6 changed files with 40 additions and 5 deletions

View File

@@ -81,8 +81,11 @@ def parse_arguments(argv, no_defaults=False):
Local Triforce Hunt: Places 30 Triforce Pieces in your world, collect
20 of them to beat the game.
''')
parser.add_argument('--triforce_pieces_available', default=defval(30),
type=lambda value: min(max(int(value), 1), 112),
help='''Set Triforce Pieces available in item pool.''')
parser.add_argument('--triforce_pieces_required', default=defval(20),
type=lambda value: min(max(int(value), 1), 30),
type=lambda value: min(max(int(value), 1), 112),
help='''Set Triforce Pieces required to win a Triforce Hunt''')
parser.add_argument('--difficulty', default=defval('normal'), const='normal', nargs='?',
choices=['normal', 'hard', 'expert'],
@@ -328,7 +331,7 @@ def parse_arguments(argv, no_defaults=False):
'local_items', 'retro', 'accessibility', 'hints', 'beemizer',
'shufflebosses', 'shuffleenemies', 'enemy_health', 'enemy_damage', 'shufflepots',
'ow_palettes', 'uw_palettes', 'sprite', 'disablemusic', 'quickswap', 'fastmenu', 'heartcolor',
'heartbeep', "skip_progression_balancing", "triforce_pieces_required",
'heartbeep', "skip_progression_balancing", "triforce_pieces_available", "triforce_pieces_required",
'remote_items', 'progressive', 'dungeon_counters', 'glitch_boots']:
value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name)
if player == 1: