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Implement get_filler_item_name for various games (#451)
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@@ -161,6 +161,9 @@ class LegacyWorld(World):
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self.world.itempool += itempool
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def get_filler_item_name(self) -> str:
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return self.world.random.choice(list(misc_items_table.keys()))
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def create_regions(self):
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create_regions(self.world, self.player)
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