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Core/LttP: remove initialize_regions (#2362)
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@@ -535,8 +535,6 @@ def set_up_take_anys(world, player):
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take_any.shop.add_inventory(0, 'Blue Potion', 0, 0)
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take_any.shop.add_inventory(1, 'Boss Heart Container', 0, 0, create_location=True)
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world.initialize_regions()
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def get_pool_core(world, player: int):
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shuffle = world.shuffle[player]
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