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MultiServer and clients: async coroutine starter in Utils.py (#1143)
* async coroutine starter in Utils.py * refactor from static class to function * async_start docstring
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24
Utils.py
24
Utils.py
@@ -1,5 +1,6 @@
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from __future__ import annotations
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import asyncio
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import typing
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import builtins
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import os
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@@ -11,7 +12,7 @@ import io
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import collections
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import importlib
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import logging
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from typing import BinaryIO
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from typing import BinaryIO, ClassVar, Coroutine, Optional, Set
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from yaml import load, load_all, dump, SafeLoader
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@@ -650,3 +651,24 @@ def read_snes_rom(stream: BinaryIO, strip_header: bool = True) -> bytearray:
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if strip_header and len(buffer) % 0x400 == 0x200:
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return buffer[0x200:]
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return buffer
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_faf_tasks: "Set[asyncio.Task[None]]" = set()
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def async_start(co: Coroutine[None, None, None], name: Optional[str] = None) -> None:
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"""
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Use this to start a task when you don't keep a reference to it or immediately await it,
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to prevent early garbage collection. "fire-and-forget"
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"""
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# https://docs.python.org/3.10/library/asyncio-task.html#asyncio.create_task
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# Python docs:
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# ```
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# Important: Save a reference to the result of [asyncio.create_task],
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# to avoid a task disappearing mid-execution.
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# ```
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# This implementation follows the pattern given in that documentation.
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task = asyncio.create_task(co, name=name)
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_faf_tasks.add(task)
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task.add_done_callback(_faf_tasks.discard)
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