sm64ex: Rename some Items and Locations according to feedback

This commit is contained in:
N00byKing
2022-01-27 11:14:17 +01:00
committed by Fabian Dill
parent 8175d4c31f
commit df09b5baac
6 changed files with 43 additions and 43 deletions

View File

@@ -39,13 +39,13 @@ class SM64World(World):
return item
def generate_basic(self):
staritem = self.create_item("Star")
staritem = self.create_item("Power Star")
if (self.world.EnableCoinStars[self.player].value):
self.world.itempool += [staritem for i in range(0,120)]
else:
self.world.itempool += [staritem for i in range(0,105)]
key1 = self.create_item("Cellar Key")
key1 = self.create_item("Basement Key")
key2 = self.create_item("Second Floor Key")
self.world.itempool += [key1,key2]