sm64ex: Rename some Items and Locations according to feedback

This commit is contained in:
N00byKing
2022-01-27 11:14:17 +01:00
committed by Fabian Dill
parent 8175d4c31f
commit df09b5baac
6 changed files with 43 additions and 43 deletions

View File

@@ -49,8 +49,8 @@ def create_regions(world: MultiWorld, player: int):
regBBH.locations.append(SM64Location(player, "BBH 100 Coins", location_table["BBH 100 Coins"], regBBH))
world.regions.append(regBBH)
regCellar = Region("Cellar", RegionType.Generic, "Cellar", player, world)
world.regions.append(regCellar)
regBasement = Region("Basement", RegionType.Generic, "Basement", player, world)
world.regions.append(regBasement)
regHMC = Region("Hazy Maze Cave", RegionType.Generic, "Hazy Maze Cave", player, world)
locHMC_names = [name for name, id in locHMC_table.items()]