diff --git a/worlds/rogue_legacy/Rules.py b/worlds/rogue_legacy/Rules.py index 4ddf24c7..90f6cc08 100644 --- a/worlds/rogue_legacy/Rules.py +++ b/worlds/rogue_legacy/Rules.py @@ -1,4 +1,4 @@ -from BaseClasses import MultiWorld, CollectionState +from BaseClasses import CollectionState, MultiWorld def get_upgrade_total(multiworld: MultiWorld, player: int) -> int: @@ -20,7 +20,7 @@ def has_upgrade_amount(state: CollectionState, player: int, amount: int) -> bool def has_upgrades_percentage(state: CollectionState, player: int, percentage: float) -> bool: - return has_upgrade_amount(state, player, get_upgrade_total(state.multiworld, player) * (round(percentage) // 100)) + return has_upgrade_amount(state, player, round(get_upgrade_total(state.multiworld, player) * (percentage / 100))) def has_movement_rune(state: CollectionState, player: int) -> bool: