From dae1a3e0f94514a0b06e580ba9d9a64a4a5c10ab Mon Sep 17 00:00:00 2001 From: Alchav <59858495+Alchav@users.noreply.github.com> Date: Mon, 2 Jan 2023 13:21:08 -0500 Subject: [PATCH] Pokemon R/B: Add Revive to better_shops (#1352) --- worlds/pokemon_rb/rom.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/worlds/pokemon_rb/rom.py b/worlds/pokemon_rb/rom.py index 5ad823ad..093ed7d8 100644 --- a/worlds/pokemon_rb/rom.py +++ b/worlds/pokemon_rb/rom.py @@ -507,9 +507,9 @@ def generate_output(self, output_directory: str): inventory = ["Poke Ball", "Great Ball", "Ultra Ball"] if self.multiworld.better_shops[self.player].value == 2: inventory.append("Master Ball") - inventory += ["Potion", "Super Potion", "Hyper Potion", "Max Potion", "Full Restore", "Antidote", "Awakening", - "Burn Heal", "Ice Heal", "Paralyze Heal", "Full Heal", "Repel", "Super Repel", "Max Repel", - "Escape Rope"] + inventory += ["Potion", "Super Potion", "Hyper Potion", "Max Potion", "Full Restore", "Revive", "Antidote", + "Awakening", "Burn Heal", "Ice Heal", "Paralyze Heal", "Full Heal", "Repel", "Super Repel", + "Max Repel", "Escape Rope"] shop_data = bytearray([0xFE, len(inventory)]) shop_data += bytearray([item_table[item].id - 172000000 for item in inventory]) shop_data.append(0xFF)