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RL: Rename Rogue Legacy Folder (#452)
* rename rogue legacy "`rogue-legacy` is not a valid python module name" * revert rename of the documentation file
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worlds/rogue_legacy/Names/ItemName.py
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97
worlds/rogue_legacy/Names/ItemName.py
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# Vendor Definitions
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blacksmith = "Blacksmith"
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enchantress = "Enchantress"
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architect = "Architect"
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# Progressive Class Definitions
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progressive_knight = "Progressive Knights"
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progressive_mage = "Progressive Mages"
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progressive_barbarian = "Progressive Barbarians"
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progressive_knave = "Progressive Knaves"
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progressive_shinobi = "Progressive Shinobis"
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progressive_miner = "Progressive Miners"
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progressive_lich = "Progressive Liches"
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progressive_spellthief = "Progressive Spellthieves"
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# Static Class Definitions
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knight = "Knights"
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paladin = "Paladins"
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mage = "Mages"
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archmage = "Archmages"
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barbarian = "Barbarians"
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barbarian_king = "Barbarian Kings"
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knave = "Knaves"
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assassin = "Assassins"
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shinobi = "Shinobis"
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hokage = "Hokages"
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miner = "Miners"
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spelunker = "Spelunkers"
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lich = "Lichs"
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lich_king = "Lich Kings"
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spellthief = "Spellthieves"
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spellsword = "Spellswords"
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dragon = "Dragons"
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traitor = "Traitors"
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# Skill Unlock Definitions
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health = "Health Up"
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mana = "Mana Up"
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attack = "Attack Up"
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magic_damage = "Magic Damage Up"
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armor = "Armor Up"
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equip = "Equip Up"
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crit_chance = "Crit Chance Up"
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crit_damage = "Crit Damage Up"
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down_strike = "Down Strike Up"
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gold_gain = "Gold Gain Up"
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potion_efficiency = "Potion Efficiency Up"
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invulnerability_time = "Invulnerability Time Up"
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mana_cost_down = "Mana Cost Down"
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death_defiance = "Death Defiance"
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haggling = "Haggling"
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random_children = "Randomize Children"
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# Misc. Definitions
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trip_stat_increase = "Triple Stat Increase"
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gold_1000 = "1000 Gold"
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gold_3000 = "3000 Gold"
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gold_5000 = "5000 Gold"
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rage_trap = "Rage Trap"
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# Blueprint Definitions
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progressive_blueprints = "Progressive Blueprints"
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squire_blueprints = "Squire Blueprints"
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silver_blueprints = "Silver Blueprints"
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guardian_blueprints = "Guardian Blueprints"
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imperial_blueprints = "Imperial Blueprints"
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royal_blueprints = "Royal Blueprints"
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knight_blueprints = "Knight Blueprints"
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ranger_blueprints = "Ranger Blueprints"
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sky_blueprints = "Sky Blueprints"
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dragon_blueprints = "Dragon Blueprints"
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slayer_blueprints = "Slayer Blueprints"
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blood_blueprints = "Blood Blueprints"
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sage_blueprints = "Sage Blueprints"
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retribution_blueprints = "Retribution Blueprints"
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holy_blueprints = "Holy Blueprints"
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dark_blueprints = "Dark Blueprints"
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# Rune Definitions
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vault_runes = "Vault Runes"
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sprint_runes = "Sprint Runes"
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vampire_runes = "Vampire Runes"
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sky_runes = "Sky Runes"
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siphon_runes = "Siphon Runes"
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retaliation_runes = "Retaliation Runes"
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bounty_runes = "Bounty Runes"
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haste_runes = "Haste Runes"
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curse_runes = "Curse Runes"
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grace_runes = "Grace Runes"
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balance_runes = "Balance Runes"
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# Event Definitions
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boss_castle = "Defeat Castle Hamson Boss"
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boss_forest = "Defeat Forest Abkhazia Boss"
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boss_tower = "Defeat The Maya Boss"
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boss_dungeon = "Defeat The Land of Darkness Boss"
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boss_fountain = "Defeat The Fountain"
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