Implement get_filler_item_name for various games (#451)

This commit is contained in:
Alchav
2022-05-19 09:37:26 -04:00
committed by GitHub
parent e6e44b8747
commit dbf0458575
10 changed files with 44 additions and 2 deletions

View File

@@ -70,6 +70,8 @@ class ArchipIDLEWorld(World):
self.world.get_entrance('Entrance to IDLE Zone', self.player)\
.connect(self.world.get_region('IDLE Zone', self.player))
def get_filler_item_name(self) -> str:
return self.world.random.choice(item_table)
def create_region(world: MultiWorld, player: int, name: str, locations=None, exits=None):
region = Region(name, None, name, player)