Implement get_filler_item_name for various games (#451)

This commit is contained in:
Alchav
2022-05-19 09:37:26 -04:00
committed by GitHub
parent e6e44b8747
commit dbf0458575
10 changed files with 44 additions and 2 deletions

View File

@@ -8,7 +8,7 @@ from BaseClasses import Item, CollectionState, Tutorial
from .SubClasses import ALttPItem
from ..AutoWorld import World, WebWorld, LogicMixin
from .Options import alttp_options, smallkey_shuffle
from .Items import as_dict_item_table, item_name_groups, item_table
from .Items import as_dict_item_table, item_name_groups, item_table, GetBeemizerItem
from .Regions import lookup_name_to_id, create_regions, mark_light_world_regions
from .Rules import set_rules
from .ItemPool import generate_itempool, difficulties
@@ -17,6 +17,7 @@ from .Dungeons import create_dungeons
from .Rom import LocalRom, patch_rom, patch_race_rom, patch_enemizer, apply_rom_settings, get_hash_string, \
get_base_rom_path, LttPDeltaPatch
import Patch
from itertools import chain
from .InvertedRegions import create_inverted_regions, mark_dark_world_regions
from .EntranceShuffle import link_entrances, link_inverted_entrances, plando_connect
@@ -479,7 +480,11 @@ class ALTTPWorld(World):
trash_count -= 1
def get_filler_item_name(self) -> str:
return "Rupees (5)" # temporary
if self.world.goal[self.player] == "icerodhunt":
item = "Nothing"
else:
item = self.world.random.choice(chain(difficulties[self.world.difficulty[self.player]].extras[0:5]))
return GetBeemizerItem(self.world, self.player, item)
def get_pre_fill_items(self):
res = []