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OoT: create OOTWorld.hint_rng earlier in generate_output
Otherwise the generator crashes when trying to make Ganondorf's text with hints off.
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@@ -637,8 +637,6 @@ hint_dist_keys = {
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# builds out general hints based on location and whether an item is required or not
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def buildWorldGossipHints(world, checkedLocations=None):
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# Seed the RNG
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world.hint_rng = world.world.slot_seeds[world.player]
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# rebuild hint exclusion list
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hintExclusions(world, clear_cache=True)
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