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Only pre-open pyramid if ER falls within vanilla/dungeonssimple/dungeonsfull
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2
Main.py
2
Main.py
@@ -62,7 +62,7 @@ def main(args, seed=None):
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world.crystals_needed_for_gt = {
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player: world.random.randint(0, 7) if args.crystals_gt[player] == 'random' else int(args.crystals_gt[player])
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for player in range(1, world.players + 1)}
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world.open_pyramid = args.openpyramid.copy()
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world.open_pyramid = args.open_pyramid.copy()
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world.boss_shuffle = args.shufflebosses.copy()
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world.enemy_shuffle = args.enemy_shuffle.copy()
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world.enemy_health = args.enemy_health.copy()
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