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https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
Update WebUI to show unique items as a different color, and with a drop-shadow
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@@ -939,7 +939,8 @@ async def process_server_cmd(ctx: Context, cmd, args):
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player_sent, location, player_recvd, item = args
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ctx.ui_node.notify_item_sent(ctx.player_names[player_sent], ctx.player_names[player_recvd],
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get_item_name_from_id(item), get_location_name_from_address(location),
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player_sent == ctx.slot, player_recvd == ctx.slot)
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player_sent == ctx.slot, player_recvd == ctx.slot,
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True if get_item_name_from_id(item) in Items.progression_items else False)
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item = color_item(item, player_sent == ctx.slot)
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player_sent = color(ctx.player_names[player_sent], 'yellow' if player_sent != ctx.slot else 'magenta')
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player_recvd = color(ctx.player_names[player_recvd], 'yellow' if player_recvd != ctx.slot else 'magenta')
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@@ -950,7 +951,8 @@ async def process_server_cmd(ctx: Context, cmd, args):
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elif cmd == 'ItemFound':
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found = ReceivedItem(*args)
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ctx.ui_node.notify_item_found(ctx.player_names[found.player], get_item_name_from_id(found.item),
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get_location_name_from_address(found.location), found.player == ctx.slot)
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get_location_name_from_address(found.location), found.player == ctx.slot,
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True if get_item_name_from_id(found.item) in Items.progression_items else False)
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item = color_item(found.item, found.player == ctx.slot)
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player_sent = color(ctx.player_names[found.player], 'yellow' if found.player != ctx.slot else 'magenta')
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logging.info('%s found %s (%s)' % (player_sent, item, color(get_location_name_from_address(found.location),
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@@ -1086,7 +1088,8 @@ class ClientCommandProcessor(CommandProcessor):
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for index, item in enumerate(self.ctx.items_received, 1):
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self.ctx.ui_node.notify_item_received(self.ctx.player_names[item.player], get_item_name_from_id(item.item),
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get_location_name_from_address(item.location), index,
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len(self.ctx.items_received))
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len(self.ctx.items_received),
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True if get_item_name_from_id(item.item) in Items.progression_items else False)
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logging.info('%s from %s (%s) (%d/%d in list)' % (
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color(get_item_name_from_id(item.item), 'red', 'bold'),
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color(self.ctx.player_names[item.player], 'yellow'),
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@@ -1344,7 +1347,8 @@ async def game_watcher(ctx : Context):
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item = ctx.items_received[recv_index]
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ctx.ui_node.notify_item_received(ctx.player_names[item.player], get_item_name_from_id(item.item),
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get_location_name_from_address(item.location), recv_index + 1,
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len(ctx.items_received))
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len(ctx.items_received),
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True if get_item_name_from_id(item.item) in Items.progression_items else False)
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logging.info('Received %s from %s (%s) (%d/%d in list)' % (
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color(get_item_name_from_id(item.item), 'red', 'bold'), color(ctx.player_names[item.player], 'yellow'),
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get_location_name_from_address(item.location), recv_index + 1, len(ctx.items_received)))
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