sm64ex: Rename some Items and Locations according to feedback
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@@ -39,13 +39,13 @@ class SM64World(World):
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return item
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def generate_basic(self):
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staritem = self.create_item("Star")
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staritem = self.create_item("Power Star")
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if (self.world.EnableCoinStars[self.player].value):
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self.world.itempool += [staritem for i in range(0,120)]
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else:
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self.world.itempool += [staritem for i in range(0,105)]
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key1 = self.create_item("Cellar Key")
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key1 = self.create_item("Basement Key")
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key2 = self.create_item("Second Floor Key")
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self.world.itempool += [key1,key2]
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