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https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 04:01:32 -06:00
LttP: Move difficulties and er seed sharing to generate_early
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33
Main.py
33
Main.py
@@ -15,7 +15,6 @@ from worlds.alttp.Items import item_name_groups
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from worlds.alttp.Regions import lookup_vanilla_location_to_entrance
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from Fill import distribute_items_restrictive, flood_items, balance_multiworld_progression, distribute_planned
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from worlds.alttp.Shops import ShopSlotFill, SHOP_ID_START, total_shop_slots, FillDisabledShopSlots
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from worlds.alttp.ItemPool import difficulties
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from Utils import output_path, get_options, __version__, version_tuple
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from worlds.generic.Rules import locality_rules, exclusion_rules
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from worlds import AutoWorld
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@@ -30,15 +29,6 @@ def get_seed(seed=None):
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return seed
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def get_same_seed(world: MultiWorld, seed_def: tuple) -> str:
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seeds: Dict[tuple, str] = getattr(world, "__named_seeds", {})
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if seed_def in seeds:
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return seeds[seed_def]
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seeds[seed_def] = str(world.random.randint(0, 2 ** 64))
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world.__named_seeds = seeds
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return seeds[seed_def]
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def main(args, seed=None):
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if args.outputpath:
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os.makedirs(args.outputpath, exist_ok=True)
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@@ -122,25 +112,6 @@ def main(args, seed=None):
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world.slot_seeds = {player: random.Random(world.random.getrandbits(64)) for player in
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range(1, world.players + 1)}
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AutoWorld.call_all(world, "generate_early")
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# system for sharing ER layouts
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for player in world.get_game_players("A Link to the Past"):
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world.er_seeds[player] = str(world.random.randint(0, 2 ** 64))
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if "-" in world.shuffle[player]:
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shuffle, seed = world.shuffle[player].split("-", 1)
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world.shuffle[player] = shuffle
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if shuffle == "vanilla":
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world.er_seeds[player] = "vanilla"
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elif seed.startswith("group-") or args.race:
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world.er_seeds[player] = get_same_seed(world, (
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shuffle, seed, world.retro[player], world.mode[player], world.logic[player]))
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else: # not a race or group seed, use set seed as is.
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world.er_seeds[player] = seed
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elif world.shuffle[player] == "vanilla":
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world.er_seeds[player] = "vanilla"
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logger.info('Archipelago Version %s - Seed: %s\n', __version__, world.seed)
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logger.info("Found World Types:")
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@@ -155,9 +126,9 @@ def main(args, seed=None):
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f"Location IDs: {min(cls.location_id_to_name):{numlength}} - "
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f"{max(cls.location_id_to_name):{numlength}}")
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AutoWorld.call_all(world, "generate_early")
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logger.info('')
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for player in world.get_game_players("A Link to the Past"):
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world.difficulty_requirements[player] = difficulties[world.difficulty[player]]
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for player in world.player_ids:
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for item_name in args.startinventory[player]:
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