Add VT26 style shuffling of dungeon items

Also adds new VT26 algorithm type that uses this, and makes it the default.
the new type also includes the GT junk items randomization.
This commit is contained in:
Kevin Cathcart
2017-10-15 13:52:42 -04:00
parent a244b92665
commit d78a3ce7a5
7 changed files with 45 additions and 9 deletions

View File

@@ -113,7 +113,12 @@ Select game difficulty. Affects available itempool. (default: normal)
Select item filling algorithm.
### VT25 (Default)
### VT26 (Default)
Items and locations are shuffled like in VT25, and dungeon items are now placed using the same algorithm. It includes
a slight deliberate bias against having too many desireable items in Ganon's Tower to help counterbalance the sheer number
of chests in that single location.
### VT25
Items and locations are shuffled and placed from the top of the lists. The only thing preventing an item from being placed into a spot
is if is absolutely impossible to be there given the previous made placement choices. Leads to very uniform but guaranteed solvable distributions.