Implement get_filler_item_name for various games (#451)
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@@ -90,6 +90,9 @@ class SpireWorld(World):
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slot_data[option_name] = int(option.value)
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return slot_data
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def get_filler_item_name(self) -> str:
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return self.world.random.choice(["Card Draw", "Card Draw", "Card Draw", "Relic", "Relic"])
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def create_region(world: MultiWorld, player: int, name: str, locations=None, exits=None):
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ret = Region(name, None, name, player)
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