Stardew valley: Fix Aurora Vineyard Tablet logic (#4512)
* - Add requirement on Aurora Vineyard tablet to start the quest * - Add rule for using the aurora vineyard staircase * - Added a test for the tablet * - Add a few missing items to the test * - Introduce a new item to split the quest from the door and avoir ER issues * - Optimize imports * - Forgot to generate the item * fix Aurora mess # Conflicts: # worlds/stardew_valley/rules.py # worlds/stardew_valley/test/mods/TestMods.py * fix a couple errors in the cherry picked commit, added a method to improve readability and reduce chance of human error on story quest conditions * - remove blank line * - Code review comments * - fixed weird assert name * - fixed accidentally surviving line * - Fixed imports --------- Co-authored-by: Jouramie <16137441+Jouramie@users.noreply.github.com>
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@@ -19,6 +19,12 @@ class SkillLevel:
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class SVEQuestItem:
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aurora_vineyard_tablet = "Aurora Vineyard Tablet"
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"""Triggers the apparition of the bundle tablet in the Aurora Vineyard, so you can do the Aurora Vineyard quest.
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This aim to break dependencies on completing the Community Center.
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"""
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aurora_vineyard_reclamation = "Aurora Vineyard Reclamation"
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"""Triggers the unlock of the Aurora Vineyard basement, so you can meet Apples.
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"""
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iridium_bomb = "Iridium Bomb"
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void_soul = "Void Spirit Peace Agreement"
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kittyfish_spell = "Kittyfish Spell"
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@@ -29,10 +35,10 @@ class SVEQuestItem:
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fable_reef_portal = "Fable Reef Portal"
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grandpa_shed = "Grandpa's Shed"
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sve_always_quest_items: List[str] = [kittyfish_spell, scarlett_job_offer, morgan_schooling]
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sve_always_quest_items_ginger_island: List[str] = [fable_reef_portal]
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sve_quest_items: List[str] = [aurora_vineyard_tablet, iridium_bomb, void_soul, grandpa_shed]
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sve_quest_items_ginger_island: List[str] = [marlon_boat_paddle]
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sve_always_quest_items: list[str] = [kittyfish_spell, scarlett_job_offer, morgan_schooling, aurora_vineyard_tablet, ]
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sve_always_quest_items_ginger_island: list[str] = [fable_reef_portal, ]
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sve_quest_items: list[str] = [iridium_bomb, void_soul, grandpa_shed, aurora_vineyard_reclamation, ]
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sve_quest_items_ginger_island: list[str] = [marlon_boat_paddle, ]
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class SVELocation:
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@@ -53,4 +59,3 @@ class SVERunes:
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nexus_wizard = "Nexus: Wizard Runes"
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nexus_items: List[str] = [nexus_farm, nexus_wizard, nexus_spring, nexus_aurora, nexus_guild, nexus_junimo, nexus_outpost]
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