From e2e9ecc2344e95f492ebe7a5b551ebbf8886f05e Mon Sep 17 00:00:00 2001 From: LLCoolDave Date: Thu, 1 Jun 2017 20:51:42 +0200 Subject: [PATCH] Rocks on Death Mountain are heavy. --- Rules.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Rules.py b/Rules.py index 085518b8..12f96086 100644 --- a/Rules.py +++ b/Rules.py @@ -104,7 +104,7 @@ def global_rules(world): set_rule(world.get_entrance('Broken Bridge (West)'), lambda state: state.has('Hookshot')) set_rule(world.get_entrance('Broken Bridge (East)'), lambda state: state.has('Hookshot')) set_rule(world.get_entrance('East Death Mountain Teleporter'), lambda state: state.can_lift_heavy_rocks()) - set_rule(world.get_entrance('Death Mountain Fairy Drop Area Rocks'), lambda state: state.can_lift_rocks()) + set_rule(world.get_entrance('Death Mountain Fairy Drop Area Rocks'), lambda state: state.can_lift_heavy_rocks()) set_rule(world.get_entrance('Death Mountain Climb Push Block Reverse'), lambda state: state.has('Mirror')) # can erase block set_rule(world.get_entrance('Death Mountain (Top)'), lambda state: state.has('Hammer')) set_rule(world.get_entrance('Turtle Rock Teleporter'), lambda state: state.can_lift_heavy_rocks() and state.has('Hammer'))