Implement get_filler_item_name for various games (#451)
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@@ -111,6 +111,8 @@ class FF1World(World):
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return slot_data
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def get_filler_item_name(self) -> str:
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return self.world.random.choice(["Heal", "Pure", "Soft", "Tent", "Cabin", "House"])
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def get_options(world: MultiWorld, name: str, player: int):
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return getattr(world, name, None)[player].value
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