LADX: Open Mabe Option (#3964)
* open mabe option swaps east mabe rocks for bushes * add open mabe to slot data * use upstream overworld option Instead of a standalone option, use upstream's "overworld" option, which we don't use yet but it leaves better space for the future * use ladxr_setting for consistency * newline
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@@ -144,7 +144,12 @@ class World:
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self._addEntrance("moblin_cave", graveyard, moblin_cave, None)
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# "Ukuku Prairie"
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ukuku_prairie = Location().connect(mabe_village, POWER_BRACELET).connect(graveyard, POWER_BRACELET)
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ukuku_prairie = Location()
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if options.overworld == "openmabe":
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ukuku_prairie.connect(mabe_village, r.bush)
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else:
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ukuku_prairie.connect(mabe_village, POWER_BRACELET)
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ukuku_prairie.connect(graveyard, POWER_BRACELET)
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ukuku_prairie.connect(Location().add(TradeSequenceItem(0x07B, TRADING_ITEM_STICK)), TRADING_ITEM_BANANAS)
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ukuku_prairie.connect(Location().add(TradeSequenceItem(0x087, TRADING_ITEM_HONEYCOMB)), TRADING_ITEM_STICK)
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self._addEntrance("prairie_left_phone", ukuku_prairie, None, None)
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