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Core/Tests: No Locality Changes After generate_early
(#4481)
* Change timing of locality option locking * Update world api.md * Remove whitespace
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@@ -148,8 +148,8 @@ class TestBase(unittest.TestCase):
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def test_locality_not_modified(self):
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"""Test that worlds don't modify the locality of items after duplicates are resolved"""
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gen_steps = ("generate_early", "create_regions", "create_items")
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additional_steps = ("set_rules", "connect_entrances", "generate_basic", "pre_fill")
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gen_steps = ("generate_early",)
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additional_steps = ("create_regions", "create_items", "set_rules", "connect_entrances", "generate_basic", "pre_fill")
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worlds_to_test = {game: world for game, world in AutoWorldRegister.world_types.items()}
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for game_name, world_type in worlds_to_test.items():
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with self.subTest("Game", game=game_name):
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