SC2: fix incorrect preset option (#5551)

* SC2: fix incorrect preset option

* SC2: fix incorrect evil logic preset option

---------

Co-authored-by: Snarky <sparkykueken@gmail.com>
This commit is contained in:
Snarky
2025-10-17 16:30:05 +02:00
committed by GitHub
parent 0718ada682
commit da519e7f73

View File

@@ -209,7 +209,7 @@ bread_and_butter_settings = {
OPTION_NAME[ProgressionBalancing]: ProgressionBalancing.default, OPTION_NAME[ProgressionBalancing]: ProgressionBalancing.default,
OPTION_NAME[GameDifficulty]: GameDifficulty.option_normal, OPTION_NAME[GameDifficulty]: GameDifficulty.option_normal,
OPTION_NAME[SelectedRaces]: SelectedRaces.valid_keys, OPTION_NAME[SelectedRaces]: SelectedRaces.valid_keys,
OPTION_NAME[MissionOrder]: MissionOrder.option_blitz, OPTION_NAME[MissionOrder]: MissionOrder.option_golden_path,
OPTION_NAME[RequiredTactics]: RequiredTactics.option_standard, OPTION_NAME[RequiredTactics]: RequiredTactics.option_standard,
OPTION_NAME[EnabledCampaigns]: EnabledCampaigns.valid_keys, OPTION_NAME[EnabledCampaigns]: EnabledCampaigns.valid_keys,
OPTION_NAME[EnableRaceSwapVariants]: EnableRaceSwapVariants.option_pick_one, OPTION_NAME[EnableRaceSwapVariants]: EnableRaceSwapVariants.option_pick_one,
@@ -331,12 +331,13 @@ evil_logic_settings = {
OPTION_NAME[GameDifficulty]: GameDifficulty.option_brutal, OPTION_NAME[GameDifficulty]: GameDifficulty.option_brutal,
OPTION_NAME[SelectedRaces]: SelectedRaces.valid_keys, OPTION_NAME[SelectedRaces]: SelectedRaces.valid_keys,
OPTION_NAME[MissionOrder]: MissionOrder.option_grid, OPTION_NAME[MissionOrder]: MissionOrder.option_grid,
OPTION_NAME[RequiredTactics]: RequiredTactics.option_standard, OPTION_NAME[RequiredTactics]: RequiredTactics.option_any_units,
OPTION_NAME[EnabledCampaigns]: EnabledCampaigns.valid_keys, OPTION_NAME[EnabledCampaigns]: EnabledCampaigns.valid_keys,
OPTION_NAME[EnableRaceSwapVariants]: EnableRaceSwapVariants.option_pick_one, OPTION_NAME[EnableRaceSwapVariants]: EnableRaceSwapVariants.option_pick_one,
OPTION_NAME[EnableMissionRaceBalancing]: EnableMissionRaceBalancing.option_semi_balanced, OPTION_NAME[EnableMissionRaceBalancing]: EnableMissionRaceBalancing.option_semi_balanced,
OPTION_NAME[KeyMode]: KeyMode.option_progressive_questlines, OPTION_NAME[KeyMode]: KeyMode.option_progressive_questlines,
OPTION_NAME[MaximumCampaignSize]: 35, OPTION_NAME[MaximumCampaignSize]: 35,
OPTION_NAME[TwoStartPositions]: TwoStartPositions.option_true,
OPTION_NAME[StarterUnit]: StarterUnit.option_off, OPTION_NAME[StarterUnit]: StarterUnit.option_off,
OPTION_NAME[EnableMorphling]: EnableMorphling.option_true, OPTION_NAME[EnableMorphling]: EnableMorphling.option_true,
OPTION_NAME[TakeOverAIAllies]: TakeOverAIAllies.option_false, OPTION_NAME[TakeOverAIAllies]: TakeOverAIAllies.option_false,