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Implement get_filler_item_name for various games (#451)
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@@ -128,6 +128,9 @@ class MinecraftWorld(World):
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self.world.itempool += itempool
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def get_filler_item_name(self) -> str:
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return self.world.random.choices(list(junk_weights.keys()), weights=list(junk_weights.values()))[0]
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def set_rules(self):
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set_advancement_rules(self.world, self.player)
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set_completion_rules(self.world, self.player)
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