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OoT: big poe count option returns
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@@ -9,8 +9,7 @@ local script_version = 1
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-- Heavily modified form of RiptideSage's tracker
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--------------------------------------------------
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-- TODO: read this from the ROM
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local NUM_BIG_POES_REQUIRED = 1
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local NUM_BIG_POES_REQUIRED = 10
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-- The offset constants are all from N64 RAM start. Offsets in the check statements are relative.
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local save_context_offset = 0x11A5D0
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@@ -1556,6 +1555,8 @@ local item_queue = {}
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local first_connect = true
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local game_complete = false
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NUM_BIG_POES_REQUIRED = mainmemory.read_u8(rando_context + 0x0CEE)
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local bytes_to_string = function(bytes)
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local string = ''
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for i=0,#(bytes) do
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