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VT28 update: Keysanity has dungeon items in normal item pool
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2
Main.py
2
Main.py
@@ -178,7 +178,7 @@ def create_playthrough(world):
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raise RuntimeError('Cannot beat game. Something went terribly wrong here!')
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# get locations containing progress items
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prog_locations = [location for location in world.get_locations() if location.item is not None and (location.item.advancement or (location.item.key and world.keysanity))]
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prog_locations = [location for location in world.get_filled_locations() if location.item.advancement]
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collection_spheres = []
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state = CollectionState(world)
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