Add Activated Flute as a proper item

This commit is contained in:
Fabian Dill
2021-02-15 22:33:44 +01:00
parent 1bad02e029
commit d8366fbac7
3 changed files with 5 additions and 3 deletions

4
Rom.py
View File

@@ -1296,7 +1296,9 @@ def patch_rom(world, rom, player, team, enemized):
'Big Key (Ganons Tower)': (0x366, 0x04), 'Compass (Ganons Tower)': (0x364, 0x04),
'Map (Ganons Tower)': (0x368, 0x04)}
set_or_table = {'Flippers': (0x356, 1, 0x379, 0x02), 'Pegasus Boots': (0x355, 1, 0x379, 0x04),
'Shovel': (0x34C, 1, 0x38C, 0x04), 'Flute': (0x34C, 3, 0x38C, 0x01),
'Shovel': (0x34C, 1, 0x38C, 0x04),
'Flute': (0x34C, 2, 0x38C, 0x01),
'Activated Flute': (0x34C, 3, 0x38C, 0x01),
'Mushroom': (0x344, 1, 0x38C, 0x20 | 0x08), 'Magic Powder': (0x344, 2, 0x38C, 0x10),
'Blue Boomerang': (0x341, 1, 0x38C, 0x80), 'Red Boomerang': (0x341, 2, 0x38C, 0x40)}
keys = {'Small Key (Eastern Palace)': [0x37E], 'Small Key (Desert Palace)': [0x37F],