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Factorio: content update
Energy Link: * Transfer and Storage increased by 10X * Cost of building increased by roughly 10X * This is a way to address their effect on performance, as users now need a tenth of them to get the same throughput, it also differentiates them from Accumulators 5 new Traps: * Teleport Trap * Grenade Trap * Cluster Grenade Trap * Artillery Trap * Atomic Rocket Trap When max science is lower than min science, the two are now swapped. Max Evolution Trap count was changed from 25 -> 10. New option: Ingredients Offset * When creating random recipes, use this many more or less ingredients in the new recipe.
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@@ -136,6 +136,7 @@ def generate_mod(world: "Factorio", output_directory: str):
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"goal": multiworld.goal[player].value,
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"energy_link": multiworld.energy_link[player].value,
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"useless_technologies": useless_technologies,
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"chunk_shuffle": multiworld.chunk_shuffle[player].value if hasattr(multiworld, "chunk_shuffle") else 0,
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}
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for factorio_option in Options.factorio_options:
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