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Update dungeon tests to work with the new exploration algorithm
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@@ -42,6 +42,7 @@ class TestSkullWoods(TestDungeon):
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def testSkullWoodsLeftOnly(self):
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self.starting_regions = ['Skull Woods First Section (Left)']
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self.remove_exits = ['Skull Woods First Section Exit']
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self.run_tests([
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["Skull Woods - Big Chest", False, []],
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["Skull Woods - Big Chest", False, [], ['Never in logic']],
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@@ -59,6 +60,7 @@ class TestSkullWoods(TestDungeon):
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def testSkullWoodsBackOnly(self):
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self.starting_regions = ['Skull Woods First Section (Top)']
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self.remove_exits = ['Skull Woods First Section Exit']
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self.run_tests([
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["Skull Woods - Big Chest", False, []],
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["Skull Woods - Big Chest", False, [], ['Big Key (Skull Woods)']],
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@@ -81,6 +83,7 @@ class TestSkullWoods(TestDungeon):
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def testSkullWoodsMiddle(self):
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self.starting_regions = ['Skull Woods Second Section']
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self.remove_exits = ['Skull Woods Second Section Exit (East)', 'Skull Woods Second Section Exit (West)']
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self.run_tests([["Skull Woods - Big Key Chest", True, []]])
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def testSkullWoodsBack(self):
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