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Avoid changing spoiler file for single world
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@@ -12,6 +12,7 @@ def create_dungeons(world, player):
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dungeon.boss = BossFactory(default_boss, player)
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for region in dungeon.regions:
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world.get_region(region, player).dungeon = dungeon
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dungeon.world = world
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return dungeon
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ES = make_dungeon('Hyrule Castle', None, ['Hyrule Castle', 'Sewers', 'Sewer Drop', 'Sewers (Dark)', 'Sanctuary'], None, [ItemFactory('Small Key (Escape)', player)], [ItemFactory('Map (Escape)', player)])
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