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https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
Add max count & allow sleigh room to open
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@@ -117,15 +117,20 @@ MISSION_ITEMS_TABLE: dict[str, GrinchItemData] = {
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#Sleigh Parts
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#Sleigh Parts
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SLEIGH_PARTS_TABLE: dict[str, GrinchItemData] = {
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SLEIGH_PARTS_TABLE: dict[str, GrinchItemData] = {
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"Exhaust Pipes": GrinchItemData("Sleigh Parts", 300, IC.progression_skip_balancing,
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"Exhaust Pipes": GrinchItemData("Sleigh Parts", 300, IC.progression_skip_balancing,
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[GrinchRamData(0x0101FB, binary_bit_pos=2)]),
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[GrinchRamData(0x0101FB, binary_bit_pos=2), GrinchRamData(0x0100AA, binary_bit_pos=5),
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GrinchRamData(0x010200, value=99)]),
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"GPS": GrinchItemData("Sleigh Parts", 301, IC.useful,
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"GPS": GrinchItemData("Sleigh Parts", 301, IC.useful,
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[GrinchRamData(0x0101FB, binary_bit_pos=5)]),
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[GrinchRamData(0x0101FB, binary_bit_pos=5), GrinchRamData(0x0100AA, binary_bit_pos=5),
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GrinchRamData(0x010200, value=99)]),
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"Tires": GrinchItemData("Sleigh Parts", 302, IC.progression_skip_balancing,
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"Tires": GrinchItemData("Sleigh Parts", 302, IC.progression_skip_balancing,
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[GrinchRamData(0x0101FB, binary_bit_pos=4)]),
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[GrinchRamData(0x0101FB, binary_bit_pos=4), GrinchRamData(0x0100AA, binary_bit_pos=5),
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GrinchRamData(0x010200, value=99)]),
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"Skis": GrinchItemData("Sleigh Parts", 303, IC.progression_skip_balancing,
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"Skis": GrinchItemData("Sleigh Parts", 303, IC.progression_skip_balancing,
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[GrinchRamData(0x0101FB, binary_bit_pos=3)]),
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[GrinchRamData(0x0101FB, binary_bit_pos=3), GrinchRamData(0x0100AA, binary_bit_pos=5),
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GrinchRamData(0x010200, value=99)]),
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"Twin-End Tuba": GrinchItemData("Sleigh Parts", 304, IC.progression_skip_balancing,
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"Twin-End Tuba": GrinchItemData("Sleigh Parts", 304, IC.progression_skip_balancing,
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[GrinchRamData(0x0101FB, binary_bit_pos=6)])
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[GrinchRamData(0x0101FB, binary_bit_pos=6), GrinchRamData(0x0100AA, binary_bit_pos=5),
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GrinchRamData(0x010200, value=99)])
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}
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}
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#Access Keys
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#Access Keys
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@@ -155,14 +160,19 @@ KEYS_TABLE: dict[str, GrinchItemData] = {
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#Misc Items
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#Misc Items
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MISC_ITEMS_TABLE: dict[str, GrinchItemData] = {
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MISC_ITEMS_TABLE: dict[str, GrinchItemData] = {
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# This item may not function properly if you receive it during a loading screen or in Mount Crumpit
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# This item may not function properly if you receive it during a loading screen or in Mount Crumpit
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"Fully Healed Grinch": GrinchItemData("Health Items", 500, IC.filler, [GrinchRamData(0x0E8FDC, value=120)]),
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"Fully Healed Grinch": GrinchItemData("Health Items", 500, IC.filler,
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"5 Rotten Eggs": GrinchItemData("Rotten Egg Bundles", 502, IC.filler, [GrinchRamData(0x010058, value=5, update_existing_value=True)]),
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[GrinchRamData(0x0E8FDC, value=120)]),
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"10 Rotten Eggs": GrinchItemData("Rotten Egg Bundles", 503, IC.filler, [GrinchRamData(0x010058, value=10, update_existing_value=True)]),
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"5 Rotten Eggs": GrinchItemData("Rotten Egg Bundles", 502, IC.filler,
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"20 Rotten Eggs": GrinchItemData("Rotten Egg Bundles", 504, IC.filler, [GrinchRamData(0x010058, value=20, update_existing_value=True)])
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[GrinchRamData(0x010058, value=5, update_existing_value=True, max_count=200)]),
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"10 Rotten Eggs": GrinchItemData("Rotten Egg Bundles", 503, IC.filler,
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[GrinchRamData(0x010058, value=10, update_existing_value=True, max_count=200)]),
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"20 Rotten Eggs": GrinchItemData("Rotten Egg Bundles", 504, IC.filler,
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[GrinchRamData(0x010058, value=20, update_existing_value=True, max_count=200)])
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}
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}
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USEFUL_IC_TABLE: dict[str, GrinchItemData] = {
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USEFUL_IC_TABLE: dict[str, GrinchItemData] = {
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"Heart of Stone": GrinchItemData("Health Items", 501, IC.useful, [GrinchRamData(0x0100ED, value=1, update_existing_value=True)])
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"Heart of Stone": GrinchItemData("Health Items", 501, IC.useful,
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[GrinchRamData(0x0100ED, value=1, update_existing_value=True, max_count=4)])
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}
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}
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#Traps
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#Traps
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@@ -8,4 +8,5 @@ class GrinchRamData(NamedTuple):
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# Hex uses 0x00, unsigned are base whole numbers
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# Hex uses 0x00, unsigned are base whole numbers
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binary_bit_pos: Optional[int] = None
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binary_bit_pos: Optional[int] = None
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bit_size: int = 1
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bit_size: int = 1
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update_existing_value: bool = False
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update_existing_value: bool = False
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max_count: int = 0
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@@ -73,4 +73,8 @@ class GrinchWorld(World):
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return {
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return {
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"give_unlimited_eggs": self.options.unlimited_eggs.value,
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"give_unlimited_eggs": self.options.unlimited_eggs.value,
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}
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}
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def generate_output(self, output_directory: str) -> None:
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# print("")
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pass
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